I expected to see a lazy Atari ST port on the Amiga, but was pleasantly surprised to see it got it's own version with smooth scrolling and sprites. It still could have been better and shame it didn't have better mechanics.
I had a mega-drive as a teenager and watching these videos is showing me again how great it was. Been enjoying these Jamie not sure how you're pumping out a new one daily don't burn out mate :)
Always loved that the PS1 port had unlockable alternate colors. It's a small but appreciated addition. Genesis port still rocks too, though. It and Ghouls & Ghosts being as good as they are there is still impressive. Great video!
I still love the megadrive port the best. I had the ms dos version before I got it on megadrive and loved that. But the megadrive version blew my mind.
At least they're using nice smooth hardware scrolling and sprites on the C64 version, but it could have been much better, a little later, but look at what they achieved with Turrican and even better still Turrican 2 proving it was more than possible.
I had the Genesis port, and that was plenty good for me. The PC Engine CD port is pretty impressive with the added cutscenes and audio improvements, but it lacks the layers of parallax. At this point if you are including the later releases like the PSP and PS1/PSX version, you might as well include the Sharp X68000. Is it an expensive computer for it's time? Yes Was it used as development machine for some titles back then? Again, yes. Here's the thing; some people bought these expensive platforms for gaming. The Neo Geo was notoriously expensive but you were playing it's arcade titles at home. I knew people that picked up the 3DO, that was around $700 at launch back then. Heck I picked up the Genesis(at launch), Sega CD(at launch) and 32X (at launch), that adds up to $650. The Sharp X68000 is an expensive computer with custom hardware, it SHOULD have impressive ports. It doesn't take away from what the consoles of the time did for less entry cost, and often times less power. I am impressed with how the Genesis comes extremely close to many an X68000 port save for a dip in color, a limitation in memory and storage, or lacking specific hardware abilities (sprite scaling, better audio chip)... I am impressed how many PC-Engine titles punch above it's weight class. I am also impressed by how many of these games are even attempted on those 8 bit micros.
I played it on the Mega Drive/genesis, and it was awesome, one of the best games I ever played for the Mega Drive/Genesis, I had a lot of fun playing it.
I remember the MD version always being on demo in shops to entice buyers. The Amstrad version was so so. Mode 1 was high res but it was a little bit of a style over substance game for me. The sequel is in Mode 0 on Amstrad
The genesis version can slow down at times, but it still looks the most like the arcade. Its a great game to just put in and play, older games are the best.
Hmmm, I would agree with some of this, although I personally rank the Genesis/MD version superior to the PC Engine/Turbo Grafx version....again tho, these are personal preferences!! Also not sure I consider the Sony versions as "ports" since it seems they were basically arcade code put into the "collection"!! But again, this is all personal preference and you have a great video!!
I had the Amiga version and they changed the ending to make out the whole thing was a simulation?? Weird 😂 I then had the medgadrive version which was so close to the Arcade version which was impressive! Keep up the great videos really enjoying them 👍
I think the NES game is severely underrated. It felt like a proto-Metroidvania. I used to be fascinated by it as a kid because it felt so mysterious and full of secrets. I do like the arcade version though. Props to the 2014 version as well which is my favorite Strider now.
Was happy with the ST version back in the day. Though the Mega Drive version did look and play better. I’ll be taking a look at the PC Engine version later. Surprised this one didn’t make it onto the Dreamcast
The Genesis/Megadrive version was the killer app early on that made me jealous of not owning a Genesis. I pumped so many quarters into that game in the convenience store down the road from me.
Thanks for another classic video. Sadly teirtex did the ports for the home computers. I had the cpc version which wasn’t great. I played the megadrive version to death and I still have the cartridge. One of the more unique platformers in my opinion.
Oh no tiertex , sends shivers down most peoples spines lol . U knew it was gonna be terrible Loved the arcade version and the brilliant megadrive port . Us gold managed to make the follow up even worse
Iam sorry but I must disagree with the pc engine version placing it is so bad a version. I will always love the megadrive version, I brought it when it came out on Japanese import and still have it. Thanks for a grate video.
