Not only bleeds, but poison hits too. I hate if when I can't even use my bank for minutes after teleporting out of an elite dungeon and a bunch of mobs are poisoned. Makes it impossible to use any form of interface because the constant poison hits kicks you out.
It must have something to do with some kind of item dupe concerning tick stalls. The OSRS RuneTuber Rendi has some great videoes explaining tick stalls
I wish they would please fix the issue with prayer/ability books. If you have it on an ability bar, and you click it, it triggers the ability or prayer. But if you click it from the prayer or ability book, half the time it just gets ignored. So annoying
The annoyance of swapping between prayer books and having keybound prayers. As they are pushing the standard spell book with recent editions it would be nice if you could have keybound prayers change to their equivalent in the other book. Like if using deflect prayers make them swap to protect prayers, the t99 and t95 boosting prayers swap to the t70 prayers, etc etc
I'm guessing because seeds and spirits are passive-use items meaning you don't need to interact with them to use them, and are used in bulk, and cannot be used from the bag/ore box. Grimy herbs meanwhile need to be interacted with to clean. If that makes sense, I think it's like that for inventory management purposes.
How much time do you have? Dive should have a indicator for valid tiles hovering surge should show the destination Using a modifier hotkey combo to trigger an ability, if you release the modifier before the main button, ie. alt+x and release alt before x, it also triggers as a keybound for x. HM Kerapac lightning walls turning partly or wholly invisible, and as a bonus also making the echoes invisible if walls are active at the start of p4 arraxxor still technically auto attacking you despite the lack of any animation for it during the cocoon special, so it appears to only need 3 auto attacks instead of 5 to get to another special AG animation canceling its auto attack when summoning minions, which can be lethal quite easily if its doing the flurry special The lists of bosses in the boss portal is not the same order as the bosses in the beasts interface, or the reaper task selection interface. Sometimes for no reason ive been able to understand, immediately after surgeing your character turns around, so if you dont click to keep moving, you surge back where you came from The click boxes for dinos during BGH is so large dive often seems to target the dino instead of the ground im visually clicking on Huh i thought this list would be a lot longer TBH
The bleed and prayer drain gimmicks does make sense if you still consider RS the retro spaghetti code it all is. The game was designed back in the day so you cant do "things in menus" well in combat, in a broad sense. Be it for limitations or nipping bug potential workarounds. Archaic but no need to remedy that on a face value. Prayer is much like the prior example. Every tick the game has to update/refresh the interface to show the new stat number/if stat is on cooldown/etc. The modern interface has no need for that, but spaghetti code im assuming nobody re-wrote how Prayer interacts with menus. And yes, im pulling everything out of thin air only based on what I experienced in 06, and the Sherlocking of why it would be as it is.
I’m in the Iron Gods clan and for years now the clan message has been “don’t forget to check out that awesome Treasure Hunter Key promotion gamer!” We’re an iron only clan lol
i would like to see a locked character position, similar to locked camera position for necromancy rituals, for scarab hunting at hets oasis. Tired of my character running around the pond when i misclick a scarab.
just so you know, the reason for the dungeons stuff is because of the old abuse for skipping dungeon. The bug had to do with the group system not the dungeons so the discard is how they fixed it. I assume its carried over with the group system. If you would like further details i would be happy to explain more in private.
I never comment but wow the milking of that 1st segment was unreal. I was just listening and hearing you say the same thing 7 different ways annoyed me incredibly. Just as i was thinking, surely this is the last time... nope, twice more...
The part about closing windows is especially annoying when u attacked something, say gwd2 to farm kc and they get later killed by mobs and you're in your bank, it still closes your bank interface, like what...
My character has a support cape keepsaked. What I didn't realize when I keepsaked it, is that there is no way to get another support cape without taking it out of your keepsake box, so I lost a very valuable teleport item. Same thing apparently happens with modified skilling headpieces.
