I feel bad for kids today. I would love for them to understand how amazing all of this was. The complexity of games evolved so fast back then. And then when doom came out in about 93. I was blown away. Today the evolution of games is hardly noticable.
Not only the games but everything related to computers evolved so fast. It was cool having the "Nooo waaay!" moments every other week but also extremely frustrating knowing that your new $2000 computer (or "machine") would be horrible obsolete in 24 months.
I can't even remember the last time a game seriously blew me away from a technical standpoint. Maybe Crysis from 2007? Even then, that was nothing like the massive leaps that regularly occurred throughout the 80s/90s.
23:00 I remember discussing the 386SX chip with colleagues. They saw it as a waste of time, but being the software guy, I pointed out how this was an opportunity to get rid of the ball-and-chain that was the 286 chip and start writing code for a linear 32-bit address space.
@@kirk1968 You can find the listing for my BBS on the site BBS Mates. Was called Spitting Image after my fave show at the time and the area code was 902. The year listed is wrong though. I put it up in 87 and not 88. Back then when speaking with people online you could realistically have a chance to meet them, because everyone was local. Now all the people you know you will likely never meet in your lifetime since it's all global. BBS Mates will give you a warning only because the site doesn't have a security cert. It's safe though. Many websites give this warning since the past several Chrome and Malwarebytes browser extension updates. There is also a video on my channel called "My Bedroom in 1989" where I was hanging with my brothers younger friends and can see one of my Amiga 500's(Owned a Commodore 64 and a Vic 20 also) on the desk. I started out on a Coleco Telstar gaming console which I bought in 1978. It took 8DD batteries and only worked on B&W televisions. There is also a video of my younger brother loading Wayne Gretzky Hockey for the Amiga 500 in 1988. Good times. Thank you for the reply!
@@Del-Canada That's awesome!! Our BBS was at our high school, the science teacher was totally on board with us using school resources, haha. One thing that we did that was fun was have a continuing story where the next person who logged in would add a paragraph. A few years later I was in Phoenix and connected with much larger BBS's and they'd have meet-ups once and awhile. What a fun time that was. Wow, I haven't heard Coleco Telstar mentioned in a LONG time, haha. I first used an Apple ][ back in 1978, then moved to the Atari 800XL and eventually 1040ST. The ST and Amiga machines back then were ahead of their time!
I've been watching all of the Computer Chronicles episodes from the early 80s. It's amazing how far home computers have come and how affordable they are now.
@@yellowblanka6058It has to some degrees, but it's still progressing in other areas. Real time ray tracing, NVMe storage speed increases, network hardware speeds (especially in the enterprise tier equipment), vast improvements in ARM processors (which allows high performance computational power with less power needed), etc. There are a lot of great updates in tech. (I know your comment is 3 years old, but even up to that point we had some great updates.)
@@sbrazenor2 Yeah, there are certainly still gains to be made in certain areas, but overall computing power gains outside of the low-power realm have definitely slowed to a relative crawl. As very anecdotal evidence, I'm using a 2012 CPU and can still play the majority of 2022 games on this CPU (obviously not at peak performance, but I can play them reasonably well), if you tried to use an 2002 application/game on a 1992 CPU, if it even launched at all, would be criminally slow, ditto trying to run something from 2012 on say a Pentium III from 2002. We used to have HUGE noticeable year-on-year jumps in CPU performance and that has slowed down as we're hitting the limits of how many transistors we can etch onto a wafer of silicon (which is why they've moved to more cores/larger dies to fit more cores, but IPC gains have been very slow because with current materials/lithography we simply can't cram enough more transistors onto a single core to really make a difference so we've been forced to achieve gains from changes to cache, architecture etc.) - it benefits consumers from the standpoint of their machines not being obsolete within 6-12 months, but it also puts somewhat of a practical limit on application complexity too.
@@sbrazenor2there have been advancements in recent years, but even the likes of ray tracing and faster storage speeds pale in comparison to what was happening in the late 80s through the 90s. Each year brought major advances. It happened so fast that games that were only a year or two old were often considered “dated”, whereas today you can play a game from 10 years ago and hardly notice a difference (depending on the game of course).
