@@bipee3937 Definitely. They’ve done videos where they’ve PROVEN the CPU cheats. Owning the game myself I can verify. You can even see blips in the sprites where it is actually TRYING to pull off a cheat but can’t because of the way the punch coding works.
It entertains me to no end to watch this jerk of a CPU fall for the same trap over and over and over, and the way Shang Tsung just kinda puts his hands on his hips after he wins, almost like he is bored at the end of it all is perfect. 🤣🤣🤣
You definitely went through incredible hardships playing CPU to feel the satisfaction of the CPU being completely destroyed here. And I agree, the CPU deserves it
Yeah, the High Punch Trick works in all classic Arcade MK games, although it's less useful in MK1. There are categories that don't allow this exploit for each of the classic games. The runs are very enjoyable as well.
@@GodUd6589 When you try to punch the opponent the A. I. won't block, they'll instead crouch/duck to avoid getting hit. When you time your punches correctly the A. I. will try to crouch/duck, but will get caught by the punch half way down. So basically the A. I. is trying to duck for every punch, but always get hit due to the correctly timed punches. The backward jump bait is just the easiest fastest way to start the high punch trick process.
He manipulated the AI with well timed HPs, and because he spaced the HPs a few frames each hit, the AI couldn't dodge the attacks. Basicall6, the AI tried ducking due to input reading, but ended up getting beaten at its own game haha.
Omg it really is, id say one of my biggest gaming accomplishments is actually managing to beat it, it was SO hard, Kintaro was easily the hardest he took me so many tries lol, I played the midway arcade treasures version on ps2, this was back in 2016 I believe, was crazy difficult lol, it was the first time I actually committed to trying to beat it, before id just play it and then just get fustrated and stop playing (ive been playing mk2 ever since I got midway arcade treasures 2, which must have been like 2004/2005 so yeah a long time lol)
Esta run foi mesmo muito boa, mas tive azar no Raiden e no Shao Kahn. Se o Shao Kahn sozinho tivesse me dado bom rng nos dois rounds essa run poderia ter sido 05:53. Fazer o q... Quem sabe no futuro eu tente um 05:4x...
I still do. I'm currently going runs for this game where the High Punch Trick is not allowed. I'm close to sub 6, but the A. I. doesn't allow me to reach my goal. I also intend to get back to this category (the one where the high punch trick is allowed) soon after I'm done with what I'm doing now, and I feel like I'm gonna cry even more.
@@l2eeve man i would love to see a video of you playing the actual arcade machine. Just casually walk up throw a dollar in, beat the game and casually walk away. That would be cool af!
Also also, you should implement a display that shows your button presses, because while I know this is RTA, those punches against Kintaro felt a little TAS-ey. Js.
I re-read this & I realize now it sounds accusatory. Not at all! I meant it as a compliment, like I want to see the awesomeness at work on the controller. Sorry!
Mano que felicidade saber que esse recorde é de um br. Eu achei que tinha descoberto essa técnica de finalizar o HPT com chute. Descobri isso no meu treinamernto com a Mileena mas não consegui dominar e agora vejo que alguém já tinha descoberto isso e que usa com perfeição e o que me deixa mais feliz é saber que foi um br. Parabéns pelo recorde mano, acredito que será muito difícil alguém superar esse tempo!
Cara, na verdade não fui eu quem descobriu. Peguei muita coisa emprestada do Paralax, Speed e JAP. Eu adicionei algumas descobertas minhas mesmo, mas como a corrida é bem simples e não tem muito o que inventar, a maioria dos macetes já estavam disponíveis para serem aprendidas através das corridas antigas. Pretendo retornar à esta corrida em breve para implementar uma nova estratégia contra o Kintaro através da transformação para a Kitana.
@@anonymanogamertm6018 Este video foi gravado já há bastante tempo. Foi no ano passado que eu finalizei minas corridas com a Kintana e que descobri que dava para usar ela contra o Kintaro para mais consistência. A verdade é que não tenho expectativa de melhorar muita coisa neste tempo, como por exemplo conseguir abaixo de 05:50, mas vamos ver quando a hora chegar. No momento estou finalizando meu objetivo com o MK1.
