Scariest Horror Game In Years
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- Опубликовано: 15 сен 2024
- MERCH SHOP OPEN: pyrocynical.store
Still Wakes The Deep, a small horror game I found randomly, and.... it's all in le head... very good game though, pyrocynical certified
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I don't think the ending is 'all in your head' I think the ending is Cass actually dying and he just has one final vision of his room with his wife before passing on, while his wife is writing a letter to him not knowing he's dead.
I think it's just that thing or whatever feeding its lifeforce on his dead self. Like this def can't be an all in its head if there is no divorce happening. The entity does gibe me some karmic qualities to it considering how the boss is a worse version of himself, much bigger. Which prob in that case has its own sense of vengeance, and then seemingly rewarding Caz for doing what he's gotta do. In a way, arguably a worse fate of thinking it's all in your head in your mind, but somehow actually not, so I find it grim itself either way.
That's not in your head? What did I miss?
Typical le sad Hollywood ending cliche.
@@moxiemaxie3543 The horrors on the rig happened, but either Caz died after setting the eldritch alien flesh on fire, or he never actually got to do so in the first place, and what we saw at the end was actually all in le head.
All in Le Head
To be honest, most of the yellow things in the game are ACTUALLY YELLOW IRL because that's a safety standard.
thank you lol, was looking for someone who knew this, it doesn't make sense to do the "yellow paint" bit in this game when logically it makes sense for it to be here
utopia color
@@bruteng836 Utopia mentioned WWWWWWW
It's Scotland, though. Shouldn't it be blue?
Also, it's Scotland, everything looks like piss.
This is the only game where yellow paint makes sense, its literally an oil-rig, those colours are used all over the construction sector and many more industries that involve potentially dangerous labour, because of how visible the colours are.
utopia reference
I was gonna point that out. Games like RE8 are egregious with yellow paint/tape, but in this game, or even in RE7, it makes so much more sense, especially this game.
yup, yellow and red are the daily, sometime it's light green and light blue if it's a special case like fire or chemical hazards but it's fairly accurate tbh
@@the_furry_inside_your_walls639 I see your fucking Natani profile pic!
Red and yellow are also the color we react the fastest which is a plus in case of emergency
I played this game when it came out yesterday and I have to say I'm pretty disappointed Pyro just assumed it was 'all in le head' without really thinking about it for more than like 4 seconds. There are SO many things in the game that point towards it being real such as Finlay saying she also hears voices of her own family, the fact that none of the monsters really seem to represent anything about Caz (As well as being random crewmen other than Addair and Rennick) and neither does the strange alien seaweed, the fact that it's well established Caz has never worked on an oil rig before taking this job and the last screen of the oil rig not being where it was at the start I think is supposed to show that it did indeed sink. The last scene of Caz waking up before he leaves I think is just meant to hit home how sad and unfortunate Caz's death was as he didn't even get a chance to properly say goodbye to his wife or kids before he left for the rig. I do think maybe the devs could have made it a little clearer by maybe including a faint radio report of the rig sinking but otherwise I think far more points towards the events we see taking place being real than being dreamt up by Caz.
Edit: I should've clarified that I'm more disappointed because he kinda just took it at face value and chat spamming "all in le head" for the entire last 10 minutes of the game probably didn't help either.
Exactly, he needs to ignore chat a bit better, since they do influence his interpretations however slightly
yea, i thought maybe the monsters themselves might not be real (maybe) but rather Caz was in an oil rig accident and the whole rig went down and Caz did die. the last cutscene was like terminal lucidity or something
legit, pyro turned his media literacy skills off for this one
i think im disappointed in how the game fumbled roy and diabetes
Expecting Pyro to think...
Pyro literally psyop'd himself into thinking it was "all in le head" when the ending was definitely not alluding to that
Devs fumbled it by adding that scene to begin with, it could've ended with Caz dropping the lighter or at least with a report about the rig sinking. Instead they added that scene almost as a "Oh but it *could* just have been all in the head of Caz as he was drowning after falling off the helipad."
