I feel like the purpose of this video is so we could compare versions of the Valestein Castle music. But for me, it's just an opportunity to jam to all the different versions for more than 15 minutes.
These videos are great! I didn't know there were so many versions of these songs. I played Oath in Felghana and loved the game and the soundtrack, I think those are still my favorite versions, I love the distorted guitar progressive rock sound, but I love 8 and 16 bit vgm too.
I'll always be nostalgic to the SNES version as it is how I got to play this game for the first time 30 years ago, but to be made by rush out the door Tonkinhouse is not as good compared to the rest. NES version tried it's best as a latter demake.
@Noah C I feel like there is a thousand other titles between "The PCE CD version of Ys" and "modern games that feels all the same".... I don't know... The 16 bits generation, the 32/64 bits generation, even the 128, the indie games, the portable games etc etc... I can nevertheless understand how it can sound awesome to have that 8 bit game having awesome CD music. It sure is amusing.
again, I think the PC Engine is the best version, but I'm starting to think that the music doesn't really match the game it's self, it has this big bold PS1 like music but graphics similar to the other 16 bit system, which just doesn't go together to me. Also, again the PC/PSP version makes me think that they wanted it to be a castlevania game so hard.
Kyle McDaniel I'm playing OiF right now and i'm starting to think the same... the music is a bit too much for the game, not that the game is bad, far from this... the game is amazing, but its like the game cant even handle its own music
Kristina That's because of the way they were able to play the music - on a CD (the console took discs). You're thinking of something like Symphony of the Night, that's what it should look like. It's just the musicians/composers had a lot more vision than what the hardware was capable of. Falcom's JDK Band put out many CDs from the Ys series and others like Sorcerian back around 1990 because they were into their music so much. They originally wanted it to be real instruments...just had to wait until technology caught up.
Red88Rex I'm aware of this, just the combination of the music and limited graphics was just jarring to me. Also, I have been listening to the music of the in house bands of japanese development studios recently and have been surprised by how good a lot of it is.
Very interesting to hear the differences between each system. The version I first heard was the PC Engine CD version; which is still my favourite rendition of the track, but the Mega Drive had a great sound to it, and the NEC PC-88 had a nice retro chiptune track sound, so those would be my top 3. The SNES version ended up being very flat and lifeless; which is a surprise considering how amazing that console can sound.
The SNES could do things with sound that the Genesis just couldn't. But it was a two way street. The Genesis always rendered harsh sounds better for me. Horns, Harpsichord, electric guitar and the like. I think the Genesis was better suited to music that was coming in to popularity at the time of it's release. Techno tracks like Streets of Rage or Anime inspired stuff like Ys rule on the genesis. Where as the same horn noises sound like goose honks on the SNES.
PC engine is nice but the structure sucks. It's sloppy and feels like an uncoordinated mess. The Snes is the best but the instrumental is horrendous. If they made a legit cover of the SNES version, I'd listen to it all day. But if it boils down to it, the PSP is my winner.
I feel like the purpose of this video is so we could compare versions of the Valestein Castle music. But for me, it's just an opportunity to jam to all the different versions for more than 15 minutes.
PSP vers. makes you really wanna fuck some shit up with that epic guitar track
Recently scientifically proven: you can play Valestine castle with just a kazoo and an accordion and it would go just as hard.
I need the sauce for this.
What an incredible track
These videos are great! I didn't know there were so many versions of these songs. I played Oath in Felghana and loved the game and the soundtrack, I think those are still my favorite versions, I love the distorted guitar progressive rock sound, but I love 8 and 16 bit vgm too.
PC Engine (TurboGrafx),MegaDrive (Genesis),Oath of Felghana are my favorites.
I personally grew up with the SNES version but I honestly respect the creative twists that each other version produces.
PC Engine version along with the one from PC and PSP are the best
Whats the anime in your pfp
@@TainoMoya It's Misato, from Evangelion, enjoying a beer.
Megadrive is the best for me. There's a lot going on, but it's not busy, and that bass sample is my favorite among early sound chips.