I can't imagine the cost of playing an online game back then. I remember those services charging by the minute. I'd log on and then download pages as fast as I could so I could browse them offline.
They had them on local BBS' too. Door games I believe, or something similar to it. Most of the single line systems were free. Multi line systems usually had a fee but still much less than the national systems such as Compu$erve.
I'd still say that (according to friends who have worked in the industry) that game development are a lot more complicated to develop for. Both back then, and now, there's so many different things that one has to think of: different platforms, target hardware for platforms, etc.
Beyond dark castle looks interesting, I thinks is a sequel to dark castle. I can't wait for dark castle remastered for my brand new sega genesis. It's going to be the best game of the decade.
Thanks for bringing these to RUclips. In 1988 there were unbelievably good games out for the 8 bits and the new 16 bits. Instead they show...Mac Games? The first one they show appears to be a version of Empire. I played Empire on the Amiga and the PC. They were vastly better than this Mac Version. The Atari ST and Commodore Amiga were Much, Much better gaming machines than the Mac and IBM Clones, (better sound, better graphics). The Amiga had fully Pre-emptive OS, 4 channel stereo sound, a palette of 4096 colors and Hardware Accelerated Grapics.... The Mac had.. BOTH COLORS, Black and White. The mainstream Computer media did not like the Amiga or ST. Mainly because they trounced the IBM/MAC in sound and graphics. Too bad, they missed out. In the early/mid 90s the IBM clones had killer Hardware and drove the competition into the dust. I will always love the Golden Era of Computer games, (mainly the 8bits like the C64). As the 16 bit rose then fell , the Clone world became King and as far as I am concerned.. Modern Gaming PCs are a Blessing! (I have all the consoles, but my PCs are the best).
"Quite an achievement to get 20 frames of that happening per second, it looks pretty smooth" - ah, that days when a software engine outputting 20 FPS was considered smooth.
It is pretty smooth for the time. Most 3D engines at the time would be lucky to get 5 fps so 20 is impressive. Especially on the primitive hardware of the time.
@@khemikora Oh no doubt, I just remember a humbler time when "Smooth 30 FPS!" was a tagline on 3D Accelerator/game boxes. Standards have definitely changed.
@@Larspltx While I was a fan of the NES, it was hardly state-of-the-art tech, even during its heyday (on release it used a 1 Mhz CPU based on an 8 bit core that had originally released in the 70's), and this show focused on new, cutting-edge tech.
The show catered to the ever evolving PC systems and threw in content for the rich intellectuals who owned Macs. Amiga was a budget hardware-locked system so that was not something they wanted to focus on.
Those games and simulators are awesome and fun, putting million transistors on a chip not bigger then 1cm square means a gray 2 supercomputer can be made to fit in your hand.
more impressive is memory and storage. the 256gb micro sd-card i just bought has a half trillion transistors on the size of a thumbnail, but more impressive is that it only costs 30 bucks.
Just think.....15 years after this video rockstar games came out with Manhunt...a game where you sadistically hunt down and murder people as brutalnas possible. Not sure what my point was......
i like how the show is hosted by people that are supposed to be highly knowledgeable with computers but the video opens up with a "i have no idea wtf i am doing but i pretend im playing a computer game" intro
13:20 they say this is called "multiuser" game. played by more than two remotely placed actual people! go figure.... 17:23 - The Beginnings of the Evil...
The 1st GTA was like 1998 or 2000 somewhere around there. It about 10 years newer than what they have here, but very old compared to what we have today if you want to look it up. Ran on MS DOS as well if im remembering correctly. Had it on PC wayyy back.
Thanks Stewart Chefeit, for making these episodes available to the public!
Is it really him doing it?
@@Amalekites Yes, he uploaded them to the internet archive. See archive.org/details/computerchronicles
Yes thank you!
I feel bad for kids today. I would love for them to understand how amazing all of this was. The complexity of games evolved so fast back then. And then when doom came out in about 93. I was blown away. Today the evolution of games is hardly noticable.