When using a skybox for example the new gate of elidnis skybox that is a 100kc reward, i specifically go to the advanced tab to set the sun ambient to 750 so I can actually see the skybox is too dark but it looks nice, then after a few teleports around doing farm run ect it always reverts back to the default like what is even the point of the advanced setting... oh well reported the bug in game too guess my 100kc reward is worthless and back to using midday all the time
Only bug that's annoying me atm is the Gate of Elidnis calculation. If you get all of the front rocks then go for the slam dunk you hit 100k. However if you are 1 short you have like a 50/50 chance of hitting 98k or 80k. The problem with this is its the difference between quickly mining the last rock and throwing it for the kill OR having to back off to the spawns and div+mine an entire rock then jump again (adds like 30 secs to the kill).
ive been an ironman for 3 years and have never got any MTX popups. i do get the holiday popups that let me know about the holiday events but that's it. They might be trolling you or it might be setting somewhere and i have forgotten about it maybe?
Death skulls is so bad for slayer. With Zuk cape, even at wide open places like Aquanites or Corrupted Dust Devils, the skulls will bounce twice, then decide they're done. Happens to me all the time.
@@Wishkax You know what I mean. No need to go full technical if its not needed. When a game like mincraft runs on cycles of 0.05 sec then there is no need for rs3 to run on a cycle for everything on a 0.6 sec cycle. Mincraft dusnt feel laggy to walk etc. Runescape dus. They dont need that insane hi cycle time. They use a much lower cycle time for poping up interfaces and stuff. So its defenetly posible for those who claim it cant be changed like so many have said in the past. They just need to change that. Happy now? Also I dont expect them to go to a 0.033 sec cycle like leage of legends. Just make it that it dusnt feel laggy.
@@Wishkax No its not. Its literly a few lines of code. Your acting if you want to change the tick system for walking to a lower cycle you have to change everything. Its not like that.
@@Wishkax As you like to go technical here is how you do it. You sepperate the tick system for movement from the main tick system. The code would look somthing like this. public class Player { private int mainTickCount = 0; private int movementTickCount = 0; private static final int MAIN_TICK_RATE = 600; // Main game tick rate in milliseconds private static final int MOVEMENT_TICK_RATE = 200; // Custom movement tick rate for faster walking public void processMainTick() { mainTickCount++; movementTickCount++; // Regular game processing processCombat(); processSkilling(); // Process movement independently at a faster rate if (movementTickCount >= MOVEMENT_TICK_RATE / MAIN_TICK_RATE) { processMovement(); movementTickCount = 0; } } private void processCombat() { // Handle combat actions } private void processSkilling() { // Handle skill actions } private void processMovement() { // Faster movement handling logic movePlayerToNextTile(); } private void movePlayerToNextTile() { // Logic for moving the player at the faster rate // Ensure this does not affect combat, skilling, etc. } }
I’ve died to zuk 20+ times bc of the sound glitch. If you change where your sound comes from (speakers to headphones) mid instance it will completely stop playing sounds at all. Happens in all instances. Also lightning at Kerapac just straight up not showing up half the time if you phase into p4 has to have claimed multiple hardcore status’s
Achivement diary's are suppose to be a goal for account progression. Remove the 50+ h grind requirements for some of them. Like dominion tower/temple trekking.
Prayer drain thing I knew existed but wasn't sure why it was happening so thanks for clarifying. Ironman treasure promo ads makes sense to me because yes they may have Main accounts but more importantly they have with main acc's that might want to spend money on keys which they haven't gotten on the game for a while. Rest you mentioned is pretty annoying indeed and they should fix.
If you try to join a friend who's on a world you can't log in to (for example if your total level isn't high enough) it kicks you to login. Doesn't tell you why. How about leave me logged into my current world and pop a line in chat about why I can't switch worlds.
All five of those dungeons share core systems under the hood. It supposedly simplifies adding new elite/boss dungeons, but that comes with other trade-offs. A major reason I primarily play ironman is disgust at the MTX hell. I have never been convinced to buy keys by an advert like that. It isn't the reason I made the account, but it's become a driving factor in why I play that way.