@@Flare-s3c pretty confident it's meant to be a moment of delirium of Caz's life flashing before his eyes before he's swallowed up by the fire
@@deusphage9149especially when Finlay said she heard her boy in her last moments 😓
@@deusphage9149 when Caz dies he does see flashes of his life so i think is more of a allegory about how he never really said good bye to his wife
I like to believe the "monster" that infects people is drawing them in by causing hallucinations of whatever the victim loves most
I love how Pyro makes fun of the game's excessive use of yellow highlights only to constantly prove his complete lack of observational skills
despite those yellow highlights being equally excessive in real life on oil rigs as they are literally a legal safety standard
All in le oil rig
So true
mgsv
I swear to go this community is full of Jinxie cultists...
Fallout 2
Lol
"Where are you going? I need help" Is actually disturbing as shit coming from a meaty horrid tendril monster who was once human
fr i felt bad for all the workers... the one who asked to keep the boss away too... none of them deserved that! (well maybe expect the boss)
Except @@dondon8025
It reminds me of Akira
this is not a in le head game, this deserves a main channel video, this game was actual cinema, the voice acting was so superb and so real, i cannot tell you how much i hate the ocean and enjoyed this game to the point i replayed it to see if i missed any clues, because this game has you guessing what everything is
Ngl the dialouge was actually amazing just like you said. Felt too real and the fact that the characters attitudes were “well, if we don’t, we die” and I loved it
i reeeeeeeeeeeally hope he does a main channel video!!
What sucks is I think Pyro didn't care that much for this game, especially since he keeps saying how walking sims and story heavy games have no replay value (something I highly disagree with).
Also agree voice acting and dialogue in this was superb, felt very natural and real
@@DrinzenDrawz He mentioned early in the video that he liked story-heavy games but hate how you can't replay it. What he probably meant was that it would have been better if there were multiple endings requiring rescuing different people. For example, if you save Rennick Caz will die in the end because Rennick will betray you.
The game really impressed me with not JUST the quality of the voice acting, but thr authenticity of the dialogue as well. Especially that first conversation with Roy after it all went down
"It's based on the Thing, which has to be my favourite horror movie of all time"
Weird, I thought you would've liked The Blob more.
well the thing is just a remake of the blob, so it's still kind of in character
@@soyeahsauce Wooosh
@@Dokkobo I think you wooshed yourself just now
Redditors debating
@@jimboros5651 how did Redditors escape their cringe habitat
Little does pyro know that oil rigs in real life paint rails yellow to increase visibility in the dark
nice fact I didn't know that and I'd imagine most wont
not the yellow paint splashes that guides you where to jump. you can cope tho, it's ok
@@fedfed9633:20
@@fedfed96 Who is coping? Like why the fuck do you care so much about yellow paint, seriously? It's inclusion here makes sense, and with how dark the oil rig is at all times of course they'll have some splashes of paint to help you see it better, just as they have the paint on actual oil rigs for the same reason. Either find an actual criticism or cop on.
@@Vegito_Fanpage keep coping. The least agressive yellow paint enjoyer
If i'm not mistaken oil rigs normally have as much coloured paint as this game had.
Yeah the paint was pretty accurate
It’s probably the one setting where it makes sense it’s just the association is hilarious now. Like, how much yellow paint do you think there was in the ancient Nordic setting of God of War ? It’s just overused, but it is correctly used here
this wasnt in le head. caz's death was unfortunate and sad. his wife didn't even want him to go he kinda just forced himself to and because of that his wife lost a husband and his two daughters lost a father. hubris
While it's sad that Caz died him being on the oil rig is what led to it's destruction and the death of the thing, so it's a case of wrong place right time. He might of died but him being there probably saved the entire mainland from the monster.
@@kingtut5520 drue unsung hero
@@kingtut5520 there was a painting in the bedroom scene showing the oil rig being taken over by the tentacle beast. yeah, i don't think the thing is dead...
@@fifervonpiper6707 It was clearly killed by the explosion, that painting is likely what the oil rig looked like right before Caz destroyed it. Probably God congratulating Caz on killing the beast. He pretty much saved the entirety of humanity, an absolute hero.
