You don't even have to place towers while the transformation is active. As long as a monkey has been transformed once, there is a chance that the next placed tower will be linked to it. However that tower doesn't need to be placed during the time the transformation is active
This bug really reminds me of Terraria's "Philosopher's Stone" glitch that was found a while back, which allows you to get any item in the game with a couple pieces of pre-boss furniture and some quick execution. Both show a prime example of strange/spaghetti code in action by having seemingly arbitrary execution methods, and both break their respective game WIDE OPEN when pulled off.
It reminds me of the Ocarine of Time Demo speedrun category where people found out that by doing extremely specific movements, grabbing an item and letting link yeet an item in a specific way, you could change specific code points in the game to completely different ones, allowing you to cause a bug where opening a chest immediately opens the end screen of the game. Its like a 150 second speedrun and its absolutely hilarious
@@cobracrystal_ That one at least makes sense once you learn a bit about it - it's a (rather common) phenomenon called "Stale Reference Manipulation", wherein you preserve only one side of an interaction, which results in fairly broken scenarios. As an example, Mario 64 has the same bug, which is essential for the no a-press challenge as it is what allows cloning to happen.
Cool to see ISAB giving the shoutout to Mackan!!! Very good for this video in particular too since Mackan does a lot of lategame endurance challenges. 15:13 THE PARAGON PARTICLES COUNT AS EFFECT SCALING?!?!
With the new bug, you can actually sell Phayze. You time the transformation ability for right before phayze spawns and when it spawns, there is a chance for your monkey to connect to it. Then if you sell the monkey, it just sells phayze and you truly insta kill it.
I think with that first clip of the hypersonic avatar of wrath, it's honestly more than possible that you just hit the speed limit of 1 shot every frame.
Towers fire multiple sets of projectiles per frame if their attack speed is faster than 60 shots per second, so no, the AoW isn't dealing way less dps than the MAD because of this. MAD also has way higher damage per shot, so it has to be that when you fanclub a tower, it only shoots one projectile per volley.
So far it seems like the towers most affected are Temple Cripple Bez Shredder Iring GMN Master Bomber (I think shinobi buffs do actually affect these ones) Super Mines PSpike and sentry champion
So after a bit of testing, i figured out that if you chain link a dart -> WLP wizard -> first strike sub you can have a permanently firing first strike. Just use the WLP ability and then use the first strike ability. When the WLP ability times out, the first strike permanent shoot. Also the first strike missile can inherit SMF and PMF dart monkey attack speed buffs. Essentially, i hypersonic first strike go brrr.
Fun fact, the x5x sniper's perma ability is buffed by attack speed buffs / buffs that increase cash generation (like xx4 village) so you can get pretty insane money from it. It also still applies the ability between rounds, so you can farm infinite money with no bloons to deal with. Pretty overpowered.
The most bonkers about this bug is I think when you use sniper as base linked tower (since the bug ties to TT, not the dart monkey) and link it with slow attacking tower with big peepee dmg like T-rex and it'll attack like crazy when you upgrade the sniper to bottom path since it gives fugton of attackspeed.
infinite abilities also works on heros as well. quincy can solo a round 300 F bad with the plasma super buffs, and ezili can take on infinite F bads on longer maps
IIRC, as lag goes up, the chance of a bloon skipping over a hitbox goes up. It's a weak effect (much weaker than high speed causing these "skips"); typically takes crazy amounts of lag before that starts becoming significant. But well, here we have obscene amounts of lag so... With lag this huge, it's no wonder that DDTs or cerams can sometimes just hop over everything until they hit the end of the track.
no what i meant is the natural skip without any lag its still just math in the code that says how fast smth is and if the number at the end tells the game to make it faster then a single tik is then well it just skips but yea lag will make that be the case a loooot earlier @@TechSY730
Use the wizard monkey in the big to lonk a plasma fan club, then sell the og alchemist to get the bug on the fan club to something else and use the wizard ability to get permanent fan club, buffing the tower linked to the fan club.
Something you missed, is that you can use the permanent abilities to make a permanent moab-hex for ezili. This should in theory be able to defeat any round.