Parabéns pelo Record mano. Vc e o Speed representam muito o Brasil. Como funciona esse SOQUINHO? Queria aprender. É somente soco fraco ou aperta outro botão ?
Obrigado! É só ficar apertando o botão de soco alto seguidamente, mas em um ritmo específico. Ouve o ritmo que eu faço e tenta seguir apertando um botão, depois tenta aplicar enquanto joga.
Na verdade ele é quem está certo. Alcançar tempos como este requer continuar tentando até que o comportamento da máquina ajude e você não erre ou erre o mínimo.
Awesome video. I love watching all these exploits on my favorite arcade game! It looks like you could have saved a few more seconds if Baraka didn’t throw you. So I think the time could be improved.
Hey! Thanks for your comment! Raiden was worse than Baraka, to be honest. He costed me around 4 seconds while Baraka costed me just around 2. Also Shao Kahn didnt behave... If he had openned both rounds with a spear attack I could have saved 2,5 seconds. I intend to improve this run in the future. My goal is sub 05:50 or as close as I can get from there.
@@l2eeve very cool, good luck getting that time! I actually didn’t see this video was from a couple of years ago. It seems the computer can be very difficult to get it to do what you want, lol.
4:32 how did you know to duck because Raiden was gonna do the torpedo move? Does he ALWAYS do the same thing or do you literally see things in slow motion?
I always duck to prevent them from keep throwing projectiles, so they walk towards Shang Tsung. Raiden going for a Torpedo was a coincidence, but that just costed me time as I had to wait longer for him to aproach.
Primeiro lugar, tempo fantástico! E sua estratégia foi sensacional! Também foi uma satisfação ver o record mundial ser batido usando meu personagem favorito da série, o Shang Tsung. Seus videos de speedruns sao incrívei! Queria fazer algumas perguntas Você escolheu o Shang Tsung principalmente para morfar no Johnny Cage para alguns rounds e para usar os Flaming Skulls no Shao Kahn, mas existe algo no alcance dos socos e chutes do boneco que também o tornam apropriado para ser utilizado nessa estratégia? Eu sei que existe uma leve diferença no alcance dos golpes normais de cada personagem desse jogo, por isso veio a curiosidade Você acha interessante tentar speedruns de outros Mortal Kombats mais recentes? Tipo MK9 até MK11?
Obrigado pelo comentário, amigo! Fico feliz que tenha gostado desta run. O Shang Tsung é o melhor personagem para este tipo de speedrun, pois: 1 - Ele é o único com o qual se consegue fazer o macete do soquinho em todos os personagens (com o Johnny Cage é possível em todos, exceto o Jax). 2 - O uso da Flaming Skull o torna o personagem que derrota o Shao Kahn mais rápido (de forma consistente). 3 - O hitbox menor do personagem permite um macete no Kintaro onde você inicia uma sequência de soquinhos no canto da tela com o chefe ainda no ar, o que impede que ele bloqueie o ataque, tornando as lutas com ele muito menos dependentes de rng. Eu transformo no Johnny Cage apenas como um "enfeite" para a run. Não há nenhum benefício nisto, pois eu posso apenas fazer a sequência normal de socos com o Shang Tsung e finalizar com chute alto. Em relação ao interesse em runs de jogos recentes, eu tive interesse em novidades apenas até a época do Playstation 2, após isto não joguei nada "novo". Sou um cara bastante nostálgico e meu interesse em jogos, de forma geral, normalmente, se resume ao que eu tive oportunidade de jogar até o início dos anos 2000.
@@l2eeve entendi! Muito Obrigado pelos esclarecimentos! A questão da hitbox menor do Shang Tsung foi um fato bastante interessante de saber. É fascinante ver como esses detalhes fazem uma diferença enorme em speedruns. Mais uma vez, parabéns pelo record e parabéns pelo vídeo! Sua atenção para o desenvolvimento de estratégias é inspirador!
Mortal Kombat II in six minutes! This would be interesting! The video: *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* SHANG TSUNG WINS Okay maybe we haven't the best fights
By the comments I'm getting, yeah. Seems like they kept some hard feeling all these years from what happened in the past and now they finally got their revenge.
LOL this is how I won in 3rd grade! I only showed off against other people when playing them. This was the only way to beat the AI since it was so cheap most of the time. Haha this takes me back..
