How to Get Rid of Wood in Factorio

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  • Опубликовано: 2 июл 2024
  • Wood, truly one of the materials of all time. In Factorio wood is essential to the early game, allowing us to build chests, power poles, and begin automating production. In the environment, trees help players by eating all that yummy pollution before those pesky biters can get their hands on any. But, in the late game, when you’re getting ready to make the deforestation in the Amazon look like a child picking up a twig off the ground, do you ever stop to ask yourself the important question?
    “Is this rampant destruction of the planet’s forests an environmentally irresponsible action that will result in the unchecked spread of pollution leading to my actions sometimes literally biting me in the ass?” No, not that one - biters are easy to fix.
    “What the hell am I going to do with all this damn wood?”
    Well, dear viewer, allow me to take you on a journey of potential solutions to your problems.
    =========================================================
    Primary background music:
    "Derp Nugget" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/b...
    Music used during thoughtful questioning:
    "Screen Saver" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/b...
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Комментарии • 51

  • @SappyEuphoria
    @SappyEuphoria 23 дня назад +47

    Just woke up after taking a shot every time you said wood great video

  • @RileyAMG
    @RileyAMG 25 дней назад +76

    Good video but i think i will continue setting forest fires instead

  • @vyralator2638
    @vyralator2638 25 дней назад +33

    Some pretty neat ideas actually. Usually I just have a requester chest feeding wood into a priority input splitter going towards my coal power plant, since I usually don't deconstruct my starter power plant

  • @christianbabin8165
    @christianbabin8165 20 дней назад +11

    After doing a playthrough where the entire world was nothing but wood (it was living hell till grenades) I found I can produce more power using just the wood than a nuclear power plant... I had about one million of wood in logistics, an hour later I had none for my 1 gigawatt wood plant... Not the best way to do that but it added it logistical challenge for me

  • @CalvinJary
    @CalvinJary 23 дня назад +9

    Turn the wood into wooden chests, and you make those useful ore loaders for your trains. Because a single train caboose can be fed from 12 chests. So if those chests are wood, that's perfectly fine. You don't need iron or steel for that job. Saving you iron and steel while doing the exact same job = a win for wood

    • @Welgeldiguniekalias
      @Welgeldiguniekalias 23 дня назад +3

      A single big tree yields four wood and you need only one wood to craft a wooden box. At that ratio, one wagon only needs three trees' worth of wooden boxes. You're probably going to gain more wood building the railway than you consume crafting boxes for the stations.

    • @24thcenturygamer
      @24thcenturygamer  22 дня назад +4

      @@Welgeldiguniekalias just built more outposts to use the wood and then build more outputs to use the wood you got building the other lot of outposts and then build more outposts….
      Just hope it doesn’t scale exponentially

  • @willamyte
    @willamyte 21 день назад +7

    Have a requester system take the wood to an area without connection to the main grid. Feed boilers with burner inserters for power. Craft wood into boxes (as per another suggestion in these comments) and feed trains. All of which uses machines and bots powered by wood boilers. Also power some circuits to count amount of wood destroyed.

  • @stijnvanoorschot4050
    @stijnvanoorschot4050 4 дня назад +1

    I just make some thing like the old starter base and shove wood on the belts for the boilers and then steam engines. Just make sure when you do this separate it from your normal electrical grid. Or if there is no starter base anymore just use radars

  • @simonnachreiner8380
    @simonnachreiner8380 3 часа назад

    It's possible to use power switches to segregate your power grid. Things like nuclear only kicking on when the accumulators are exhausted or alternatively the main power grid only kicking in when the wood fueled boilers are exhausted.

  • @jackthatmonkey8994
    @jackthatmonkey8994 3 дня назад

    In space exploration you just fill a rocket with wood, launch to orbit, and make biosludge out of it. I do recommend doing this after you get the vanilla resources from other planets than your starting one (Nauvis)

  • @vulduv
    @vulduv 22 дня назад +3

    Trains don't consume more fuel when accelerating when compared to just driving at top speed. So adding extra wagons does absolutely nothing.
    Instead, add more locomotives so you can burn more wood per second. And have them drive around for multiple laps instead so a smaller portion of the time is spent braking. (and thus, less of the time is spent not burning wood.)

  • @drewoid138
    @drewoid138 День назад

    I like the mod that let's me turn it into charcoal for oil. The circle of industry as good intended

  • @Hedning1390
    @Hedning1390 25 дней назад +3

    Best method is mitigation. If you need to build big post-rocket you can try to avoid placing the blueprints where the forest is most dense, or if you have to place them there: plan ahead and burn the forest first.

    • @HannibalTheReal
      @HannibalTheReal 23 дня назад +1

      a burning forest is a beautiful moment in Factorio. it looks SO good :D and way LESS wood that remain to store and dump :D

  • @DIY_Miracle
    @DIY_Miracle 23 дня назад +3

    Always just end up making it the primary supplier for legacy coal plants. Just set an input priority on a for the belt that feeds in wood and you'll burn through it in no time.

  • @fjshdf
    @fjshdf 2 часа назад

    Luckily I have a flare stack mod with includes an incinerator, that I just constantly feed wood into

  • @jamiec8096
    @jamiec8096 19 дней назад +2

    I don't dispose wood. I make floors with it.

