Very nice scrolling! Reminds me of Shadow of the Beast. I also did a similar multiple parallax scrolling (per scanline) on a Propeller C3 board, called "Project Brimborion", you can find it on youtube
Yes, I think this was from the same creator and this was the first game called wrath of the demon. I borrowed graphics to make a short animation test. Yes I just shown your page only yesterday. Are you the guy that made the Coco SID too? pretty impressive, I still have my CoCo 3 in a box somewhere. I learnt to program ASM on that machine. For the propeller, I read a little on this chip, I'm not familiar with it, what I have read is that the chip is able to manage VGA and NTSC directly?
Ha now I know who you are, I already seen some of your realisation on the xgamestation web site. Nice work. Are you alone to code or you have some friends that have the same passion? for me, I'm alone. My friends around don't understand why I make video consoles instead of playing game lol.
Very nice scrolling! Reminds me of Shadow of the Beast. I also did a similar multiple parallax scrolling (per scanline) on a Propeller C3 board, called "Project Brimborion", you can find it on youtube
Yes, I think this was from the same creator and this was the first game called wrath of the demon. I borrowed graphics to make a short animation test.
Yes I just shown your page only yesterday. Are you the guy that made the Coco SID too? pretty impressive, I still have my CoCo 3 in a box somewhere. I learnt to program ASM on that machine.
For the propeller, I read a little on this chip, I'm not familiar with it, what I have read is that the chip is able to manage VGA and NTSC directly?
Ha now I know who you are, I already seen some of your realisation on the xgamestation web site. Nice work. Are you alone to code or you have some friends that have the same passion? for me, I'm alone. My friends around don't understand why I make video consoles instead of playing game lol.