HALLS OF INFUSION Season 4 M+ Guide | Dungeon Changes, Important Abilities and Boss Walkthroughs
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- Опубликовано: 11 июл 2024
- In this video I take a look at HoI going into DF S4, including the many changes this dungeon has seen on the PTR, as well as important trash and boss spells you should be aware of. I'll be putting out videos just like this one for all 8 Season 4 dungeons, plus more advanced guides for mythic+ and raid, so be sure to subscribe to the channel if that interests you!
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Final all my other S4 Dungeon guides in this playlist:
• DF S4 Dungeon Guides
S4 PUG Friendly Route Video: • PUG FRIENDLY S4 M+ Rou...
Method Written Guide: www.method.gg/guides/dungeons...
DF S4 M+ Trash Ability Google Sheet: docs.google.com/spreadsheets/...
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00:00 Engineering and Herbalism Bonuses
01:32 Important Watcher Irideus Trash
02:26 Watcher Irideus Boss Fight
04:50 Important Gulping Goliath Trash
06:40 Gulping Goliath Boss Fight
08:17 Important Khajin the Unyielding Trash
09:36 Khajin the Unyielding Boss Fight
10:58 Important Primal Tsunami Trash
11:50 Primal Tsunami Boss Fight Игры
much like the dragon's DoT and slow later in the dungeon, the containment beam at the beginning can also be removed by shifting as a druid, tiger's lust, freedom, etc. great guide!
Good tip!
Your season 4 refresher guides have been extremely helpful, as someone who hasnt tanked season 1 and 2 i appreciate it a lot!
That's awesome to hear, glad you found them useful! Good luck with S4 :)
Thank you Tacktyks for your time. Will help !
Of course, always happy to help!
Thanks Tactyks!
Any time friend!
Hepful!
Happy to hear it!
You're probably busy with Alpha and S4 but do you have a list or video of the "shadowmeldable" abilities in S4? Looking to set up a WA for my Night elves, rogue and mage to remind me. Anyways thanks for the videos and keep up the great stuff
nevermind realized I can just check out your spreadsheet for what I asked!
I dont have a full list of them anywhere but I will say dwarf is likely going to be a lot better compared to shadowmeld this season, just because there are so many dangerous magic DoTs and random target bleeds from both trash and bosses, whereas the amount of dangerous stuff you can shadowmeld isn't nearly as high as it was in S3.
Didn't they also add a respawn point after you kill the Frog boss?
So for the dragons that have the magic AoE slow DoT, Monk Tiger's Lust and Hunter disengage works?
I never knew that, thanks! My group will have a pally, 2 monks, a hunter, and Hpriest, so it sounds like we can just use freedom, tiger's lust, disengage, and a dispel on the 1st cast, mass dispel on the 2nd, and abilities again for the 3rd.
Yup, after defeating Gulping Goliath you now respawn in that room which is a huge improvement. And yes, anything that will break snares also removes that dragon DoT which is really nice!
The frog doesnt enrage if he eats frogs.
I think only if he eats a player
Thankfully most of these are pretty simple though nuanced. Honestly i much preferred having only 1 set of dungeons with extra megadungeon later in the xpacs, having to relearn every time is so exhausting and less rewarding i feel like...
Totally understandable, personally I really enjoy having a fresh dungeon pool each season to switch things up a bit, but I am happy we get to see some of these dragonflight dungeons for a 2nd time!