  • @CyborG73rus
    @CyborG73rus 19 дней назад +9

    make a perpetual nuclear reactor explosion by using a large circle of auto-rebuilding nuclear reactors, place requestor chests for wood near one of the reactors. Easy automated solution, design is very human.

    • @24thcenturygamer
      @24thcenturygamer  18 дней назад +1

      I want someone to figure out how big this would have to be to get the reactors back to 900C before the explosion got back to that point.

    • @CyborG73rus
      @CyborG73rus 17 дней назад

      @@24thcenturygamer Probably 400 or so. it takes 221.25 seconds for a single reactor to heat up to 900 C without any heat pipes, but im not sure how long it takes for reactor explosion to explode another reactor at max distance, from what i remember it goes at around 100/minute rate. You could mesure exact max distance for reactor to destroy another reactor, then place 100 or so reactors in a row, explode them and mesure total time to get exact reactor/second rete.

  • @egornick9206
    @egornick9206 21 день назад +1

    Finally, the last guide i needed for my collection!

  • @TheKianykin
    @TheKianykin 21 день назад +1

    I use upgraded nades, best tree removal device in factorio

  • @kalreviews
    @kalreviews 23 дня назад +2

    I do like trains actually

  • @KeinNiemand
    @KeinNiemand 3 дня назад

    Put it in the Space Age Recycler

  • @oggilein1
    @oggilein1 23 дня назад

    I always install the torch mod which has existed since 0.14, that way keeping my base lit up requires an entire infrastructure to supply the torches with wood which keeps the spaghetti at a reasonable level

  • @Jupiter-rs4zl
    @Jupiter-rs4zl 21 день назад +1

    Boiler

  • @maelglorious
    @maelglorious 21 день назад

    #1 Play Krastorio 2, wood is an ingredient in more then boxes and power poles but actual research requirement.
    #2 Install Wood Gasification and turn that humble wood into sweet sweet black gold.
    #3 Wood powered steam generator power plant... use an S/R latch and now it can become a backup generator too.
    #4 Fire, lots and lots of fire.

  • @Rurumeto
    @Rurumeto 16 дней назад

    Wood goes in the coal plant :3

  • @coolranch7537
    @coolranch7537 5 дней назад

    Wood to dirt mod

  • @user-mx6hu9yv6l
    @user-mx6hu9yv6l 18 дней назад

    I just set a small boiler power plant and request wood to it with blue chests, it then works every night when the solar is off. It's not ideal because I don't strictly need this energy 'cause I could get it back at daytime since my solar is abundant. So I really like your idea of feeding wood to coal liquification boilers, there's no loss at all.
    But it's not really scalable and not guaranteed to satisfy the supply of wood and even more to diminish the wood buffer in time.

    • @24thcenturygamer
      @24thcenturygamer  18 дней назад

      What I have in my actual world is an even simpler version of what I showed in the video. It doesn’t work 100% of the time but it strongly prefers using wood over coal so it tends to burn through the wood and then easily move back to the coal when there’s no more left.

    • @user-mx6hu9yv6l
      @user-mx6hu9yv6l 18 дней назад +1

      @@24thcenturygamer Yeah that's what I thought you did. Quite neat.

  • @0xGRIDRUNR
    @0xGRIDRUNR 6 дней назад +1

    Honestly the burner inserter method is really funny and I think it's my favorite

  • @Septimus_ii
    @Septimus_ii 22 дня назад +4

    I quite like turning it into boxes then recycling it back again. Optionally you can use quality modules so that you eventually have a little bit of legendary wood

    • @Jay-kc2pm
      @Jay-kc2pm 5 дней назад +1

      Legendary Wood is what they called me in highschool

  • @Vadymaus
    @Vadymaus 24 дня назад

    Build small separate electric network inside your factory. This separate network consists of burner inserters, boilers, turbines, empty beacons. Insert wood to this closed system via requestor chest.

    • @24thcenturygamer
      @24thcenturygamer  24 дня назад

      Something like that very nearly made its way into this video.

    • @gbs5009
      @gbs5009 18 дней назад

      That's my approach, but with radar arrays. May as well get some sector scans out of it.

  • @pasanaator9874
    @pasanaator9874 22 дня назад

    Maybe we could do this in real life

  • @Neo-vz8nh
    @Neo-vz8nh 24 дня назад +1

    Or build the base in the desert.

  • @eragonawesome
    @eragonawesome 23 дня назад

    Why not just make a bunch of boilers to burn the wood and make your "primary" power supply using circuits, so any time you get wood it goes to power, then just fails over to your actual power system when you run out

    • @vanurp9130
      @vanurp9130 22 дня назад

      You don't even need circuits. You can just have a single wood burning boiler + turbine. If your using nuclear, the reactor turbines will pace theirselves to let the wood turbine burn. If your using solar, the wood will be burnt at night.

  • @christophergoodroe6244
    @christophergoodroe6244 23 дня назад

    solution, install advanced furnaces 2 mod and then turn it all into coal

  • @xenoxaos1
    @xenoxaos1 13 дней назад +2

    Steam boiler that only feeds a huge block of radars.

  • @kalreviews
    @kalreviews 23 дня назад

    Riverdale reviews next?

  • @TheGUARDIANOFFOR
    @TheGUARDIANOFFOR 22 дня назад +1

    or just requester burn that for power you need anyway
    if this video tryed to be funny it gone all the way to cringe