I used to play this a lot in the arcade when i was a kid back in 89, then later that year i got the Amiga version. Although i have nostalgic feelings towards the Amiga version, it's still weak in comparison to the arcade. The Megadrive conversion is also great, it looks and feels close to the original.
After the first couple I released, it seemed appropriate that some fully grown adults can not stop themselves from arguing like it's 1990 again. I don't run a channel like that. I like to run a respectful channel.
The Master System version was done by Tiertex. And anyone familiar with that company, knows how horrid they were with almost everything they did... including the broken Strider II on the Genesis. So they not only butchered an arcade port (repeatedly on various systems), but they made a shit sequel as well. YAY! The PC Engine version, to me, was so-so. It looked so much worse than the arcade/Genesis versions, and it felt choppier in places as well. It wasn't bad per se, but it wasn't on par with what Capcom did, or with how well SEGA ported it... IMO of course. As for the Genesis version, myself and a friend of mine way back then, had a small rivalry going. At the time, we were looking forward to a couple of games coming out. For me, it was Thunder Force III. And for him, it was Strider. We would give each other shit about which game was going to get better review scores when they came out. Sadly for me, he won, as Strider got scored higher in just about every game magazine than TF3 (though TF3 got a lot of very high scores as well). So yeah, he won. I also ended up beating TF3 on my first playthrough, so I learned really quickly that the game was very easy. Still played the hell out of it over the years, though. Eventually, I grabbed myself a complete used copy from Gamers (the same store I got Golden Axe at) for something like $25, and played that noticeably tougher game many, many times. It is a great port, and it's clear SEGA really wanted to make it the best they could to give the Genesis a big boost.
As much as i loved the pc engine the strider port w arcade card extra memory for games like fatal fury 2 world heroes etc should have been so much better than it was. Il never understand why it wasnt ported to the nec supergrafx?
The Pc Engine port at number 2? It's a legendarily bad port, terrible compared to the awesome Megadrive version. It's not even subjective at this point, sound better maybe but terrible washed out colours, ugly shrunken sprites, no parallax, missing tons of background/scenery details and just an overall mess. Even the gameplay feels off when compared to the arcade or Megadrive one. As an arcade port it is objectively sub-par. Especially the fact it came out in 1994! Better than the arcade? What have you been smoking? 😂😂😂
@@JustJamie1983 No probs. I know the game, the more people commenting equals more interaction in the comment section so helps with the youtube algorithm.
Amiga version was very bad, there were huge parts missing from the arcade version and the gameplay was much much slower than what u recorded from emulator.
The final Amiga level ends with an anticlimactic rematch against the robot gorilla. The final boss fight simply doesn't exist. Also missing are the robot panther, the brontosaurus ride, and a reverse gravity flip. But this applies to all UK micro versions. Random trivia: the Spectrum game simplified the levels to minimize loading and keep the large size of the levels at a good speed. Everything was done with an eye towards playability over graphics, in contrast to the C64 version, where the goal was simply to push sprites as far as they could go, and the gameplay was a secondary concern. Because US Gold wanted all these ports out as close as possible, there simply wasn't time to add much balance or even really finish the ports before release.
@@JustJamie1983 the other guy answered thoroughly, at a first glance if u play just the first minutes of the game it can look like a slow but decent conversion but as u go on in the game it starts to get really disappointing. I loved strider in the arcade and I was so sad with this amiga conversion, I didn't own a megadrive at the time that one was truly a great conversion.
I hated the SMS version so badly. Slow, clunky, short, music was terrible...wasted $15 back in the day. Boy did I regret getting this. I had to force myself to finish it!
Unfair is not including the x68000.... It s the Neo geo of japanese computers... It s of the same age of the Amiga... and would be nice to see it against the megadrive version (All Motorola 68000 machines)
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The Megadrive port Strider sprite looks less cartooney than the arcade.
Yes. I can see that too now that you have said it.
The Genesis sprites are mature. It is a great port.
I expected to see a lazy Atari ST port on the Amiga, but was pleasantly surprised to see it got it's own version with smooth scrolling and sprites. It still could have been better and shame it didn't have better mechanics.