The ending is him literally dying no? The other stuff was to just add some more emotion to the end
yea, he died. the wifes letter that was being read was what she sent to him not knowing he was already dead in the ocean. him opening the door out of that room was him moving onto the afterlife.
true, sad that chat gaslights pyro from believing it was all in le head
What could've changed? Escape is inevitable. The moment they call for help, he'll already be dead. If it makes it to the mainland, humanity is done for. Nothing will be saved.
@@ghostavinci104 it was destroyed with the Oil rigs explosion
It's probably how he actually left mixed with a metaphor by him passing on (hence when Caz opens the door It's the ocean is final resting place). The letter we hear his wife say was most likely sent after these events without her yet knowing what happened (she cooled down and said how she actually felt).
It’s not all in le head, the ending of the game is his life flashing before his eyes/remembering his life before he drowns in the sea with the obelisk thing burning since the rig collapses.
Are u sure its all in le head? I feel like the moment he woke up in bed was just him reliving his memories before burning alive on ther rig no?
Pyro just got gaslit by the chat's brute force "all in le head" accusations, it 100% wasn't all in Caz's head, it was clearly some sort of psychic attack by the alien thingy in order to make victims disoriented and vulnerable for the monsters to get them easier
It’s definitely not all in le head, he just desperately wanted it to be
Pyro's hair is the scariest part of this video.
Joke not funny, isn't hidden behind 50 references and 100 jokes.
Funny and original
lmao
UNFUNNY - Chinocynical McCarrothair, 2024
UNFUNNY - Chinocynical McCarrothair, 2024
Whoever wrote the dialogue and did the voice acting did a phenomenal job. It's pretty rare to hear such realistic interactions between people in a video game. Usually it's pretty easy to tell that people wouldn't talk like that in real life but i would totally believe these to be real conversations
it's extremely impressive voice acting. i'm really sensitive to bad voice acting (to the point where i can't even watch my favorite anime in english or play oxenfree) and this was totally solid all the way through
What do you mean it was all in his head? He fucking died. It happened and he never returned to see his wife and kids even though it was implied that he was going to loose them.
No. NO NO NO. This is unacceptable. As a veteran sea worker - you will not be allowed into the mess hall in your dirty ass boiler suit. Immersion broken.
Edit : I apologize for having so many upvotes on a shit joke. It was not my intention.
Give them so slack, they are Scottish oil workers, they have no other clothes.
It's the 70's, we invented work place safety and basic cleanliness in the 90's I beleive
Cool
Thats what broke your immersion. Not the horrible monstrosities
@@Dirty0o0Jester hhaahahaha no no those exist there, just a part of the job
I used to work in the North Sea as an engineer and let me tell you some of the accents from up North were nightmares. I'm Scottish myself but from Glasgow and I did not have a fucking clue what most of them were talking about hahaha
My question his *how* these people understand _eachother!?!?_ like it might as well be a new language with some English shoved in like it's Dutch
@@KatSpicert it's a Scottish accent though not other words added in its the way they say words is different
@@andyhowie9339 I'm aware of that lol, simply playing on how thick Scottish accents can get
@@KatSpicert aww right aye I get you know haha sorry misunderstood that, probably about as thick as me 🤔😂
Imagine the Scottish speaking pig latin
from what other people say what happened on the oil rig did happen, and the ending part is purgatory in the space tube and house where he remembers his happy memories of marrying what's her face, and his worse memory of leaving her and going to the oil rig, before opening the door and moving on to the afterlife. Suze's ending letter showing that even though they fight she still very much cares about him but as the ocean mimics the starting screen without the oil rig the letter will never make it because the oil rig is gone and what ever fight they had will never be resolved.
You know for someone who can make an eight hour long video essay that clearly shows media literacy capability its surprising that a little confusion and a ton of "le head" spam can convince that same individual to throw their media comprehension out the window.
It was clear that everything on the rig was real, but what was even more clear was the fact that no one was going to live. This is a cosmic/eldritch horror, akin to The Thing, as such there's a very slim chance that anyone would survive and if they did it would have been in an ambiguous ending. This kind of horror surrounds the unknown so why would it be immediately comprehended then solved? you cant adapt and overcome an all encapsulating force.
Once again the fact that McCleary's memories are being played out via hazy memory or telephone is just another aspect of that cosmic horror; as it is seen in this genre that these otherworldly beings are able to not only alter organic materials but also drive people mad in an attempt to have them released onto the world at full capacity. This is then backed up by the fact that Finlay, who seems to have gone mad, in their final moments asks is we hear a voice too.
