Oh absolutely! This is the vocation I want to focus on, for sure. I love the fast paced, flashy and dashy fighting style of something like the strider or thief, but I also like to be able to exert some control over the battlefield. This seems like the perfect mix between the two. I'm so excited!
Sperepelote can be seen in one of the preview videos from Arekkz Gaming. It's essentially a ranged beam that you charged up before firing for significant damage. Looks like you are immobile while charging it.
@daizbid thank you for solving my question beforehand. I remembered seeing this, but I didn't remember the name, so I was speculating if Magike Sperepelote was that skill.
This is probably the class I plan to focus on the most on my first playthrough, it looks super sick. Just looking at it, it looks like the most engaging class to play out of the ones we've seen so far. Also I don't know how far it'll go, but as someone who played the first game that teleport seems extremely powerful.
@@Gaming_Analytic Warfarer feels like the vocation that lets you make your own vocation. If you’re chasing a specific power fantasy but only certain vocations share aspects of it, take 2 and 2 put it together on warfare and there you have it.
I want to play this class. The question I have . Is when do I chose this class to play . In order to make it my Main class to play , 😅No one in these vedio actually says w when to chose it . Thank you for any help .
@@Gaming_Analyticok cool. So just pick any class to start the game and then eventually like in the first game i will be able to change to that class. Ok. Sounds good. Thanks .
I think the reason they changed Mystic Knight into Mystic Spearhand was to give each vocation an unique weapon and mechanic. But man, I'm gonna miss those perfect parries with the magic shield. I'm already rooting for a dlc with it
I can't help but wonder how power augments are gonna be. Seems like a fun class but with the split damage if it's physical or magical boost, not both, then it might suffer.
Perchance does anyone know yet if it's possible to use the skills that don't use the twinblade (barrier, telekinesis, etc.) without the twinblade equipped? I'm really curious if it's possible to do a build that has force hand powers but uses a different weapon. Maybe with warfarer?
It might be possible with warfarer, but it's pretty likely that you'll at least need to swap to the twinblade in order to use the skills. Still, you could swap to use the skill, and then immediately swap back. But warfarer also has a good amount of downside just to get that. What was the main class you wanted to add those abilities to?
@@Bravadorado I really wanted to do a mage or sorcerer with those powers, staff in one hand and telekinesis/force barriers in the other. Like a psychic wizard. So far it looks like you're probably right, the same way a warfarer seemingly needs to switch to a staff in order to use the mage's levitation power. Nonetheless I'm probably going to experiment with some funky combinations and see what I can come up with, maybe even unarmed mystic spearhand?
@@0ceanking Yeah, I thought you might be interested in a mage type. Unfortunately the mystic spearhand's core skills really lend themselves to a melee character, so I don't think you'd gain all that much utility. Also, let's say you used two of your weapon skills for Humble Offringe (Force throw) and Mirour Vesture (Force shield). Well now you only have 1 weapon skill left for a sorcerer spell, which is pretty rough. I'd recommend sticking to melee if you're going to utilize Mystic Spearhand. You might be able to find a twinblade that is just like a bo staff. I know we saw some that looked more like spears and some that were more like glaives. You could use Warfarer to combine Mage and Mystic Spearhand, and then you could enchant your weapons with lighting, levitate, and possibly buff yourself with Celerity (haste) to attack even faster. Just some ideas.
@@BravadoradoI had a feeling that whatever funky combination I tried to make it work would likely be suboptimal, but that's okay because it was more about fulfilling a character concept than anything. I love trying to make suboptimal concept builds work. Thank you for the very practical advice, though!
That teleport putting thieves to shame XD i mean why climb, hot take but so far spearhand seems to make all other classes look obsolete, still gonna play archer tho lol
That's cool, but it's a shame that it's pretty much the only "trurly unique" vocation, next to the Trickster. I wish we had like 50/50 when it comes to old and new
That was Assassin. Anyway, there's the Warfarer vocation which will allow you to use 3 different weapons from each vocation at a time. So you can make your own hybrids.
Well, Assassin would now technically be red/yellow/green since strider got sliced in half. It’s also clear that they are trying to avoid having classes use overlapping weapons, since mystic knight was turned into mystic spear hand for example. The exception is warfarer.
