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Mega Man Maker - Mega Man X1 using MMX mod
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- Опубликовано: 17 авг 2024
- Mega Man X 1 level pack created by Gabriel V
00:00 MMX 1 Opening Stage ID 517686
03:53 Storm Eagle ID 518682
08:54 Flame Mammoth ID 518726
14:37 Chill peguin ID 517750
19:11 Spark Mandrill ID 518347
23:54 Armored Armadillo ID 518515
28:02 Launch Octopus ID 518559
31:50 Boomer Kuwanger ID 518567
36:51 Sting Chameleon ID 518619
41:54 Sigma Fortress 1 ID 518859
48:04 Sigma Fortress 2 ID 518861
51:58 Sigma Fortress 3 ID 518867
56:50 Sigma Fortress 4 ID 518871
Release Trailer
• MegaMan Maker X mod - ...
MMx mod by RED,
Zero sprites by Zuger
Download here:
oradwane73.wix...
MMX mod UPDATED now has a NEW server, where you can play and upload levels. You need to create a NEW Login and NEW Password to create a account in this server.
- X has Dash, Wall Jump and Dash wall jump
-Added Light Armor as Power adaptor
-Added X2 Armor as Jet adaptor
-Added Zero as Roll
-You can dash using Light Armor and X2 Armor
-You can double jump as Zero
Mega Man Maker website: megamanmaker.com
from what i've heard, reploids are more advanced robots, X would be able to take down the robot masters very easily right?
possibly
considering how the X-Buster is really the Mega Buster MK 17 then it's pretty clear that the energy pellets alone from the X-Buster are by miles more powerful than a charged shot from the original. X is also made of a new alloy way stronger than ceratanium in theory (in theory because you can craft parts in MMZ 4 with ceratanium and god knows how many more reploids are made of ceratanium)
Armorless X definitely would have an easier time taking out the robot masters, his energy output is so massive and his limit is unknown.
Also consider that Mega Man X8 Cut Man secret boss
@@Puffle573 yeah but he have the dash+air dash upgrade plus his experience with the buster make it alot more powerful now
Nova strike
8:36 X just downgraded from Windows 10 to Windows Vista
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHGAAGGAGAHAHAHAHAHHAHAHAAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAAHAHAHHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Holy fuck lol hahaha
@@RjVanXetten yes.
This was really cleverly done. I like the idea of using Tornado Hold to go to the alternative version of Spark Mandrill's stage (which implies you beat Storm Eagle and the airship crashed into the plant, just like in the normal game).
That looks amazing! I love the 8-bit remixes of the soundtrack also! I hope to see MMX content in MMMaker eventually.
I like how the weapons are actually useful and necessary for traversing the levels.
This looks really good. Hopefully MegaMaker adds walking tank vehicles that you can pilot for the next update.
I wish we had a proper Mega Man X maker
Mega Man X++
@@-rlmn not there yet in the distant future
Mega man X engine when its finished. Albeit its much more advanced and may be harder to use
Well this is like mmx from the gameboy its still fun and easy to use
The closest we've got for now is the Chunk Editor in 30XX.
Okay, like I understood, this mod includes:
Good:cool mega man X 8-bit design and animations,weapon counts, musics (perhaps),
Bad:roll is isn't zero in this mod, bass isn't axl in this mod
So proto man will still be proto man?
Yes, I use it like X's armor
Hey there, creator of the mod speaking. Reskinning only megaman took everything out of me, and replacing other characters is super not worth it for me, so i focused on only changing megaman to X.
@@Red1Fouad okay
Chào mừng bạn đến với bảng nhớ tạm của Gboard, bất kỳ văn bản nào bạn sao chép sẽ được lưu tại đây.Chào mừng bạn đến với bảng nhớ tạm của Gboard, bất kỳ văn bản nào bạn sao chép sẽ được lưu tại đây.Chào mừng bạn đến với bảng nhớ tạm của Gboard, bất kỳ văn bản nào bạn sao chép sẽ được lưu tại đây.fvb
Would have made a hell of a lot more sense to use Heatman for Flame Mammoth. But it is pretty amazing to see how the attacks are basically the same between classic and early X villains. I think the most obvious one was Cutman and Boomer Kuwanger are pretty much identical save Kuwanger's teleporting trick.
And how exactly do you expect them to do that?
The 8-bit conversion of the mmx1 OST sounds almost as good as the NES MegaMan 2.
This makes me smile.
At the 8:36 of the video:
Megaman X: "I'm going to turn into classic Megaman"
Prowler megaman
That Megaman Xtreme music is so cool
18:46 I love how whenever X is frozen he reverts to Rock lmao
That Armored Armadillo remix is perfect
This Mega Man X1 mod looks lit!
Can't wait for indie devs to get their hands on Dall-E 2 type of AI tech.
This was incredible! Awesome stuff!
Really enjoyed the placement of baddies on the intro level, but a couple of cheekier placements could have been made.