Then the final letter from McCleary's wife was just to make the end sadder saying that he died thinking his wife was going to divorce him when in fact all she wanted was for him to come home safe. I just think its strange that Pyro was unable to think for himself at the end, getting annoyed that the dead character wasn't going to have more game to it, when the very fact that this game is in the subgenre of horror that it is already determined the outcome before he hit new game.
Whenever he streams and watches stuff for the slop channel his media literacy goes to 0, it's been very bothersome lately. I wish he might play more legit games off-stream then post content without the annoying ass chat influencing his opinion
@@DrinzenDrawz Same. I was hoping I'd see some interesting (or at least funny) commentary on this channel, but its genuinely the same as every other twitch streamer with an unfunny chat.
He plays it up a ton, hell he probably knew
He read people complain about this game's story being a coma-induced nightmare, so he's walking into this game with his mind already made up. Even if those complaints make no sense, he's framing everything about the game using them. I don't know what Pyro's like or watch his stuff much, but I can tell you for sure that a lot of video essays or whatever are one part the video producer's own analysis and another part stitching together other people's opinions in a way where it all feels contiguous and to what degree depends on the person. He's doing this on the fly instead of being given a lot of time to think out a script.
I swear its because he reads the chat and just fucking blocks out the game and misses important parts of the story
The weird abomination clearly was messing with Cas's memories, that's why he heard his wifes voice. The ending wasn't "Le head", it was the tentacle thing messing with your mind as you and it die.
definitely wasn’t the tentacle monster messing with his head in the end, it was a life flashing before your eyes moment that finlay also experienced as she was reminded of her son
@@noxturne16”what do you hear when you're close to it?”
This and Finlay hearing her boys singing implies that everyone heard the voices of loved ones. It definitely could’ve been implied better though. And my personal headcannon is that when the monsters are rambling they’re trying to respond to the voices that they are hearing.
Motion Blur is a crime against humanity.
At no point did anyone ever wish to blur their own vision, so why is it automatically turned on in every single video game?
"Muh cinematic!" Cope for shitty consoles trying to blur low quality textures
I hate it too man
Immersion and shieettt
It's really dumb, same with chromatic abberation.
What is the point of that setting anyway? It makes everything look awful.
The fun thing is, humans don't even see motion blur when we move our heads, our brains cut the signal for like a fraction of a second when we whip our heads around in order to skip the blur and lessen the likelihood of getting nauseous
the ending seems more like you are telling your wife goodbye and going to the afterlife, thats also why the oil rig is gone, it blew up and sunk
To be fair, I work on a chemical factory site and yellow paint is used absolutely everywhere. Walkway lines, railings, ladders, low hanging I-beams are all marked in yellow, I would argue there isn’t enough yellow paint in this rig lol
live chat is like a thriving lovecraftian mass of media illiteracy that spreads to everything they interact with
How is the man making a video on darkwood failing media literacy so bad in this game
Cause when he researches shit he can make good points, he's basically just turning his brain off and playing a game right here
@@cameronharding2878this doesn't really require high brain power to understand
@@froginabucket7294the ending is extremely ambiguous and chat was going hard, plus it's a side-channel video. It's just not that deep.
Honestly this game has some of the best monster design ive seen
My brother in christ this is just Carrion gameplay
@@FestiveRocket the fact that it's in 3d is impressive honestly from a technical standpoint
@@FestiveRocketAnd carrion is just a The Thing rip off. Your being being?