Not only the games but everything related to computers evolved so fast. It was cool having the "Nooo waaay!" moments every other week but also extremely frustrating knowing that your new $2000 computer (or "machine") would be horrible obsolete in 24 months.
I can't even remember the last time a game seriously blew me away from a technical standpoint. Maybe Crysis from 2007? Even then, that was nothing like the massive leaps that regularly occurred throughout the 80s/90s.
"Improves hand-eye coordination" was the go-to excuse for letting kids to play video games in those days.
I think Gary secretly enjoyed doing these gaming episodes most of all. He's almost giddy in some of them.
Yeah I'd agree with that :)
23:00 I remember discussing the 386SX chip with colleagues. They saw it as a waste of time, but being the software guy, I pointed out how this was an opportunity to get rid of the ball-and-chain that was the 286 chip and start writing code for a linear 32-bit address space.
I put an online board up the year before, in 1987. I wish I could relive those years. I have been online since 1985.
What an awesome time that was. I first got online in 1985 as well via CompuServe, then had a BBS with some friends. We were pioneers, man!
@@kirk1968 You can find the listing for my BBS on the site BBS Mates. Was called Spitting Image after my fave show at the time and the area code was 902. The year listed is wrong though. I put it up in 87 and not 88. Back then when speaking with people online you could realistically have a chance to meet them, because everyone was local. Now all the people you know you will likely never meet in your lifetime since it's all global. BBS Mates will give you a warning only because the site doesn't have a security cert. It's safe though. Many websites give this warning since the past several Chrome and Malwarebytes browser extension updates.
There is also a video on my channel called "My Bedroom in 1989" where I was hanging with my brothers younger friends and can see one of my Amiga 500's(Owned a Commodore 64 and a Vic 20 also) on the desk. I started out on a Coleco Telstar gaming console which I bought in 1978. It took 8DD batteries and only worked on B&W televisions. There is also a video of my younger brother loading Wayne Gretzky Hockey for the Amiga 500 in 1988.
Good times. Thank you for the reply!
@@Del-Canada That's awesome!! Our BBS was at our high school, the science teacher was totally on board with us using school resources, haha. One thing that we did that was fun was have a continuing story where the next person who logged in would add a paragraph. A few years later I was in Phoenix and connected with much larger BBS's and they'd have meet-ups once and awhile. What a fun time that was.
Wow, I haven't heard Coleco Telstar mentioned in a LONG time, haha. I first used an Apple ][ back in 1978, then moved to the Atari 800XL and eventually 1040ST. The ST and Amiga machines back then were ahead of their time!
@@kirk1968 Now I am feeling nostalgic and want to load my BBS up and sign in. Hah. Last time I signed into my BBS was 1989.
learning about stuff i missed during the 80's in 2021
I've been watching all of the Computer Chronicles episodes from the early 80s. It's amazing how far home computers have come and how affordable they are now.
disappointing how much tech has plateaued though in recent years.
@@yellowblanka6058It has to some degrees, but it's still progressing in other areas. Real time ray tracing, NVMe storage speed increases, network hardware speeds (especially in the enterprise tier equipment), vast improvements in ARM processors (which allows high performance computational power with less power needed), etc. There are a lot of great updates in tech. (I know your comment is 3 years old, but even up to that point we had some great updates.)
@@sbrazenor2 Yeah, there are certainly still gains to be made in certain areas, but overall computing power gains outside of the low-power realm have definitely slowed to a relative crawl. As very anecdotal evidence, I'm using a 2012 CPU and can still play the majority of 2022 games on this CPU (obviously not at peak performance, but I can play them reasonably well), if you tried to use an 2002 application/game on a 1992 CPU, if it even launched at all, would be criminally slow, ditto trying to run something from 2012 on say a Pentium III from 2002. We used to have HUGE noticeable year-on-year jumps in CPU performance and that has slowed down as we're hitting the limits of how many transistors we can etch onto a wafer of silicon (which is why they've moved to more cores/larger dies to fit more cores, but IPC gains have been very slow because with current materials/lithography we simply can't cram enough more transistors onto a single core to really make a difference so we've been forced to achieve gains from changes to cache, architecture etc.) - it benefits consumers from the standpoint of their machines not being obsolete within 6-12 months, but it also puts somewhat of a practical limit on application complexity too.
