The Making of Onimusha 3: Demon Siege (part 3 - Technical design)
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- Опубликовано: 30 сен 2024
- This footage will take you through the various technical aspects of Onimusha 3: Demon Siege, including Stage Design, Visual Effects, Level of Detail (LoD), Simulations, Event Demo, Control Program and Motion Design.
The Making of Onimusha 3: Demon Siege (part 3 - Technical design)
Still the best water physics I've ever seen really.
2015. this game is still the best
2017 still coming back to it.
=)) t đang chơi nà =))
03/11/2020 still playable and great game ever hope they make us a remake resident evil
2023 still alive strong
03/11/2020 still playable and great game ever hope they make us a remake like resident evil
Wow, I'm even more impressed with this game than before. I wish modern games were like this again.
WHERE IS NATALY PORTMAN???
btw, great game!
I'm still playing this classic in 2020. These games never get old. We need a new Onimusha game.
One could argue that the visual resolution/storyline haven't fully stood the test of time, but the balls-to-the-walls action? Learning issen/critical strikes? Never gets old.
lol..so many Issens at the end
leon the video game mathilda leon stansfield
This game is truly a masterpiece!
This man's did a truly greate Job.
amen brother AAAA FUCKING MENN !!!!
That software looks like blender :D
hope we get an HD version of this “ the making of 鬼武者3 “ bcoz its so brilliant how Capcom did this amazing forgotten gem of the early 2000s 💯💁🏻♀️👏🏻👏🏻👏🏻