@@PainDirOne question: Do you also plan to transfer the player's Zero Skin to Mega Man Zero 4 because I've seen that someone wants to put Zero from the X saga with the PSX Sprites in Mega Man Zero 4 because the sprite you made for Zero It looks epic for Mega Man Zero 4 so that in Zero 1 and 2 we use the original Zero sprites that are default in the base game and in Zero 3 and 4 we have the Zero sprite that you made, it would be cool if Your Zero skin would be in Mega Man Zero 4 and it would be for the introductory level of the caravan
Man I don’t care if Omega wasn’t technically “supposed” to look like x series Zero, the fact that he does in this mod makes it so much more thematically appropriate to the game’s message and honestly makes the fight feel that much more epic. Just a direct upgrade all around
In development, he actually was meant to look like Zero. His designed was simplified to a darker Zero due to space limitations and that eventually stuck as his official design
Im glad youtube recommended me this, it leaves me at a loss for words, your spritework, attention to detail and music choice is not just commendable, it is absolutely phenomenal, Bravo.
Absolutely incredible work! The detail in recreating things like the Shippuga over Omega's dash attack is great, helping add to the thematic idea that Zero is proving himself better than his old self. I'm really excited to see how this progresses.
It's true that there are some people who don't like rmz zero, so tastes vary from person to person. I also think that the X series zero is the coolest, but I think the zero series zero is fine.
@@hoenntrainer3422 This is a mod for GBA. You can play it on your PC or smartphone using an emulator. I'm assuming two things. 1. The main project is "ROCMMAN X W" and all bosses and levels will be changed. Player is X or ZERO 2.The other is to play ZERO3 using this version of X and ZERO that I made. *If I apply this, I will be able to play ZERO2, ZERO4, etc. with the player I created, but that is a story in the distant future.
@@PainDir I personally was not a fan of X Series Zero armor, because of the two... balls on the front, but even I loved the idea of OG Zero's body against the new, creating an even BIGGER contrast, and the idea of seeing OG Zero reimagined in this new artstyle.
I'm glad that I received unexpectedly positive opinions about the health bar problem. I've been making sprites lately, but someday I'll figure out the health bar as well.
@@PainDirIf you are planning to add a patch that changes Cannon Ball's music for another song, RUclipsr BzehBurger made a Cannon Ball Mythos music with the Megaman Zero 3 Soundfront at least then I give you an idea
I did not expect the Omega reveal to have a different art to reflect Omega using the X series artwork. This surpasses the original and it is now canon (not just head canon, this should be adopted into the main game). Zero being in a copy body (as in a "This is the best we could do" vs being a 1:1 match of X series look) is fitting for Zero 3's story and themes. It actually works in his favor art and storyline as it's his "heart/soul" that matters, not the body he resides in. I went to go find this and my expectations were far exceeded. Well done to the main creator (adding the Zero Virus aura, X series attacks, and floating is icing on the cake).
This is absolutely splendid. I like how Omega Zero has the Shun Goku Satsu/Asura Warp sound effect before he performs that combination he does (Desperation Move). Using the Original Zero design makes sense. Zero's sprite also looks uniquely well done.
Thank you! Omega's strongest skill "Ranbu" is probably similar in concept to Ryuko No Ken's "Ryuko Ranbu", but I respect the CAPCOM games so I made it closer to Shungokusatsu.
The Shoot, Shoot, Slash animation is so... Beautiful. Not only that but the fact that the buster shots resemble the X3 shots really put in perspective how weak the Buster Shot actually is and why Zero needs his Saber to make the sidearm actually worthwhile. I adore it. Bravo!
Just had this in my recommendations today. This is so cool! I love Zero and the MMZ series. The sprite work and animations are really amazing. I hope to make my own Mega Man like game with this much details one day. Also, I like that you used the original MMX design of Zero since they were originally going to do that with MMZ3 but ran out of time. I don’t mind they couldn’t do it in time, but it’s so cool to see here.
