When in single player it would be nice to see other machinery of other farmers doing jobs on their fields like harvesting or plowing while you are working on your fields
Your computer would slow down immensely. Rendering the neighbor's field would be out of the question. Most home systems don't even handle all of your fields. But you are correct, it would be nice. It is very cool to be driving in your tractor and see one of your workers cultivating in the next field.
@@LincolnHawk-bk5yrWell, brother I have recently switched from rtx 3050 to rtx 4090. The graphic improvement is just awesome, mind-blowing. I would seriously welcome such updates.❤❤❤
@@LincolnHawk-bk5yr now I have a top and PC would run it. No problem. They could actually give you the option to switch that off if you wanted for lesser quality PCs.
I’d like to see some more older equipment, like 60s, 70s, and 80s. And I’d also like to see some realistic sheds such as cold storage buildings, Pole barns, etc.
Unfortunately that is very unlikely, the manufacturers probably dont want their machines to have realistic damage as this might negatively impact their brand. Not that i agree with it but it probably wont be happening
This was for the next FS game, not 22. It is pretty practical, it’s called “simulator” so why not be more realistic? IRL, it doesn’t have anything to do with brands, if you do something stupid like hit a fence, it doesn’t matter if it’s a JD, Case, or any other brand, they have damage. Now, I’m not saying it needs the soft physics of Beam, but maybe something like iRacing has.
They themselves recognized it in 2018, that the graphics engine had to be changed to add physics and dynamic textures. They had planned to do it later. I'm not going to play the next one.
1. Base game swathing 2. Better crop seed textures ( not giant seeds in the grain tanks) 3. More realistic grain heaps ( ie combines can over flow, and you have to move to fill trailers instead of it just levelling automatically at 100% full) 4. Better weather system 5. More realistic harvesting with simulated crop loss 6. Base game flex headers 7. More environmental influence on crop growth/ yield, 8. The need to control your harvester header height to pick up lodged crops and manage field residue 9. Seeding depth control 10. Ability for water to pool in fields causing crop loss, and the ability to dig soil to create better drainage 11. Better scale of size of equipment, bigger more realistically scaled field sizes, no one can harvest 500 acres in a day with one combine 12. The ability to have someone come and pick up your grain without a need to deliver it 13. Realistic damage
1. More realistic triggers (I don't feel like I'm feeding my chickens) 2. If we dirty the roads, we could receive a ticket from police 3. And more tutoriel in game :D
Id like the buddy seats to be functional. For example when you hire a worker it would put you in the buddy seat with the worker in the driver seat. Also allow someone to ride with you in the buddy seat in multiplayer.
The terrain upgrade is where I'm really hoping they can improve. I'd like to see actual diggable ground. It would be AMAZING if we could use excavators (et. al.) to actually dig a pit and be able to fill it back in, or the ability to actually grade the terrain using machinery instead of just the terrain manipulator in the construction menu.
there is a mod that lets you dig into the terrain and change it with vehicles so you can use construction equipment if you want there are even full maps where you dont farm its just a big mine and you use rock trucks, front end loaders, excavators semis all of it to move the soil from the bottom of the mine and you can process it into gold and sell it
@@justinhanson8634 Interesting. Is that mod or any of those maps console-ready? I haven't run across them in ModHub. I don't game enough on my laptop to justify upgrading to one that meets the system requirements for PC version, so I'm still hoping to see it for console play. Also, I'd like to see that as a standard game option - not _just_ on a selection of specific mod maps. It'd be cool to have the option on *all* maps, and have it in the vanilla game. But I'm sure it'd probably end up a DLC feature if it were to be included. I just hate to see it paywalled like winches, cranes and Pumps and Hoses. I'd also like to see more timbering/logging support (natively), specifically around large-scale felling operations. I'd love to see a few fully functional yarders to choose from in the Forestry Machines section of the store in the base game. But, I know... Wishful thinking.
NEW Engine is a must, like snowrunner soil that interacts with wheels, realistic susspenssion, mud ....interactive vehicles(doors,windows - with sound )
@@kizzi7393 Yeah, you should be able to put a fence around any field you own, and convert it to a pasture for animals. Also have the ability to place the necessary triggers and structures where you want.
I'm sure I speak not only for myself but a huge majority when I say we need more real life cattle ranches and baby animals! Free graze pastures and the ability to rotate the cattle/livestock on different pastures. Being able to use a horse to to round up and drive cattle would be awesome!
Yes, and honestly it be cool for they add artifal insemnation/ breeding as well as more animals like bison which isn't common type of farm but I feel a lot of players might want to try out with different animals they may never farm in real life.
I'd like to see a "Build-a-bear" style pasture, where the fence we place becomes the outline, we can place our own troughs, barns, etc. and a custom gate builder, instead of the pre-fab gates that aren't big enough for the big equipment.
1. Mud system taken from Snow Runners (able to turn on and off) 2. Volvo Cars and construction vehicles. 3. Ray Tracing 4. Huddig 5. JCB 6. Better AI that can do two turns around the field to then able to turn around when going back and fourth 7. More work on graphics, Unreal Engine 5 grapgics.
@@irateamatsu he basically said to do things like that Giants would have to completely rebuild the game engine from the ground up (which could be an issue) and I would also like to state that a lot of the things you suggested are already mods in the game
@@su-5755 Ah I see, thanks for the translation man. But we don't have lease to own or photo mode on the consoles. I know there's a "irrigation" mod but, who is going to use that to just fertilize fields?
buy a building and place it anywhere but it will come in skeleton framing. it will require lumbers, stones, pallet of roofing to complete the building by using the resource provide in forestry, productions, etc. it will be cool to have those features
I have been playing with Dajnet maps. He has been doing this since fs15. Forest logs to sawmill into planks and beams For building. Mines with gravel and sand for cement to make concrete. Add these to the building and over time the factory builds itself. More advanced factory builds need drywall. So now build a glue factory. A paper factory. Those supplies go to the drywall factory. Current map is PV Canyon Crossing. It’s a 16x sized PC only map.
I just kinda want more diversity, the game make it more like a living sim, instead of a tractor machinery driving operating machine simulator, like being able to get good at the game without "Needing" to buy a tractor, nothing against tractors. But it would make it feel more living! like being able to do more in your house than just sleep.
I've been writing them about adding a story line option since 17 also about the irrigation and more crops. We've had the same crops basically since 17 and they all flourish without being watered, amazing!!!!
Irrigation systems for sure; but theres more to add. Compose production and use, Farm shop, building pastures to interact with a milking parlor/barn, option to upgrade building like greenhouses, gov't grants for farming or nature protecting. One i definitely wanna see if being able to create rivers/ponds which can interact with field drainage, having machines to bury drainage pipes for proper water drainage.
there are tedders for a reason... you still have to move the grass around for the sun to dry it all out. if you don't it'll start mildewing on the bottom
I would like to see better/more in depth and realistic weather. More rain = better crops and more yield. (Although too much may mean floods and may ruin crops) Less mean means drought and maybe less yield.