To add on to the Elite Dungon progress part, if they are going to group sanctum in with the other 4 as far as progress goes they should have also made it actually count as an Elite Dungon. For example if you have Dung dailys ed1-4 or just a zammy kill count but a sanctum run does not. Not this split of its not a ED for that but it is a ED for progress
Omg, that prayerdrain bugg annoyed me so much, thanks for clarifying why it does that. Going from Kerapac to afk vindicta i always swap prayerbinds and i always wonder why sometimes it's sooo dificult to swap when i remember during the fight.
The letter for today is Z for Zadubawahwahbaduhbuh. I don't know why there isn't just a toggle at War/warshop/elite dungeon chests to toggle off the progress reset warning that maybe only askes you at ED1 or make ED4+(assuming there's more in the future) have separate resets since they deal with different storylines anyway The world full kick I thought for sure I remembered a "queue" that existed at some point that would give you priority login if anyone in the world dced/logged and you could cancel out of if you didn't wanna wait...Maybe I'm remembering something else Anything that seems to rely on ticks makes some stuff annoying, just like the prayer thing and the thing that closes banks if you're doing a DoT to something, it interrupting dropping items for powerfishing/mining was an older problem but still probably exists...Funny thing is alot of similar problems in OSRS is fixed by some of the plugins which could probably be altered with RS3 code to work as quick patches
Calling out the clue scroller community here, How annoying is it to get all your hidey hole items, equip them, do an emote and when agent attacks you, you can't instantly equip your weapon to kill it with? You get like two tick delay before you can equip the weapon which is really frustrating because you have to spam click on the weapon.
one problem i can think of is your loot tab just closing on you if you walk to much and not being able to open it unless there is an item on the floor nearby
The not being able to drag prayers thing has pissed me off so many times. trying to change it on the fly during a fight should be possible and it's not
*THIS ISN'T A BUG, IT'S A FEATURE!!!!* Imagine you live in this world, and you want to fight a boss that died hundreds of years ago. Halfway through the fight, you decide you want to fight a boss from the future. THAT'S WHY YOU HAVE TO SACRIFICE YOUR PROGRESS!!!
I'm curious, since the final 2 Elite dungeons share instanced encounters, would that mean that Zammy and Nakatra share the Bad Luck Mitigation mechanic? Their instanced zones are both Boss only instead of Mobs + Boss as in 1-3. Both essentially have hard mode variants as well. Just a thought maybe someone can research this...
This is going to be a very niche thing but dungeoneering crit pathing since 110 mining smithing update used to be tier 9 and 10 ores would always on crit path to boss but since 110 mining tier 1-10 are all on crit path....i presume when wcing and fletching comes to 110 the this will happen with the trees aswell, as a dger its nice to know a subtle sign such as the resources in the room (if on crit always tier 9 or 10) to know if im still on crit path or if the crit path has ended
Only ED 1-3 lorewise go together. No other one should be linked. With the bank closing with damage I could see why it would, you're interacting with your items. Wish it wasn't a thing but can see it. I hate the Prayer/keybind bug. Think it became a thing with Necromancy, not sure. Gotta open the Prayer presets and drag the icon from there.
The interfaces closing while effects of buffs debuffs annoys me a lot, I only see it from reaper effect tho. So when using my reaper and it goes to 30 stacks when they starts to drop it starts
One thing that happens to me which I find annoying is that sometime the home teleport doesn't register when you use them. I open the interface and click on the teleport I want, it closes the interface and doesn't teleport. I cant figure out why it happens but maybe there is a reason for it?
Why ended the maze "kc" with 1023 during the Halloween event? Do they wanted us to be less focused pushing high numbers and eventually get the pet overrides?
the only thing that needs an update is guthixian caches. This shit minigame needs to be redone. Either put instances where only a limit of 4 people can join or just make it solo. I know its an mmo but doing this minigame with other people almost gets me muted everytime.