The plan is to increase the number of bosses in the future. I'm going to fight the boss of Zero 2 to research the boss's program. At that time, I'm thinking of going with my version of the X Series Zero.
THIS! IVE ALWAYS WANTED THIS TYPE OF MOD! Modders usually just make omega a recolor of the zero youre already playing as, or in the case of “x as zero mod” just use an existing mmx1 style zero for omega. ive always wanted to fight against the mmx2 onwards style zero, with his attacks from x4 and beyond. not only that, but the original omega fight looks so measly compared to this well made better extended version. its more fitting as a final boss for one of the greatest games ever made. bravo man.
Even though it's a little late, I thank RUclips for FINALLY recommending something good and above all VERY EPIC, I'm not really sure if it's just an animation or a game, but it is a game and at some point they start a campaign to raise funds. funds I will be the first to give my contribution, playing this version would be like going to heaven EXCELLENT JOB!
Amazing work! The new art is so good. I love both Zero’s more natural idle and all the X-series nods Omega has. Genmurei taking the charged saber was really cool. Was a tiny bit sad that Omega’s giant charged slash was gone… until I saw Zero using it instead.
Most of the Zero references from the X are lost on me except the obvious as I didn't really play the X games after X3 except X8(No PS1). X Zero doing his original combo truly is glorious. Playing Zero for the first time in X3 was one of my fondiest and most awesome memories. Any callback to that amazing moment makes my day! 🎉✌️
References- omega floating in the air- X5 reference to the bad ending where zero succumbs to the infection and awakens his maverick self Big blade beam attack- X5 evil zero ultimate attack Flaming saber move- x4 ryurenjin ability Saber spin- x4-x6 boss weapon ability Beams of light- sorta X6 reference to his giga attack from beating flea mijinion Slams fist shooting 5 energy blasts outward - X4 giga attack from storm owl Double buster blade beam- classic X2 boss combo Omegas idle stance- X4 zero idle stance Short dash into 7 hit combo- street fighter reference to akumas ultimate shun goku satsu
Honestly you did an amazing job…as someone who has seen all the zero fights and noticed an attack from each one here, proves the detail and along with the model…you did and upgraded everything right, excellent job. 🎉🎉🎉🎉
@@PainDir I also like Zero, especially the new pose you added to him, it's really cool...This pose even reminds me of another Zero pose (from the X series),But I don't remember exactly...
@@megadude2373 The X series moves are made to resemble the original actions, but the sprite size is different and my sprites are RMZ style, so I added my own arrangement.
This looks absolutely AMAZING, I hope that once the patch is done there's a version compatible with the Zero/ZX Collection so I can add this into my Steam game!
that being said, Omega is closer to what Wily wanted Zero to be, a controllable monster capable of destroying everything in his path, but still subservient to his master. Kinda like awakened zero
Dude, YT has recommended your video and i LOVED your work man, i hope everything goes well for you and so for your creation, and MAYBE in the future we should can experiment this masterpiece, and i'm sorry for what happened about the stealing, but unfortunately this happens always with some hacks as well, but don't worry we'll support you no matter what
Thank you. This should have been Omega's body all along. When the game said I was going against the original Zero, this is exactly what I was expecting and was totally let down.
If the original was like this I had played it much sooner, such a shame that because of the different Zero's art style from the Megaman X series I didn't play this until recently, the game is still a banger though
Now this makes more sense, I always found it weird that if this was Zero's original body, why wouldn't he use his body from the X series? There are no mentions or references in the books that his original body was replaced, only that our Zero used a new body after his original one was stolen by Weil
I love the artwork you put in it,it feels official! (Btw,for your healthbar problem,how about putting the 3 additional bars next to the original? So it looks like omega has 2 healthbars)
thank you. It seems programmatically difficult. And I think that the screen will be narrower depending on the placement of the gauge. The biggest drawback of the GBA is that the screen is rather narrow. It would be nice to change the condition of 3 or less in the program, but so far I haven't found it.