Parabéns, e q sorte também no Kintaro e no 6:02 minutos ; ainda bem que a Lança do Shao Kahn não saiu, porque ela ia matar o Shang ( dá pra ver pelo tanto d sangue q restou ) ,e q venha mais RECORD's para o Brasil.
Obrigado! Sim! No Kintaro as coisas funcionaram perfeitamente! É possível conseguir uma luta melhor ainda, mas com uma estratégia diferente. Com relação ao Shao Kahn os dois round são espelhos um do outro, a diferença é que no segundo round eu demorei uns frames a mais pra soltar a magia, o que poderia ter sido fatal. O melhor seria se ele tivesse soltado a lança no início dos dois round ao invés de dar ombrada, assim eu teria conseguido uma luta mais de 2 segundos mais rápida e meu tempo seria 05:54, no mínimo.
Yes. The reason why I ran the game on 2.1 was because after the 11th character I don't get the Winning Streak name bulshit where I need to write a name for winning 11 fights in a row. The High Punch Trick works on MK1, 2, 3 and ultimate.
So I get how the A.I. trickery works, but why the seemingly arbitrary transformation into Johnny Cage? I know how the input reader works & all that, but it seems like you already got em locked without transforming. Is it a 2nd round thing, or just something with certain characters CPUs?
@@jojoversus1100 Thanks, man! When I started running the game my timing was really bad for the high kick finisher, so I figured I could morph into Johnny and use the Shadow Kick instead. Then I got better and didnt need to morph into him anymore, but decided to keep the morph whenever it wouldnt cost me any time just for entertainment.
WTF I get stomped on *easy* in the arcade version!! (if I'm not using Mileena). Is this just a Shang Tsung exploit?! I've been playing MK games since the very first one was brand new and considering how hard af MK2 on the arcade - I'm mind blown o_0
The backward jump exploit works better on higher difficulties, so the best one to use this strat is on Very Hard, so that's the settings I use. As for the fireballs on Shao Kahn, yeah, it's the fastest known way to beat him.
Pretendo tentar melhorar esta corrida em breve após terminar meus objetivos com o MK1. Não sei se vou tentar fazer abaixo de 05:50 ou só melhorar alguns segundos mesmo. Acho que vai depender dos meus resultados e o quão viável eu sentir que é fazer abaixo de 05:50.
Imagine this crap was real, and we would all have our souls absorbed if the Earth warriors lost; now imagine it was broadcast, and all of our hopes were in seeing a hero emerge...and this is how it all played out. Most anti-climatic shit ever...bogus. Have a nice day, indeed.
Eu faço o comando quando ele está terminando de dar a magia anterior, então fico apertando bem rápido o botão de soco alto. Após fazer algum comando especial no direcional o jogo te permite "demorar" um pouco para apertar o botão de soco ou chute que ativará o ataque, então eu aproveito o tempo extra a meu favor. É preciso prática para conseguir isto.
@@senhordoouro Cara, não sei ao certo. O jogo já era um velho conhecido meu da época dos arcades, mas as técnicas de speedrun eram bem diferentes do que eu costumava fazer na década de 90. Mesmo assim já conhecer o game me ajudou um pouco. Acho que com uns 3 meses de treino em cima apenas do que já era conhecido me deu uns tempos bons, mas foi pesquisar e procurar por macetes "próprios" que me permitiu atingir uma boa consistência com tempos baixos o que, eventualmente, me possibilitou tempos abaixo de 6min.
I learned the duck jump back and the computer will jump forward on the snes game. I don't know if it worked like that in the arcade. I was never that good at spamming the punches. In an earlier version you could use Kung loas dive kick every time they jumped toward you dive kick back to quickly speed to the end but they corrected that in the later versions. Such as awesome game and 3 just sucked compared to 2.
I like the part where he tricks the AI and spams the punch move
BRAHAHAHHAHA!!!!!!
That is the ONLY way to win. Especially if you are broke and cannot afford more coins
Shit I missed that part. Time stamp?
@@bipee3937 Definitely. They’ve done videos where they’ve PROVEN the CPU cheats. Owning the game myself I can verify. You can even see blips in the sprites where it is actually TRYING to pull off a cheat but can’t because of the way the punch coding works.
