Lyra Gameplay Ability System Conceptual Overview

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  • Опубликовано: 11 фев 2025
  • High level conceptual overview of Lyra's Gameplay Ability System implementation.
    Includes discussion of how I derived from it to achieve a more highly functional and versatile base class for subsequent C++ derivatives.
    Conceptual Overview Documentation here:
    x157.github.io...
    Follow-up video mentioned: • UE5 Gameplay Ability: ...
    Detailed Client-Server Documentation here:
    x157.github.io...

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