Do Texture Packs Actually Boost FPS?
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- Опубликовано: 25 июн 2024
- Do Texture Packs Actually Boost FPS? in this video I'll be debunking everything surrounding the topic, and make it clear what is myth, and what is fact.
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What Texture Pack Resolution do you use?
16x
16x
16x
16x
1024x the lowest resolutions i have
OpenGL and java programmer here, texture packs do have an effect on the frame rendering time, depending on the resolution scale it can either put more work or less on the render engine. This value is completely dependant on the CPU you have (due to Minecraft rendering fun) and the texture pack you're using. One more thing im yet to test on is the way Minecraft uploads their textures to the buffer, a lot of modern engines have a system for completely stale images or an array of the same pixel which greatly improves the frame rate during that scene
Well higher textures will definitely increase the loading time. Going down from 16x is already pushing maximum efficiency. You don't have that big of a surface area to render something on.
my brother if you program opengl you would know that textures are entirely a gpu memory kinda thing and will only start decreasing performance when it fills up your VRAM
@@feathersm7966 minecraft is a bit of a different story
@@zetahalo no, that's not how it works
@@zetahalo my laptop can handle high graphics but not minecraft so some reason i play on tlauncher but all the ther game work fine so ye i can agree that is different
Opera gx wouldve been the perfect sponsor for this lmao
what cause of the performance enhancing? lmao thats funny actually
i want an opera sposor
i just installed opera gx recently, but i forgot to turn on the block ads option, and i got into a website to download something and i got a opera gx ad lol
@@mrdqveslol genius advertisements
@@Chr7st Because it is an opera skin
From my knowledge, whenever you're using a texture pack, it loads both vanilla's textures, and the pack's textures. So if you REALLY want to increase FPS, you have to replace the default texture pack assets in the jar with the pack's one.
Do you know how to do it?
This sounds interesting, could you maybe explain more?
@@bagastian3125 insert the texture packs assets folder into the jar directly i think.
@@Shrecked it uses an atlas on java, I was talking about bedrock in this case. bedrock doesn't use a texture atlas. but yes, as mentioned packs can't really improve your fps, if anything they make them worse
No, this was a case for a very very very old version of Minecraft but since then it has been fixed iirc. ALSO, this has nothing to do with FPS, those textures are stored in a cache map and all it will do is increase your ram usage by like 100mb AT MOST
For anyone wondering, the song playing at 4:25 is Humbot by "Wave Saver".
for those wondering, the biggest reason a texture pack could affect your framerate is vram. bigger textures = more vram usage. if your textures are big enough, they could take gigs of it, and if you don't have enough, it'll be placed in work ram or main storage, which, compared to vram, are very slow, thus longer time processing frames, leading directly to worse framerates. unoptimized code affects java edition, too
oh hey, my comment got hearted. nice
I wonder if one day you would make custom shield textures or custom totems for normal gameplay. That'll be cool
I probably have to for the marketplace pack, if that sounds interesting
2:08 Yoo my favourite youtuber! Now i know i'm not him but thank you for putting him in.
Just came across this video and noticed you used a screenshot of one of my videos in the intro (lol)
A factor you didn't mention is recording performance; If you record while using a pack that has minimal textures, it's lighter on your video encoder as it has to do less encoding calculations and it also saves your bitrate as opposed to using a super grainy/detailed pack.
aint your video encoder still recording at 1080p or whatever you set it to though?
Removing particles is very useful especially when playing with your friends irl. It can't be avoided for them to grief or do some fun stuff which annoys you like doing bs with command block.
I wanted to add something: Adding a high res pack may or may not affect your FPS, but there are times when the resolution of the pack itself affects the rendering of an object, for example: Item frames. If you put a high res item in an item frame, YES, your FPS WILL DROP! But not because of the texture, polygon count is something to take in count too. 3D items tend to make a lot of lag, when dropped, in hand or in an item frame
hey, nice video. btw what client are you using?
Hey christ! I'm a new viewer on you channel, and I've watched some of your vids, and.... You definitely deserve a sub😀😀😀😀
wow appreciate it!