Yeah this is pretty much exactly the type of hybrid class I would love in every action game. Without doubt the Vocation I´m most excited for!
Darth Maul playthroughs are about to go crazy.
It's crazy that DM has one of the worst weapons ever. No leverage whatsoever.
It may not be practical but it does look badass@@SuperSikarlo
You better believe it :)
Oh absolutely! This is the vocation I want to focus on, for sure. I love the fast paced, flashy and dashy fighting style of something like the strider or thief, but I also like to be able to exert some control over the battlefield. This seems like the perfect mix between the two. I'm so excited!
Looks like they really put a lot of effort to make each vocation feel unique and interesting.
the way it stop a griffin mid air really epic gameplay
You gave the most complete and truthful list I've seen so far. Thank you for being so thorough. You deserved my subscribe
Welcome aboard!
Sperepelote can be seen in one of the preview videos from Arekkz Gaming. It's essentially a ranged beam that you charged up before firing for significant damage. Looks like you are immobile while charging it.
Thanks for that !!!
@daizbid thank you for solving my question beforehand. I remembered seeing this, but I didn't remember the name, so I was speculating if Magike Sperepelote was that skill.
Glass Canon build with Mystic Spearhand looks great. This blue "bubble" that let You be immune and character clone looks awesome.
I've been for you to drop this video!
As a mystic knight main, this class is right up my ally. Super hyped to try this class out.
Looks like a ton of fun to play! I hope it's as satisfying to play as it appears.
Is there a specific class we need to start with or any will work and just need to visit the master character?
this makes choosing a main vocation so hard.
Out of all vocation, this just offers the most finesse
This is probably the class I plan to focus on the most on my first playthrough, it looks super sick. Just looking at it, it looks like the most engaging class to play out of the ones we've seen so far. Also I don't know how far it'll go, but as someone who played the first game that teleport seems extremely powerful.
Looks pretty fun, not exactly my cup of tea, but Im going to try and build something around the skills via Warfarer
@@Gaming_Analytic Warfarer feels like the vocation that lets you make your own vocation. If you’re chasing a specific power fantasy but only certain vocations share aspects of it, take 2 and 2 put it together on warfare and there you have it.
So many cool skills too. It's going to be tough to pick a vocation
can the mystic spearhand equip heavy armor? because its a red hybrid class and ive never seen using it
I'm actually not sure either!
mystic spearhand looks cool loved twinblades in ds2 and elden ring, gonna try it for sure in dd2 (man I will spend so much time with this game)
Can't wait to give this a go! Thx for the video
All good MrKongry!
Mystic knight walked so mystic spearhead could run
Pretty fun looking vocation nonetheless
Mystic Knight > Mystic Spearhand
You've gotta walk before you can... teleport..? :)
Lol...I thought he said "quick fart"...I had to run it back to understand he said FOT.
Hahahaha... a quick fart skill would be way too OP ;p
This design of class explanations is perfect!
I love the teleport/charge attack
This is the most sleek looking vocation so far imo
I want to play this class. The question I have . Is when do I chose this class to play . In order to make it my Main class to play , 😅No one in these vedio actually says w when to chose it . Thank you for any help .
In DD1 you could switch to advanced and hybrid vocations at level 10...
@@Gaming_Analyticok cool. So just pick any class to start the game and then eventually like in the first game i will be able to change to that class. Ok. Sounds good. Thanks .
You have to find the masters
Ok i understand. Ok i love the quickness of the and the magic combo .
Thank you very much for the info
I'm starting with this vocation for sure. Seems like fun to have to get good with mobility skills instead of having standard defensive options
Unfortunately you can't start as this vocation, you have to learn it later.
@@Bravadorado yes. So clearly my statement means that as soon as its an option that's what I'm going with.
I think the reason they changed Mystic Knight into Mystic Spearhand was to give each vocation an unique weapon and mechanic. But man, I'm gonna miss those perfect parries with the magic shield. I'm already rooting for a dlc with it
Hell yeah mate, agreed!
I wonder if it is even easy to acquire this vocation and its skills. Everyone is excited to play this vocation including me.
I can't help but wonder how power augments are gonna be. Seems like a fun class but with the split damage if it's physical or magical boost, not both, then it might suffer.