Well, since Ezili's hex percentage damage only "ticks" at a set rate, eventually blimps will be moving fast enough that not enough "ticks" will happen to add up to 100% before the blimp reaches the end of the track. Because booon speed also scales in freeplay with no cap.
@@TechSY730 I've tested it in sandbox and you're right. The blimps eventually outpace her normal moab hex, by the 400s. However, for some reason SMFC and PMFC increase her tick speed/rate, so using these in combination she's actually able to destroy even the Round 999 FBADS (highest round available in sandbox) although they do end up reaching 2/3's of the way through the track before being popped. Also, when PMFC is on cooldown, she's screwed as SMFC's boost alone can't keep up with the 900's blimps.
When you use the door gunner ability from the heli, it makes the linked tower invisible and its activated abilities unusable (the ability icons literally disappear), though its hitbox is still there.
NK should add this bug as a secret feature like big bloons, beat ten games with TT and you can use the bug when you like, but if you have it turned on it doesn’t change stats
From my testing sniper bugged crate actually drops even if you are between round paused, so in theory you can just sit there collecting crates to get infinite cash in 1 round as soon as u get the bug going
The fact that even with a super-buffed glitched VTSG, a Buccaneer Paragon that ONE-SHOTS BADs, a BMA that one-shots everything else and a Ninja Paragon that slows everything permanently while removing some of their HP ISAB STILL couldn't beat Round 1000 just shows how insane the ramping gets.
I would say the f bads have 120+ million hp at 1000. So yeah you would need constant 4 million+ dps on the entire map. Although people could easily beat it if challenge editor didn’t have a cap.
i feel like for lag reasons it may be good to remove the sacrifices that add aditional projectiles so that you have fewer projectiles so the rounds go by faster.
Since Paragons came out i never used WTSG again because it felt to weak for all the mony and work you have to put in. Still waiting for a Buff for TSG/WTSG to absorb Paragons for more Power or something like that
The only other game that I have ever seen this much lag in was console Risk of Rain 2... which broke so hard that it took over nine hours to process the few frames required to kill a boss. The game promptly crashed upon processing it for that long.
Isab if you want to see true carnage… god boost the spike factory. And if you get all tier 5s and god boost them you will get the 3 horsemen of reality destruction if you let the super mine spawn to many mines if a bloon explodes all those mines then the game will crash so much super mines you will get after a moment after god boosting it I’m not even gonna talk about the power and lag of the perma spike
Pretty sure you don't get the multiplicative effect because of the attack speed cap. Given basically all games have some sort of internal clock and nothing can happen faster than that, and BTD5 had an attack speed cap too, seems likely.
I'm not too sure bit I think you might actually get less lag using primary only upgrades on an ordinary Sun temple meaning you can get to a higher round
You can make more powerful towers by not using a dart monkey. Using another tower can create way more powerful towers. You can also get infinite abilities if you use the wizard Lord phenix.
So cool thing if you get a dart monkey linked to a wizard like to a sniper get the wizard to 050 and get the sniper to 050 then use the wizard ability then use the sniper ability wait for the wizards ability to go of then the sniper auto uses is it’s ability then get a 040 and 050 dart monkey then use the ability and you get 1000000 dollars every 8 seconds lol
I got a max TSG (non vtsg bc sandbox) to pop a single regular bad on round 1277 on resort, so a vtsg with the bug would be able to beat to round 1k on logs
what if you link a wizard lord phoenix to a moab eliminator, then do the infinite ability trick? Do you get infinite moab eliminators? also, the bottom path for vtsg is actually better with the bug, as you already have full map range without middle path
I do not know if this is possible or if I am the first to think this but if we were able to chain the links like pheonix->plasma->M.A.D we might be able to make the plasma last forever. Idk though, I will try it to see and update if it worked.
I have a 3 stack of monkeys which was a bad idea im on round 500 after 48 hours I still can't even see bloons for more then a few frames it is so powerful
When yoiu upgrade the dart mobkey that towers are linked to upgrade to fanclub cuse you wont be able to use fan club and plasma fanclub on the linked tower
More and more stuff about this bug continues to be discovered every day, so stay tuned for some newer and even wackier discoveries...
