Coast GUNLINE | Vampire Coast vs Tzeentch - Total War Warhammer 3

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  • Опубликовано: 10 дек 2024

Комментарии • 85

  • @Josiah_Trelawny1
    @Josiah_Trelawny1 Год назад +19

    2:15 haha yes.
    CA is like, "This unit is amphibious, isn't that cool?"
    Player: "Ok, but there is no map with water....
    CA: "..."
    Player: "..."

  • @jannikgluckert8501
    @jannikgluckert8501 Год назад +55

    the forbidden treeline artillery tech
    I think dual weapon Depth Guard are better with this lineup, as you got plenty of gunline to deal with large targets

    • @Jarney_
      @Jarney_ Год назад

      Yeah but they lack ap for the tzeentch heavy metal

    • @ReachStudioPro
      @ReachStudioPro Год назад

      @@Jarney_ What? Vampire Coast's guns are focused on having AP. Did you not see them taking out Tzeentch's heavy armored units?
      And besides, CRABS! They have AP too. Don't underestimate Deck Droppers! The bomb dropping version is really good even without much AP. I have always had them perform wonderfully.

    • @Jarney_
      @Jarney_ Год назад

      @@ReachStudioPro yeah true but you could send a pole-arm to a hold a side point and have them hold out without much extra help

  • @pgorman3874
    @pgorman3874 Год назад +18

    By far one of my favorite of the new maps to be added, the change in dynamic of shifting the battle to that angle is awesome!

    • @Tarico_
      @Tarico_ Год назад

      What mod do you install to get the cool maps?

  • @christianjester1425
    @christianjester1425 Год назад +63

    Love your vids. Out of all the totalwar RUclipsrs I watch consistently like LegendofTotalwar and MilkandcookiesTW. Your by far my favorite. I hope you never get burned out on content creation. And if you do it's not for too long. 👍

    • @looming_
      @looming_ Год назад +2

      Check out human boy yes yes. He is turin for land battles basically.

    • @chene-aurelgaudreau1072
      @chene-aurelgaudreau1072 Год назад

      Check out DahvPlays. He is Turin for land battles basically.

  • @voodoodummie
    @voodoodummie Год назад +45

    I feel like the regular deckhands should also get vanguard deployment, like being a boarding crew

    • @julianspaghi4592
      @julianspaghi4592 Год назад +3

      zombie units are already pretty strong for what they are, i don't it would be ok as base buff, however, they could maybe get vanguard through a lord's buff, or HEAR ME OUT, we give units banners and commanders(that change battle dinamics slightly, depending on the gold spent, like with chevrons, as it should have been....

  • @Bans94
    @Bans94 Год назад +2

    Love the vampire coast games. An old school faction that don't get enough love. Keep em coming brother!

  • @raptorjesues1445
    @raptorjesues1445 Год назад +21

    please turin, go with the coast in the next faction tournament. Also i think deck gunners (expecially the shadewraits) and mornguls would have wasted his infantry

    • @ReachStudioPro
      @ReachStudioPro Год назад +1

      When I go up against Tzeentch as Vampire Coast I always bring mortars, 3 Depth Guards (2 dual wield, 1 polearm), crabs, bats, Mournghouls as my reinforcement. The main army consisting of a lot of shooty shoot and meat shields. I don't think I've ever lost against Tzeentch playing as Vampire Coast.
      Edit: Forgot to mention DECK DROPPERS! Do not let their low looking stats deceive you. They are so good at taking most ranged fire and they deal so much more damage and obstruction than you may think. The bomb version does a lot of splash damage against both low and high armored targets while damaging their leadership by quite a margin. The regular handgun variant is very good at killing cavalry with their AP.
      On top of that! They are easy to defend against the opponent's air units, because your army is going to consist of a lot of shooting either way.
      I have won many matches using Deck Droppers against all races in the game.

    • @SnipaWolfe
      @SnipaWolfe Год назад +1

      @@ReachStudioPro Deck Droppers with grenades are disgusting. They send out a lone anchor piece like Tzaangors and those kills are just as free as can be. Couple bats to screen or a flying lord and you're golden.

  • @liamcullen3035
    @liamcullen3035 Год назад +4

    I really reckon they could make "aquatic" way more interesting: change aquatic to make a unit able to hide in shallow water! That would allow people to make use of shallow water in a totally new way.

    • @easytanksgaming3238
      @easytanksgaming3238 Год назад

      However it would be interesting and bring real tacticoolity in game, its just... not logic. Even artillery of VC is aquatic lol))

    • @liamcullen3035
      @liamcullen3035 Год назад

      @@easytanksgaming3238 Why is that not logical? Can’t imagine pirates zombies dredging barnacle-encrusted guns up from the water to ambush some fools? I sure can!
      And if that’s an issue, just switch which units have aquatic to make it make better sense/not broken.
      The point is, aquatic as it stands is lame, but the potential there is really fun.