2:33 MOM I'M THERE AM FAMOUS OMFG CHR7ST ILY
yes
Hi cant wait for the marketplace texture pack how far away do u recon it will be
Finally a chr7st vid
Ive been waiting
This explained a lot, it depends on everyone's explanation, all I can say is some texture packs can be good and some texture packs can be bad so everyone can use any pack but for better resolution on their own :D
well it is simpler than that, nothing can affect fps besides like a frame or 2
@@Chr7st unless u use 128x or above
As a 60hz laptop player with a horrible cpu, i can agree that a certain pack you use can really change the way how smooth or laggy your game feels. I legit have a specific pack line because others just drop my FPS from 60 to like 30 which is legit unplayable.
Keep up the content though love the editing and effort you put into this :)
thanks for the comment and yeah I feel you as a former laptop player
30 fps is how I play the game.
You play at 60 fps? I have a laptop which has several issues, including the display, the audio, keyboard input and mouse input and to top it all off, it's 9 years old with an intel celeron, yet I still get 30 fps on minecraft.
@@somebody_2837 well let’s just say my laptop wasn’t exactly made for gaming, with an intel UHD graphics it looks low resolution and my laptop borders are just chunky
@@flippergd I've got an intel integrated graphics. The graphics APIs (OpenGL and DirectX 8) are embedded in it. Minecraft bedrock is optimized for computers like yours, not for mine though. You got an i5?
I used to play with you ages ago when you had a few hundred subs on cubecraff like a year or two ago and your famous now
what was your ign? maybe it sounds familliar
@@Chr7st it was my youtube name
Thank you so mcuh for making a video about this!! By any chance do you know the name of the pack in the thumbnail (the 16x first image)
its my marketplace pack, gonna release in about 2-3 weeks
@@Chr7st oh okay, thank you so so much!!
I don’t usually care about boosting fps, because my monitor can only handle 60 fps and you don’t need more fps than your monitor is made for because you can’t see it, so there’s no point. But great video as always!!
Yep great comment!
@@Chr7stbut imagine overclocking ur display for a block game (yes i did that 💀)
If you get higher fps, your input delay lowers making your game feel more responsive. There is 100% a point it you play competitive.
but mouse movement feels choppy on lower fps tho
@@madbruv it doesn’t for me when I turn on vsync
Really appreciate this video, it just gave me a straight direction.
Fogless texture packs might help as it removes something settings cannot.
I saw your making a texture pack in 24 hours and i wanted to know what you use to do the art aspect of making packs because Ive been wanting to start making my own packs and i haven't found a good application to make the actual textures and wanted to know what you use.
I use pixlr when making textures, the learning curve is a lot smaller than Photoshop and GIMP but it's still pretty powerful
Good vid man thanks alot i love ur content keep ip tue amazing work
thanks!
a good example of affected fps could be shader packs or whatever umsoea is
Good to see you back!
thanks!
When chr7st uploads it ends my endless search for good content to watch while bushing my teeth
W
I have motion blur and like fog on which adds to it with packs that are high res on an iPad and tbh I don’t rly notice lag it just depends on the version if MC ( the current one sucks )
for java 32-64-128x packs etc etc can and WILL impact your fps if you dont have a good cpu/gpu
very well edited, great video
0:52 "low end laptop" man that is a beast, my laptop can't even handle more than 3 chrome tabs with one file explorer window open in the background
Same 💀
The legend was back
I have all my settings to minimum and is still getting 70 fps max and usually 30-50 fps during PVP. Is there any extensions or smth that can improve it? (I'm playing Resent client on chrome cuz I am on a school laptop and I cant download sodium or mods like that)
What texture pack did u used in that ctf clip?
your fury 16x pack makes my game smoother tbh
16x normally but I did 32x once because of Jonah’s fabulous 50k pack
i think it depends on some things like if you have a lot of different colors, it might lower the fps but i might be wrong, it might just be that my eyes die because of some colors
colors don't affect fps
in minecrafat 1.5.2, about 2014, i had a texture pack with clean blocks, with that i was able to play 30/32fps, without that, it was about 25.
at that time, this was a huge diferençe, 30fps, up to 32, was smooth as hell
i dont know what to say, that just works and i was happy
In java, changing certain models to simplify them requires the loading of less intricate faces, so because of that you would technically get more fps (depending on the blocks you are surrounded by.)
well I ran the same tests on java, and pretty much the same results happening, anything lower than 16x is not significant
@@Chr7st Oh yeah I know, i meant like block models, such as the fence or cauldron, they require rendering alot of faces so by simplifying them you can get more fps than you typically would. (Sorry for the lack of clarification in my initial comment.)