@sussybuoybanana
you can sell bosses
im wet
Would you be able to chain link a wizard and dart monkey to a mad for inf ability and crazy dps?
@@TheVeryDistinguishedPenguinyes you can
Thank you isab for playing at 12 seconds per frame
It aint frames per second in bloons its seconds per frame
Wait wut
@@jubbba_9612huh
Ahh a nice crisp 340 SPF
Love your pfp.😂
You don't even have to place towers while the transformation is active. As long as a monkey has been transformed once, there is a chance that the next placed tower will be linked to it. However that tower doesn't need to be placed during the time the transformation is active
6:45
Oh I didn't see that but hey maybe some people will also learn it through this comment
@@nonsenf.yes, you're right :)
Can you upload a tutorial for mobile?
@Mutria0101 what you want to know it works I am on tablet currently on 374
This bug really reminds me of Terraria's "Philosopher's Stone" glitch that was found a while back, which allows you to get any item in the game with a couple pieces of pre-boss furniture and some quick execution.
Both show a prime example of strange/spaghetti code in action by having seemingly arbitrary execution methods, and both break their respective game WIDE OPEN when pulled off.
the part where you can literally sell a boss bloon with this glitch, instantly removing it, really reminds me of this
It reminds me of the Ocarine of Time Demo speedrun category where people found out that by doing extremely specific movements, grabbing an item and letting link yeet an item in a specific way, you could change specific code points in the game to completely different ones, allowing you to cause a bug where opening a chest immediately opens the end screen of the game. Its like a 150 second speedrun and its absolutely hilarious
@@cobracrystal_ That one at least makes sense once you learn a bit about it - it's a (rather common) phenomenon called "Stale Reference Manipulation", wherein you preserve only one side of an interaction, which results in fairly broken scenarios. As an example, Mario 64 has the same bug, which is essential for the no a-press challenge as it is what allows cloning to happen.
Do you mean to statue transmutation thing?
@@tophatmonkey3584 that's the one
Most fun bug i've ever seen :D Thanks alot for the shoutout!
W RUclipsr
Cool to see ISAB giving the shoutout to Mackan!!! Very good for this video in particular too since Mackan does a lot of lategame endurance challenges.
15:13 THE PARAGON PARTICLES COUNT AS EFFECT SCALING?!?!
that small totem is so cute
With the new bug, you can actually sell Phayze. You time the transformation ability for right before phayze spawns and when it spawns, there is a chance for your monkey to connect to it. Then if you sell the monkey, it just sells phayze and you truly insta kill it.
I think with that first clip of the hypersonic avatar of wrath, it's honestly more than possible that you just hit the speed limit of 1 shot every frame.
exactly. AOW already has a lot of damage per projectile too, so even permabrew didn't do much
Towers fire multiple sets of projectiles per frame if their attack speed is faster than 60 shots per second, so no, the AoW isn't dealing way less dps than the MAD because of this. MAD also has way higher damage per shot, so it has to be that when you fanclub a tower, it only shoots one projectile per volley.
@@pickandshotyeah there are some towers unruffled that shoot more than 60 times per second I think lol
Pretty sure you have to buff a tower entirely before you boost its towers that boost it with the bug. Otherwise they don't seem to work I think.
In other words, if you Homeland + OC, then Fan Club, they stack?
Yea I think Mackan mentioned this
So far it seems like the towers most affected are Temple Cripple Bez Shredder Iring GMN Master Bomber (I think shinobi buffs do actually affect these ones) Super Mines PSpike and sentry champion
Also the megalodon and the dino
@@drivvl4647 super buggy and likely to crash from my experience
Love the shout to MackanRules. You two are the only BTD6 RUclipsrs I watch
So after a bit of testing, i figured out that if you chain link a dart -> WLP wizard -> first strike sub you can have a permanently firing first strike. Just use the WLP ability and then use the first strike ability. When the WLP ability times out, the first strike permanent shoot. Also the first strike missile can inherit SMF and PMF dart monkey attack speed buffs. Essentially, i hypersonic first strike go brrr.