A lot of times when I switch from phone version to pc my interface get switched retro. I don't know why and to find a way to switch it back took me a some time. It's hella annoying.
Totally agree with everything, but Ironman contribute the least amount of money for the business. So is it not just logical marketing marketing? As stated it’s to inform them if they have an alt. -hot take I get it, but it’s a business at the end of the day and they need to promote things that will earn them money. (Remove mtx, removes the game all together). Is 1 click to close that window really a big deal?
Lol when you post code on the jagex discord under the section idees to improve the game. And you give them code how they potentionaly can improve the tick system for walking and prayerflicking. And you get banned from the discord for it. Nothing in the rules said you cant do that. Bunch of sad mods.
what about how fletching is kinda broken with making arrows the levels to fletch arrows don't line up with the level of the arrow for example mithril arrow is level 30 except requires 45 fletching adamant level 40 requires 60 rune is level 50 requires 75 it's even worse with bows the magic shortbow is literally only level 50 bow except requires 30 more levels to make at a whopping 80 fletching that makes no sense. also the trees are out of order too a magic tree shouldn't be level 75 to cut down 80 to craft a bow and 50 ranged to wield. does that make sense to you? they didn't just stuff up arrows there's a level 30 armour called snake skin except to make it requires over level 50 to fully finish it which make zero sense it should be like smithing make it add up level 30 armour should be able to be made at 30 crafting that's it.
my solution to this btw is something not everyone would agree with but they would have to add more trees regular tree is level 1 oak tree level 10, willow level 20, maple level 30, yew 40, magic 50, elder 60 and new 70 80 and 90 trees boom problem solved that way a magic tree can be cut at 50 fletched at 50 and wielded at 50 ranged which makes the most sense to me
cabbage facepunch bonanza--->slayer vip tickets---> trying to join a game 955 of the time just instantly logs you out to loginscreen, you are unable to play it. it got fixed when A Friends made a video about it when ironmanmode came, it broke 1week after. Been broken ever since.
bleeds kicking you out of bank interface is so annoying... i've complained about that for years. thanks for video
Not only bleeds, but poison hits too. I hate if when I can't even use my bank for minutes after teleporting out of an elite dungeon and a bunch of mobs are poisoned. Makes it impossible to use any form of interface because the constant poison hits kicks you out.
It must have something to do with some kind of item dupe concerning tick stalls. The OSRS RuneTuber Rendi has some great videoes explaining tick stalls
I wish they would please fix the issue with prayer/ability books. If you have it on an ability bar, and you click it, it triggers the ability or prayer. But if you click it from the prayer or ability book, half the time it just gets ignored. So annoying
I find it massively annoying that the boss portal in wars isn't in alphabetical order. Not a huge thing but wastes times and is frustrating
By release makes sense to me though, and when they add more the locations stay the same.
Hcim achievement hiscores, was broken on release 10 years ago and never fixed 😢
Let. Us. Turn. Off. Other. Player's. Pets.
And tree cosmetics
The annoyance of swapping between prayer books and having keybound prayers. As they are pushing the standard spell book with recent editions it would be nice if you could have keybound prayers change to their equivalent in the other book. Like if using deflect prayers make them swap to protect prayers, the t99 and t95 boosting prayers swap to the t70 prayers, etc etc
OMG yes!
if a grimy herb goes into herb bag upon pickup, why can't they do it with seeds (seed bag) and spirits (ore box)?
I'm guessing because seeds and spirits are passive-use items meaning you don't need to interact with them to use them, and are used in bulk, and cannot be used from the bag/ore box. Grimy herbs meanwhile need to be interacted with to clean.
If that makes sense, I think it's like that for inventory management purposes.
How much time do you have?
Dive should have a indicator for valid tiles
hovering surge should show the destination
Using a modifier hotkey combo to trigger an ability, if you release the modifier before the main button, ie. alt+x and release alt before x, it also triggers as a keybound for x.