My requests are 1) so when you plough a field down hill you actually drag the soil whith you 2) cut able hedges. So when you don’t cut a hedge it grows into your field. 3) be able to move stock to any field. 4) damage 5) halogen lights for older tractors
This is cool and all, but honestly pretty much all of these are adressed by the community in the way of mods. I personally think they should focus more on the pure gameplay aspect, making dynamic terrain/ground, that it deforms, if it rains it becomes muddy and difficult to drive in certain places, fields can be flooded by lots of rain, the ground responds to the type of machinery you're driving. Make using excavators and diggers in general more useful by adding the dynamic ground, plowing as well would be a lot more fun. Things like towing chains would become actually a useful thing. Damage models for vehicles, hoods can be bent, mudguards can be broken off, lamps shattered, maintenance should become an actual thing, you either change the filters and oil yourself for cheaper or take it to the shop and have someone do it. Equipment starts to fail on you if you don't do the maintenance or it's getting too old, doesn't start or shuts off, starts to eat more fuel or oil, tires get worn out and the traction becomes worse. Like all of these things, even just adding some would improve the game so much, make it more interesting. And if people wouldn't like it to be too realistic then make it a setting you can just turn off.
Yeah, when Giant implements a mod into the base game, it's worse, see seasons for example. I'd prefer them to focus on improving the engine, mod dev tools and gameplay/story elements into the game that the mod makers can't do. The modders end up doing better work than the actual devs at this point. We desperately need a competitor to Farm Sim so both studios have to up their games.
#1.Fix multiplayer.. thats my biggest thing right now. #2. Make the weather more dynamic and make it to where crops dont grow well if its dry but grows when its MOIST. #3. Better graphics along with dynamic ground. #4.gps and much better helpers.
I would like to see a timeline mode in career options. and chosing the year when you start en playing season bye season, you will be able to bye new equipment, compairing with the technologie of that periode. So starting with using horses to farm your fields and see during the game the evolution in time.
They should add realistic damage to the vehicles flat tires. Abandoned vehicles and land with barns on the land. And have some of the vehicles hard to start if not taken care of. Realistic rust build up on the vehicles to
1 : Swedish maps, i think that is the country that has been left out in the cold in FS22 sadly, southern rural Sweden, which it`s flat lands are perfect for an farm sim map :) 2 : Scania, Peterbilt and Kenworth trucks, 3 of the biggest wishes of the FS player base :) 3 : More Volvo trucks added as base game equipment and mods, the license is there and all, so nothing is really stopping modders from adding them into the game. 4 : Improved graphics and sound, please make the vehicles and tools louder, like they were in FS19 :) 5 : All added crops from FS22 that modders and dlcs have brought in, should be in the next game as a base game feature. 6 : Vehicles breaking down, or if you leave them out in the cold for to long, the battery may run out, and you need to call a tow truck to jump start if for you. 7 : Snow not dissapearing in seconds, but actually staying on the ground for a long time in winter on Northern maps, like in Northern Europe, Usa or Canada. Bonus request : Giants not breaking stuff with every update, and treat all mods and modders equal, regardless or country or continent, as off right now, German mods made by a German modder always passes testing much easier than American equipment made by an American modder.
Right, AI workers are SOO annoying, especially on transport misions (deliver and goto). It even worked better on FS16 wich is an mobile game 8 years ago, Why is it so much worse on PC an Console now??? I just don't get it.
I've actually discovered that 98% of what everyone including myself thinking is AI problems is actually in the scripting of the equipment and implements. I've tested that many times. When I've or thought was a complete idiot AI, I would simply switch the implement or tractor and believe it or not, that fixed the problem.
1. Built in AutoDrive - Employ AutoDriveGuy and Team 2. Built in Course Play 3. Scaleable Tracks - Weight, duration and turning off 4. Fix Bales so they fall out of the baler in the SAME direction as the baler. 5. Fix Crop destruction. It’s a joke and as a real farmer, I never turn it on. 6. Fix the mud mod. Another joke. 7. Animals graze - Have the pastures short to indicate grazing. 8. Trailers that don’t AutoLoad but AutoStack. Logs, Bales, etc
I would like to get stuck in the fields and stuff as realistic mud features and when you drive onto the grass you sick in it rain so be cool to see the roads get wet
Nobody mentioned VR support... I think that would be the most immersive thing of all and I would love that especially on consoles where head tracking is not possible
1. More realistic triggers (I don't feel like I'm feeding my chickens) 2. If we dirty the roads, we could receive a ticket from police 3. More realism in the gameplay in genreal! (Manual attachment, etc)
Farming sim is already pretty good just lacking in realism. This video was very good addressing certain necesities. This game will be ground breaking if they add 2 things: 1. realistic vehicle suspension and better ground physics like in snowrunner, where adding dual wheels actually affect traction. 2. Having much more interaction opportunities like the video showed opening all doors, or allowing the interior/exterior buttons and interior consoles to be fully operable.
I'd like to see improved basic gameplay: fix jumpy logs/pallets, fix the issue that AI drivers nearly always crash/get stuck when you set a destination. Also include more info on equipment in the shop menu - It's a case now of Googling something that you want to buy, but really that info should be in the game itself. The game has so much content now... I'd be happy not to see much more, but really focus on improving the running of the game. Just my 2cents!
Yes, smarter workers, better AI. Workers should be able to handle more than 45 degree angles and only straight lines. They should be able to handle whatever curves are necessary to fully plow/cultivate/seed/harvest any headland/end row that exists on any shape field. If they're finishing up a row, they should be able to tell which side has already been completed and not re-do the same row they just finished on the last pass. If a real life farm hand provided the quality of work that Farming Simulator AI gives, they'd be fired in 2 days. Also, allow more than 6 hired workers. Xbox S/X, PS5, and most modern PCs have plenty of horsepower to be able to handle those CPU/GPU loads.
passsanger seat, first person camera frst, al the realistic mods we have for fs today with a seperate menuto turn on/off, place, paint and teraform every where, like al the multi fruit and maize plus with a menu so you can decide what you want, those mentioned in the video and easy development controls. that would be perfect
how about being able to mow people's yard's/lawn's for money and have like a little lawn care business. or being able to also transport pallet's for money again like in fs19. or to help out some of the smaller business's in some way all together.