@@PainDir Honestly I think the broken HP bar is a positive, it creates a sense of menace that this being is so powerful that it just shrugs off blows, similar to how Sephiroth's HP Bar behaves in Kingdom Hearts 1(he has like a full HP bar and a half beyond the in-game visual cap so he just appears to refuse damage at first)
Honestly this was the biggest missed oppertunity of the zero series finally rectified... I know that the zero series is an art style change only in canon... but how cool would it have been to get this fight, to see the OG Zero in his prime and realize just how screwed you are. That and the guardians being missing in zero 4. Anyway thank you for this you def made a childhood fantasy of this fight come true though I do have 2 questions: first, why does the health stay white for the first half of the fight? overflow hp without a game assigned colour? And second, are you planning on making an English ROM out of this? because I would totally be happy with the stock game but this edit to the final fight.
Common misconception, but zero's body isn't just an art style change, it's actually just a new body he got in between X8 and the elf wars. There's a whole video that goes into detail about it so I won't bore you with it here. But in short, yeah omegas design wasn't just because of an art atyle change, it was the series creator wanting reploids to all have new body types post x series. Similar to how they all got new body's in between x7 and 8 that gave them slimmed down features, the upgrades for the elf wars made them almost indistinguishable from humans as a show of progression in tech.
Not sure intentional or not but having omega's hp more than 3 bar and capping it at 3 bars is a nice touch, 1st comer will feel like they are not dmging omega at all, making it feel like omega is OP af
I concur. Not seeing his health drop makes you feel weak, as if you’re truly the inferior copy… until your perseverance prevails and it begins to drop. Gives you that sense of growing hope.
Im honestly amazed by all this, so much extra was added that it is a new creation alltogethet and not just a hack or modification. One thing I wonder was, is there anything new added to the player the same way boss receive new move?
@@saihuang9066 Zero's saber sound is going to be x4's. The same goes for the hit sound, but if I don't look into it closely, even the Buster's hit sound seems to be Saber's. I'm making a follow-up plasma of plasma charge for ultimate armor now. Most of the additional skills I made for Awakening Zero can be used by the player. There are also player-only techniques. I 'll be adding more to X in the future. Basically the players are ZERO and X. Let Zero have two X4 voices and one Omega. Both have very nice voices.
The health bar not dropping by an inch at the beginning really made the fight look one sided, but it feels immensely gratifying when Zero actually starts losing health
Really cool, Willy's youngest son face off and fight with his original body and old skill but fortunately not face with many his old special skills. You made it 🎉
A huge charge saber originally used by Omega. I thought Zero's original Charge Saber lacked the power of a special move, so I replaced it with Omega's.
I love the remade idle animation for Zero, looks badass as hell
thank you. Someone said that the original idle state was like the bells of Notre Dame, so I arranged it based on the X6 and made it cool.
@@PainDir ruclips.net/user/liveAE2zVOClS5c?feature=share
I never understand that pose
@@blindhouse4744
blindhouse, It's the Idle animation of Megaman X's Zero
@@PainDirOne question: Do you also plan to transfer the player's Zero Skin to Mega Man Zero 4 because I've seen that someone wants to put Zero from the X saga with the PSX Sprites in Mega Man Zero 4 because the sprite you made for Zero It looks epic for Mega Man Zero 4 so that in Zero 1 and 2 we use the original Zero sprites that are default in the base game and in Zero 3 and 4 we have the Zero sprite that you made, it would be cool if Your Zero skin would be in Mega Man Zero 4 and it would be for the introductory level of the caravan
Man I don’t care if Omega wasn’t technically “supposed” to look like x series Zero, the fact that he does in this mod makes it so much more thematically appropriate to the game’s message and honestly makes the fight feel that much more epic. Just a direct upgrade all around
In development, he actually was meant to look like Zero. His designed was simplified to a darker Zero due to space limitations and that eventually stuck as his official design
@@Akabalthyi think that's a bogus reason, they have a whole bunch of other bosses that are all different.