@@LordRhuell interesting! can you explain with a bit more detail? or tag the video.
It entertains me to no end to watch this jerk of a CPU fall for the same trap over and over and over, and the way Shang Tsung just kinda puts his hands on his hips after he wins, almost like he is bored at the end of it all is perfect. 🤣🤣🤣
😭😭😭
You definitely went through incredible hardships playing CPU to feel the satisfaction of the CPU being completely destroyed here. And I agree, the CPU deserves it
Yeah lol it’s funny
"Feel the wrath of Shao Kahn!"
"Feel the wrath of fourteen fireballs spammed into your face."
You avenge so many fallen warriors with this demonstration.
Assemble! Kappa
"I fear not the man who has practiced 10,000 kicks once, but I fear the man who had practiced one kick 10,000 times." -- Bruce Lee
This is exactly what mk2 cpu deserves
😂😂
Are you serious? All of them? The same way? This game is truly broken now 😆
Yeah, the High Punch Trick works in all classic Arcade MK games, although it's less useful in MK1.
There are categories that don't allow this exploit for each of the classic games. The runs are very enjoyable as well.
@@l2eeve Why won't they defend against that? Is it the back jump bait?
@@GodUd6589 When you try to punch the opponent the A. I. won't block, they'll instead crouch/duck to avoid getting hit. When you time your punches correctly the A. I. will try to crouch/duck, but will get caught by the punch half way down. So basically the A. I. is trying to duck for every punch, but always get hit due to the correctly timed punches.
The backward jump bait is just the easiest fastest way to start the high punch trick process.
@@l2eeve how do i download it? can u send me link
I noticed that the arcade version was 2.1. (Which is not the complete arcade version). Does this trick work on the rev 3.1?
saving the entire earth realm with just just high punches and occasionally a few high kicks, lmao.
In fact, he fights for Outworld. Have a nice day.
I even saw a video that said this game's AI cheats to prevent the player from advancing. Love that you got around that somehow.
He manipulated the AI with well timed HPs, and because he spaced the HPs a few frames each hit, the AI couldn't dodge the attacks. Basicall6, the AI tried ducking due to input reading, but ended up getting beaten at its own game haha.
This is how Shang Tsung won all the tournaments up until The Great Kung Lao caught on lmao
😅😅😅
Nobody:
Captions: FEEL THE WRATH OF SHOWER
this is actually insane
That it keeps working ? 🤣🤣
dude you dont know real gamers this video is a joke and hes cheating and you know it boy
dont ever go against sosa boy
@@lordsosa9383why you say he is cheating ?
That one move you practiced a 1000 times
satisfying to see this. The AI is so cheap in MK2
Indeed. The A. I. Is really annoying!
Omg it really is, id say one of my biggest gaming accomplishments is actually managing to beat it, it was SO hard, Kintaro was easily the hardest he took me so many tries lol, I played the midway arcade treasures version on ps2, this was back in 2016 I believe, was crazy difficult lol, it was the first time I actually committed to trying to beat it, before id just play it and then just get fustrated and stop playing (ive been playing mk2 ever since I got midway arcade treasures 2, which must have been like 2004/2005 so yeah a long time lol)
After all the quarters I spent in the past. All it took was a spam of punches 🤦🏻♂️
I was really concern for when you get to goro but it went well all my years of playing this game I ain't never thought of trying this....well done
Kintaro*
HE DOOMS THE EARTHREALM IN ETERNAL DARKNESS.....HAVE A NICE DAY.🤣🤣🤣
I know Shao Khan in the back had to be like, "Bruh...wtf...Bhit block that shit..."
This gives me so much dopamine lmao, excellent job dude 🫡
Thanks, man!
my childhood go away after watching this
Boy they really are saving money on those actors lol. Daniel Pesina and Katalin Zamiar are the MVPs
Johnny Cage, Sub-Zero, Reptile, Scorpion= Daniel Pesina and Milena Kitana= Katalin Zamiar
Esse shangão é brabo. Até hoje ninguém superou sua run. Parabéns!
