Be prepared for those enchantress they're a nightmare for melee heroes with her 1 health drain ability and having very long damaging range attack they are a nightmare for range heroes, and be careful with those blue dudes who attacks with claws they can summon those tree dogs that has 4 movement speed and a knockback attack that deal increase damage for every tile it moves and worst of all these enemies can be encountered in 4 or 5 nodes in the journey, hope you're cooking up some good plans to combat these enemies with the modded units.
@@diron258 I recommend you to buy an ingrovated potion in nodes with shops and save it until the boss battle so you can use the necromancer abilities while moving since most of his 2 or 3rd level abilities require you to not use movements to use them, which is especially a bad thing with the mor-ga-nok brothers since they tend to spawn near your heroes if they're abilities miss, and since you can't use your other heroes they will surely die by the supporting units making the brothers spawn closely to your necromancer.
I predict Wild Moon being so much pain…
Be prepared for those enchantress they're a nightmare for melee heroes with her 1 health drain ability and having very long damaging range attack they are a nightmare for range heroes, and be careful with those blue dudes who attacks with claws they can summon those tree dogs that has 4 movement speed and a knockback attack that deal increase damage for every tile it moves and worst of all these enemies can be encountered in 4 or 5 nodes in the journey, hope you're cooking up some good plans to combat these enemies with the modded units.
@ I’m scared more of the Boss honestly
@@diron258 I recommend you to buy an ingrovated potion in nodes with shops and save it until the boss battle so you can use the necromancer abilities while moving since most of his 2 or 3rd level abilities require you to not use movements to use them, which is especially a bad thing with the mor-ga-nok brothers since they tend to spawn near your heroes if they're abilities miss, and since you can't use your other heroes they will surely die by the supporting units making the brothers spawn closely to your necromancer.
Waiter waiter more necromancer please