Mega Man X8-bit: The Wrath of Metal Man
Really hope these get remade,now that the X mod has gotten that update
This is wonderful in some many levels
Great job Gabriel! And you too Neo Cutman.
Thanks
59:34
I think I'm in the minority when I say this, but I think it's because of circumstances like this, there should be dialogue and custom cutscenes implemented into Mega Man Maker. I think it'd make for very interesting scenarios.
(Bomb Man appears)
(Mega Man)
"You can't run from me now, Bomb Man!"
(Bomb Man)
"Hah! Joke's on you. We'll see who's in real trouble..."
(Second Bomb Man appears)
(Both Bomb Men)
"Once you battle a double!"
(Mega Man)
"Two Bomb Men? You've got to be kidding me. Wily has gone too far!"
(Bomb Man 1)
"And this is as far as you'll go!"
(Both Bomb Men)
"Bombs away!"
(Battle Begins)
There was a perfectly good X 8-bit sprite in the Xtreme games.
This video now makes me wish they added Mega Man X stuff for Mega Man Maker. Like them adding 8-Bit versions of X and Zero and tiles, music, bosses (Sigma forms, Vile, both Sigma's and Repliforce's Mavericks, Colonel, Iris, Evil Double, General, X-Hunters, Dynamo, etc.) and mechanics from X1 - X6 and maybe add a playable Vile, Alia, Axl, Pallette and Layer as well. Don't know what they'll do with X7 and X8 bosses because X7 has bosses and mechanics taking place in 3D and X8 having bosses with unique mechanics.
As a (very) long time fan of Ⓜ️ega Ⓜ️an ✖️ I gotta say, this is some great work.
Chill Penguin almost sounds better 8-bit than it originally did at 16 bits!
Que épico la ptm
Fascinating!!!
Hey man I was your 900th sub that’s awesome. Cool stuff in the video I’d love to make stuff like that.
thank you for subscribing!
@@neocutman3030 RUclips knows I like Mega Man X a ton so prolly what brought me here. Idk what else you do but this showcases something I had seen once before and now I know what to do to try it. I’ll have to look through your channel some more!
Yeah! i like the mmx ost in 8bit, i want it !!
The best Megaman forever !
Imagine playing this on the new version of mmx mod
I'm surprised that they even put the Mega Man 11 bosses into Mega Man Maker. I thought it only had things from 1-10.
there are MM11 content since version 1.6 released in 2020
8:36
14:02
14:10
17:06
18:46
56:07
This looks great! put is a switch cartridge, slap a cover on it and I’m buying it❤️👍
Very cool 😎 gameplay. This gig is better than the original
im enyoing the soundtrack! nice!!!!
What’s the music for Chill Penguin? I’m trying to find it, it’s so good
well, do you have the last update?
no, i'm just trying to find the actual song used, not the update for the game
I loved it!
This was splendid to watch!
thanks
Fantastic job!
Nice levels :D
I love when mods do nostalgic things like this! What does the mod come with?
I wonder when Dr. LIGHT capsules will be added.
They should make mega man x maker in the snes format
Please ask how to get hp mod?
FLAME MAMOTH BUT TH3 LAVA IS DEADLY
when are they gonna implement worlds so we can keep our collected items!?
If you play Wily Challenge , you can keep e-tanks from one level to another.
X Doing the sweep 💀
is there a link to the music?
only music no
One thing I kinda wanna see now is a mod that adds Megaman X-Kai, the “Evil” black and gold Megaman that got scrapped, basically Bass X, or however you wanna hash the new name out. He’s got basically the same story as actual Bass, and he’s got the same badass color palette.
Lol Metal man is Sigma
Where can I get this? I’ve heard of it and seen it one other time. My son and I would love this.
Also the levels are neat recreations of the snes game.
megamanmaker.com
this link is the mega man maker website, the MMX mod is in the video description
@@neocutman3030 haha thanks lmao. I’m still watching the video now I’ll check the link later tho TY.
Cutman + gutsman vs Vile
The music is part of mod?
yes
but I had to modify in the editor the musics programmed in these levels to correctly select the mod musics
@@neocutman3030 ooh good
X and Zero Shouldnt be a mod norn should they replace megaman and roll, they could also add Axl so we have a version of bass that can climb walls.
For some reason sigma's music made the battle with charge man badass
Rom????
What the fuck was that lmao 8:36
I mean it’s not anything to sing about
You made vile a sniper joe. The disrespect alone turned me off. Music and everything looks amazing but im just so disappointed.
I think it's more like using the assets already in Mega Man Maker and just using your imagination for all the bosses and mini bosses. Heck even the smaller enemies. 😂 Dude chill.
Sniper Joe looks like Vile. They even ride in mechs. What enemy would you have picked for Vile?
You also need it to function like MMX or similar enough. That's why the wall climb ability got replaced ect.
I mean Boomer Kuwanger as Cut Man is pretty silly, but he attacks with his head. 😂
@@adamdenardis5438 they have the wall climb ability now
That looks amazing! I love the 8-bit remixes of the soundtrack also! I hope to see MMX content in MMMaker eventually.