Esta run foi mesmo muito boa, mas tive azar no Raiden e no Shao Kahn. Se o Shao Kahn sozinho tivesse me dado bom rng nos dois rounds essa run poderia ter sido 05:53. Fazer o q... Quem sabe no futuro eu tente um 05:4x...
Superou sim
Quem superou ?@@desert7xip455
@@desert7xip455q superou?? Qual tempo?
@@otavioestevam2750 Eu vim ver aqui quem superou tbm kkk
Anyone gets pissed off on how the ai in mk 2 cheats lol I still remember crying from anger trying to beat this game as a kid
I still do. I'm currently going runs for this game where the High Punch Trick is not allowed. I'm close to sub 6, but the A. I. doesn't allow me to reach my goal. I also intend to get back to this category (the one where the high punch trick is allowed) soon after I'm done with what I'm doing now, and I feel like I'm gonna cry even more.
@@l2eeve man i would love to see a video of you playing the actual arcade machine. Just casually walk up throw a dollar in, beat the game and casually walk away. That would be cool af!
The a.I in this is unfair. Great a.I manipulation
Indeed! Thanks, man!
What an absolutely beautiful Speedrun, good job on that AI tricking!
Thank you, man! I intend to go back to this soon to try a better time by using some new stuff. Keep tunned!
@@l2eeve Wow tbh I never expected a reply! Il make sure to stay tunned for more :)
"Everyone has a plan.. til they get punched in the face."
LMFAO
Also also, you should implement a display that shows your button presses, because while I know this is RTA, those punches against Kintaro felt a little TAS-ey. Js.
I re-read this & I realize now it sounds accusatory. Not at all! I meant it as a compliment, like I want to see the awesomeness at work on the controller. Sorry!
was anyone expecting crazy ai abuse
Only way to win MK2
Mano que felicidade saber que esse recorde é de um br.
Eu achei que tinha descoberto essa técnica de finalizar o HPT com chute.
Descobri isso no meu treinamernto com a Mileena mas não consegui dominar e agora vejo que alguém já tinha descoberto isso e que usa com perfeição e o que me deixa mais feliz é saber que foi um br.
Parabéns pelo recorde mano, acredito que será muito difícil alguém superar esse tempo!
Cara, na verdade não fui eu quem descobriu. Peguei muita coisa emprestada do Paralax, Speed e JAP. Eu adicionei algumas descobertas minhas mesmo, mas como a corrida é bem simples e não tem muito o que inventar, a maioria dos macetes já estavam disponíveis para serem aprendidas através das corridas antigas.
Pretendo retornar à esta corrida em breve para implementar uma nova estratégia contra o Kintaro através da transformação para a Kitana.
@@l2eeve Eu realmente me perguntei por que você não usou a Kitana.
Espero que você baixe muito esse tempo!
@@anonymanogamertm6018 Este video foi gravado já há bastante tempo. Foi no ano passado que eu finalizei minas corridas com a Kintana e que descobri que dava para usar ela contra o Kintaro para mais consistência. A verdade é que não tenho expectativa de melhorar muita coisa neste tempo, como por exemplo conseguir abaixo de 05:50, mas vamos ver quando a hora chegar.
No momento estou finalizando meu objetivo com o MK1.
“Everyone has a plan until they get punched in the mouth.” - Mike Tyson
Fear not the man who has practiced 10,000 punches once, but fear the man who has practiced one punch 10,000 times.
- Bruce Lee
Parabéns pelo Record mano. Vc e o Speed representam muito o Brasil. Como funciona esse SOQUINHO? Queria aprender. É somente soco fraco ou aperta outro botão ?
Obrigado!
É só ficar apertando o botão de soco alto seguidamente, mas em um ritmo específico. Ouve o ritmo que eu faço e tenta seguir apertando um botão, depois tenta aplicar enquanto joga.
Bateu o speed no Record, o speed conseguiu 6 e pouco com a Kitana atualmente 2020.
The Best 5 min 56 sec of my life
Block, jump backwards, punch stupid AI in the face repeatedly, high kick, win.
Let me get this straight… is it punch punch punch punch punch punch kick, or punch punch punch punch punch punch *punch* kick? 😆
You're missing a few punches before the kick.
lol
Vc é ninja o speedy falo que o mk é muito difícil de fazer speed run pois a máquina é imprevisível você tá provando que não. Parabéns
Na verdade ele é quem está certo. Alcançar tempos como este requer continuar tentando até que o comportamento da máquina ajude e você não erre ou erre o mínimo.