HM Kerapac lightning walls turning partly or wholly invisible, and as a bonus also making the echoes invisible if walls are active at the start of p4
arraxxor still technically auto attacking you despite the lack of any animation for it during the cocoon special, so it appears to only need 3 auto attacks instead of 5 to get to another special
AG animation canceling its auto attack when summoning minions, which can be lethal quite easily if its doing the flurry special
The lists of bosses in the boss portal is not the same order as the bosses in the beasts interface, or the reaper task selection interface.
Sometimes for no reason ive been able to understand, immediately after surgeing your character turns around, so if you dont click to keep moving, you surge back where you came from
The click boxes for dinos during BGH is so large dive often seems to target the dino instead of the ground im visually clicking on
Huh i thought this list would be a lot longer TBH
why can i deal 1.2 million damage to a boss with 100k health before a web burns to let me keep damaging that same boss....
The bleed and prayer drain gimmicks does make sense if you still consider RS the retro spaghetti code it all is. The game was designed back in the day so you cant do "things in menus" well in combat, in a broad sense. Be it for limitations or nipping bug potential workarounds. Archaic but no need to remedy that on a face value. Prayer is much like the prior example. Every tick the game has to update/refresh the interface to show the new stat number/if stat is on cooldown/etc. The modern interface has no need for that, but spaghetti code im assuming nobody re-wrote how Prayer interacts with menus. And yes, im pulling everything out of thin air only based on what I experienced in 06, and the Sherlocking of why it would be as it is.
I’m in the Iron Gods clan and for years now the clan message has been “don’t forget to check out that awesome Treasure Hunter Key promotion gamer!” We’re an iron only clan lol
i would like to see a locked character position, similar to locked camera position for necromancy rituals, for scarab hunting at hets oasis. Tired of my character running around the pond when i misclick a scarab.
You can lock camera distance atleast in settings. But not as extreme as the Necro lock camera
just so you know, the reason for the dungeons stuff is because of the old abuse for skipping dungeon. The bug had to do with the group system not the dungeons so the discard is how they fixed it. I assume its carried over with the group system. If you would like further details i would be happy to explain more in private.
That's cool to know. I don't need details, but with how much the new soul place is crashing prices, I'm glad it isn't more abusable
I never comment but wow the milking of that 1st segment was unreal. I was just listening and hearing you say the same thing 7 different ways annoyed me incredibly. Just as i was thinking, surely this is the last time... nope, twice more...
Stretching the video length for that sweet sweet ad money
Sometimes when you enter P4 Araxi and your conjures die, you can't spawn them again until the boss fight has started.
The part about closing windows is especially annoying when u attacked something, say gwd2 to farm kc and they get later killed by mobs and you're in your bank, it still closes your bank interface, like what...
My character has a support cape keepsaked. What I didn't realize when I keepsaked it, is that there is no way to get another support cape without taking it out of your keepsake box, so I lost a very valuable teleport item. Same thing apparently happens with modified skilling headpieces.
When using a skybox for example the new gate of elidnis skybox that is a 100kc reward, i specifically go to the advanced tab to set the sun ambient to 750 so I can actually see the skybox is too dark but it looks nice, then after a few teleports around doing farm run ect it always reverts back to the default like what is even the point of the advanced setting... oh well reported the bug in game too guess my 100kc reward is worthless and back to using midday all the time
Yesss! The skybox filter glitch is super annoying. Especially with doing Necro rituals and banking
I hate when I'm trying to send an item to the bank with my legendary pet and the interface closes
Only bug that's annoying me atm is the Gate of Elidnis calculation. If you get all of the front rocks then go for the slam dunk you hit 100k. However if you are 1 short you have like a 50/50 chance of hitting 98k or 80k. The problem with this is its the difference between quickly mining the last rock and throwing it for the kill OR having to back off to the spawns and div+mine an entire rock then jump again (adds like 30 secs to the kill).
im still locked out of converting my ironman to a group iron and its starting to feel very demotivating
ive been an ironman for 3 years and have never got any MTX popups. i do get the holiday popups that let me know about the holiday events but that's it. They might be trolling you or it might be setting somewhere and i have forgotten about it maybe?