@@Akabalthywell now If this hack ever gets download able, we can actually experience it the way it was intended
Not only that but considering how powerful Omega was in this iteration and how Zero barely managed to defeat him really makes it more compelling.
It’s super cool
this is genuinely the first time ive ever seen X-series Zero look good in the MMZ style, good shit
Damn, this really feels like a real final boss with Omega! I like it!
thank you!
@@PainDir I wonder if you can mod it's ai to change it to zx's secret omega boss fight
The fact he even redid Zero's original idle stance is very interesting, great job I say
thank you. I also added a gun holder and made the Z-brain emerald green.
I also changed the buster pose for both dash and jump. etc..
@@PainDir Will there be a patch file once the project is done?
@@ThanatosZero It is made with that intention.
@@PainDir excellent work man for real, this is top quality right here, any way to support you ?
@@MrLachapell thank you! For the time being, I will make it freely, so I would appreciate it if you could watch RUclips. thank you.
Im glad youtube recommended me this, it leaves me at a loss for words, your spritework, attention to detail and music choice is not just commendable, it is absolutely phenomenal, Bravo.
I am happy to see the details. For sprite motion, I thought about movement in units of one frame. I will try to make better things in the future.
Wait, i thought it wasn't an animation
This is a game, not an anime.
Fight being harder and longer is very nice too, it was too easy and short for such an epic moment for entire Megaman franchise
Now imagine this MOD is used in ZX Omega Zero boss fight
Absolutely incredible work! The detail in recreating things like the Shippuga over Omega's dash attack is great, helping add to the thematic idea that Zero is proving himself better than his old self. I'm really excited to see how this progresses.
thank you. Shippuga has been carefully made. Such as the sword drawing motion and the speed of X2's dash slash.
@@PainDir I noticed the animation was familiar, that's great. This does a great job of making Omega feel like a combination of every Zero fight.
I know some people don't like the whole X Series Omega Zero, but I absolutely love this and I wish it was in the game.
It's true that there are some people who don't like rmz zero, so tastes vary from person to person. I also think that the X series zero is the coolest, but I think the zero series zero is fine.
Forgot to ask, is this suppose to be like a mod for the Z/ZX collection or something else entirely?
@@hoenntrainer3422
This is a mod for GBA.
You can play it on your PC or smartphone using an emulator.
I'm assuming two things.
1. The main project is "ROCMMAN X W" and all bosses and levels will be changed. Player is X or ZERO
2.The other is to play ZERO3 using this version of X and ZERO that I made. *If I apply this, I will be able to play ZERO2, ZERO4, etc. with the player I created, but that is a story in the distant future.
@@PainDir I personally was not a fan of X Series Zero armor, because of the two... balls on the front, but even I loved the idea of OG Zero's body against the new, creating an even BIGGER contrast, and the idea of seeing OG Zero reimagined in this new artstyle.
this is so much better, always hated how Omega was just a recolor.
恋しさとせつなさと心強さとはセンスよすぎる
The fact you were able to put Mythos Cannonball in a GBA ROM.. It's so impressive I can't express my emotions with words
You truly are the messiah
64 kbps .ogg
seeing omega with the original zero body, with its old design, is very nostalgic
All the little details really make this. Zero's stance resembling his X4-X6 stance, Omega having Zero's design circal X5....
Excellent work, D.
Zero's stance in X4 is the same as his stance in X5.
I actually like the non decreasing bar at the start
Makes Omega look invincible unless you keep persevering
I'm glad that I received unexpectedly positive opinions about the health bar problem. I've been making sprites lately, but someday I'll figure out the health bar as well.
Only problem is, that if it was a real game, that invisibility should be far shorter.