Awesome video. I love watching all these exploits on my favorite arcade game!
It looks like you could have saved a few more seconds if Baraka didn’t throw you. So I think the time could be improved.
Hey! Thanks for your comment! Raiden was worse than Baraka, to be honest. He costed me around 4 seconds while Baraka costed me just around 2. Also Shao Kahn didnt behave... If he had openned both rounds with a spear attack I could have saved 2,5 seconds.
I intend to improve this run in the future. My goal is sub 05:50 or as close as I can get from there.
@@l2eeve very cool, good luck getting that time! I actually didn’t see this video was from a couple of years ago. It seems the computer can be very difficult to get it to do what you want, lol.
4:32 how did you know to duck because Raiden was gonna do the torpedo move? Does he ALWAYS do the same thing or do you literally see things in slow motion?
I always duck to prevent them from keep throwing projectiles, so they walk towards Shang Tsung. Raiden going for a Torpedo was a coincidence, but that just costed me time as I had to wait longer for him to aproach.
So this is how you win. Haha good vid!!
As The Mandalorian would say: This is the way.
What the? Hahahahaha. That high punch.
wild... I see them trying to duck and getting caught by the punch. how frame perfect do you need to be for this?
Iirc it's around 3 frames.
@@l2eeve that's pretty tight, at least to me. you've definitely got it down tho. great execution
It's insane and enjoying for me to watch. I understand how annoying this game can be.
Considering how much I hate the AI in this game this video was therapeutic for me. 😆
Primeiro lugar, tempo fantástico! E sua estratégia foi sensacional! Também foi uma satisfação ver o record mundial ser batido usando meu personagem favorito da série, o Shang Tsung. Seus videos de speedruns sao incrívei! Queria fazer algumas perguntas
Você escolheu o Shang Tsung principalmente para morfar no Johnny Cage para alguns rounds e para usar os Flaming Skulls no Shao Kahn, mas existe algo no alcance dos socos e chutes do boneco que também o tornam apropriado para ser utilizado nessa estratégia? Eu sei que existe uma leve diferença no alcance dos golpes normais de cada personagem desse jogo, por isso veio a curiosidade
Você acha interessante tentar speedruns de outros Mortal Kombats mais recentes? Tipo MK9 até MK11?
Obrigado pelo comentário, amigo! Fico feliz que tenha gostado desta run.
O Shang Tsung é o melhor personagem para este tipo de speedrun, pois:
1 - Ele é o único com o qual se consegue fazer o macete do soquinho em todos os personagens (com o Johnny Cage é possível em todos, exceto o Jax).
2 - O uso da Flaming Skull o torna o personagem que derrota o Shao Kahn mais rápido (de forma consistente).
3 - O hitbox menor do personagem permite um macete no Kintaro onde você inicia uma sequência de soquinhos no canto da tela com o chefe ainda no ar, o que impede que ele bloqueie o ataque, tornando as lutas com ele muito menos dependentes de rng.
Eu transformo no Johnny Cage apenas como um "enfeite" para a run. Não há nenhum benefício nisto, pois eu posso apenas fazer a sequência normal de socos com o Shang Tsung e finalizar com chute alto.
Em relação ao interesse em runs de jogos recentes, eu tive interesse em novidades apenas até a época do Playstation 2, após isto não joguei nada "novo". Sou um cara bastante nostálgico e meu interesse em jogos, de forma geral, normalmente, se resume ao que eu tive oportunidade de jogar até o início dos anos 2000.
@@l2eeve entendi! Muito Obrigado pelos esclarecimentos! A questão da hitbox menor do Shang Tsung foi um fato bastante interessante de saber. É fascinante ver como esses detalhes fazem uma diferença enorme em speedruns. Mais uma vez, parabéns pelo record e parabéns pelo vídeo! Sua atenção para o desenvolvimento de estratégias é inspirador!
Mortal Kombat II in six minutes! This would be interesting!
The video: *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch* *Punch*
SHANG TSUNG WINS
Okay maybe we haven't the best fights
Cheesing the cheating AI seems legit to me.