@@dzlrpacks thats actually interesting
@@Chr7st yeah and it's very true, there's this texture pack made by this guy and he simplifies fences and other stuff, I get I think 30-60 fps boost in the lobby of a server, also you did the tests in a skywars/bedwars game, these kinds of texture packs have the most impact when you have lots of laggy blocks placed and you are looking at them, like chests, cauldron, fences, so yes low res texture packs do in fact boost performance in extreme cases but barely increase it in normal circumstances like a skywars/bedwars game, while using an old laptop low res pack like 4x4 helped a lot
the guy (Qwuiblington):
ruclips.net/video/i4Py99nWsaY/видео.html
back in the days of my toshiba sattelite gaming with an i3 2230m and intel graphics, 4gb of ram, ive had quite the experience with packs, for some reason, i can swear to this day, that faithful 32x and 64x made my framerates better than default on that laptop. so ive spent a long time trying to figure it out. i am VERY sure that its the way the images are rendered and compressed. so with my packs i make sure that i keep the file size as minimal as possible, i'll do some more testing into this. but i would really like to hear your opinion on my take here
Well the way minecraft works is that texture packs overlay above default minecraft, so really any pack shouldn't be improving your fps. Especially if its higher res. I talked to somebody that shared your opinion a while back, and my best explanation was that higher res packs just hide detail more. Making it harder to tell when your framerate is slowing down. When you have a low res pack you can see most pixels and you can track them pretty well. While as most high res packs just look like a a blob of gray, brown, or whatever color the block happens to be. And it may just be that "feeling" you get while playing. I get it all the time with certain packs, the best explanation for that is a combination of just your computer running less background processes, and you yourself playing very well. Those days just exist, and if you had those days with a specific pack, that feeling never leaves. A good example for me is Tashi 32x, while not my favorite pack, I always enjoy playing with it. That's about the best I can explain it, hope this maybe helps in some way. Best case scenario your minecraft is just built different and runs better wither higher res textures, in which case enjoy that while you can. Glad to see you still watch some of my videos, and thanks for the comment!
you should make a video on a tutorial for making golden apples swords etc
The COC ad I got on this video.
Well 1x1 pixel packs can be useful however you will still need a proper specs and hz(hertz) to keep up with the fps ur getting. Id recommend turning off ur vsync which is the one that prohibits you from getting higher fps which by any means you're gonna be only getting 1 - 60 fps which is the maximum with vsync on but if you turned off your vsync you can have a high fps as possible but if your hz(hertz) is like 60hz or 75hz and u get like 120 fps, you will be having screen tears which affects gameplays thats why most individual gamers would recommend to turn on your vsync.
The biggest this that a pack can do is just pulling up the file every time it want to texture something. And when that file gets big then more processing power is required.
well said
you should make a video on texture pack making
Thanks for the video, it's was well explained
np
what pack you using in the first game? it looks so cool
its itzgreggs 25k pack I believe, it's in the description
can u do the how to make blocks texture please? i wanna get into pack-making
Chr7st is a hive main now bruhh💀
btw amazing video!
Great vid as always!! Keep it up!
thanks!
Good content 💯 Good content 😩
none of my packs do this but i have this pack called nitro purple and it crashes my game every time i use it its not fps but it crashes any ideas to fix?
what is the server ip that you are playing
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i know the utopia 16x team termite revamp pack came out like 2 years ago but i really like it and theres a bug where bow are invis
Greatly explained, I just use 16x or 32x, I don't use higher resolution not because of the fps decrease. (my PC can handle it) Idk when more pixels are added my eyes feel to hurt don't know why also just a question how much minecoins would be the market place pack?(you don't really have to answer)
I honestly don't know yet, I haven't discussed the price with the team thats posting it for me. I'm looking at around 400-500 minecoins
Chr7st so since pada has the access to the new Cyther 16x pack which I really like so as a java edition player will you Release it for Java bc I hope so❤
I actually want to test this
I use a high quality texture pack in my Android Minecraft Bedrock. It does not lag unless there are sooo many mob spawning on a chunck. So, to fix this, I use 4 chuck on my settings to lower the lag.
