Dina, Soul Steeper + 3 Alternate Commanders, Witherbloom EDH Deck Tech!
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- Опубликовано: 28 ноя 2024
- Here is a deck I've been working on since Strixhaven spoiler season. This deck is really cool because you can drain your opponents out slowly and all at the same time, so they don't really notice it at first and you won't have a target on your back. Also there are 3 other legendary creatures in the deck than can work quite well as alternate commanders.
Decklist:
Creature (23)
1x Beledros Witherbloom
1x Birds of Paradise
1x Blood Artist
1x Courser of Kruphix
1x Crypt Ghast
1x Deathgreeter
1x Deathrite Shaman
1x Dina, Soul Steeper
1x Elves of Deep Shadow
1x Essence Warden
1x Falkenrath Noble
1x Gilded Goose
1x Grave Titan
1x Marauding Blight-Priest
1x Nether Traitor
1x Pitiless Plunderer
1x Sakura-Tribe Elder
1x Savra, Queen of the Golgari
1x Scavenging Ooze
1x Twilight Prophet
1x Valentin, Dean of the Vein
1x Vito, Thorn of the Dusk Rose
1x Witch of the Moors
1x Zulaport Cutthroat
Instant (6)
1x Assassin's Trophy
1x Beast Within
1x Deathsprout
1x Hagra Mauling
1x Mortality Spear
1x Plumb the Forbidden
Planeswalker (3)
1x Professor Onyx
1x Sorin Markov
1x Vraska, Golgari Queen
Enchantment (11)
1x Awakening Zone
1x Bastion of Remembrance
1x Blight Mound
1x Dictate of Erebos
1x Lifegift
1x Moldervine Reclamation
1x Phyrexian Arena
1x Sanguine Bond
1x Sylvan Library
1x Trudge Garden
1x Wound Reflection
Artifact (13)
1x Aetherflux Reservoir
1x Alhammarret's Archive
1x Arcane Signet
1x Bolas's Citadel
1x Bontu's Monument
1x Fountain of Renewal
1x Mox Amber
1x Pristine Talisman
1x Profane Memento
1x Skullclamp
1x Sol Ring
1x Sword of the Animist
1x Well of Lost Dreams
Sorcery (9)
1x Cultivate
1x Damnation
1x Demonic Tutor
1x Feed the Swarm
1x Kodama's Reach
1x Pest Infestation
1x Three Visits
1x Toxic Deluge
1x Zof Consumption
Land (34)
1x Blooming Marsh
1x Command Tower
1x Darkbore Pathway
1x Fabled Passage
8x Forest
1x Grim Backwoods
1x Jungle Hollow
1x Llanowar Wastes
1x Necroblossom Snarl
1x Nurturing Peatland
1x Overgrown Tomb
1x Sapseep Forest
8x Swamp
1x Tainted Wood
1x Temple of Malady
1x Twilight Mire
1x Undergrowth Stadium
1x Urborg, Tomb of Yawgmoth
1x War Room
1x Woodland Cemetery
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#mtg #edh #commander
16:40 - "this card sort of grew on me". We're just going to let the brilliance of that go unnoticed? Well done.
;)
This decklist is everything I want to build. Thank you for showing us.
Thanks for watching :)
I've recently started making/testing a Dina deck and found and interesting combo that has worked pretty well for me so far. Stream life (G X, target player gains x life) + Accomplished Alchemist (3G, add one mana of any color, tap for x of one color, x equals the amount of life you gained this turn) Generally I've combo'd it with weather the storm and a decent-ish storm count (like 3-4), with something like witherbloom apprentice and/or honor troll it helps you gain a bunch of life off of the storm and then gain another good amount of life.
Hi! Found your video while I was searching for a Dina list on RUclips. I was looking for someone who had the patience to explain each card, and I wasn't disappointed! I have a list very similar to this, I have more cards that lean towards the "I gain life when an opponent does X", like Sun Droplet, Revenge of Ravens, Curse of Fool's Wisdom, Polluted Bonds and Roots of Life. It used to have more of them, but they were too expensive so I trimmed down the number. If I had to say something about your list, I would only suggest to take out some ramp (Arcane Signet, Pristine Talisman which is not worth it for me after trying it, and maybe 1-2 sorceries) in favour of creature-based ramp (like Wood Elves, who put the land directly into play), which synergises better with the sacrifice theme. The rest looks very solid to me, good job!
I remember seeing Sun Droplet in the Witherbloom precon but I didn't really give it much consideration. Now that you mention it, it does seem like it could work quite well. The other cards you mentioned are pretty interesting too. I wonder if you could enchant yourself with Curse of Fool's Wisdom and then draw a bunch of cards somehow and drain your opponents out all at once. Taking out the artifact ramp in favour of creature ramp makes sense to me, and I think it's something definitely worth considering. Thank you for the suggestions :)
I'm running Beledros and I took out a lot of creature and artifact ramp for ones that put lands into play, like wood elves and farhaven elf. They also are nice sac fodder, and have a ton of synergy with her.
@@8thPlaceDave Hi! I'm glad I could help with my suggestions! Curse on yourself is actually a very smart thing to consider in certain situations, I have to try it! Also after some further testing I ended up inserting 4 elves that ramp when etb and they honestly feel good (wood elves, farhaven elf, elvish rejuvenator and springbloom druid), I'm just having some minor issues with card advantage but that's it
Oh! And don't sleep on roots of life (choosing swamp) + urborg: it's such a dirty sinergy if the table doesn't have an immediate answer
@@Shivann96 Oh yeah that's something I had considered. It definitely seems cool. Maybe with ways to search out Urborg.
Very nice deck list! I’m currently building Dina based on your list. What do you think about Creakwood Liege? Creates 3/3 tokens every turn and boosts all of our creatures in case we wanna go attacking. Obviously Great Henge is going in as well but it is a bit expensive
Thanks for watching! I had considered Creakwood Liege, but ended up not including it because the power/toughness boost didn't seem too relevant to me, because I'm typically not attacking with my creatures, so their power/toughness isn't too relevant. Creating a token on each of my upkeeps is nice, but it's only on my upkeep so it is kind of slow for 5 mana. For an effect like this I'd rather play Tendershoot Dryad. I can definitely see it being good though.
Some really good ideas! :D
Hey, so somewhat unrelated questions, but what happens if you let cards see where they are going when you ship them? I have been very diligent in ensuring their blindness. However, I have recently been ruminating over whether it truly matters. I know it is silly to have doubt over such a well-established fact, but I can't help myself from questioning its validity.
The main issue here is that it ruins the surprise for them. It doesn't really affect how safe the package is, but it means your cards will be disappointed because they missed out on the fun, so it really depends on how much the emotional welfare of your cards matters to you.
How much is it to build something like this here
This Dina deck is around $600 I think. The price could be lowered though, by removing some of the more competitive cards like Denonic Tutor and Sylvan Library, and the deck would still work just fine.
I LOOOOVE Witherbloom. Big fan of BG but the whole graveyard reanimator theme of most Golgari decks never interested me.
I just built a Beledros deck and the deck is super fun. There's synergy everywhere and even has some pretty awesome combo potential
I like how all of the Witherbloom commanders can go together in the same deck :)
Dina might be fun but if I can potentially one shot someone with my varolz deck thats more fun to me, just being able to barrel down the battle field where noone can stop me 😈
I'm sry but grave titan is not a good card!
Why don't you think it's good?
@@8thPlaceDave ik its just my personal opinion... I actually run a Dina deck and not only in this deck but other ones that have blk in them there's just so many better things you can be doing for that much mana...