I think everyone watching is enjoying the AI get its fucking ass whooped like it did to us for all these years so cheaply
By the comments I'm getting, yeah. Seems like they kept some hard feeling all these years from what happened in the past and now they finally got their revenge.
LOL this is how I won in 3rd grade! I only showed off against other people when playing them. This was the only way to beat the AI since it was so cheap most of the time. Haha this takes me back..
Parabéns, e q sorte também no Kintaro e no 6:02 minutos ; ainda bem que a Lança do Shao Kahn não saiu, porque ela ia matar o Shang ( dá pra ver pelo tanto d sangue q restou ) ,e q venha mais RECORD's para o Brasil.
Obrigado!
Sim! No Kintaro as coisas funcionaram perfeitamente! É possível conseguir uma luta melhor ainda, mas com uma estratégia diferente.
Com relação ao Shao Kahn os dois round são espelhos um do outro, a diferença é que no segundo round eu demorei uns frames a mais pra soltar a magia, o que poderia ter sido fatal. O melhor seria se ele tivesse soltado a lança no início dos dois round ao invés de dar ombrada, assim eu teria conseguido uma luta mais de 2 segundos mais rápida e meu tempo seria 05:54, no mínimo.
Run muito braba. Só raiden baraka e shao khan lascaram o rng.
This shit is Karma FR. You have exacted revenge for7 year old me. Thank you.
*Ai sim em mano, parabens!*
Vlw! Obrigado pelo comentário!
does the high punch trick work on MK2 rev.3.1?
Yes. The reason why I ran the game on 2.1 was because after the 11th character I don't get the Winning Streak name bulshit where I need to write a name for winning 11 fights in a row.
The High Punch Trick works on MK1, 2, 3 and ultimate.
@@l2eeve Cool! thanks for the reply! The reason I asked is because i have the arcade1up mk2 and it runs the 3.1 rom. Cheers!
God, and I thought the Scorpion combo method was broken lol.
This is basically shang tsung tantrums for being replaced as a boss character in mk2
Lol true
So I get how the A.I. trickery works, but why the seemingly arbitrary transformation into Johnny Cage? I know how the input reader works & all that, but it seems like you already got em locked without transforming. Is it a 2nd round thing, or just something with certain characters CPUs?
Also, you've definitely earned a sub for this.
@@jojoversus1100 Thanks, man! When I started running the game my timing was really bad for the high kick finisher, so I figured I could morph into Johnny and use the Shadow Kick instead. Then I got better and didnt need to morph into him anymore, but decided to keep the morph whenever it wouldnt cost me any time just for entertainment.
@@l2eeve That's a perfect answer for a speed runner :) you're on your way, my dude. You'll be at a mil before you know it.
TOP, parabens , recorde mundial, não é pra poucos.!!!!
Opa! Obrigado pelo comentário! Com certeza esta run está bem otimizada, mas ainda dá pra baixar mais alguns segundos.
All high punches was how I used to beat my cousin in this game. He used to be mad asf xD
I wish the AI in MKII wasn't such a broken cheesy mess. Would be such a fun game to play with proper AI.
Do your parents have normal kids too?
I'm the normal kid of the family. Lmfao
Top demais, meus parabéns!
Vlw! Muito obrigado!
@@l2eeve de nada mano, tamo junto!
Olá como se faz essa técnica?
This is great to watch in 2x speed
Parabéns pelo WR, tempo insano.
Obrigado!
Dá pra melhorar, mas isto fica para o futuro.
MK 1 and MK 2 best Soundtracks !
you give a new definition to getting punched in the face
WTF I get stomped on *easy* in the arcade version!! (if I'm not using Mileena). Is this just a Shang Tsung exploit?! I've been playing MK games since the very first one was brand new and considering how hard af MK2 on the arcade - I'm mind blown o_0
Só no soquinhooo vai que vai hehehe. Abraaaco :)
E vai longe! ;-)
I think You are a GOD in this game.
The cheatingest CPU of arcade days. This makes me happy
Set on easiest level ? Same pattern over and over exept at the end . This must only work with Shang Sung ? ( fireball move on Sho Khan)
The backward jump exploit works better on higher difficulties, so the best one to use this strat is on Very Hard, so that's the settings I use.