Fun fact, the x5x sniper's perma ability is buffed by attack speed buffs / buffs that increase cash generation (like xx4 village) so you can get pretty insane money from it. It also still applies the ability between rounds, so you can farm infinite money with no bloons to deal with. Pretty overpowered.
The most bonkers about this bug is I think when you use sniper as base linked tower (since the bug ties to TT, not the dart monkey) and link it with slow attacking tower with big peepee dmg like T-rex and it'll attack like crazy when you upgrade the sniper to bottom path since it gives fugton of attackspeed.
infinite abilities also works on heros as well.
quincy can solo a round 300 F bad with the plasma super buffs, and ezili can take on infinite F bads on longer maps
Also, just to sorta describe how powerful this glitch is, super mines with both fanclub abilities can easily kill tons and tons of test bloons
Oppenheimer called. He wants his nuke back.
My le spike ball, it le popped bloons?
Before I watch the video, I want to comment on my prediction.
I think round 1000 is extreme even for this ridiculous bug.
well kinda wrong he didnt beat it but bc he beat a couple bads u can say if there wouldnt be 0.00000001 fps it would be possible
well you can probably get quadrillions of damage and beat round 1000000 if you get enough chain links but the computer will melt way before that
nope its over at about round 3500 i think bc a ddt will exit in under a frame so towers cant register it @@aa01blue38
IIRC, as lag goes up, the chance of a bloon skipping over a hitbox goes up. It's a weak effect (much weaker than high speed causing these "skips"); typically takes crazy amounts of lag before that starts becoming significant. But well, here we have obscene amounts of lag so...
With lag this huge, it's no wonder that DDTs or cerams can sometimes just hop over everything until they hit the end of the track.
no what i meant is the natural skip without any lag its still just math in the code that says how fast smth is and if the number at the end tells the game to make it faster then a single tik is then well it just skips but yea lag will make that be the case a loooot earlier @@TechSY730
Use the wizard monkey in the big to lonk a plasma fan club, then sell the og alchemist to get the bug on the fan club to something else and use the wizard ability to get permanent fan club, buffing the tower linked to the fan club.
a tip for the temple, if you place it far away and let just the planes attack the lag willl be sooo much less butbits still op
Funny thing it you can get a crazy income with the Sun Temple on chimps due to this. Maybe round 500 is possible in chimps?
If a dart monkey is linked to a temple, you can get 8 upgrades if you upgrade it to a paragon
Something you missed, is that you can use the permanent abilities to make a permanent moab-hex for ezili. This should in theory be able to defeat any round.
Well, since Ezili's hex percentage damage only "ticks" at a set rate, eventually blimps will be moving fast enough that not enough "ticks" will happen to add up to 100% before the blimp reaches the end of the track. Because booon speed also scales in freeplay with no cap.
@@TechSY730 I've tested it in sandbox and you're right. The blimps eventually outpace her normal moab hex, by the 400s. However, for some reason SMFC and PMFC increase her tick speed/rate, so using these in combination she's actually able to destroy even the Round 999 FBADS (highest round available in sandbox) although they do end up reaching 2/3's of the way through the track before being popped. Also, when PMFC is on cooldown, she's screwed as SMFC's boost alone can't keep up with the 900's blimps.
When you use the door gunner ability from the heli, it makes the linked tower invisible and its activated abilities unusable (the ability icons literally disappear), though its hitbox is still there.
The sun temple casually causes a nuclear explosion
14:22 ISAB truly asking the real questions
NK should add this bug as a secret feature like big bloons, beat ten games with TT and you can use the bug when you like, but if you have it turned on it doesn’t change stats
I love the part when ISAB 13:00 , truly an btd6 experience
The money crates from glitched Elite Sniper are effected by attack speed, so giving it a few buffs can give you even more infinite money
From my testing sniper bugged crate actually drops even if you are between round paused, so in theory you can just sit there collecting crates to get infinite cash in 1 round as soon as u get the bug going
How you do it? I tried looking at a RUclips vid it didn't work
0:26 eyyyyy first nominee lets go mackan!