Well, it works well as expected. My device is a low version of android. So, it's a miracle that this can run Minecraft very well with texture packs.
damn chr7st idk if u remember me but i’m xltchz/galaxyplato, u have come so far great job
it works only if you have low end gpu or no gpu
if you have mid to high end gpu then texture packs doesnt effect much
Chr7st can u tell me which is the best texture pack to use which doesn't decrease fps. Well I am your one of the biggest fan.
any of my packs ;)
i have a nice laptop and i still do lag sometimes even wiht all the fancy stuff turned off
most usefull texturepack for me is just wiht the fire being lower and the affect partical to be obvious like for invisibility
Yo chr7st,question is Yumeno 32x out? 5 months ago in your hive RUclipsrs are killing nethergames video. You used that pack and I been looking for it,is it out or no?
mainly waiting for relatednoobs to hit 25k, its a pack for him.
Im not an expert but the samurai 16x pack really boosted my fps. My pc broke down and lost all its data and im too lazy to download all that so im currently playing on my laptop . my laptop is low end but the samurai 16x really boosted my fps from 30-40 to 50-60. But u can get good fps by lowering the in-game setting too . Now im playing with 120 fps with ingame setting and the texture pack
Hey chr7st, can u tell me how do u see ur own username when ur in f5 mode? Pls tell I also wanna see my username.
How do you have the Smoothness on your gameplay??
from my experience, it doesn't really affect fps unless if im using high res pack like 512x, but i can confirm that a texture pack with disabled particles could potentially reduce frame drops in scenarios.
How to fix a texture when u visibly erase it and then port the pack and see it in minecraft
chr7st can you show your settings in every video after this n the description like you did last time
I keep using the same settings
but i get a noticeable drop in fps when i use the ms paint resaurce pack
What helped understand that pack rlly dont effect fos is when i turn down my anti alising in bedrock my fod which use to be alway in 69 to 72 jumped into 129 to 121 that rlly made me realise that pack rlly dint doo anything ro my fps
yes
less pixels to render == more fps, not sure about minecraft tho but i've messed around with pixel games and image rendering enough to experience this
i have tested smth like this before, the font is impacting the game performance very much, for example on my pc, 32x font can reduce the fps from 110fps(16x font) to around 50fps, and force unicode font actually help the game, open that on boost fps from 110 fps to around 135 fps (ig this is bc game doesnt have to do a if on every text like alphabets it use minecraft font but if ur typing smth like chinese or korean it need to switch to unicode font, and turn force unicode font on remove the if statement ig)
that ssounds really interesting
bro i was shocked when i saw that bare bones texture pack actually reduced my fps, i didn't need it to increase performance i just liked the look of it but i didn't expect it to actually reduce performance at all.
well texture packs can do that sometimes, just use the pack you like using :)
Name of the texture pack you are using in the gameplay?
What fov do u use plz tell me
i have a question i recently made a 26x texture pack. it lags a lot i wonder ehere i went wrong
yeah i always thought those packs that claim to 'boost' fps were pretty useless (only boosting about 10fps). As someone whos fps never really drops below 300, 10 more fps isn't even a difference. However, packs with a really HD sky do seem to give less frames than usual, at least for my pc. For anyone who has a really low end device definitely turn ur antiailiasing down to the lowest but if you have a good pc turning it down will decrease ur fps for some reason. Anyway great video chr7st!
thanks! and good points about anti-aliasing
No way you keep above 300 fps when my computer that's 3k can barely get 60 with max settings
It does for me bc my pc ain't good and I added a texture pack coz I never learm and it made my pc a bit better!
2:17 not chr7st trying to lag his game with above 200fps
what server are you playing on?