I like how some of them keep their personality, like the control panel guy who fused with another person and had a hand with a key, being someone who tried to warn Caz, the boss being a prick, one of the engineers asking for help, another being angrier to caz, etc
The corpses are very well made too, like the guy in the bathrooms or the man who died in bed , etc
Spoke to a man from Carlisle and he said "I go north, I can't understand what they're saying. I go south, I get stabbed"
Real
Real
Average Cumbrian
The ending is not "in le head" he's dying, seeing his life flash before him, the bedroom is just how he left, like, it's so simple
Knowing Pyro the only reason this game is scary is because a lack of slop
Crazy underrated comment
ofc an oil rig would have yellow paint on everything ffs
Since it didn't seem to be obvious for Pyro, Still Wakes the Deep is a Lovecraftian horror game with elements of the Thing added to the mix. Part of the horror is essentially all in le head, but that's because the monsters straight up mess with your mind, as is evident by the whack ass DMT trip effects and Caz's hallucinations. It isn't until after Caz encounters that one heavily infected dude who ends up stabbing him several times with tentacles that his hallucinations start to get worse, and that's because Caz is infected at that point. Any sense of safety or reprieve from the horror at the end is all in Caz's head, as he's still stuck on the oil rig, now probably a horrible mess of flesh and suffering like the rest of the crew.
I don't think he got infected. The ending shot clearly shows us that the oil rig is no longer where it's supposed to be, so the explosion was definitely not just in his head. Plus, there's no way he survived the explosion with how close he was to it while also covered in oil from wading through to the drill. He succeeded in sinking the rig and preventing it's spread to the mainland.
I think we blew up the rig and ourselves taking the alien with us
Just finished the game there and mate, what a fuckin experience. Also was great to play a horror game with non-American characters who spoke *relatively* like myself, and I found it hilarious reading the Americanised subtitles along the way.
I also find it fuckin class that the lads have a Scottish Gaelic language option, as an Irish fella I wish we had more native game studios who did things like that. Hope the lads at Chinese Room continue to make more games like it, absolute blast to play and I've recommended it to all the lads myself.
More barely ledgable protagonists from Scotland and Ireland are needed in media.
Just imagine someone with the THICKEST Cork accent.
@@SSD_Penumbra Cork or especially Kerry would genuinely make the game entirely illegible for 99% of the playerbase.
@@Vegito_Fanpage True gatekeeping. Cannot play game unless you go and learn the languages of the isles lmao.
I'd want to see something more like that myself, american voices are nice n all but I want something that isn't surrey accent no39257289 for a character that has to be from the isles
The ending did not imply the story's events were all in his head. Cas steps out the door into the sea. The rig is gone from the main menu.
Short of a narrator chiming in to go, "and the Beira and its crew were never found," I couldn't think of a less subtle way to say, "Yes, that happened."
I think that the final scene is just a vision, or even a last hurrah by the alien disease, to torment the person that ended its reign.
Everyone complains about the yellow paint until it’s gone and you’re wandering around lost for 3 hours
It’s not in le head. He died. His life flashed before his eyes.
Him “leaving” for the rig was him dying and leaving his life behind
pyro casually calling a dead man a gooner is wild
It wasn't an "all in le head" game though, the ending he literally just dies and remembering his wife was his final memory.
Imagine worrying so much about all in le head that he becomes predisposed to thinking the ending was all in le head
I don't believe it was all in le head, i think all the times in the game you heard things and saw things was the mental influence of whatever the rig had dug up. The end is either a post death vision or yet more influence from whatever the rig dug up.
Played this with my daughter last night and we had a great time playing this out! The story was nice and hilarious that the mc kept arguing over most tasks with some good moments throughout.
Wasn't "all in le head", the character actually died.
Isn't yellow paint used on a lot of stuff irl?
yes usually for safty as "Look out for this"
imagine having a youtube channel specifically dedicated to breaking down and analyzing games, but being so media illiterate you think anything that's non-literal = "all in le head"
I love how you hear your loved one's voices as you get close to the central monster. As far as I can tell none of the monster realize that they're monsters, even when crawling around as a giant head trying to kill you. Rennick even says "I don't want to die here Caz." begging for his life like he wasn't literally trying to end yours. Since even the human characters can hear the voices of their loved ones, it suggests that maybe the monsters are in a state of bliss, unaware of their torment because they keep getting persuaded by their loved one's voices that they're okay, or maybe they're just living happy memories. Then again it could just be they're long dead, and in fact the monster is just mimicking what they might say in these scenarios, with no idea that they'd respond differently if they were turned into giant heads or whatnot.
It seems more or less that they're in a loop based on their last thoughts and feelings more than anything.