  • @AxeltheD
    @AxeltheD Год назад +13

    It looks like that sorcerlord is instantly regenerating its shield at 4:33. Might be something to look into and test.

  • @fisch3392
    @fisch3392 Год назад +23

    I wish CA would implement these maps in the game for ranked matchmaking im so sick of all three starter domination maps lol no reason they couldn’t

    • @christianweibrecht6555
      @christianweibrecht6555 Год назад +2

      Seriously, even Starcraft Two has been implementing fan made maps for a while

    • @mmorkinism
      @mmorkinism Год назад +1

      Patch notes said there is couple new maps. Didn't check them myself tho.

  • @calciumbasedlifeform8242
    @calciumbasedlifeform8242 Год назад +8

    Love seeing the new maps

  • @lenkalenech3102
    @lenkalenech3102 Год назад +1

    Projectiles fired from a forest have a small time window of immateriality during which they can go through trees. WE time window is twice as long. But i'm not sure if it applies to cannon shots.

  • @teosandev6116
    @teosandev6116 Год назад +1

    "Down with the thickness" - oh, Turin, pls never change. :-)

  • @kleixa
    @kleixa Год назад +1

    Bloaty Boi dies off screen but does a bit of damage to screamers around 4:33

  • @themightiestpen
    @themightiestpen Год назад +1

    All hail the mighty!!!! Been such a long time since VC have been on the channel. My favorite faction.

  • @UnreasonableOpinions
    @UnreasonableOpinions Год назад +3

    I hope the Bloateys come back - they were always comedy gold for single sneaky captures, since people fire and forget units right u[ until they instantly turn into mist.

    • @TalosLordOfNight
      @TalosLordOfNight Год назад

      Unfortunately one of the many units that have no place in domination game type

  • @ktvindicare
    @ktvindicare Год назад +2

    Ah yes, I recognize this map layout. Reminds me of Scrap Station in SC2.

  • @sammor9
    @sammor9 Год назад +1

    I've been waiting so long for more coast.

  • @Pattrickro
    @Pattrickro Год назад

    That double dog charge with the split was smooooth 😂🫡

  • @Kasaaz
    @Kasaaz Год назад +5

    A very interesting map. Northernmost reinforcement points might be a tad too far out and it could be a very snowball-y map but looks manageable so far.

  • @FullMetalElric
    @FullMetalElric Год назад +3

    11:55 walking handguns straight into infantry was probably what lost you the game. Edit: Moreso than just losing that unit, it blocked off the others from firing on the point.

  • @scarystories1800
    @scarystories1800 Год назад

    Coast has always been my favorite faction for exactly the reasons you said.
    For some reason their gun lines and artillery tickle my interest in a way other factions like skaven don’t.

  • @TheMagicalPinata
    @TheMagicalPinata Год назад +1

    I think gunlines in TWW3 suffer the same thing they do in 40k and AoS; struggle to take objectives. Tau, Khadron Overlords, etc... they can all blast units off the objectives, but having to get up close to take them is what kills them.

  • @46jerdboy
    @46jerdboy Год назад

    Love seeing Vampire Coast. I know they aren't great, but players should def be exploring them. Waiting for their tabletop equivalent.

  • @Anvilarm07
    @Anvilarm07 Год назад

    Great batrep. Interesting looking map.

  • @morgothbauglir8706
    @morgothbauglir8706 Год назад +2

    vampire coast is always fun to watch

  • @themightiestpen
    @themightiestpen Год назад

    Aeokold seems like a real pain for a lot of factions to deal with. I wonder if a mournghoul haunted would be able to stand up to him in combat with some heal support?

  • @sclarke6969
    @sclarke6969 Год назад

    love me a coast gun line. Big checkerbox formation with almost no melee and just glorious cross fire. Inspired by enticity

  • @lovebus00
    @lovebus00 Год назад +8

    Tzaangor feel too cheap. we will probably see a price change once more types of gors get added. right now it feels like they are satisfying the identity of all 4 gods.

  • @-nav-398
    @-nav-398 Год назад +4

    Looking forward to more V Coast games. Would it be worth it to bring a hero character like a gunner/ghoul for cap weight?

    • @raptorjesues1445
      @raptorjesues1445 Год назад

      that does wonders along with carronades or mortars

  • @tommasocreatini2513
    @tommasocreatini2513 Год назад +1

    yeeees ! more Vampire Pirates please

  • @liamcullen3035
    @liamcullen3035 Год назад +2

    Loving all of these new maps! I really hope the CA team finds a way to incorporate all this great community work into ladder. You guys are doing a fine job without that, though!