Interesting take, most people consider the PC-Engine CD version rather disappointing.
Thanks
I had a mega-drive as a teenager and watching these videos is showing me again how great it was. Been enjoying these Jamie not sure how you're pumping out a new one daily don't burn out mate :)
Haha. It keeps me busy and off the streets 😀
Why is the x68000 version an unfair comparison exactly? It's a legitimate port,a very good one and not just emulation.
Because this game was pretty much developed on an x68000. It would be putting arcade VS arcade...kinda pointless.
Sega Mega drive is for me the best Version 😊
Its certainly a solid port.
Always loved that the PS1 port had unlockable alternate colors. It's a small but appreciated addition.
Genesis port still rocks too, though. It and Ghouls & Ghosts being as good as they are there is still impressive. Great video!
Good point!
I'm a big fan of BOTP and Arcade Conversions in general, I like the ranking aspect and your videos are of the perfect length for me as well.
I did a vote a while back and 10-15 mins was most votes for.
I still love the megadrive port the best. I had the ms dos version before I got it on megadrive and loved that. But the megadrive version blew my mind.
Was a solid port for the Mega Drive.
At least they're using nice smooth hardware scrolling and sprites on the C64 version, but it could have been much better, a little later, but look at what they achieved with Turrican and even better still Turrican 2 proving it was more than possible.
The soundtrack of this game is so good
It certainly is 😀
I had the Genesis port, and that was plenty good for me. The PC Engine CD port is pretty impressive with the added cutscenes and audio improvements, but it lacks the layers of parallax.
At this point if you are including the later releases like the PSP and PS1/PSX version, you might as well include the Sharp X68000.
Is it an expensive computer for it's time? Yes
Was it used as development machine for some titles back then? Again, yes.
Here's the thing; some people bought these expensive platforms for gaming. The Neo Geo was notoriously expensive but you were playing it's arcade titles at home. I knew people that picked up the 3DO, that was around $700 at launch back then. Heck I picked up the Genesis(at launch), Sega CD(at launch) and 32X (at launch), that adds up to $650.
The Sharp X68000 is an expensive computer with custom hardware, it SHOULD have impressive ports. It doesn't take away from what the consoles of the time did for less entry cost, and often times less power.
I am impressed with how the Genesis comes extremely close to many an X68000 port save for a dip in color, a limitation in memory and storage, or lacking specific hardware abilities (sprite scaling, better audio chip)...
I am impressed how many PC-Engine titles punch above it's weight class.
I am also impressed by how many of these games are even attempted on those 8 bit micros.
I played it on the Mega Drive/genesis, and it was awesome, one of the best games I ever played for the Mega Drive/Genesis, I had a lot of fun playing it.
I remember the MD version always being on demo in shops to entice buyers. The Amstrad version was so so. Mode 1 was high res but it was a little bit of a style over substance game for me. The sequel is in Mode 0 on Amstrad
The genesis version was always my favorite and the first one I played.
Thank you 😊
Strider is one of the best series that CAPCOM ever made.
Thank you, Jamie.
Glad you enjoy it!
I think I like the look of the mega drive version the best
Thank you x
The genesis version can slow down at times, but it still looks the most like the arcade. Its a great game to just put in and play, older games are the best.
Absolutely. Todays games aren't a patch on them.
Thank you, I was one of the people who requested, thanks mate
No problems at all. It's an arcade 80s classic. Enough said 😀
Arcade 1up on the final fight cab ❤
Hmmm, I would agree with some of this, although I personally rank the Genesis/MD version superior to the PC Engine/Turbo Grafx version....again tho, these are personal preferences!! Also not sure I consider the Sony versions as "ports" since it seems they were basically arcade code put into the "collection"!! But again, this is all personal preference and you have a great video!!
Hey, many thanks for your feedback.
still love strider on the megadrive, didn't know there was a pce port.
Yup. Some criticise it. I personally think it's great
I couldn’t think of a good port aside from the Genesis/MD version.
