Infinite Detail Sparse Voxel Oct Tree

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  • Опубликовано: 18 сен 2024
  • More details:
    www.jordanpeck....

Комментарии • 19

  • @TheScabbage
    @TheScabbage 7 лет назад +53

    0:24 rip floating point precision.

    • @edk.2045
      @edk.2045 5 лет назад +14

      Mr. Peck, I don't feel so precise.
      I- I don't wanna render.

  • @TEK-
    @TEK- 8 лет назад +13

    that strip club tho

  • @jsbarretto
    @jsbarretto 8 лет назад +10

    Are you trying to make me go insane?
    Awesome project. I presume it just iterates over and generates a mesh? Or is this raytraced?

    • @JordanPeck
      @JordanPeck  8 лет назад +21

      It traverses through the oct tree to create a mesh

    • @JordanPeck
      @JordanPeck  8 лет назад +21

      It traverses through the oct tree to create a mesh

    • @JordanPeck
      @JordanPeck  8 лет назад +22

      It traverses through the oct tree to create a mesh

    • @JordanPeck
      @JordanPeck  8 лет назад +23

      It traverses through the oct tree to create a mesh

    • @JordanPeck
      @JordanPeck  8 лет назад +25

      It traverses through the oct tree to create a mesh

  • @aboody006
    @aboody006 8 лет назад +3

    Trippy shit breh

  • @jayzgaming1442
    @jayzgaming1442 2 месяца назад

    how do you get it now?

  • @dudearlo
    @dudearlo 6 лет назад +1

    just threw down a molecule :O

  • @turkcerapdinleyicisi1552
    @turkcerapdinleyicisi1552 8 лет назад

    Bravo

  • @matejhudak4260
    @matejhudak4260 8 лет назад +1

    Nice! Can I make music or soundfx for your games/demos??? I wrote you email... Can you use lowpoly models in cubes?

    • @imdone8243
      @imdone8243 4 года назад

      This is voxels tho not polys?

    • @nemesiswes426
      @nemesiswes426 4 года назад

      @@imdone8243 Well the voxels are using polygon meshes to represent them.