I think the midi version of it is the best especially when played on an older device like a Casio WK-1800 (which is what I use to listen to it)
The original PC-88 Turbografx and Oath are def my favorites
I'll always be nostalgic to the SNES version as it is how I got to play this game for the first time 30 years ago, but to be made by rush out the door Tonkinhouse is not as good compared to the rest. NES version tried it's best as a latter demake.
5:29 PC Engine version is really THE best !!!!! What a break !!!!!!!
TurboGrafx going so unbelievably hard as always
MSX makes it sound like an NES game. I'm guessing they had similar hardware.
I was thinking that! It sounds a lot like Legacy of the Wizard/Dragon Slayer 4: Drasle Family.
Walter White Sounds more like an Master System game
Walter White Yes and no. Yes in that it's a PSG synthesizer instead of FM, no because they're not the same PSG nor are the capabilities the same.
youd think the PCE version would be one of the latest ones. holy shit its good lol
@Noah C I feel like there is a thousand other titles between "The PCE CD version of Ys" and "modern games that feels all the same".... I don't know... The 16 bits generation, the 32/64 bits generation, even the 128, the indie games, the portable games etc etc...
I can nevertheless understand how it can sound awesome to have that 8 bit game having awesome CD music. It sure is amusing.
The pc engine version is really the best one!!!! Wonderful !! 🤩🤩
This track sounds like a Motoi Sakuraba composition... But he doesn't compose for the Ys series, does he?
Yay, I waiting for another comparison.
again, I think the PC Engine is the best version, but I'm starting to think that the music doesn't really match the game it's self, it has this big bold PS1 like music but graphics similar to the other 16 bit system, which just doesn't go together to me. Also, again the PC/PSP version makes me think that they wanted it to be a castlevania game so hard.
I had that feel with the Blighted Blood in Origin. Just looked and felt way too Castlevania (not that its a bad thing)
I'd say OiF is in par with the best Castlevanias
Kyle McDaniel I'm playing OiF right now and i'm starting to think the same... the music is a bit too much for the game, not that the game is bad, far from this... the game is amazing, but its like the game cant even handle its own music
Kristina That's because of the way they were able to play the music - on a CD (the console took discs). You're thinking of something like Symphony of the Night, that's what it should look like. It's just the musicians/composers had a lot more vision than what the hardware was capable of. Falcom's JDK Band put out many CDs from the Ys series and others like Sorcerian back around 1990 because they were into their music so much. They originally wanted it to be real instruments...just had to wait until technology caught up.
Red88Rex I'm aware of this, just the combination of the music and limited graphics was just jarring to me. Also, I have been listening to the music of the in house bands of japanese development studios recently and have been surprised by how good a lot of it is.
PS2 version sounds like an PC-88
Very interesting to hear the differences between each system. The version I first heard was the PC Engine CD version; which is still my favourite rendition of the track, but the Mega Drive had a great sound to it, and the NEC PC-88 had a nice retro chiptune track sound, so those would be my top 3. The SNES version ended up being very flat and lifeless; which is a surprise considering how amazing that console can sound.
The SNES could do things with sound that the Genesis just couldn't. But it was a two way street. The Genesis always rendered harsh sounds better for me. Horns, Harpsichord, electric guitar and the like. I think the Genesis was better suited to music that was coming in to popularity at the time of it's release. Techno tracks like Streets of Rage or Anime inspired stuff like Ys rule on the genesis. Where as the same horn noises sound like goose honks on the SNES.
turbographx and genesis are the winners for me
i might actually like the psp version the most lol
PC engine reminds me of the Ghost Sweeper Mikami op, just faster, badass track
PC-E the best ever
PC/PSP engine is the greatest!
PSP/PC (Oath of Felghana)> Sharp X68000 > PC 8801> PC Engine .
:D 💯💯💯💯
PC engine is nice but the structure sucks. It's sloppy and feels like an uncoordinated mess. The Snes is the best but the instrumental is horrendous. If they made a legit cover of the SNES version, I'd listen to it all day. But if it boils down to it, the PSP is my winner.
YS is the real jewel and not this trails series