As for the fireballs on Shao Kahn, yeah, it's the fastest known way to beat him.
I watched this video at double speed. It was over before I could start it.
Rum quase perfeita, acho que nem o speed consegue essa
Pretendo tentar melhorar esta corrida em breve após terminar meus objetivos com o MK1. Não sei se vou tentar fazer abaixo de 05:50 ou só melhorar alguns segundos mesmo. Acho que vai depender dos meus resultados e o quão viável eu sentir que é fazer abaixo de 05:50.
E até hj, ninguém bateu teu recorde kkk brabo d+
This dude out here dropping shit 🤣🤣🤣
Yeah.... Have a nice day...
Imagine this crap was real, and we would all have our souls absorbed if the Earth warriors lost; now imagine it was broadcast, and all of our hopes were in seeing a hero emerge...and this is how it all played out. Most anti-climatic shit ever...bogus. Have a nice day, indeed.
He is fishing for that punch combo setup lol
Truly what the AI deserve. Spam and more spam! This video is my cure
Thought Barraka had you for a sec
Raiden costed me more, but yeah, he made me loose time as well.
How to get banned at the arcade in 5:56 min ^^
You can do the same thing with the ninjas, just round house high kick and the AI fall for it every time, this way seems much faster though.
Indeed!
"BOI ain't no fucking way BOI!"
I've played this game long enough to know that the A.I. shamelessly cheats.
Where is the Blood after every High Punch? From the High Kicks it spreads away... So, it can't be complete disabled... 🤔
He always takes a hit so they don't say flawless victory to waste time
Indeed! Each Flawless Victory message costs around 2 seconds in this game.
The bad think is that he uses Shang Tsung to win so technically Earthrealm lost the Mortal Kombat.
"FEEL THE POWER OF....TOASTY!!!!!"
Now do the speedrun without taking any damage.
I already did.
ruclips.net/video/Ry4og3uzICk/видео.html
Shao khan thought he knew what was coming...he was wrong
How does he do it without the cpu get knocked back as normal after so many punches
STANDING HERE, I REALIZE
No disrespect but I don't get the speed run craze. Is it fun for anyone? Anyway, it took me longer to type this...
Block, jump, punch. Noice
The shao lang voice seems weird to me, anyone else feel that way?
Someone send this to Gstar
wasn't this a bug that was fixed in the later versions of the game? Definitely an exploit this, so yea i wouldn't call this a world record.
It wasn't fixed. In fact the punch trick works in MK3 and UMK3.
I couldn’t win unless I picked Liu Kang, Kitana, or Sub-Zero… idk 🤷🏾♂️ why
Como que você consegue soltar as três bolas de fogo do shang tsung tão rápido?
Eu faço o comando quando ele está terminando de dar a magia anterior, então fico apertando bem rápido o botão de soco alto. Após fazer algum comando especial no direcional o jogo te permite "demorar" um pouco para apertar o botão de soco ou chute que ativará o ataque, então eu aproveito o tempo extra a meu favor. É preciso prática para conseguir isto.
@@l2eeve quanto tempo levou pra ficar bom nisso?
@@senhordoouro Cara, não sei ao certo. O jogo já era um velho conhecido meu da época dos arcades, mas as técnicas de speedrun eram bem diferentes do que eu costumava fazer na década de 90. Mesmo assim já conhecer o game me ajudou um pouco. Acho que com uns 3 meses de treino em cima apenas do que já era conhecido me deu uns tempos bons, mas foi pesquisar e procurar por macetes "próprios" que me permitiu atingir uma boa consistência com tempos baixos o que, eventualmente, me possibilitou tempos abaixo de 6min.
I learned the duck jump back and the computer will jump forward on the snes game. I don't know if it worked like that in the arcade. I was never that good at spamming the punches. In an earlier version you could use Kung loas dive kick every time they jumped toward you dive kick back to quickly speed to the end but they corrected that in the later versions. Such as awesome game and 3 just sucked compared to 2.
Ah ah ah ah ah ah ah Shang Tsung wins
Youd think the word would have gotten out during the tournament but nope. They all just loved getting punched in the face
Boxing dominates again!