Well i did like the idea of having ducks, though from my end they are to be placed near a water source. Also something that i really wish is that when starting a farming gameplay and you start from 0 as some RP gamers do, i would really like to see working animals as well where you start only with a cow/bull or a mule to work your fields and also obviously feed them. Personally starting with a low end Tractor is still not exactly starting from 0 if you really wish to start from 0 then that should be the go to choice like some of our grandparents or Fathers if some had the chance to experience that
i wanna see oil changes, damage to engine if you don’t change it, manual attaching equipment, the contrast of the image of the game to be better, the equipment headlights to actually make it bright enough to see, when you plant the rows follow the planter (not straight lines that make 45° angle turns), no limit to how full you can fill a trailer or or how full a piece of equipment can be, more realist amount of rain, mud, getting stuck, more realist looking crops, running down hay (when go run it over it stays flat for a while), more wildlife, make it so you can change all unites to us standard (ex: bushels per acre, bushels for how much a trailer cam hold), the screens i equipment work, the speed on the dash matches the speed display on the screen, john deere starfire, more realistic engine sounds, tires get wore/can pop or go flat, nature can damage equipment (ex: your mowing hay and you hit a rock it’ll dull a blade on the mower, you hit a tree and it dents the front of the tractor grill or scratches the paint on the front weights), realistic sounded discbines/mowers, be able to dig dirt/stone, tires can rip up the ground/make ruts, equipment can slide on wet ground, discbines/mowers have more moveable parts (ex: the flap guard gets pushed in by the hay when your mowing/it moves in the wind when your towing it), interact more with the equipment (ex: make adjustments to the width of the wind row the discbine is making), bales look more realistic/they can go bad if they don’t get used in a certain amount of time, wildlife crop damage, more realistic fall colors (not all trees are orange or change at the same time), storm damage to trees/buildings, storm damage to crops (ex: wind blows over some corn or lays down some wheat or tall hay), chains to pull out equipment or to pull logs or trees, more American logging equipment, more realistic trees, have weeds spread if not sprayed, different types of weed killer, mix your own firtilizer (ex: 10-10-10/15-15-15), string tie or net wrap for round bales, hay can go bad if rained on, tedded hay don’t change color instantly (takes 12 hours), planters make more realistic looking toe marks in the soil, ground working equipment makes the ground look more realistic after it works the ground, weeds grow up in worked ground if it’s not planted or sprayed quickly, be able to make your own fences for your animals, round bale feeders for cows, more American looking barns (ex: bank barn, old milking barn), more American silos, grain driers, old fashion grain cleaner, barn cats, equipment can get dusty sitting in dusty area, more realistic grass, lawnmowers, be able to make a garden and grow stuff in it and sell it, garden tools/equipment, working outdoor faucets with garden hoses, more realistic pet dog, birds can crap on equipment, morning dew, still days and windy days, more realistic snow, frost, frost can kill crops, if you buy a small tree it grows, if you buy a big tree it grows a small amount and dies after a few years, trees shed limbs, when you wash a vehicle or piece of equipment or don’t get clean in 10 seconds (you actually would have to walk around and hose it off all over, it would only clean up where the water is spraying), fuel prices vary, mirrors on equipment work and you can adjust them, more realistic transmissions
Doesn’t have a to big impact on the game itself, but I think it would be nice if you can make your own profile with a username and password and when you switch consoles or whatever you can login to your account and still have your previous farm so you wouldn’t have to restart.
just remember we got excited when we found out they added snow, and it ended being a cheap visual effect that didn’t actually do anything. That was literally the antithesis between 19 and 22
Nice Video! I think real hired worker would be nice. So i have to pay them all the year, not only for 1 job. And maybe they can (rpg-like) have special skills for harvesting, animal-care or something. greatings from germany.
I was honestly shocked that manual attach wasnt in 22. Would love split screen to come for console players because then we could play with family at home if they dont have it
I’ve always felt something off when it comes to that and I think you pinpointed what i was missing I 100% agree with you Also if you slip on hard ground the tractor would kinda bounce up and down
3 major ones i would like to see at least. 1. Real land deformation. When it rains dirt roads and fields get muddy. No more just driving through creeks and rivers. Ability to get stuck .. 2. Actual long term mission. Besides money. Why am i doing xyz. 3. Vehicle break downs. Blow a tire ,engine ,transmission. Maybe a wheel bearing breaks. Make the maintenance meter actually matter. Put a % value to it. At a 100% you can still have issues like a blow out. Or hydraulic hose issue. As the vehicle get wear n tear on it. This value drops. At say 70% you need oil change for example. If you neglect this. You % falls much faster. Until you get in the brackets where engines can blow. Just a progressive system. This would also allow for new businesses to be added. Deisel repair shop. Transmission repair shop. Tire shops. Pto and hydraulic shops. Implement repair shops. And so on
How about things like rain on the windows instead of the wipers just wiping over a entirely dry window. the pick up hitch been lowerd when you pick a trailer up..... actually been sat in the drivers seat instead of on the headrest..... movable mirrors and seating position theres so much this game needs to improve as mentioned by everyone here..... if time was spent developing the game into what it really should be now with all the available technology instead of the dlcs that were free in previous games but you have to pay for now and actually taking the time to listen to the community on what they want from the game giants would be making much better progress.
I'd love the inclusion of a real vehicle damage system and the ability to actually interact with other NPCs for missions/etc. The mission page is so un-immersive. I love FS22 though, great games. 👍 cant wait
Brilliant. Unfortunately, Giants are so big now and they are always on holiday because they are selling more than 1000000 of their games. so like all game producers, the top line is all that they are interested in.
i would love to see more patato stuff like there are almost no tractors that you can use in the fields and all te machinery is brand new and big i would love a dr or a dl from grimme and de wulf miedema. sick plants and breaking parts must be fun to
I would like to see the cost of vehicle repair a bit more realistic. At the min its ridicules and makes starting from scratch very difficult. To balance it out though, as at the min nothing really happens, your vehicle start playing up if you don't get them serviced / repaired, wont start, breaks down etc.
I would like to start own family in FS series like wife girlfriend babies kids ! or like someone who will spend time with me and sit inside tractor with me or on trailer :D i also would like to be able to see other farmers in singleplayer like computer programmed ! i would like to see them as characters not just avatars who need work to do ;) and also like to see Summer Agro festivals with all machinery and fast food and musicians like band playing and so would be able to buy tickets to that festival ! Or just like watching soccer game and other stuff ;) camping with people in forest or fishing with them
@@Gazbeard That game has some great ideas, but the implementation is trash. What I really want to play is hybrid of Farmer's Dynasty and Farm Sim. Someone please make that, I want to have the option to start on a rundown, overgrown farm and make something out of it. Some more story elements would be nice as well, even if it needs it own game mode.
It has more of a "cartoon"/less realistic visualization, but I love the direction...I hope they allow settings to turn each feature, "on and off", and dial back on the visual changes
I would like to see a breakdown of a tractor or a combine harvester in a new farm, like replacing the filter, oil, coolant in the radiator, as well as evo, spark plugs, and so on in the spare parts store as well Start the equipment yourself, like turn the ignition key, lower the choke, raise the cultivator, and so on, so that the ground is physically like in the game Spin Tiers
I like to see the use of crop dusters (plane and choppers) more industry, damage, rules/laws with their informers, and if possible larger maps with better/faster servers.