@@PainDirmaybe reference some of X's buster colors for it? Make it go from yellow to green to blue, then red, purple and finally white
Reminds me a lot of Sephiroth in KH1
@@PainDirIf you are planning to add a patch that changes Cannon Ball's music for another song, RUclipsr BzehBurger made a Cannon Ball Mythos music with the Megaman Zero 3 Soundfront at least then I give you an idea
I did not expect the Omega reveal to have a different art to reflect Omega using the X series artwork. This surpasses the original and it is now canon (not just head canon, this should be adopted into the main game).
Zero being in a copy body (as in a "This is the best we could do" vs being a 1:1 match of X series look) is fitting for Zero 3's story and themes. It actually works in his favor art and storyline as it's his "heart/soul" that matters, not the body he resides in.
I went to go find this and my expectations were far exceeded. Well done to the main creator (adding the Zero Virus aura, X series attacks, and floating is icing on the cake).
スプライトを変えただけでなく、エアダッシュするようになってたりとルーチン面でも変更が入っているの、いいですね!
ちゅずめさん!?ロクゼロのデータパック作ってほしいです!
nice job , you took the original idea of omega having its old X design from the artbook of z3 and translated it in sprites flawlessly , my congrats
thank you
The fact how truly climatic it is to the very end is also another great part if this. Cool job.
This is absolutely splendid. I like how Omega Zero has the Shun Goku Satsu/Asura Warp sound effect before he performs that combination he does (Desperation Move). Using the Original Zero design makes sense.
Zero's sprite also looks uniquely well done.
Thank you! Omega's strongest skill "Ranbu" is probably similar in concept to Ryuko No Ken's "Ryuko Ranbu", but I respect the CAPCOM games so I made it closer to Shungokusatsu.
The Shoot, Shoot, Slash animation is so... Beautiful.
Not only that but the fact that the buster shots resemble the X3 shots really put in perspective how weak the Buster Shot actually is and why Zero needs his Saber to make the sidearm actually worthwhile.
I adore it. Bravo!
ロックマンゼロ3は偉大なゲームだったし、シナリオも演出もピカイチだったけど
唯一の不満点がこの展開にするなら、オメガのデザインをPS1のゼロにしたらもっと凄かったのにな…と思ってたタイプの人間だから
この動画が長年の夢を叶えてくれて凄く嬉しい…!
Just had this in my recommendations today. This is so cool! I love Zero and the MMZ series.
The sprite work and animations are really amazing. I hope to make my own Mega Man like game with this much details one day.
Also, I like that you used the original MMX design of Zero since they were originally going to do that with MMZ3 but ran out of time.
I don’t mind they couldn’t do it in time, but it’s so cool to see here.
I wish I could get the whole Megaman Zero series to look like this. This is amazing.
The plan is to increase the number of bosses in the future. I'm going to fight the boss of Zero 2 to research the boss's program. At that time, I'm thinking of going with my version of the X Series Zero.
THIS! IVE ALWAYS WANTED THIS TYPE OF MOD!
Modders usually just make omega a recolor of the zero youre already playing as, or in the case of “x as zero mod” just use an existing mmx1 style zero for omega. ive always wanted to fight against the mmx2 onwards style zero, with his attacks from x4 and beyond. not only that, but the original omega fight looks so measly compared to this well made better extended version. its more fitting as a final boss for one of the greatest games ever made. bravo man.
Thanks!
Thank you! I'd like to continue making it. Next time Magma Dragoon will appear as a boss.
The sprites are top tier, thanks for doing this!
The hype this would have created if it were in the original game would have been legendary.
Even though it's a little late, I thank RUclips for FINALLY recommending something good and above all VERY EPIC, I'm not really sure if it's just an animation or a game, but it is a game and at some point they start a campaign to raise funds. funds I will be the first to give my contribution, playing this version would be like going to heaven EXCELLENT JOB!
Amazing work! The new art is so good. I love both Zero’s more natural idle and all the X-series nods Omega has.
Genmurei taking the charged saber was really cool. Was a tiny bit sad that Omega’s giant charged slash was gone… until I saw Zero using it instead.