@@sbrazenor2there have been advancements in recent years, but even the likes of ray tracing and faster storage speeds pale in comparison to what was happening in the late 80s through the 90s.
Each year brought major advances. It happened so fast that games that were only a year or two old were often considered “dated”, whereas today you can play a game from 10 years ago and hardly notice a difference (depending on the game of course).
@@yellowblanka6058 you still saying that now that AI has picked up?
I can't imagine the cost of playing an online game back then. I remember those services charging by the minute. I'd log on and then download pages as fast as I could so I could browse them offline.
They had them on local BBS' too. Door games I believe, or something similar to it. Most of the single line systems were free. Multi line systems usually had a fee but still much less than the national systems such as Compu$erve.
I didn't know they had online gaming in the 80's until I saw this episode that's pretty impressive but I bet the internet was really slow back then.
I'd still say that (according to friends who have worked in the industry) that game development are a lot more complicated to develop for. Both back then, and now, there's so many different things that one has to think of: different platforms, target hardware for platforms, etc.
Yeh game development is a bitch. Especially on Windows!
The CD-i will change the world!
And it did. Myst heralded in a new era of gaming.
yes indeed 😂
I thought CDs were a myth!
@@drsal I consider it a PC game.
5:15 with everything going on the world right now a game like this would never be released. It’s crazy how time changes things.
RIP Chuck Yeager 1923-2020
Those students are 45+ and that teacher around 80. 🤣😂🤣😂
They sure did pump a lot of hormones in the schools cafeteria.
Evil Government.
RIP Chuck Yeager this month
8:05 oh we are starting to see the disheveled look take a foot hold.
Beyond dark castle looks interesting, I thinks is a sequel to dark castle.
I can't wait for dark castle remastered for my brand new sega genesis.
It's going to be the best game of the decade.
Thanks for bringing these to RUclips. In 1988 there were unbelievably good games out for the 8 bits and the new 16 bits. Instead they show...Mac Games? The first one they show appears to be a version of Empire. I played Empire on the Amiga and the PC. They were vastly better than this Mac Version. The Atari ST and Commodore Amiga were Much, Much better gaming machines than the Mac and IBM Clones, (better sound, better graphics). The Amiga had fully Pre-emptive OS, 4 channel stereo sound, a palette of 4096 colors and Hardware Accelerated Grapics.... The Mac had.. BOTH COLORS, Black and White. The mainstream Computer media did not like the Amiga or ST. Mainly because they trounced the IBM/MAC in sound and graphics. Too bad, they missed out. In the early/mid 90s the IBM clones had killer Hardware and drove the competition into the dust. I will always love the Golden Era of Computer games, (mainly the 8bits like the C64). As the 16 bit rose then fell , the Clone world became King and as far as I am concerned.. Modern Gaming PCs are a Blessing! (I have all the consoles, but my PCs are the best).
What the heck? I never had a computer teacher like Donna.....
DR DOS was a solid product!
The more The Computer Chronicles shows I watch, the more I want to keep my microcomputer, and not use anything else.👍
23:43 DR-DOS vs MS-DOS
Looks like cell shading :P Awesome.
The Apache game looks cool but it's weird that he drives the helicopter on the street level.
Wow that looked like Empire and later on Empire Deluxe. I have say that game was addictive!
80's TV: Games can be educational.
90's/2000's TV: Games transform teens in monsters.
It is very interesting!
12:08 Quite a feat the programmers achieved 20 frame per second! Oh how times move on.....
Will a GTX 1080 Ti be able to run any of these games???
Ironically, probably not.
Do you have a TURBO button, then yes
also a 80386
Let me guess, you post "but can it run Crysis" on older computer videos?