I have a whole list of what I would like to see! I would love to see realistic damage to vehicles, objects, sheds, trees etc. also, if you buy a shed or a house or any building for your farm it would be cool to see workers building your sheds or house it must take them a few days or weeks to build, depending on the size. vehicles must also break down or the battery goes flat for example, and you need to go and repair it where it is standing instead of bringing it to your farm. Tyres must also go flat if the vehicle has been standing for some time. Vehicle's must get stuck in the mud. Also, would be realistic if you create farm workers for your farm and you pay them every month for their job. e.g. you have someone who cuts the grass and someone who feeds and cleans the animals and another who helps you with what you are doing. More maps from around the world South Africa Thailand New Zealand
They would also need to enhance vehicle suspension where it actually sinks in soft terrain which can be remedied by dual tires or wide low pressure tires. The vehicle suspension now are so jumpy and unrealistic
i would love to see more realistic and not arcade type of game, everything is just to fast, make a mud, different surface kinda different tractor speed, make more information about what you harvesting (wet weats for example), more interaction whit tractor, harvester, not just press botton and start to harvesting. In general just make way way slower game. + damage on everything
Manual Attachment, Interact with vehicles, and Irrigation are 3 that I would disable in every playthrough if they put them in the vanilla game - pointless time wasting when there are so many other things that need completed, such as - Precision Farming, AI route driving, AI Field Working, multi-NPC co-op operations, young and mature animals with realistic growth stages, etc.
On aimerai aussi avoir le même placement des animaux en multi avec de la météo un peu plus réaliste ainsi que pourquoi pas des normes d'humidité à respecter. De plus des nouveau PNJ sur les routes tel que des camions de transports laitier même des tracteur équipé de matériel en fonction des périodes.
I would like to see grazing sheep and cows to be moved to new pastures once they have ate all the grass to keep productivity up rather than staying on one pasture. Also don't need to feed the animals during summer months when grass is growing
Would like to see some emergency situations where your bales or fields catch fire or if you crash or speed you get pulled over or cited by police. Would also like to see people be able to become volunteer firefighters and put out other emergencys
If they can manage 2 have 3rd person walking around on multiplayer than it should be on main game on console... Also get rid of the slots on console. We can add more storage like PC now. A new engine wouldn't hurt either. It seems the harder they push to make it look realistic it ends up looking like plastic, and the sky color looks blown out and white instead of blue Fs17 i feel wss the most realistic.
Fs with mud runner ground deformation, beamng crash damage (toggleable, hard/easy mode) graphical emprovements maybe RTX, it'd be cool if you don't clean your equipment the mud can get caked in and eat away at the paint to the point there will always be mark/outline on the paint unless you get it repainted. And sound emprovements
Also if they could maybe have a building and a fence we install to keep livestock and maybe make it where depending on the cubic yard will factor how much livestock it can hold.
i dont know how they did it or if it's just me. but both fs17 and fs19 seemed a little bit more enjoyable and [relaxing] to both watch [and play]. it could be the game lighting and the production's being to hard. but if possible i would kind of like that old feel back instead of feeling overwhelmed and being frustrated with the mod's on it as well. and maybe make it a little easier for modder's to provide great mod's/map's for everybody again. not just the youtuber pc player's. if anyone get's what am talking about. like it feel's like fs22's only made for the huge youtuber's now a day's who can get all the right mod's to truly enjoy it. i guess maybe some of this stuff would help with that whole thing as well.
The mud looked more like a glitch than a feature. I do agree on the subject of a new engine especially the fact that you can go across the map without a consiquence. another thing, in Farming sim you can turn at 15mph without any consiquences either. In reality the tractor would have flipped (depending on the terrain). as well as the fact that most tractors in the United States (Im not sure about the rest of the world) max out at 24-25mph.
I would like to see the control monitors in tractors and combines be usable and change settings through them and be able to have more than one person in vehicles
When in single player it would be nice to see other machinery of other farmers doing jobs on their fields like harvesting or plowing while you are working on your fields
Your computer would slow down immensely. Rendering the neighbor's field would be out of the question. Most home systems don't even handle all of your fields. But you are correct, it would be nice. It is very cool to be driving in your tractor and see one of your workers cultivating in the next field.
Yep agreed
@@LincolnHawk-bk5yrWell, brother I have recently switched from rtx 3050 to rtx 4090. The graphic improvement is just awesome, mind-blowing. I would seriously welcome such updates.❤❤❤
@@LincolnHawk-bk5yr now I have a top and PC would run it. No problem. They could actually give you the option to switch that off if you wanted for lesser quality PCs.
@@JustMyFish Don't get me wrong, I would love it. I just don't think it will happen.
I’d like to see some more older equipment, like 60s, 70s, and 80s. And I’d also like to see some realistic sheds such as cold storage buildings, Pole barns, etc.
i'd like to see Farming Simulator 60s... or even 30-40s..
i dont tink they add black people
@@mariovlnka975dude farming simulator 1800s would be Lit
@@RAZORBACK_BELIEVER fr 💀
I would like to see realistic damage. Hit a fence, dent the metal.
That would be fckn awesome
YES
Unfortunately that is very unlikely, the manufacturers probably dont want their machines to have realistic damage as this might negatively impact their brand. Not that i agree with it but it probably wont be happening
Very impractical, if you have played BeamngDrive, you will know its not possible for fs22 with its scale, and features.
This was for the next FS game, not 22. It is pretty practical, it’s called “simulator” so why not be more realistic? IRL, it doesn’t have anything to do with brands, if you do something stupid like hit a fence, it doesn’t matter if it’s a JD, Case, or any other brand, they have damage. Now, I’m not saying it needs the soft physics of Beam, but maybe something like iRacing has.
I'd say the need a whole new engine for the more realistic terrain, and I also would like to see realistic damage.
They themselves recognized it in 2018, that the graphics engine had to be changed to add physics and dynamic textures. They had planned to do it later.
I'm not going to play the next one.
They should hire the guys from snowrunner.
Manufaturers of vehicles, tools won't be their stuff destroyed. So for damages... I don't think they add it
Goodbye consoles then
@@The_Duke_of_Wirdum is it no the same folk ?
1. Base game swathing
2. Better crop seed textures ( not giant seeds in the grain tanks)
3. More realistic grain heaps ( ie combines can over flow, and you have to move to fill trailers instead of it just levelling automatically at 100% full)
4. Better weather system
5. More realistic harvesting with simulated crop loss
6. Base game flex headers
7. More environmental influence on crop growth/ yield,
8. The need to control your harvester header height to pick up lodged crops and manage field residue
9. Seeding depth control
10. Ability for water to pool in fields causing crop loss, and the ability to dig soil to create better drainage
11. Better scale of size of equipment, bigger more realistically scaled field sizes, no one can harvest 500 acres in a day with one combine
12. The ability to have someone come and pick up your grain without a need to deliver it
13. Realistic damage
I couldn't agree more with these suggestions! Yes to all of them!
1. More realistic triggers (I don't feel like I'm feeding my chickens)
2. If we dirty the roads, we could receive a ticket from police
3. And more tutoriel in game :D
Souhlasím , ale pro lidi kteří farmaření nerozumí by to bylo moc náročné na hraní🤷
Id like the buddy seats to be functional. For example when you hire a worker it would put you in the buddy seat with the worker in the driver seat. Also allow someone to ride with you in the buddy seat in multiplayer.