Pretty much same experience here, except I have gotten one before but haven't in a few years.
I've gotten an mtx popup maybe once in the last year. Can't recall what it was other than it surprised me and I asked about it in clan chat.
Death skulls is so bad for slayer. With Zuk cape, even at wide open places like Aquanites or Corrupted Dust Devils, the skulls will bounce twice, then decide they're done. Happens to me all the time.
Remove dead content for achievement diaries ( soul wars, barbarian assault etc and dead group mini games ).
delete tick system for walking and other stuff whre its not needed. Fix servers by getting better ones.
Can't get rid of the tick system in any way, every game has it.
@@Wishkax You know what I mean. No need to go full technical if its not needed. When a game like mincraft runs on cycles of 0.05 sec then there is no need for rs3 to run on a cycle for everything on a 0.6 sec cycle. Mincraft dusnt feel laggy to walk etc. Runescape dus. They dont need that insane hi cycle time. They use a much lower cycle time for poping up interfaces and stuff. So its defenetly posible for those who claim it cant be changed like so many have said in the past. They just need to change that. Happy now? Also I dont expect them to go to a 0.033 sec cycle like leage of legends. Just make it that it dusnt feel laggy.
@jensv874 the issue is the whole game has been built around a .6 tick rate. To change it now would be a massive overhaul
@@Wishkax No its not. Its literly a few lines of code. Your acting if you want to change the tick system for walking to a lower cycle you have to change everything. Its not like that.
@@Wishkax As you like to go technical here is how you do it. You sepperate the tick system for movement from the main tick system. The code would look somthing like this.
public class Player {
private int mainTickCount = 0;
private int movementTickCount = 0;
private static final int MAIN_TICK_RATE = 600; // Main game tick rate in milliseconds
private static final int MOVEMENT_TICK_RATE = 200; // Custom movement tick rate for faster walking
public void processMainTick() {
mainTickCount++;
movementTickCount++;
// Regular game processing
processCombat();
processSkilling();
// Process movement independently at a faster rate
if (movementTickCount >= MOVEMENT_TICK_RATE / MAIN_TICK_RATE) {
processMovement();
movementTickCount = 0;
}
}
private void processCombat() {
// Handle combat actions
}
private void processSkilling() {
// Handle skill actions
}
private void processMovement() {
// Faster movement handling logic
movePlayerToNextTile();
}
private void movePlayerToNextTile() {
// Logic for moving the player at the faster rate
// Ensure this does not affect combat, skilling, etc.
}
}
i've never seen mtx adverts on my ironman but it might be because i've locked it into iron forever at Mr Ex
Add option to select which target auto retaliate focuses on first - anyone that attacks you first or boss first in multi-target encounters.(gwd1).
I’ve died to zuk 20+ times bc of the sound glitch. If you change where your sound comes from (speakers to headphones) mid instance it will completely stop playing sounds at all. Happens in all instances.
Also lightning at Kerapac just straight up not showing up half the time if you phase into p4 has to have claimed multiple hardcore status’s
How about the melee attack at arch glacor just straight up animation canceling but still doing damage. Lost a 70+ streak to that the other day.
I actually didn't know 6:45 was because of prayer points changing, I had just assumed it was a bug.
Please update the buff bar! It's absolute trash.
Achivement diary's are suppose to be a goal for account progression. Remove the 50+ h grind requirements for some of them. Like dominion tower/temple trekking.
Flash event, the more people participating the more struggle it is to complete
Prayer drain thing I knew existed but wasn't sure why it was happening so thanks for clarifying. Ironman treasure promo ads makes sense to me because yes they may have Main accounts but more importantly they have with main acc's that might want to spend money on keys which they haven't gotten on the game for a while. Rest you mentioned is pretty annoying indeed and they should fix.