No fuckin' way. You need at least RTX 9080 with 12 petabytes of ram
"Quite an achievement to get 20 frames of that happening per second, it looks pretty smooth" - ah, that days when a software engine outputting 20 FPS was considered smooth.
It is pretty smooth for the time. Most 3D engines at the time would be lucky to get 5 fps so 20 is impressive. Especially on the primitive hardware of the time.
@@khemikora Oh no doubt, I just remember a humbler time when "Smooth 30 FPS!" was a tagline on 3D Accelerator/game boxes. Standards have definitely changed.
LAN Gaming in '88
I do hope that I will get one of these games for Xmas this year.
7:45 anything for the copy of that game!
Pretty sure that's kicking around somewhere on the web.
This video size is just nice for iPad 9th gen…xD
20:56 The flags in the water
Why do people look so old? This is such an uncanny thing. The middle school students look like high school seniors at least.
You won't find in current college students the skills that these kids had in Junior High.
Finally I can be good with my 5 iron
3:58 is that young Mark Zuckerberg ?
Yes
12:45
He got it!
Odd showing games for the PC and Mac in 1988, but not showing the Amiga. Maybe they didn't want the PC and Mac to look too bad....
The Amiga wasn’t really a thing many people paid attention to in the US.
Not to mention the NES was out
@@Larspltx While I was a fan of the NES, it was hardly state-of-the-art tech, even during its heyday (on release it used a 1 Mhz CPU based on an 8 bit core that had originally released in the 70's), and this show focused on new, cutting-edge tech.
The show catered to the ever evolving PC systems and threw in content for the rich intellectuals who owned Macs. Amiga was a budget hardware-locked system so that was not something they wanted to focus on.
They showed off Amiga games in part one of this two parter.
Those games and simulators are awesome and fun, putting million transistors on a chip not bigger then 1cm square means a gray 2 supercomputer can be made to fit in your hand.
we are at over 10 billion now and have been at over a billion for about 10 years
more impressive is memory and storage. the 256gb micro sd-card i just bought has a half trillion transistors on the size of a thumbnail, but more impressive is that it only costs 30 bucks.
'online' - 1988
Just a bunch of middle-aged men in business attire discussing in a very serious and formal tone the latest video games. Nothing odd about that.
3:40 Wow, wow, wow! What an EPIC failure, from 2023 perspective...
Just think.....15 years after this video rockstar games came out with Manhunt...a game where you sadistically hunt down and murder people as brutalnas possible. Not sure what my point was......
Wtf, scratch and sniff? What world is this!
If it was not for abysmal shite like the Golf game we wouldn't be where we are now....
Compact disc interactive? nah will never happen
i like how the show is hosted by people that are supposed to be highly knowledgeable with computers but the video opens up with a "i have no idea wtf i am doing but i pretend im playing a computer game" intro
Knowing about/how to use a computer does not necessarily mean you play computer games/instantly know how to play every PC game.
Mother of God, those/these(?) games were soo shitty primitive
7:45 Cuphead v.1
👌
Hold on... There exists technology that allows someone to play games with someone across the country? This show is fake!
Actually, this show is kinda old. That technology never got any further development and died out like all of my childhood dreams and hopes.
13:20 they say this is called "multiuser" game. played by more than two remotely placed actual people! go figure....
17:23 - The Beginnings of the Evil...
There was: Computer modem and telephone network.
Macintosh had the crappiest of games
lol leather goddess of phoebes 2 has much to show
lol, CD-i.
I wonder what Grand Theft Auto would look like using these computers 😅
The 1st GTA was like 1998 or 2000 somewhere around there. It about 10 years newer than what they have here, but very old compared to what we have today if you want to look it up. Ran on MS DOS as well if im remembering correctly. Had it on PC wayyy back.
It would look like a static image. 😅
Someone made an 8-bit inspired GTA clone years ago. Grand Theftendo. It would give you some idea of what may have been out.
@@sbrazenor2 Yup, I saw it 😅 exactly as I imagined even the sound effects were on par lol...now I must see Atari GTA lol
wav filles before 1999 yeah ok.....