YHEAAAAAAA
That feature is here now with the Kubota DLC
kubota dlc...
@@BearsTrains maybe on pc but in tractors and combines that doesn't work it only works in trucks and cars.
no, works on all base game equipment with a spare seat. The harvesters usually have 3 positions (seat, outside cabin, on the rear)
The terrain upgrade is where I'm really hoping they can improve. I'd like to see actual diggable ground. It would be AMAZING if we could use excavators (et. al.) to actually dig a pit and be able to fill it back in, or the ability to actually grade the terrain using machinery instead of just the terrain manipulator in the construction menu.
there is a mod that lets you dig into the terrain and change it with vehicles so you can use construction equipment if you want there are even full maps where you dont farm its just a big mine and you use rock trucks, front end loaders, excavators semis all of it to move the soil from the bottom of the mine and you can process it into gold and sell it
@@justinhanson8634 Interesting. Is that mod or any of those maps console-ready? I haven't run across them in ModHub. I don't game enough on my laptop to justify upgrading to one that meets the system requirements for PC version, so I'm still hoping to see it for console play. Also, I'd like to see that as a standard game option - not _just_ on a selection of specific mod maps. It'd be cool to have the option on *all* maps, and have it in the vanilla game. But I'm sure it'd probably end up a DLC feature if it were to be included. I just hate to see it paywalled like winches, cranes and Pumps and Hoses.
I'd also like to see more timbering/logging support (natively), specifically around large-scale felling operations. I'd love to see a few fully functional yarders to choose from in the Forestry Machines section of the store in the base game. But, I know... Wishful thinking.
@@arcanewyrm6295 there are a few yarders, and that mod he's talking about is called TerraFarm. idk if it's on console or not though
Could dig a pond and farm ducks and fish.
NEW Engine is a must, like snowrunner soil that interacts with wheels, realistic susspenssion, mud ....interactive vehicles(doors,windows - with sound )
Yea, they should hire the guys from snowrunner...
Agreed
I agree
I don't think you guys understand how game development works.
we know they are lazy ass kid developers...@@chasetrue8055
Also they should add buildable pastures for livestock. More free range. What we have right now in 22 is alright but its pretty limited.
@Deltas_Co but not like an expansive one, its the same size as every other pasture
Yes something like creating your own fields but for animals
@@kizzi7393 Yeah, you should be able to put a fence around any field you own, and convert it to a pasture for animals. Also have the ability to place the necessary triggers and structures where you want.
I'm sure I speak not only for myself but a huge majority when I say we need more real life cattle ranches and baby animals! Free graze pastures and the ability to rotate the cattle/livestock on different pastures. Being able to use a horse to to round up and drive cattle would be awesome!
Yes, and honestly it be cool for they add artifal insemnation/ breeding as well as more animals like bison which isn't common type of farm but I feel a lot of players might want to try out with different animals they may never farm in real life.
Build our own pastures by using the fences. Not their small pastures you can buy and store pace wherever
❤ this please 😂
Out of everything this and extremely old equipment and or more/better functioning hand tools are things I’ve wanted since previous games
I'd like to see a "Build-a-bear" style pasture, where the fence we place becomes the outline, we can place our own troughs, barns, etc. and a custom gate builder, instead of the pre-fab gates that aren't big enough for the big equipment.
1. Mud system taken from Snow Runners (able to turn on and off)
2. Volvo Cars and construction vehicles.
3. Ray Tracing
4. Huddig
5. JCB
6. Better AI that can do two turns around the field to then able to turn around when going back and fourth
7. More work on graphics, Unreal Engine 5 grapgics.
Lease to own.
Photo mode.
Improved animal animations and more in depth features.
Irrigation.
Probably my big 4 for now.
On animals, I'd like to see accurate animals. Angus don't have horns.
Dazu müsste Giants einen komplett anderen Spiel aufbau haben und das wird nicht passieren da es zu teuer ist .
@@ChaosFarming my brother in Christ I have no idea what this says but I agree with you.
@@irateamatsu he basically said to do things like that Giants would have to completely rebuild the game engine from the ground up (which could be an issue) and I would also like to state that a lot of the things you suggested are already mods in the game
@@su-5755 Ah I see, thanks for the translation man. But we don't have lease to own or photo mode on the consoles. I know there's a "irrigation" mod but, who is going to use that to just fertilize fields?
Vegetable farming on raised beds covered in plastic(mulch beds) irrigation, spraying, harvesting crews, etc.
Yesss this !!!!!!
buy a building and place it anywhere but it will come in skeleton framing. it will require lumbers, stones, pallet of roofing to complete the building by using the resource provide in forestry, productions, etc. it will be cool to have those features
I have been playing with Dajnet maps. He has been doing this since fs15. Forest logs to sawmill into planks and beams For building. Mines with gravel and sand for cement to make concrete. Add these to the building and over time the factory builds itself. More advanced factory builds need drywall. So now build a glue factory. A paper factory. Those supplies go to the drywall factory. Current map is PV Canyon Crossing. It’s a 16x sized PC only map.
You know the biggest thing everyone of us across the pond wants?!? More American equipment in base game, more American brands, current and old!
I just kinda want more diversity, the game make it more like a living sim, instead of a tractor machinery driving operating machine simulator, like being able to get good at the game without "Needing" to buy a tractor, nothing against tractors. But it would make it feel more living! like being able to do more in your house than just sleep.
I've been writing them about adding a story line option since 17 also about the irrigation and more crops. We've had the same crops basically since 17 and they all flourish without being watered, amazing!!!!
i would love to have a story line for some of the map's. like daggerwin's survival roleplay a little bit. 😂
Irrigation systems for sure; but theres more to add. Compose production and use, Farm shop, building pastures to interact with a milking parlor/barn, option to upgrade building like greenhouses, gov't grants for farming or nature protecting. One i definitely wanna see if being able to create rivers/ponds which can interact with field drainage, having machines to bury drainage pipes for proper water drainage.
This is pretty much everything i want mostly milking the cows
There are irrigation systems
grass that dries into hay automatically when weather permits, and better vehicle mirrors are 2 huge ones for me personally
there are tedders for a reason... you still have to move the grass around for the sun to dry it all out. if you don't it'll start mildewing on the bottom
I would like to see better/more in depth and realistic weather. More rain = better crops and more yield. (Although too much may mean floods and may ruin crops) Less mean means drought and maybe less yield.
My requests are
1) so when you plough a field down hill you actually drag the soil whith you
2) cut able hedges. So when you don’t cut a hedge it grows into your field.
3) be able to move stock to any field.