If you try to join a friend who's on a world you can't log in to (for example if your total level isn't high enough) it kicks you to login. Doesn't tell you why. How about leave me logged into my current world and pop a line in chat about why I can't switch worlds.
All five of those dungeons share core systems under the hood. It supposedly simplifies adding new elite/boss dungeons, but that comes with other trade-offs.
A major reason I primarily play ironman is disgust at the MTX hell. I have never been convinced to buy keys by an advert like that. It isn't the reason I made the account, but it's become a driving factor in why I play that way.
To add on to the Elite Dungon progress part, if they are going to group sanctum in with the other 4 as far as progress goes they should have also made it actually count as an Elite Dungon. For example if you have Dung dailys ed1-4 or just a zammy kill count but a sanctum run does not. Not this split of its not a ED for that but it is a ED for progress
Omg, that prayerdrain bugg annoyed me so much, thanks for clarifying why it does that. Going from Kerapac to afk vindicta i always swap prayerbinds and i always wonder why sometimes it's sooo dificult to swap when i remember during the fight.
The letter for today is Z for Zadubawahwahbaduhbuh.
I don't know why there isn't just a toggle at War/warshop/elite dungeon chests to toggle off the progress reset warning that maybe only askes you at ED1 or make ED4+(assuming there's more in the future) have separate resets since they deal with different storylines anyway
The world full kick I thought for sure I remembered a "queue" that existed at some point that would give you priority login if anyone in the world dced/logged and you could cancel out of if you didn't wanna wait...Maybe I'm remembering something else
Anything that seems to rely on ticks makes some stuff annoying, just like the prayer thing and the thing that closes banks if you're doing a DoT to something, it interrupting dropping items for powerfishing/mining was an older problem but still probably exists...Funny thing is alot of similar problems in OSRS is fixed by some of the plugins which could probably be altered with RS3 code to work as quick patches
Calling out the clue scroller community here,
How annoying is it to get all your hidey hole items, equip them, do an emote and when agent attacks you, you can't instantly equip your weapon to kill it with? You get like two tick delay before you can equip the weapon which is really frustrating because you have to spam click on the weapon.
not being able to hop worlds when you are in a clan castle is also annoying
Bleeds rework being postponed again and again.
one problem i can think of is your loot tab just closing on you if you walk to much and not being able to open it unless there is an item on the floor nearby
The not being able to drag prayers thing has pissed me off so many times. trying to change it on the fly during a fight should be possible and it's not
*THIS ISN'T A BUG, IT'S A FEATURE!!!!*
Imagine you live in this world, and you want to fight a boss that died hundreds of years ago. Halfway through the fight, you decide you want to fight a boss from the future. THAT'S WHY YOU HAVE TO SACRIFICE YOUR PROGRESS!!!
I'm curious, since the final 2 Elite dungeons share instanced encounters, would that mean that Zammy and Nakatra share the Bad Luck Mitigation mechanic? Their instanced zones are both Boss only instead of Mobs + Boss as in 1-3. Both essentially have hard mode variants as well. Just a thought maybe someone can research this...
The TH offers on Ironmen accounts is a bug. I've only had it appear once and I've only been playing on iron accounts since they were added.
Mini games need a massive fix
This is going to be a very niche thing but dungeoneering crit pathing since 110 mining smithing update used to be tier 9 and 10 ores would always on crit path to boss but since 110 mining tier 1-10 are all on crit path....i presume when wcing and fletching comes to 110 the this will happen with the trees aswell, as a dger its nice to know a subtle sign such as the resources in the room (if on crit always tier 9 or 10) to know if im still on crit path or if the crit path has ended
Only ED 1-3 lorewise go together. No other one should be linked. With the bank closing with damage I could see why it would, you're interacting with your items. Wish it wasn't a thing but can see it. I hate the Prayer/keybind bug. Think it became a thing with Necromancy, not sure. Gotta open the Prayer presets and drag the icon from there.
