City of Tears: DnD Dungeon Adventure Review
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- Опубликовано: 11 сен 2024
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Do you have any plans to review the upcoming Dark Tides of Zaratos zine, or the Worldbreaker? They look phenomenal and I think your review would decide if its worthy of a buy or not. Thanks
Zzarchov's books are really well done and usually have bomb-proof bindings. I kinda wish he made the adventures for OSE/BX or some other simpler ruleset, but they're not hard to convert and they're brilliant.
What I loved about the old map designs (by Dyson) - the "S" for secret doors was drawn "outside" the room, meaning you can use that as a player facing map on VTT with fog-of-war reveal. Glorious
This is the kind of writing that I aspire to in my own adventures. While this is the first I am hearing of Zzarchov's work, I will definitely checking out his stuff, because everything that is in this book is so wonderfully written and sounds like an amazingly good time to play.
Cool sounding adventure. That main entrance being sealed with rocks, had me picturing if I was in the adventuring party hiring 3 or 4 mercenaries/hirelings to act as a covering force at main entrance. That way they would keep bad things from settling on the exit, and like you said if the party is being chased to maybe act as a rear guard while the characters get the exit open 🙂.
A corsair is a privateer or pirate, especially: Barbary corsair, Ottoman and Berber pirates and privateers operating from North Africa. French corsairs, privateers operating on behalf of the French crown. so yeah corsairs are slavers. its like scimitar is just a sword any sword not just a saber and sultan is a Turkic not Arabian. that's my usual spiel on Arabian nights style setting over all this sounds cool. this kinda sounds like the city of Alexandria with the Greek Egyptian setting
Sounds awesome. Lots of things in here to port over to other dungeons.
3:28 "afterwords" (page 11). LOL. I suppose they had a nice chat before being suffocated.
Reminds me of Al Qadim, the Arabian Nights inspired setting for 2e
I have a first edition hard copy of this adventure. Its a great module and fun (and easy) to run
"In a church (...) If you really really incest, he will tell you how to get into this trap door" - Oh... you meant insist...
Oh no! You made me back it 😁😍🤣
Great stuff friend 👏 👍
Cool!
Hollow Knight reference or just a coincidence? Hmmm
That's what I thouht :)
@@solaris_cc4353 saaaaaame
What brings you this far from Hollownest?
@@drillerdev4624 Geo, mostly. The depths have been plundered, the plague has been dissolved, thanks to that little guy. But money is scarce, and I've heard the story of the "other" City of Tears, far above that forsaken hole of a village. It looks like I'm not the first.
@@solaris_cc4353 you won't find no geo here, only dust, and broken dreams long lost in the fogs of memories.
There is such a city, above. Unparalleled in its majesty. Long arches that reach higher than the eye can reach. And glass floors that sparkle in the night.
But there is something hidden there. Something old. Older than the city itself, and twisted. So much that not even the Radiance dared to spread to the city, and left, even us nearby, untouched.
Many ventured into its large halls, his promises of knowledge and riches never came back. Spare me your excuses. I know you'll soon follow after them inside the city.
I will pray for your return, yes. But forgive me if I will not expect it.
This all does look great.... but...
P A P Y R U S
Cool
Really, tropes to the side, has anyone ever wondered who the !@#€ built all these >&