4) damage
5) halogen lights for older tractors
This is cool and all, but honestly pretty much all of these are adressed by the community in the way of mods. I personally think they should focus more on the pure gameplay aspect, making dynamic terrain/ground, that it deforms, if it rains it becomes muddy and difficult to drive in certain places, fields can be flooded by lots of rain, the ground responds to the type of machinery you're driving. Make using excavators and diggers in general more useful by adding the dynamic ground, plowing as well would be a lot more fun. Things like towing chains would become actually a useful thing. Damage models for vehicles, hoods can be bent, mudguards can be broken off, lamps shattered, maintenance should become an actual thing, you either change the filters and oil yourself for cheaper or take it to the shop and have someone do it. Equipment starts to fail on you if you don't do the maintenance or it's getting too old, doesn't start or shuts off, starts to eat more fuel or oil, tires get worn out and the traction becomes worse. Like all of these things, even just adding some would improve the game so much, make it more interesting. And if people wouldn't like it to be too realistic then make it a setting you can just turn off.
Yeah, when Giant implements a mod into the base game, it's worse, see seasons for example. I'd prefer them to focus on improving the engine, mod dev tools and gameplay/story elements into the game that the mod makers can't do. The modders end up doing better work than the actual devs at this point. We desperately need a competitor to Farm Sim so both studios have to up their games.
Perfect ideas, I agree. The tire thing would be really cool too.
#1.Fix multiplayer.. thats my biggest thing right now.
#2. Make the weather more dynamic and make it to where crops dont grow well if its dry but grows when its MOIST.
#3. Better graphics along with dynamic ground.
#4.gps and much better helpers.
I would love to see them properly animate body proportions. The current animations make me question how they even got hired :)
I’d like to see cattle herding with horses kinda like in Yellowstone
I would like to see a timeline mode in career options.
and chosing the year when you start en playing season bye season, you will be able to bye new equipment, compairing with the technologie of that periode.
So starting with using horses to farm your fields and see during the game the evolution in time.
The search for a mod should be a must in every FS game in my opinion.
I hope they include it.
They should add realistic damage to the vehicles flat tires. Abandoned vehicles and land with barns on the land. And have some of the vehicles hard to start if not taken care of. Realistic rust build up on the vehicles to
1 : Swedish maps, i think that is the country that has been left out in the cold in FS22 sadly, southern rural Sweden, which it`s flat lands are perfect for an farm sim map :)
2 : Scania, Peterbilt and Kenworth trucks, 3 of the biggest wishes of the FS player base :)
3 : More Volvo trucks added as base game equipment and mods, the license is there and all, so nothing is really stopping modders from adding them into the game.
4 : Improved graphics and sound, please make the vehicles and tools louder, like they were in FS19 :)
5 : All added crops from FS22 that modders and dlcs have brought in, should be in the next game as a base game feature.
6 : Vehicles breaking down, or if you leave them out in the cold for to long, the battery may run out, and you need to call a tow truck to jump start if for you.
7 : Snow not dissapearing in seconds, but actually staying on the ground for a long time in winter on Northern maps, like in Northern Europe, Usa or Canada.
Bonus request : Giants not breaking stuff with every update, and treat all mods and modders equal, regardless or country or continent, as off right now, German mods made by a German modder always passes testing much easier than American equipment made by an American modder.
I would like the advance ai workers the most.
Right, AI workers are SOO annoying, especially on transport misions (deliver and goto). It even worked better on FS16 wich is an mobile game 8 years ago, Why is it so much worse on PC an Console now??? I just don't get it.
I've actually discovered that 98% of what everyone including myself thinking is AI problems is actually in the scripting of the equipment and implements. I've tested that many times. When I've or thought was a complete idiot AI, I would simply switch the implement or tractor and believe it or not, that fixed the problem.
1. Built in AutoDrive - Employ AutoDriveGuy and Team
2. Built in Course Play
3. Scaleable Tracks - Weight, duration and turning off
4. Fix Bales so they fall out of the baler in the SAME direction as the baler.
5. Fix Crop destruction. It’s a joke and as a real farmer, I never turn it on.
6. Fix the mud mod. Another joke.
7. Animals graze - Have the pastures short to indicate grazing.
8. Trailers that don’t AutoLoad but AutoStack. Logs, Bales, etc
Weather affects crops. High wings May down corn. Droughts.. like to see things like that
I would like to get stuck in the fields and stuff as realistic mud features and when you drive onto the grass you sick in it rain so be cool to see the roads get wet
like on snowrunner (but then not as much cause on snowrunner you get stuck EVERYWHERE)
I would like to see realistic breakdowns and then fix and order parts. A bit like car mechanic Sim.
Nobody mentioned VR support... I think that would be the most immersive thing of all and I would love that especially on consoles where head tracking is not possible
I would love to see AI traffic actually obey posted street signs. Crossing the overpass of US97 in Elm Creek is like playing Russian Roulette.
some of these are mods already, but most players want NEW crops, Cabbage, carrots, onions, lettice, and so on, but for all maps not a select few.
well carrots is coming
carrots, parsnips, and beetroot, are coming in the next season pass addition
1. More realistic triggers (I don't feel like I'm feeding my chickens)
2. If we dirty the roads, we could receive a ticket from police
3. More realism in the gameplay in genreal! (Manual attachment, etc)
Realistic weather events that impact crops, crop rotation, limiting seed planting for certain crops, flat tyres, sleep being vital and tiredness
Splitscreen Multiplayer would be awesome
Or single player for the Ones that doesn't have live or Internet
They should add new physics system
I’d like to see better fruit mechanics. So orchards, strawberries, blueberry, the greenhouses are quite boring.
Farming sim is already pretty good just lacking in realism. This video was very good addressing certain necesities. This game will be ground breaking if they add 2 things: 1. realistic vehicle suspension and better ground physics like in snowrunner, where adding dual wheels actually affect traction. 2. Having much more interaction opportunities like the video showed opening all doors, or allowing the interior/exterior buttons and interior consoles to be fully operable.
I'd like to see improved basic gameplay: fix jumpy logs/pallets, fix the issue that AI drivers nearly always crash/get stuck when you set a destination. Also include more info on equipment in the shop menu - It's a case now of Googling something that you want to buy, but really that info should be in the game itself.
The game has so much content now... I'd be happy not to see much more, but really focus on improving the running of the game.
Just my 2cents!
Not having to buy everything from one place and maybe a hole dealership dedicated to used equipment
Feild to pasture. If you leave the land sit for long enough it starts to turn back to grass
Crop dusters, new crops and digging into the ground with your bucket.
Yes, smarter workers, better AI. Workers should be able to handle more than 45 degree angles and only straight lines. They should be able to handle whatever curves are necessary to fully plow/cultivate/seed/harvest any headland/end row that exists on any shape field. If they're finishing up a row, they should be able to tell which side has already been completed and not re-do the same row they just finished on the last pass. If a real life farm hand provided the quality of work that Farming Simulator AI gives, they'd be fired in 2 days.