  • @arnaudpoisson8778
    @arnaudpoisson8778 Год назад +1

    Gunline coast is the only true coast gameplay ! I don't miss the op handgun bats tho

  • @BlurredVision18
    @BlurredVision18 Год назад +3

    I see VC, I click, let's go

  • @daddypudding9074
    @daddypudding9074 Год назад

    I honestly, I save the bloat of dwarves and high elves.
    Those armies have high cost and extremely tightly ranked units.
    The bloat always makes it’s money back, and that’s not counting the tactical advantage of reducing a swordmaster unit to 1/3 hp.

  • @007whiterussian2
    @007whiterussian2 Год назад

    im glad they buffed the handguns damage since they reduced the range by a ton earlier

  • @Locklen
    @Locklen Год назад +1

    I wonder how much of a difference it would make if VP could bring the units that the Sartosa faction gets in campaign.

    • @sg9524
      @sg9524 Год назад

      I frequently tried using sartosan ranged units in TWW2, they were okay, but suffered from the same problem as most of the other guns, i.e. very short range. Although the vanguard deployment was great, coupled with mournguls and/or bats, they just tended to get tied up and destroyed by half decent players. I recall the ranged and non-ranged units in TWW2, I don't play campaign, what are all the Sartosan units you can get now?

  • @SmilingJack100
    @SmilingJack100 Год назад

    Please play more of my good, good pirate boys and their cool guns!

  • @Lostname53
    @Lostname53 Год назад +2

    I'm level 14 with the changling in immortal campaign but haven't gotten the aekold hero quest that was supposed to come at level 12 and I'm sad :/

  • @majorfallacy5926
    @majorfallacy5926 Год назад

    Trees should be destructible. Catching 2 or 3 cannon shots is fine, but they shouldn't be the bane of artillery

  • @Archersrevenge
    @Archersrevenge Год назад

    Cool map, is there anything a map must have or take into account in order to make it competitively viable? Or can liberties be taken in a lot of regards?

  • @zacharysgro6145
    @zacharysgro6145 Год назад

    I just feel like Coast got powercreep'd the most

  • @darkagerush3098
    @darkagerush3098 Год назад

    Im really glad they didn't nerf deckhands on cap weight, if they do without buffs coast will just not be able to win dom

  • @yabarber6902
    @yabarber6902 Год назад +1

    I think queen bess would’ve been an awesome choice. Would’ve died horribly to the sorcerer but it’s just so cool so who cares

  • @AverySadBear
    @AverySadBear Год назад

    Mournghouls would have been a good choice. Vanguard, armor-peircing.

  • @peertimm9075
    @peertimm9075 Год назад

    Indeed, a very cool and fun map. Probably not the most "balanced" of stuff, but at least it is FUN. Take notes, CA ;)

  • @rovpumparntm3414
    @rovpumparntm3414 Год назад

    Just as planned!

  • @PeterButchens
    @PeterButchens Год назад

    4:31 rip bloaty boy ;_;

  • @rafestone6934
    @rafestone6934 Год назад

    Can’t find discord can anyone help

  • @enueck
    @enueck Год назад

    Wouldnt a Crab be good vs Tzeentch?

  • @Lionbug
    @Lionbug Год назад

    ALL HAIL THE MIGHTY!

  • @randomtagr.t591
    @randomtagr.t591 Год назад

    Handguns got buffed? That would explain why my units are getting deleted

  • @TheRkyeet
    @TheRkyeet Год назад

    I see coast, I click. Simple as.

  • @eumaies
    @eumaies Год назад +1

    whats the name of this map?

    • @Archersrevenge
      @Archersrevenge Год назад

      Shambling Bog, you can see it at the top of the loading screen at the beginning

    • @turinRTS
      @turinRTS  Год назад

      New TT Map!

  • @caseypittman9950
    @caseypittman9950 Год назад

    As was planned!

  • @christiangieg3608
    @christiangieg3608 Год назад

    I think its the map, the map is great

  • @toggle3927
    @toggle3927 Год назад

    There are like 20 trash units for vcoast and they pick the one good one to overbuff with handgunners. Unreal design.

  • @kaiserwilhelm261
    @kaiserwilhelm261 Год назад +1

    Really appreciate all the work the map making bros put in... that being said I do not really like this map seems not super balanced... favors mobile factions a little too much imo

  • @bigsarge2085
    @bigsarge2085 Год назад +1

    👍

  • @R3GARnator
    @R3GARnator Год назад

    Luv me coast.

  • @regulusm1518
    @regulusm1518 Год назад

    Gg