Perchance does anyone know yet if it's possible to use the skills that don't use the twinblade (barrier, telekinesis, etc.) without the twinblade equipped? I'm really curious if it's possible to do a build that has force hand powers but uses a different weapon. Maybe with warfarer?
It might be possible with warfarer, but it's pretty likely that you'll at least need to swap to the twinblade in order to use the skills. Still, you could swap to use the skill, and then immediately swap back. But warfarer also has a good amount of downside just to get that. What was the main class you wanted to add those abilities to?
@@Bravadorado I really wanted to do a mage or sorcerer with those powers, staff in one hand and telekinesis/force barriers in the other. Like a psychic wizard. So far it looks like you're probably right, the same way a warfarer seemingly needs to switch to a staff in order to use the mage's levitation power.
Nonetheless I'm probably going to experiment with some funky combinations and see what I can come up with, maybe even unarmed mystic spearhand?
@@0ceanking Yeah, I thought you might be interested in a mage type. Unfortunately the mystic spearhand's core skills really lend themselves to a melee character, so I don't think you'd gain all that much utility. Also, let's say you used two of your weapon skills for Humble Offringe (Force throw) and Mirour Vesture (Force shield). Well now you only have 1 weapon skill left for a sorcerer spell, which is pretty rough.
I'd recommend sticking to melee if you're going to utilize Mystic Spearhand. You might be able to find a twinblade that is just like a bo staff. I know we saw some that looked more like spears and some that were more like glaives. You could use Warfarer to combine Mage and Mystic Spearhand, and then you could enchant your weapons with lighting, levitate, and possibly buff yourself with Celerity (haste) to attack even faster. Just some ideas.
@@BravadoradoI had a feeling that whatever funky combination I tried to make it work would likely be suboptimal, but that's okay because it was more about fulfilling a character concept than anything. I love trying to make suboptimal concept builds work. Thank you for the very practical advice, though!
Man we are so close!!!!
Looks so fun levitate small objects and foes and use them against other enemies.
good video thank you
I would love to play this one!
Gosh i hope there are some cool spear weapons - so much stoke
Can't wait to unlock that after thief❤
Can’t wait till the 22nd 🎉🎉
That teleport putting thieves to shame XD i mean why climb, hot take but so far spearhand seems to make all other classes look obsolete, still gonna play archer tho lol
Looks a bit op, but tons of fun
Damn. It's becoming very hard to not pick Mystic Spearhand for my vocation. The variety looks like too much fun.
Think there are a couple of playthroughs baked in for me already...
How to get the mystic spearhand is literally the only thing i will google to find it ASAP
I love the ba - blade class
That's a whole lotta bolts
That's cool, but it's a shame that it's pretty much the only "trurly unique" vocation, next to the Trickster. I wish we had like 50/50 when it comes to old and new
Oh yeah, this looks like G.O.T.Y. material to me.
I need the trickster skills overview!
Its coming your way in the next couple of days!
Cool moves
This is the way... The medieval jedi way,,,
how we can unlock Mystic Spearhand? As i know is not avaible to select when we start game for first time...
Theres a master ingame you gotta get on good terms with
nice
Happy to see a spear wielding dragoon style fighter... But at the cost of losing the mystic knight...
Needs Asura’s Wrath characters later!
idk why you would even use other skills when you can use the best skill unto skie like my god its so cooooool
Would love to win a copy, Im expecting my first born child at the end of the month so im having to be super strict with money atm!
Looks sick imo. Nothing more needs to be said
Only 8 days and 15 hours to go...
It's a Jedi!!!
My body is ready for this game also I reallly reallly reallly hope I win this give away
grrrrrr, give me a video for magick archer please it’s literally the only reason im getting this game
Really wish there was a fighter/archer hybrid vocation.
Could be something like a javelin thrower of some kind with a small shield
That wouldn't make any sense
Well why not?
That was Assassin.
Anyway, there's the Warfarer vocation which will allow you to use 3 different weapons from each vocation at a time. So you can make your own hybrids.
Well, Assassin would now technically be red/yellow/green since strider got sliced in half. It’s also clear that they are trying to avoid having classes use overlapping weapons, since mystic knight was turned into mystic spear hand for example. The exception is warfarer.
I hope I win!! :D