You will be surprised
I had the Amiga version and they changed the ending to make out the whole thing was a simulation?? Weird 😂 I then had the medgadrive version which was so close to the Arcade version which was impressive! Keep up the great videos really enjoying them 👍
Thanks. I never new that the Amiga version had an ending like that.. I gave up with this version
@JustJamie1983 I can't say I blame you to be honest 🤣
I think the NES game is severely underrated. It felt like a proto-Metroidvania. I used to be fascinated by it as a kid because it felt so mysterious and full of secrets. I do like the arcade version though. Props to the 2014 version as well which is my favorite Strider now.
Yup. Not a bad game on the NES. Agreed with you underated.
Was happy with the ST version back in the day. Though the Mega Drive version did look and play better. I’ll be taking a look at the PC Engine version later. Surprised this one didn’t make it onto the Dreamcast
I am pretty sure that something was planned for the Dreamcast but never happened.
The Genesis/Megadrive version was the killer app early on that made me jealous of not owning a Genesis. I pumped so many quarters into that game in the convenience store down the road from me.
It certainly was a great looking game in its day for sure.
Great job! Can you rank Chase HQ, Flying Shark and/or Rainbow Islands? Thx!!
No worries. Thanks. A couple of those are already on the to do list 😀
Fantastic video...keep rockin!
Hey, thanks very much. Don't forget tomorrow's video releases at 8pm 😀
@@JustJamie1983 EST time here...hope it's the same time.
Ah. You won't miss it, just make sure notifications is turned on as "all".
Thanks for another classic video. Sadly teirtex did the ports for the home computers. I had the cpc version which wasn’t great. I played the megadrive version to death and I still have the cartridge. One of the more unique platformers in my opinion.
Sad times for micro users 😞
Oh no tiertex , sends shivers down most peoples spines lol . U knew it was gonna be terrible
Loved the arcade version and the brilliant megadrive port .
Us gold managed to make the follow up even worse
Some of these might suprise you lol
Actually knocked a glass off the shelf..
Love the pop filter 😂
I hope you are ok?
Nice one!!! Do Ghosts'n'Goblins next...
Great suggestion!
Thanks for the video Jamie! 🤩👌
My pleasure. Thanks for watching 👀
Thanks for sharing Jamie.
My pleasure!
Sitrder with Strider 2 on PS1, Combo Killer
100%
Iam sorry but I must disagree with the pc engine version placing it is so bad a version. I will always love the megadrive version, I brought it when it came out on Japanese import and still have it.
Thanks for a grate video.
No worries. We are allowed to disagree 😀
I used to play this a lot in the arcade when i was a kid back in 89, then later that year i got the Amiga version. Although i have nostalgic feelings towards the Amiga version, it's still weak in comparison to the arcade. The Megadrive conversion is also great, it looks and feels close to the original.
It's amazing how we look back at our innocence and how bad computer versions blinded us lol
Usual mediocre US Gold stuff
@federicocatelli8785 exactly.
Strider is a very great game.
Most definitely is 😀
Can't wait until "trigger warning" disappears from the pop vernacular like "groovy" and "far out" did.
After the first couple I released, it seemed appropriate that some fully grown adults can not stop themselves from arguing like it's 1990 again. I don't run a channel like that. I like to run a respectful channel.
@JustJamie1983 Grew up during the 80's and 90's. Never had any "trigger warnings". Everything turned out fine.
@justanotherlikeyou sure, but we didn't have social media in the 80s or 90s.
Triggered
Damn.
Another great video. How about doing Smash TV? So wanted the Speccy version to be good but...no.
Great game 😀
The Master System version was done by Tiertex. And anyone familiar with that company, knows how horrid they were with almost everything they did... including the broken Strider II on the Genesis. So they not only butchered an arcade port (repeatedly on various systems), but they made a shit sequel as well. YAY! The PC Engine version, to me, was so-so. It looked so much worse than the arcade/Genesis versions, and it felt choppier in places as well. It wasn't bad per se, but it wasn't on par with what Capcom did, or with how well SEGA ported it... IMO of course.