Also, allow more than 6 hired workers. Xbox S/X, PS5, and most modern PCs have plenty of horsepower to be able to handle those CPU/GPU loads.
passsanger seat, first person camera frst, al the realistic mods we have for fs today with a seperate menuto turn on/off, place, paint and teraform every where, like al the multi fruit and maize plus with a menu so you can decide what you want, those mentioned in the video and easy development controls. that would be perfect
how about being able to mow people's yard's/lawn's for money and have like a little lawn care business. or being able to also transport pallet's for money again like in fs19. or to help out some of the smaller business's in some way all together.
Hazard lights for PlayStations & Xbox’s would be cool emergency light bar and lights cool but hazard lights would be more awesome and realistic
I'd like to see more antique equipment.
Well i did like the idea of having ducks, though from my end they are to be placed near a water source. Also something that i really wish is that when starting a farming gameplay and you start from 0 as some RP gamers do, i would really like to see working animals as well where you start only with a cow/bull or a mule to work your fields and also obviously feed them. Personally starting with a low end Tractor is still not exactly starting from 0 if you really wish to start from 0 then that should be the go to choice like some of our grandparents or Fathers if some had the chance to experience that
I would like to see Lamborghini tractor and Clarkson’s tractor as well
Row crop ,better graphics,more brands,and better lighting.Just for a better and more realistic experience.
I would like breakdown system to where your machines can actually break and need to be repaired
It's funny that no one is talking about real FFB Force Feedback like snowrunners
I'm down with the more animals. Ducks, goats, rabbits maybe even peacock and guinea
i wanna see oil changes, damage to engine if you don’t change it, manual attaching equipment, the contrast of the image of the game to be better, the equipment headlights to actually make it bright enough to see, when you plant the rows follow the planter (not straight lines that make 45° angle turns), no limit to how full you can fill a trailer or or how full a piece of equipment can be, more realist amount of rain, mud, getting stuck, more realist looking crops, running down hay (when go run it over it stays flat for a while), more wildlife, make it so you can change all unites to us standard (ex: bushels per acre, bushels for how much a trailer cam hold), the screens i equipment work, the speed on the dash matches the speed display on the screen, john deere starfire, more realistic engine sounds, tires get wore/can pop or go flat, nature can damage equipment (ex: your mowing hay and you hit a rock it’ll dull a blade on the mower, you hit a tree and it dents the front of the tractor grill or scratches the paint on the front weights), realistic sounded discbines/mowers, be able to dig dirt/stone, tires can rip up the ground/make ruts, equipment can slide on wet ground, discbines/mowers have more moveable parts (ex: the flap guard gets pushed in by the hay when your mowing/it moves in the wind when your towing it), interact more with the equipment (ex: make adjustments to the width of the wind row the discbine is making), bales look more realistic/they can go bad if they don’t get used in a certain amount of time, wildlife crop damage, more realistic fall colors (not all trees are orange or change at the same time), storm damage to trees/buildings, storm damage to crops (ex: wind blows over some corn or lays down some wheat or tall hay), chains to pull out equipment or to pull logs or trees, more American logging equipment, more realistic trees, have weeds spread if not sprayed, different types of weed killer, mix your own firtilizer (ex: 10-10-10/15-15-15), string tie or net wrap for round bales, hay can go bad if rained on, tedded hay don’t change color instantly (takes 12 hours), planters make more realistic looking toe marks in the soil, ground working equipment makes the ground look more realistic after it works the ground, weeds grow up in worked ground if it’s not planted or sprayed quickly, be able to make your own fences for your animals, round bale feeders for cows, more American looking barns (ex: bank barn, old milking barn), more American silos, grain driers, old fashion grain cleaner, barn cats, equipment can get dusty sitting in dusty area, more realistic grass, lawnmowers, be able to make a garden and grow stuff in it and sell it, garden tools/equipment, working outdoor faucets with garden hoses, more realistic pet dog, birds can crap on equipment, morning dew, still days and windy days, more realistic snow, frost, frost can kill crops, if you buy a small tree it grows, if you buy a big tree it grows a small amount and dies after a few years, trees shed limbs, when you wash a vehicle or piece of equipment or don’t get clean in 10 seconds (you actually would have to walk around and hose it off all over, it would only clean up where the water is spraying), fuel prices vary, mirrors on equipment work and you can adjust them, more realistic transmissions
new crops, new animals and the mod search engine I like
Doesn’t have a to big impact on the game itself, but I think it would be nice if you can make your own profile with a username and password and when you switch consoles or whatever you can login to your account and still have your previous farm so you wouldn’t have to restart.
just remember we got excited when we found out they added snow, and it ended being a cheap visual effect that didn’t actually do anything. That was literally the antithesis between 19 and 22
Id love to see real names like Kenworth Peterbilt ford dodge chev
Nice Video! I think real hired worker would be nice. So i have to pay them all the year, not only for 1 job. And maybe they can (rpg-like) have special skills for harvesting, animal-care or something. greatings from germany.
I was honestly shocked that manual attach wasnt in 22. Would love split screen to come for console players because then we could play with family at home if they dont have it
I love the split screen idea, but i doubt they’ll add it
I need it because my bro wants to join me but we only have one console
I want good trucks like fords, Chevys, and dodges, real cow trailer for pickups, guns, and animals to hunt
I'd like to see a review of the physics engine. In my opinion, the tractors lack the sort of "bounce" the tires create when driving around
I’ve always felt something off when it comes to that and I think you pinpointed what i was missing I 100% agree with you
Also if you slip on hard ground the tractor would kinda bounce up and down
3 major ones i would like to see at least. 1. Real land deformation. When it rains dirt roads and fields get muddy. No more just driving through creeks and rivers. Ability to get stuck ..
2. Actual long term mission. Besides money. Why am i doing xyz.
3. Vehicle break downs. Blow a tire ,engine ,transmission. Maybe a wheel bearing breaks. Make the maintenance meter actually matter. Put a % value to it. At a 100% you can still have issues like a blow out. Or hydraulic hose issue. As the vehicle get wear n tear on it. This value drops. At say 70% you need oil change for example. If you neglect this. You % falls much faster. Until you get in the brackets where engines can blow. Just a progressive system. This would also allow for new businesses to be added. Deisel repair shop. Transmission repair shop. Tire shops. Pto and hydraulic shops. Implement repair shops. And so on
How about things like rain on the windows instead of the wipers just wiping over a entirely dry window. the pick up hitch been lowerd when you pick a trailer up..... actually been sat in the drivers seat instead of on the headrest..... movable mirrors and seating position theres so much this game needs to improve as mentioned by everyone here..... if time was spent developing the game into what it really should be now with all the available technology instead of the dlcs that were free in previous games but you have to pay for now and actually taking the time to listen to the community on what they want from the game giants would be making much better progress.
And of corse make it sure the grass looks real at up look in FS25 and water for more realistic for leting loogs to float on water.
Your'r right, water is missing Lots of realism. Like it should splash when you drive thru right?
I’d like to be able to put animal in any field and round them up and things like that
I'd love the inclusion of a real vehicle damage system and the ability to actually interact with other NPCs for missions/etc. The mission page is so un-immersive. I love FS22 though, great games. 👍 cant wait
1. newer game and physics engine.