Most of the Zero references from the X are lost on me except the obvious as I didn't really play the X games after X3 except X8(No PS1). X Zero doing his original combo truly is glorious. Playing Zero for the first time in X3 was one of my fondiest and most awesome memories. Any callback to that amazing moment makes my day! 🎉✌️
Dude you have to play x4, x5 and even x6
References-
omega floating in the air- X5 reference to the bad ending where zero succumbs to the infection and awakens his maverick self
Big blade beam attack- X5 evil zero ultimate attack
Flaming saber move- x4 ryurenjin ability
Saber spin- x4-x6 boss weapon ability
Beams of light- sorta X6 reference to his giga attack from beating flea mijinion
Slams fist shooting 5 energy blasts outward - X4 giga attack from storm owl
Double buster blade beam- classic X2 boss combo
Omegas idle stance- X4 zero idle stance
Short dash into 7 hit combo- street fighter reference to akumas ultimate shun goku satsu
Honestly you did an amazing job…as someone who has seen all the zero fights and noticed an attack from each one here, proves the detail and along with the model…you did and upgraded everything right, excellent job. 🎉🎉🎉🎉
thank you!
20年近く見たかったものが見れて大満足
ありがとうございました😭
ありがとうございます。新規描き起こしでこれからもキャラが増えるので今後ともよろしくお願いします。
Zero(Z)'s new sprites were amazing!!
Especially the Omega sprites...
I hope your work on the hack looks great when it's finished :)
thank you.
When I make the Zero and especially the X series body,
I make it with Wily's feelings. I like zero the most.
@@PainDir I also like Zero, especially the new pose you added to him, it's really cool...This pose even reminds me of another Zero pose (from the X series),But I don't remember exactly...
@@megadude2373 The X series moves are made to resemble the original actions,
but the sprite size is different and my sprites are RMZ style, so I added my own arrangement.
@@PainDir Oh...I understood
This looks absolutely AMAZING, I hope that once the patch is done there's a version compatible with the Zero/ZX Collection so I can add this into my Steam game!
This is what Omega Zero should have looked like from start.
Oh I cannot wait for this hack to be made available. This is the definitive way to fight Omega Zero!
I love the spritework, very faithful and fitting to the original style. Excited to see what else you do!
If only Capcom use Zero appearance from the X series, this scene would be the biggest jaw drop for any Mega Man fan.
It could have explained why Zero in Zero Series looked so different from his design in X series, too bad they missed the opportunity
Fun fact: If you go the left side,you will see what looks like Dr Willy logo, what means Omega is the copy and Zero you control is the real one
that being said, Omega is closer to what Wily wanted Zero to be, a controllable monster capable of destroying everything in his path, but still subservient to his master. Kinda like awakened zero
I will always love MMZ3, but you have made something so much greater.
You have some insane talent my friend!
THIS IS THE REAL FINAL BOSS, AMAZING
1:16 Classic Word
That is some excellent eye for detail. Kudos!
I can't wait for this to be released!
This is an impresive work, I hope that this get released some day...
This version looks harder than the original, good work
this is the greatest thing I have ever seen.
I'm actually in love with this.
かっけぇ!!3のオメガ歯ごたえ無かったからこんくらい強くてよかったと思う(笑)
てかやっぱオメガのデザインはXシリーズのゼロのデザインのがよかったなと再確認させられた
Dude, YT has recommended your video and i LOVED your work man, i hope everything goes well for you and so for your creation, and MAYBE in the future we should can experiment this masterpiece, and i'm sorry for what happened about the stealing, but unfortunately this happens always with some hacks as well, but don't worry we'll support you no matter what
Amazing work. When the final slash hit Omega I could hear nightmare zeros scream from the x series
Thank you. This should have been Omega's body all along. When the game said I was going against the original Zero, this is exactly what I was expecting and was totally let down.
This is beautiful. It's what I wish Omega truly looked like.
Now THIS!
This is hype!
This has a godly aura(?
