Very nice, tunnel is not perfect circle anymore and more of an oval shape, which looks more unstable and wider to fly. A welcome improvement. Though some audio effect is still a bit glitchy .
Honestly, I'm not sold on the dynamic music, it just seems to cut between random tracks without following the musical 'flow' very well. I preferred the fixed track they had.
Fair enough. TBH I think it's something that will get better in time. It's already improved so much since the time they initially integrated dynamic music. So how I see it, it's only up from here.
Im fine with the music... But the visual seem really off, it's feeling like low res as if it was an old render or a very big mesh with a small pixel texture made large ... All in all I can suggest looking in mandelbrot fractals for your shaders because that would give it a true epic something, be creative please! we're talking space tunnels over here! :D
Very nice, tunnel is not perfect circle anymore and more of an oval shape, which looks more unstable and wider to fly. A welcome improvement. Though some audio effect is still a bit glitchy .
The exit music is well synced, but the entrance one the previous was better
Agreed. It's even worse today :-)
The MFDs and Cockpit UI look so sick now as well, CIG nailed it
Agreed, now they need to optimize them! They're pretty frame intensive :s
@@LordBounty Much better than the old Flash UI. :)
Honestly, I'm not sold on the dynamic music, it just seems to cut between random tracks without following the musical 'flow' very well. I preferred the fixed track they had.
Fair enough. TBH I think it's something that will get better in time. It's already improved so much since the time they initially integrated dynamic music. So how I see it, it's only up from here.
Im fine with the music...
But the visual seem really off, it's feeling like low res as if it was an old render or a very big mesh with a small pixel texture made large ...
All in all I can suggest looking in mandelbrot fractals for your shaders because that would give it a true epic something, be creative please! we're talking space tunnels over here! :D
Seems much smoother than it was a few weeks back. There are some hiccups and stutters, but way less, from what I can see.
is the big particle burst back when the jump point is activated
Yes!
@@LordBounty woohoo
Hmm the music sounds better, but the composition is not as consistent with the gameplay as before
Agreed. Some fine-tuning to do.
What cpu are you using?
Hey, I'm using an i9-13900k paired with a 4090 FE.
@@LordBounty Thats a nice system