2. improved logging
3. new crops and animals
4. machine breakdowns (tire breaks, engine malfunctions etc)
Realism…it’s nice and very wanted, yet so hard and work is needed. Giants be giants and make yourselves proud by making us proud of you!
Add 70s and 80s Ford tractors.
With loaders
Brilliant. Unfortunately, Giants are so big now and they are always on holiday because they are selling more than 1000000 of their games. so like all game producers, the top line is all that they are interested in.
Then stop buying untill they get it right.🙂
i would love to see more patato stuff like there are almost no tractors that you can use in the fields and all te machinery is brand new and big i would love a dr or a dl from grimme and de wulf miedema. sick plants and breaking parts must be fun to
How about more USA Farms! Some feedlots like in Nebraska, Wyoming, Kansas.
I would like to see the cost of vehicle repair a bit more realistic. At the min its ridicules and makes starting from scratch very difficult. To balance it out though, as at the min nothing really happens, your vehicle start playing up if you don't get them serviced / repaired, wont start, breaks down etc.
I would like to start own family in FS series like wife girlfriend babies kids ! or like someone who will spend time with me and sit inside tractor with me or on trailer :D i also would like to be able to see other farmers in singleplayer like computer programmed ! i would like to see them as characters not just avatars who need work to do ;) and also like to see Summer Agro festivals with all machinery and fast food and musicians like band playing and so would be able to buy tickets to that festival ! Or just like watching soccer game and other stuff ;) camping with people in forest or fishing with them
You need to play Farming Dynasty if you want to have a family and children.
@@Gazbeard That game has some great ideas, but the implementation is trash. What I really want to play is hybrid of Farmer's Dynasty and Farm Sim. Someone please make that, I want to have the option to start on a rundown, overgrown farm and make something out of it. Some more story elements would be nice as well, even if it needs it own game mode.
It has more of a "cartoon"/less realistic visualization, but I love the direction...I hope they allow settings to turn each feature, "on and off", and dial back on the visual changes
I would like to see a breakdown of a tractor or a combine harvester in a new farm, like replacing the filter, oil, coolant in the radiator, as well as evo, spark plugs, and so on in the spare parts store as well Start the equipment yourself, like turn the ignition key, lower the choke, raise the cultivator, and so on, so that the ground is physically like in the game Spin Tiers
I like to see the use of crop dusters (plane and choppers) more industry, damage, rules/laws with their informers, and if possible larger maps with better/faster servers.
I have a whole list of what I would like to see!
I would love to see realistic damage to vehicles, objects, sheds, trees etc.
also, if you buy a shed or a house or any building for your farm it would be cool to see workers building your sheds or house it must take them a few days or weeks to build, depending on the size.
vehicles must also break down or the battery goes flat for example, and you need to go and repair it where it is standing instead of bringing it to your farm. Tyres must also go flat if the vehicle has been standing for some time.
Vehicle's must get stuck in the mud.
Also, would be realistic if you create farm workers for your farm and you pay them every month for their job.
e.g. you have someone who cuts the grass and someone who feeds and cleans the animals and another who helps you with what you are doing.
More maps from around the world
South Africa
Thailand
New Zealand
New animals. And CATS! I want cats on my farm, every farm has cats, and mice
I’d definitely like more realistic terrain. And some real weather like droughts hurricanes like bad, flooding, something like that
They would also need to enhance vehicle suspension where it actually sinks in soft terrain which can be remedied by dual tires or wide low pressure tires. The vehicle suspension now are so jumpy and unrealistic
@@Jasekingg yeah you hit one bump an your shooting the moon
i would love to see more realistic and not arcade type of game, everything is just to fast, make a mud, different surface kinda different tractor speed, make more information about what you harvesting (wet weats for example), more interaction whit tractor, harvester, not just press botton and start to harvesting. In general just make way way slower game. + damage on everything
Manual Attachment, Interact with vehicles, and Irrigation are 3 that I would disable in every playthrough if they put them in the vanilla game - pointless time wasting when there are so many other things that need completed, such as - Precision Farming, AI route driving, AI Field Working, multi-NPC co-op operations, young and mature animals with realistic growth stages, etc.
Realistic weather damage to crops adding hail and tornadoes
On aimerai aussi avoir le même placement des animaux en multi avec de la météo un peu plus réaliste ainsi que pourquoi pas des normes d'humidité à respecter. De plus des nouveau PNJ sur les routes tel que des camions de transports laitier même des tracteur équipé de matériel en fonction des périodes.
I would like to see grazing sheep and cows to be moved to new pastures once they have ate all the grass to keep productivity up rather than staying on one pasture. Also don't need to feed the animals during summer months when grass is growing
Would like to see some emergency situations where your bales or fields catch fire or if you crash or speed you get pulled over or cited by police. Would also like to see people be able to become volunteer firefighters and put out other emergencys
If they can manage 2 have 3rd person walking around on multiplayer than it should be on main game on console...
Also get rid of the slots on console. We can add more storage like PC now.
A new engine wouldn't hurt either.
It seems the harder they push to make it look realistic it ends up looking like plastic, and the sky color looks blown out and white instead of blue
Fs17 i feel wss the most realistic.
Fs with mud runner ground deformation, beamng crash damage (toggleable, hard/easy mode) graphical emprovements maybe RTX, it'd be cool if you don't clean your equipment the mud can get caked in and eat away at the paint to the point there will always be mark/outline on the paint unless you get it repainted. And sound emprovements
Realistic plow furrows so help keep the tractor aligned. Pivot irrigation. Much larger fields. Bigger maps.
Also if they could maybe have a building and a fence we install to keep livestock and maybe make it where depending on the cubic yard will factor how much livestock it can hold.
Ngl interacting with vehicles without being inside is actually a cool idea
i dont know how they did it or if it's just me. but both fs17 and fs19 seemed a little bit more enjoyable and [relaxing] to both watch [and play]. it could be the game lighting and the production's being to hard. but if possible i would kind of like that old feel back instead of feeling overwhelmed and being frustrated with the mod's on it as well. and maybe make it a little easier for modder's to provide great mod's/map's for everybody again. not just the youtuber pc player's. if anyone get's what am talking about. like it feel's like fs22's only made for the huge youtuber's now a day's who can get all the right mod's to truly enjoy it. i guess maybe some of this stuff would help with that whole thing as well.
The mud looked more like a glitch than a feature. I do agree on the subject of a new engine especially the fact that you can go across the map without a consiquence. another thing, in Farming sim you can turn at 15mph without any consiquences either. In reality the tractor would have flipped (depending on the terrain). as well as the fact that most tractors in the United States (Im not sure about the rest of the world) max out at 24-25mph.
To be fair there’s a mod that increases the top heavy ness of the vehicles so they are more realistic flipping wise.
I would like to see the control monitors in tractors and combines be usable and change settings through them and be able to have more than one person in vehicles