Labrynth Fiendsmith Vs Snake-Eye Fiendsmith $10 Money Matches Yu-Gi-Oh!
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- Опубликовано: 28 авг 2024
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Mans is playing WAAAAAAYYYYY too many discards. You can play shufflers or transaction rollback but definitely not both
I think Multchummy is better for maindeck than Droll in Lab no ? 2 Extra draws can be Nib or Furniture pieces.
If the deck was super consistent doing turn 1 stuff then I would agree. But sometimes u draw hands where 1 card gets stopped and u play normal furniture lab with non engine making up the most of ur board so having a dead multchummy going first can suck. I guess the argument is u usually dump it off furniture so its a consideration.
MULCH ARRRRRRM MEEEEE
I WISH Labrynth was just a bit better
I WISH snake eyes was worse...
Me too buddy
I wishhh normal traps were worse
Lab is good, problem is every other deck is simply better because it doesn't relies on trap cards. Trap decks will always have their flows, Lab was between t1 and t2 for over an year and that is the best accomplishment a trap deck has ever achieved.
@@n3kuzyaCap, at some point in the past Chain Burn even won YCSs
Sean has won every rps in the past 2 videos. Must be nice
I have a few questions about the coliseum: are the transactions via paypal? if so, can I use currencies from other places as long as the amount wagered is the same? is a credit card allowed?
What´s the point of shuffling back tract? Is it just for the spell counters on a potential selene? I really dont like resetting the FS Engine and making in hand Engraver live again. Right now 99% of lists only run 1 tract
Fusion summon effect might come up and give them a body
Good lord, what is this format?
Veeeery samey
fiendsmith format
DMC format
I wonder if anybody has actually tested a best of 3 matches of full power ishizu tear vs snake-eye fiendsmith. Like do any new cards help tear out? will the decklist change? which deck has higher power/adaptability? I assume tear wins from the sheer power of shufflers, but id like to see it
Tear can’t play much hand traps, but they can slap 3 Gavin’s and 3 kash tear. Besides that who ever goes first
The thing is is tear naturally has a much better chance at beating snake eye going second than snake eye does when they go second. Also herald pitching a mill 5 is devastating. Tear also had to prepare for the mirror so they already main 5-9 bystial’s. Which hurts the fiendsmith stuff and hitting ip hurts a lot. So everything is leaning towards tear obliterating snake eye tbh
@@matevosvachyan5494obliterating is quite a strong term
@@richied10 Full power Tear Ishuzu plays in both turns like is nothing, snake-eye cant do that
Tear plays on snake's turn going first, then has shufflers to get rid of snake's gy setup going 2nd. Tear even without new stuff(fiendsmith are bad mills anyway) would rip snakes a new one.
hehe 3 non engine wanted fiendsmith sash 😍😍😍
game 3 , can he reborn cooclock like that ? even if he chained that to chandra ? i thought he had to resolve first
Yes he can as long as clock was cl 1 and chandra cl 2
Clock just has to "see" the furniture hit gy
@@shirohiruka nope, it needs to be in gr first already when you trigger furniture that's why clock always needs to be cl 1
Tbh I think labrynth is better without the fiend smith
Can we get moee toxic videos? These videos are boring
Right? I feel like I’ve seen the snake eye fiendsmith combo a million times. I wanna see some salty rogue players. I’d even take the return of Jon Jones
FIENDSNIFF EVERYWHERE
The FeetSniff
***FIENDSMITH ENGRAVER***
***TRACT***
***LACRIMA***
***SEQUENCE***
***MOON OF THE CLOSED HEAVEN***
Copy pasting until Grinder says the tcg names