Can confirm, getting to high rounds with how poorly btd6 runs late game takes days. Round 700 has taken about 3.5 days straight
Lore accurate sun temple
thank you isab for popping the balloons
No.
my favorite was the red one
The fact that even with a super-buffed glitched VTSG, a Buccaneer Paragon that ONE-SHOTS BADs, a BMA that one-shots everything else and a Ninja Paragon that slows everything permanently while removing some of their HP ISAB STILL couldn't beat Round 1000 just shows how insane the ramping gets.
I would say the f bads have 120+ million hp at 1000. So yeah you would need constant 4 million+ dps on the entire map. Although people could easily beat it if challenge editor didn’t have a cap.
@@zhiqiangchen6235 Challenge Editor has a cap ?
@@MayoOverlord 300 is the max round
@@zhiqiangchen6235 Huh I guess you learn things everyday with this game. Thanks !
My boy Mackan recieving some love finaly
I tried this on mobile and the glitch didn’t work, I tried multiple times with the tutorial. You should try to see if it works on your phone
You can actually tell when a tower has been linked when it’s placed, you can see the white surrounding flash
Gotta be one of the most insane bugs found in a long time
LMAO at the vtsg being 6’3 and 215 lbs. what an in shape person that must be!
By far the best and funniest ISAB video I’ve ever watched.
i feel like for lag reasons it may be good to remove the sacrifices that add aditional projectiles so that you have fewer projectiles so the rounds go by faster.
Since Paragons came out i never used WTSG again because it felt to weak for all the mony and work you have to put in.
Still waiting for a Buff for TSG/WTSG to absorb Paragons for more Power or something like that
Why does the vengful sungod have a malestorm 14:13
The only other game that I have ever seen this much lag in was console Risk of Rain 2... which broke so hard that it took over nine hours to process the few frames required to kill a boss. The game promptly crashed upon processing it for that long.
This truly is the most broken bug in btd6 to date.
this seems like something that might be fun to try in the birthday party quest
it aslso works with sniper for infinite cash
Isab if you want to see true carnage… god boost the spike factory. And if you get all tier 5s and god boost them you will get the 3 horsemen of reality destruction if you let the super mine spawn to many mines if a bloon explodes all those mines then the game will crash so much super mines you will get after a moment after god boosting it I’m not even gonna talk about the power and lag of the perma spike
Btd 6 turned from a simple heart warming tower defense game into a spec-benchmarking game
is nobody gonna talk abt the malstorm temple at 13:48
You love to see it being early to an ISAB video is the best thing
I was experimenting with this bug earlier and I managed to link a wizard with the total transformation.
The true sun god in the beginning just blinding the screen is just a lore accurate sun god shooting the sun at your screen
cant you just turn on small bloons and projectile size to 0% to reduce the lag?
That doesn't work
This is the most awesome thing I've seen in years. Thanks for being absolutely incredible and always bringing both quality *and* quantity
you should also try the inferno ring, giga and megalodon, those solo round 409 bads lol
It’s funny that this probably existed for a long time but no one knew cause no one uses 050 alchemist.
Pretty sure you don't get the multiplicative effect because of the attack speed cap. Given basically all games have some sort of internal clock and nothing can happen faster than that, and BTD5 had an attack speed cap too, seems likely.
I'm not too sure bit I think you might actually get less lag using primary only upgrades on an ordinary Sun temple meaning you can get to a higher round
isab you dont have to link the dart monkey like you can link a sniper to a supermonkey and a ice monkey to a sniper money etc
13:07 vtsg with malestorm ability
Kid: mom can I have navarch
Mom: we have navarch at home
Navarch at home: inf ability pirate lord
This is probably btd6's biggest bug
(Other than commandche 1.0)
What is commandche bug
Infinite paragons bug was pretty cool
the 1 million dollar cash drop was pretty broken too
You can make more powerful towers by not using a dart monkey. Using another tower can create way more powerful towers. You can also get infinite abilities if you use the wizard Lord phenix.