The interfaces closing while effects of buffs debuffs annoys me a lot, I only see it from reaper effect tho. So when using my reaper and it goes to 30 stacks when they starts to drop it starts
Point number 1 has nothing to do with ED'S and everything to do with the grouping system being sheit
I don't like how you need a pin for auras and keys but no pin to remove items from keepsake
One thing that happens to me which I find annoying is that sometime the home teleport doesn't register when you use them. I open the interface and click on the teleport I want, it closes the interface and doesn't teleport. I cant figure out why it happens but maybe there is a reason for it?
It kicks you out at the dummys because your familior is still atking the dummy when you open the bank.
Why ended the maze "kc" with 1023 during the Halloween event? Do they wanted us to be less focused pushing high numbers and eventually get the pet overrides?
the only thing that needs an update is guthixian caches. This shit minigame needs to be redone. Either put instances where only a limit of 4 people can join or just make it solo. I know its an mmo but doing this minigame with other people almost gets me muted everytime.
A lot of times when I switch from phone version to pc my interface get switched retro. I don't know why and to find a way to switch it back took me a some time. It's hella annoying.
How about Dorics Quest #5 not being bugged would be great, Can't turn it in because the gnome plate bodies don't register on the npc.
Oh I know! You could fix your lack of involvement with your clan! That’d be great! Good luck!
The MTX ads for Ironmen is silly hopefully they just remove that
Dont... there fix would be to add mtx to irons
@@bjorn9087 Pls jagex irons need mtx!
im in the group that has the zammy problem... i learning nakatra hardmode and grinding zammy, but i cant do them the same time
What?
what do u exepted ? it is jagex - > small indie company
Thank you
fix ed1 for necromancy the conjurers dont follow u up on the back of the last boss its really annoying.
Great video
Gahhhh wildy event king black dragon pillars hp bars are soo broken
Totally agree with everything, but Ironman contribute the least amount of money for the business. So is it not just logical marketing marketing? As stated it’s to inform them if they have an alt.
-hot take I get it, but it’s a business at the end of the day and they need to promote things that will earn them money. (Remove mtx, removes the game all together).
Is 1 click to close that window really a big deal?
ARCH GLACOR messages stay on screen way to long
Lol when you post code on the jagex discord under the section idees to improve the game. And you give them code how they potentionaly can improve the tick system for walking and prayerflicking. And you get banned from the discord for it. Nothing in the rules said you cant do that. Bunch of sad mods.
what about how fletching is kinda broken with making arrows the levels to fletch arrows don't line up with the level of the arrow for example mithril arrow is level 30 except requires 45 fletching
adamant level 40 requires 60 rune is level 50 requires 75
it's even worse with bows the magic shortbow is literally only level 50 bow except requires 30 more levels to make at a whopping 80 fletching that makes no sense. also the trees are out of order too a magic tree shouldn't be level 75 to cut down 80 to craft a bow and 50 ranged to wield. does that make sense to you?
they didn't just stuff up arrows there's a level 30 armour called snake skin except to make it requires over level 50 to fully finish it which make zero sense it should be like smithing make it add up level 30 armour should be able to be made at 30 crafting that's it.
my solution to this btw is something not everyone would agree with but they would have to add more trees regular tree is level 1 oak tree level 10, willow level 20, maple level 30, yew 40, magic 50, elder 60 and new 70 80 and 90 trees boom problem solved that way a magic tree can be cut at 50 fletched at 50 and wielded at 50 ranged which makes the most sense to me
Ed comment
Because spaghetti
hahahha your funny my g hahah🤣
First :D
cabbage facepunch bonanza--->slayer vip tickets---> trying to join a game 955 of the time just instantly logs you out to loginscreen, you are unable to play it. it got fixed when A Friends made a video about it when ironmanmode came, it broke 1week after. Been broken ever since.
Yes