I'll definitely play this hack when it becomes available
the sprites of omega and his awakened state. Honestly this should be in the Canon game
This looks amazing.
I’m so ready.
オメガの三段切りにバリエーションがある!凄い!
Subbed. Id love to play the full game oneday.
This spritework is so damn good. Everything here is so damn cool.
And you did the ZX version of cannonball too, oh wow I just realized
Man, if there was a ROM that modified the Omega Zero model to the Zero from the X saga, I would be so happy
That's how Omega should've been, incredible work man
Beautiful sprites bro
Dude, this is so awesome man👍 Im geeking out over here with how great everything looks XD
オリジナルゼロの作りこみもさることながら、ロクゼロの方のゼロの待機モーションが良すぎて...
完成するの楽しみにしています!応援してますmm
ありがとうございます!今月か来月には今作っている新ステージの途中経過などを投稿致しますのでよろしくお願いします。
If the original was like this I had played it much sooner, such a shame that because of the different Zero's art style from the Megaman X series I didn't play this until recently, the game is still a banger though
Boss X-series Zero also functions as a player. Next time will be a play video of Zero Nightmare, so I will publish Zero's movements as a player.
@@PainDir damn that's lit, really looking forward to it
オリジナルのゼロボディがX基準のグラフィックなら主役のゼロがコピーでも違和感ないが、
色違いのゼログラだと最初からそのボディという違和感が生まれて気になってしょうがない。
この差し替えは嬉しいですね。
Wow dude this is art good work!
😳👌
Truly better than the original.
PERFECTION!!!
Now this makes more sense, I always found it weird that if this was Zero's original body, why wouldn't he use his body from the X series? There are no mentions or references in the books that his original body was replaced, only that our Zero used a new body after his original one was stolen by Weil
I love the artwork you put in it,it feels official!
(Btw,for your healthbar problem,how about putting the 3 additional bars next to the original? So it looks like omega has 2 healthbars)
thank you. It seems programmatically difficult. And I think that the screen will be narrower depending on the placement of the gauge. The biggest drawback of the GBA is that the screen is rather narrow. It would be nice to change the condition of 3 or less in the program, but so far I haven't found it.
@@PainDir Honestly I think the broken HP bar is a positive, it creates a sense of menace that this being is so powerful that it just shrugs off blows, similar to how Sephiroth's HP Bar behaves in Kingdom Hearts 1(he has like a full HP bar and a half beyond the in-game visual cap so he just appears to refuse damage at first)
This is great! I really hope you make a english version for this hack once its finished
I want to play this non-stop :O
Honestly this was the biggest missed oppertunity of the zero series finally rectified... I know that the zero series is an art style change only in canon... but how cool would it have been to get this fight, to see the OG Zero in his prime and realize just how screwed you are. That and the guardians being missing in zero 4. Anyway thank you for this you def made a childhood fantasy of this fight come true though I do have 2 questions: first, why does the health stay white for the first half of the fight? overflow hp without a game assigned colour? And second, are you planning on making an English ROM out of this? because I would totally be happy with the stock game but this edit to the final fight.
Common misconception, but zero's body isn't just an art style change, it's actually just a new body he got in between X8 and the elf wars.
There's a whole video that goes into detail about it so I won't bore you with it here.
But in short, yeah omegas design wasn't just because of an art atyle change, it was the series creator wanting reploids to all have new body types post x series.
Similar to how they all got new body's in between x7 and 8 that gave them slimmed down features, the upgrades for the elf wars made them almost indistinguishable from humans as a show of progression in tech.
You made this epic battle even more badass, congrats!
ストリートファイター2ムービーのケンが意識を取り戻す時のBGMじゃねーかー!!!!!!!!!!!!
Not sure intentional or not but having omega's hp more than 3 bar and capping it at 3 bars is a nice touch, 1st comer will feel like they are not dmging omega at all, making it feel like omega is OP af
I concur.
Not seeing his health drop makes you feel weak, as if you’re truly the inferior copy… until your perseverance prevails and it begins to drop.