Yeah like that other guy said it feels more like they're assimilated and the monster is pulling responses based on the victim's memories or feelings without fully understanding them. So the storeroom isn't a storeroom to it, it's "That fucking storeroom" as it keeps repeating. Or the renneck monster pulling rageful responses to seeing caz probably thinking it'd lure us closer instead of frightening us. If we want to think of the monster as some sort of pure parasyte or animal this kind of mimicry this would make sense.
@@GameBooAdvancePlusin a sense, it isn’t that manipulative compared to The Thing or the Marker from Dead Space. The Thing can actually deceive as it’s main strength, while the Marker creates specific hallucinations that break you down.
I will admit, it is pretty scary that Pyro can't understand a word someone says in this game without subtitles. Those TikTok clips with subtitles really infested him.
It's fucking Scottish lmao, it's an alien language even for British people
it cause tghey have fun y acceint
“le head”
-pyro, 2024
Dude was to fixated on it being in le head he didn’t like the ending because it might be able to be perceived as being in your head😂😂
I'm convinced that he forgot the password for main channel
The dialogue in this is amazing. Actually feels like conversations real people would have
There's something so absolutely heart breaking, so soul crushing about the that one line on the ending sequence:
"Oh Christ! We never had a chance..."
Really freaky to see the character himself come to such realization, yikes...
Pyro try not to say yellow paint or make a slop joke abt the scottish accent for more than 2 minutes challenge?
constantly dying in a walking sim. truly ign
“Scariest horror game in years”
Chat: “How scary is it?”
Pyro: “About a 4/10”
Sounds about right tbh
i actually understand 90% of the dialogues in this game without using the subtitle, probably because i have 300 hours on demoman tf2
That ending did not seem to be all in le head, the ending seemed to be 100% real and that was just a final vision to confirm that Caz will never return
it's a tragic ending, but not all in le head
It was a pretty great game, like a mix of Deepwater Horizon and The Thing, starring Demoman.
I think any game where you have blue collar workers talking is an 8/10.
I won't lie, being Irish and knowing the gaelic slang meant I didn't have to glance at subtitles once.
Pyro: Why is there yellow paint everywhere?
Also Pyro: **Dies from falling off the map immediately**
The scarriest thing in this video is the lack of skibidi rizz brainrot lobotomy in the first 0.6 sec. Its joever
Pyro. It wasnt a metaphorical all in le head game. The monsters were real. The weird fleshy things were real. The weird flashbacks is precisely because of the weird underwater fleshy things melding minds like the coral from Prey.
The difference between the start and end letters is another tragic detail. Caz got that letter from his wife asking for divorce, which she wrote when she was still angry at him for his stupidity. But then she writes another one (the final letter) apologizing for her previous letter and tells him how much she loves him and how much she hopes he's doing fine. Caz never received this letter. He died sacrificing himself to save his family. And all the while, thinking his wife hated him.
Its not "all in le head purgatory" because other characters confirm hearing the voices of people they love and miss. Also the fact the oil rig dissapeared is because you blew it the fuck up. Of course nothing would remain of it.
I don't think the ending was "all in le head". I think it was probably Caz dying and having one last memory of his before he passes on, since he never got to properly say goodbye to her and his kids. The door to the sea kind of being metaphorical for how Caz literally only saw endless ocean in his final moments. Goated game honestly
Today I was smoking weed with my friends when two police men stopped us (I’m from Mexico and weed is not 100% legal). When one of the cops peeked at my backpack, he found my pyro plush. At the end we gave them our weed along with $150 MXN (around 8 bucks) and they left us alone lmao.
Nuh uh
weed, $150 and a quick bj, as all pyro's fan do
Blaze w33d m9
Pesos talk, bullshit walks lol
ain’t no way
Also, DW, this game wasn’t an “All in the head” type game. The ending is basically a transition to the afterlife for Caz. One last moment with Suze (or his memory of her) before moving on.