The same way increasing textures to x64 or x128 decreasing them to x1 does actually somewhat help out because loaded TXs will take 16x less ram (take this with a grain of salt)
Which is why in the before and after you kept showing in this video it was jumping from 188 to 288
2:40 it was you 😮 great vid btw
Ty-el ui pack actually does improve fps, i already cheched it. I always play on my phone where it can get really lag with addons and that resource pack just helps a lot.
What is your sensitivity?
Just got a opera gx ad in this video
It does. when i had low pc i had a lot more fps with rp. It depends how much pixels is there. It can boost a lot.
Very few know how GPUs use textures… try this.. replace a gap with a really high res texture… notice that the first time you use the gap Minecraft sends the texture to the gpu and there can be a noticeable lag, but every time after that.. no lag. That’s cos the cpu loading the texture and sending it to the gpu is the bit that is expensive and Minecraft (or any game) can’t use all the cpu resources for the game alone cos some is being spent loading and sending the texture… but after that the GPU caches the texture. It’s not until it needs to free up gpu ram that it gets removed. So high res textures can affect frames but only on initial load, not thereafter
thats wrong, my sword testing proves that. the high res sword would lower the framerate after I had loaded it, your framerate may stabilize but the fps wont jump back up
since now i finally have an ACTUAL WORKING pc, fps is not a problem for me anymore, so yeah, not caring much about lagging anymore. anyway, im probably going to change my mind since u read my comment and talked about it lol. thanks for clearing my doubts!
now im smart like a leaf
yessir you are smart boi now
How did u play capture theflag in java?
How can some people call some texture packs "reduce lag" when its resolution is even bigger than default
i dont know, but its not true
The only thing that truly affect FPS is enchantment glint, do the test yourself, fill up your inventory with tons of potions at normal res, you'll get an fps drop when you open the inventory but that fine, now do the same thing with a much higher res, your fps will get annihilated, no idea what's the case but that something i noticed years ago, so i always keep a low res potions overlay just in case i load a pack with a very high res ones.
Yep I've found that too over the years, really annoying when it comes up
Hey Chr7st do you play in laptop you get in 100 and 200 fps why I get 52 fps
To be honest, i used one pixel texture pack, i dont remember the name but i didn't get more fps, i got consistency, if your phone at least reached 60fps even just a short time, you just need fps optimization packs, and imo, small pixel packs do help
it IS a miracle that my computer runs minecraft [vanilla and modded java and bedrock]
bro can u help me i cant use 64x 128x packs my game just goes to f1 mode and everything except blocks is invisible plsss help me
The reason that texture packs below 16x seem to have no impact on FPS is because basically no system is going to be bottlenecked by the video memory at that point. In order to run higher resolution textures, video memory (VRAM) is the main demand. With minecraft having such low resolution textures by default, there are no VRAM limitations at that point. Going lower won't affect FPS for this reason. The only time I can see it having an effect is if you have a good PC but somehow limit your VRAM to a very low value.
a good technical answer, appreciate the comment!
i have low pc and when i have 32x32 i have 15 fps on mu computer (with optifine configuration) but when i have 4x4 txt i have 120 fps without optifine configuration when ihave 4x4 txt and optifine configuration i have 180 fps on 1.8.9 on "Minecraft: java edition" you speaking about this on c++ engine minecraft, Maybe you have right but i have java edition and idk how this work on c++ minecraft (c++ minecraft it's "minecraft: Bedrock edition")
So, first of all yes this is bedrock. Second, I own java and did quite a lot of testing on it because I also make my packs for java edition. And your testing is flawed. Using a 32x Pack (as stated in the video) will obviously give you a worse performance because you are loading textures that are heavier than what is normally used by minecraft. The correct test would be to run default minecraft with default textures as your baseline, then do all the extra tests like using optifine, or using a 4x4 pack. You also need to account for variables like having your browser run in the background, or having other apps open that could slow down your pc for a short period of time. All of these things are things you need to account for when comparing packs ESPECIALLY on a low end device. Higher end devices can multitask better thanks to newer cpu's/ability to split usage between cpu's and gpu's. If you really want a java specific video then go check out intel edits video on this subject. You might have not seen it yet considering you've watched this video.