Gives you that sense of growing hope.
これまた凄い動画を見つけてしまった
ロクゼロ1,2はラスボスは第ニ形態まででしたので、
オメガ第ニ形態倒した!クリアじゃ!と油断していた当時の衝撃が蘇えるようです
デザインに関しては世界観云々の問題らしいですが、やはりこっちのほうが断然絶望感があります!
今更こんな凄いものを知りました。
「リマスタートラック ロックマンゼロ テロス」のブックレットにおいて、オメガのデザインをXシリーズのデザインにするか否かは散々揉めた後に結局「中山徹デザインのゼロが“ゼロシリーズのゼロ”である」という結論に至ったことが書かれていますが、このハックはインティ・クリエイツが選ばなかったもう一つの選択肢を見ているようで素晴らしいです(どちらのデザインが好みか或いはどちらも好きか等は各々あるでしょう)。
ハルピュイアのグラフィックが描き換えられている事の凄さをゼロ3を再プレイし再確認しました。
コピーX-Mk2が立っている前でハルピュイアが跪くシーンがありますが何せ跪いてるのにコピーXくらいデカいw
いろいろな部分に手が行き届いてますがかなり時間もかかりそうですね、陰ながら応援させて頂きます
ありがとうございます。
おっしゃるとおり、ハルピュイアのひざまずくシーンはもっともスプライトのデカさを感じますよね。ゼロとオメガ、エックス以外ではハルピュイアはかなり気に入っているキャラクターなのでこだわって調整しました。
いつかはプレイアブル化したい候補ですので時間をかける価値があるキャラクターですね。
モデルHXではなくハルピュイア本人を使いたいですよね。
Can't wait to see the final product
Now that's more like it!
素晴らしいです。頑張ってください。
ありがとうございます。
Well That Was One Way To Push The GBA's Sound Chip To It's Limit.
god, imagine THIS Omega moving as much as he does in ZX
Isso vai ficar incrível no futuro
Im honestly amazed by all this, so much extra was added that it is a new creation alltogethet and not just a hack or modification.
One thing I wonder was, is there anything new added to the player the same way boss receive new move?
Oh yes! One thing I wanted to add that you could replace the damage hit sound to that of x4 saber hit sound. I think it would add much more ommp!
@@saihuang9066 Zero's saber sound is going to be x4's.
The same goes for the hit sound, but if I don't look into it closely, even the Buster's hit sound seems to be Saber's.
I'm making a follow-up plasma of plasma charge for ultimate armor now.
Most of the additional skills I made for Awakening Zero can be used by the player.
There are also player-only techniques. I
'll be adding more to X in the future.
Basically the players are ZERO and X.
Let Zero have two X4 voices and one Omega. Both have very nice voices.
@@PainDir Thats honestly amazing
This is the coolest thing ever and that’s the way it should’ve been
The health bar not dropping by an inch at the beginning really made the fight look one sided, but it feels immensely gratifying when Zero actually starts losing health
このくらいのクオリティーとシステムプログラミングが出来るのだから実際に公式にもここまでは作って欲しかったな…
Will it ever be possible to download this? This is amazing. I want to play it like this for myself
It takes time, but I am making it with the intention of creating IPS patch. thank you.
Really cool, Willy's youngest son face off and fight with his original body and old skill but fortunately not face with many his old special skills. You made it 🎉
Very good sprite balance.
Did you increase the size of the charged saber attack of zero?also love this version of zero the idle looks cool asf
A huge charge saber originally used by Omega. I thought Zero's original Charge Saber lacked the power of a special move, so I replaced it with Omega's.
I always wanted to do that glad to see someone actually doing it.
@@PainDir
3:18 "oh shieet he comin"
dude this is far superior than capcom‘s work!
If the og game were like this, it would be a thousand times better.
リアルでこれ見たかったなあ…より感動したと思う
This needs to be a mod for the zero zx legacy collection.
Now everything is right.