As for the Genesis version, myself and a friend of mine way back then, had a small rivalry going. At the time, we were looking forward to a couple of games coming out. For me, it was Thunder Force III. And for him, it was Strider. We would give each other shit about which game was going to get better review scores when they came out. Sadly for me, he won, as Strider got scored higher in just about every game magazine than TF3 (though TF3 got a lot of very high scores as well). So yeah, he won. I also ended up beating TF3 on my first playthrough, so I learned really quickly that the game was very easy. Still played the hell out of it over the years, though. Eventually, I grabbed myself a complete used copy from Gamers (the same store I got Golden Axe at) for something like $25, and played that noticeably tougher game many, many times. It is a great port, and it's clear SEGA really wanted to make it the best they could to give the Genesis a big boost.
Hey, many thanks for your feedback 😀
As much as i loved the pc engine the strider port w arcade card extra memory for games like fatal fury 2 world heroes etc should have been so much better than it was. Il never understand why it wasnt ported to the nec supergrafx?
There was likely plans but the SuperGrafx had five games and was considered a flop.
Love your ranking series Jamie. And this may be aside from Pokémon the most overrated game in history. Hehe.
Hey, no probs. Thanks
Pc engine versions sucks
Cool
Big time
He's absolutely delusional.
Like I say. Do you know the ex then?
Yep. No way it should’ve been there. All subjective I guess, but that’s a head scratcher.
The Pc Engine port at number 2? It's a legendarily bad port, terrible compared to the awesome Megadrive version. It's not even subjective at this point, sound better maybe but terrible washed out colours, ugly shrunken sprites, no parallax, missing tons of background/scenery details and just an overall mess. Even the gameplay feels off when compared to the arcade or Megadrive one.
As an arcade port it is objectively sub-par. Especially the fact it came out in 1994!
Better than the arcade? What have you been smoking? 😂😂😂
Thanks for your feedback.
@@JustJamie1983 No probs. I know the game, the more people commenting equals more interaction in the comment section so helps with the youtube algorithm.
@BigBillKelly-x2z 😀
Why not include the X68000 version?
Because that's the Dev system. Would be like Arcade VS. Arcade.
Amiga version was very bad, there were huge parts missing from the arcade version and the gameplay was much much slower than what u recorded from emulator.
Which parts of the arcade version was missing? Has it been recovered or something?
The final Amiga level ends with an anticlimactic rematch against the robot gorilla.
The final boss fight simply doesn't exist.
Also missing are the robot panther, the brontosaurus ride, and a reverse gravity flip.
But this applies to all UK micro versions.
Random trivia: the Spectrum game simplified the levels to minimize loading and keep the large size of the levels at a good speed. Everything was done with an eye towards playability over graphics, in contrast to the C64 version, where the goal was simply to push sprites as far as they could go, and the gameplay was a secondary concern.
Because US Gold wanted all these ports out as close as possible, there simply wasn't time to add much balance or even really finish the ports before release.
@@JustJamie1983 the other guy answered thoroughly, at a first glance if u play just the first minutes of the game it can look like a slow but decent conversion but as u go on in the game it starts to get really disappointing.
I loved strider in the arcade and I was so sad with this amiga conversion, I didn't own a megadrive at the time that one was truly a great conversion.
I hated the SMS version so badly. Slow, clunky, short, music was terrible...wasted $15 back in the day. Boy did I regret getting this. I had to force myself to finish it!
I had that with Altered Beast on the SMS.
@@JustJamie1983 Ah, Altered Beast. It was lacking but I had loads of fun with that one!
Pc engine version is pure trash 🗑️
Awesome
How can you review the ps1 game but not the sharp 68000? The ps1 is far more powerful but is included?
Because the x68000 version is literally the exact same as the arcade version. The X68000 was the dev kit for CPS Games.
@JustJamie1983 good answer 😂
It would be like arcade vs arcade...
Unfair is not including the x68000.... It s the Neo geo of japanese computers... It s of the same age of the Amiga... and would be nice to see it against the megadrive version (All Motorola 68000 machines)
Let's face it. The X68000 was the dev computer for CPS Games. So very much like comparing the arcade version against arcade version