The way I see this game, due to all the political subtext shown throughout the background of the game, is that whatever the Beira D drilled into is some ancient Eldritch organism. And that the infection that spreads across the rig is a Lovecraftian case of Divine Punishment for Cadal’s sins against the Earth (Like Trots mentioned at the start, Cadal had planned on putting even more faulty, barely functioning rigs out onto the North Sea to suck out as much profits as they can for as cheap as they can)
In particular, the Beira is targeted by this organism due to Rennick’s presence, as Rennick is stated to be pretty high up in Cadal’s hierarchy, making him directly responsible for the poor quality of the Beira. It would also explain why Rennick seems to transform on the Heli despite not getting the contaminated oil on him. He transforms because he’s the main target of this organism. It would also explain why he’s the least corrupted, appearance-wise. Ironically, the egotistical boss ends up as just a giant head.
18 comments in 33 seconds, people truly love the slop from the trough
The monster design reminded me of that game, Carrion, but now it's a meaty 3D version.
how did you manage to think this was an "all in your head ending"? he clearly had one final vision of his wife before dying. nothing about it was metaphorical lol
For those that didn't watch the stream, Pyro would literally tab out every like 10 minutes and do something or look something up. If he seems confused, that's why.
When Caz woke up with his wife at the end and said "I guess the Still woke up the deep" I cried, 0/10 video Pyro you smell.
Crazy how I as a 9th generation Irish American who lives in the middle of fucking nowhere America understands these Scot’s better then the guy who shares a fucking island with them.
Aye English folk are cooked
The Scariest Hairline In Years
58:43 "We just sent the first alien into space"
This video is a perfect reminder that Pyro genuinely deserves his chat with how he acts lmao.
pyro fans are such massive brainlets they equate dying + small flashback = all in le head
Bro has ZERO critical thinking capabilities
The Scottish accent is designed to confuse Englishmen. Alba go Braugh.
actual ruffnecking is scarier than anything in this game. seen dudes get turned to pancakes, wrapped around a 8" pipe 10 times, loose arms legs. shit is FUCKED. should be 1k and hr.
Hey Soma isnt in le head! I mean... Like.... Technically its not in le head!
Soma is where 'in le head' is the opposite of relief.
I dont think its 'all in le head' its meant to be Elderich horror. The creature messing with Cas' head to disoriente and lure him in. The ending was there to make it more sadder that he never said goodbye to his family and just left for the rig. It aslo was likely that in Cas' dying brain he was trying to relive happier moments of his life with his family
The scariest thing is that pyro still doesn't upload on the main channel
My interpretation of the ending is that the whole game isn’t in Caz’s head. Him hearing Suze and himself throughout the game was the monster ripping memories out from his mind and taunting him with them, as Finlay said that she heard her son when he was young as she was dying. The ending where he wakes up is the final dream of a dead man, wishing for it to all be fake and wake up with his wife in bed, but when he leaves the room he realizes that he is indeed dead and accepts that fact, leaving his family one last time. The letter Suze reads at the end is a letter she sends to him, not realizing he gave his life to save the planet, and to save his family.
I’m just now realizing: McLeary sounds like a very obvious reference to R. J. MacReady, Kurt Russell in John Carpenter’s The Thing
Finally, someone else noticed!
A British person mocks the Scottish when they have a currency called fucking pound.
Just out of curiosity, what currency do you think Scotland use 😂
The way the monster moves reminds me of the tentacle monster from carrion
How can you possibly read this as "all in le head" when the ending is so obviously him seeing his life flashing before his eyes as he dies?
I played this game with my little cousin and told him it was about fixing and managing a ship
I think Pyro genuinely never realized that if he didn't succeed in the somewhat difficult task, that the story changes slightly. He just keeps taking his time in pivotal moments and then mocking the game's strengths
What's scary is the lack of PetSlop 2 in sight...
I love how detailed and smooth this game runs, and how much content there is for a game that doesn’t even take up 10GB of storage.
Wasn't interested until I heard it was inspired by The Thing
I walked into my kitchen in the middle of the night, and saw my dog stroking it, chat am I cooked.
Nah
Fortnight
Whoever said "it's all in le bed" that's genius
I love the voices, idk they have much more energy and emotion than I'm used to hear in horror games, they sound like normal ppl talking and I like that
4:19 Also the animations, it's got so much personality, it's rly good
wait do people *actually* think the game was all in le head or was pyro just playing it up during the ending for the brainlets in chat. It very obviously wasn't.
Pyro spent the first hour explaining what a Scottish person is