It's called the quantum entangling bug because you need a quantum computer to play with it.
15:09 this shet looks cool af
Ninja kiwi getting mad
Avatar might straight up be hitting the attack speed cap
He hasnt yet seen a fully sacrificed vengeful sun god with plasma and super fan club
So cool thing if you get a dart monkey linked to a wizard like to a sniper get the wizard to 050 and get the sniper to 050 then use the wizard ability then use the sniper ability wait for the wizards ability to go of then the sniper auto uses is it’s ability then get a 040 and 050 dart monkey then use the ability and you get 1000000 dollars every 8 seconds lol
Thank you Isab for attempting ROUND 1000 with the SUPER TSG(BTD6)
You could use Obyn with the bug to get infinite wall of trees to catch the DDTs
ISAB in pain with recording this video.
VTSG goes to the gym with those rock hard muscles
Dang it’s as crazy as the chinook bug from like 2 years ago
Use the wizard glitch on plasma monkey club and super monkey club so you have them permenantly
I got a max TSG (non vtsg bc sandbox) to pop a single regular bad on round 1277 on resort, so a vtsg with the bug would be able to beat to round 1k on logs
why don't you do it on challange editor bcz you can give yourself infinite money and can get the vtsg
@@farmer.monkey challenge editor caps on round 300, sandbox USED to cap on round 999, but doesn't anymore
This vtsg is on par with tewitys mods. The only problem is that no sane person above the age of 8 watch’s him
Me: Mom I want magus perfectus
Mom: We have magus perfectus at home
Magus perfectus at home:
challenge idea: beating half-cash with only money making towers (Benjamin, middle path druid/sniper, etc)
Someone needs to make this a mod so that the bug is perpetuated even after the patch.
4:55 lol
Upgrading the dart monkey to a paragon, also turns the vtsg into a paragon
It could be that youre hitting the projectile caps so it cant actually increase its dps, with the avatar atleast.
what if you link a wizard lord phoenix to a moab eliminator, then do the infinite ability trick? Do you get infinite moab eliminators?
also, the bottom path for vtsg is actually better with the bug, as you already have full map range without middle path
I do not know if this is possible or if I am the first to think this but if we were able to chain the links like pheonix->plasma->M.A.D we might be able to make the plasma last forever. Idk though, I will try it to see and update if it worked.
I wonder what the true max DPS is. I really don’t feel like doing the math but I can only imagine how many millions the answer is.
Can you chainlink dart -> wizard -> MAD for infinite ability plasma MAD? Because that sounds fun.
yup, you can do that for sniper too for faster infinite money
I was wondering if you can link a dart monkey to a wizard for to a x5x dartling so that you can get the fan club buff and the perma ability
Yes you can at is as beautiful as you think. You can also do the same with quincy so that he spams his lv10 on the 1st bloon
hold the phone... could this work with wizard lord phoenix and boat paragon ability?
Could you chain link a MAD to a dart and a wizard? If you did that would you have permanent ability up time and massive attack speed buff?
You can get degree 79 paragons for all of them in single with this bug without geraldo, and dart monkey becomes degree 82❤
Do you still have the spice islands map full of navarchs? And do you progress a couple rounds every now and then?
In the beginning you needed to activate the plasma fan club before the super monkey fan club
whenever i did the bug on mobile a 7 upgrade vtsg could oneshot a bad without fan club
I have a 3 stack of monkeys which was a bad idea im on round 500 after 48 hours I still can't even see bloons for more then a few frames it is so powerful
A lot of the lag issues would be solved if BTD6 could utilize multiple CPU cores
When yoiu upgrade the dart mobkey that towers are linked to upgrade to fanclub cuse you wont be able to use fan club and plasma fanclub on the linked tower
You should try the the top path best handler and the middle path they go really Crazy like melting round 400 crazy
Idk if this has already been tested, but if bloon Master alchemist could throw shrink potions at insane speeds...
True Sun God got so bright it became the actual sun.