Why Did Deepwoken Succeed Where Rogue Lineage Failed?

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  • Опубликовано: 9 июл 2024
  • Today's video is me comparing the two #roblox games by monad studios #deepwoken and rogue lineage to find out where the rise and fall of both games was and for what reasons. I go over the best deepwoken builds and the best rogue lineage builds in pvp and pve scenarios to compare them as well as their progression and solo progression systems. Make sure to #subscribe to support me.
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Комментарии • 444

  • @Reaconteur
    @Reaconteur  21 день назад +7

    My twitch: www.twitch.tv/reaconteur
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  • @zaboono
    @zaboono 21 день назад +206

    I think the main reasons are really just the update schedule and rogue being a lot less forgiving to newer players who don't already know all the tricks and aren't progressing with a group of friends

    • @avariawillford
      @avariawillford 21 день назад +30

      I just bought and try it yesterday, the lastest guide for beginner is 6 month ago, spawned in some weird desert place and when i climb out a random guy kill me in 3 sec. Great experience 10/10 never play again

    • @DogGaming506
      @DogGaming506 21 день назад +6

      @@avariawillford this is why u dont buy rogue as newgen without friends

    • @avariawillford
      @avariawillford 21 день назад +20

      @@DogGaming506 yea have been considered buying it 3-4 year-ish ago but i have been busy with college.

    • @speedlife735
      @speedlife735 21 день назад +2

      @@avariawillford valid

    • @frtna7895
      @frtna7895 21 день назад +2

      u just cant progress in rogue cuz of the ultra players camping base classes
      I left the game cuz of that but still watched some vids and GOD there were so many clips off ass people running around in their ultras trying to kill freshies and actually struggling to do so

  • @archy1702
    @archy1702 20 дней назад +83

    Bro was supposed to talk how deep succeeded over rogue and ended up glazing rogue over deep 😭

    • @----------------------163
      @----------------------163 20 дней назад +2

      mfw opinions changing exists 😱😱😱

    • @eljuego6677
      @eljuego6677 20 дней назад +16

      @@----------------------163 thats not how opinions changing works

    • @----------------------163
      @----------------------163 20 дней назад

      @@eljuego6677 Enlighten me.

    • @Reaconteur
      @Reaconteur  20 дней назад +27

      rogue was more fun deep is boring game succeeded because its easier

    • @ArnzIsHere
      @ArnzIsHere 20 дней назад +1

      ​@@Reaconteurong deepwoken got me going mimimi. I still play rogue a fuck ton sadly does get stale sometimes, but we ball!

  • @Env3xi
    @Env3xi 21 день назад +74

    Love the vid the reason I don’t play rogue anymore is that it’s impossible to prog without being boosted or having a big group of big buff men who help you when you get jumped and I hate the weirdos that jump freshies

    • @drx737
      @drx737 21 день назад +2

    • @banditartist4112
      @banditartist4112 21 день назад +2

      @@drx737real😊

    • @pol581
      @pol581 21 день назад +1

      Impossible is insane

    • @myballsitch999
      @myballsitch999 20 дней назад

      easier than it used to be idk what ur on about

    • @insanity8932
      @insanity8932 20 дней назад +1

      Brother rogue lineage progression got nerfed so hard you can solo master illu in like 4 hours

  • @ivrsu
    @ivrsu 21 день назад +89

    rose tinted glasses ahh video everything he said can be summed up in "it felt better back then"

    • @eduardosousa9291
      @eduardosousa9291 21 день назад +14

      Did you even watch it, I don't think any of the points he made can be summed up with that

    • @Reaconteur
      @Reaconteur  21 день назад +5

      goober

    • @Reaconteur
      @Reaconteur  21 день назад +5

      goob

    • @Raffocs
      @Raffocs 21 день назад +32

      @@eduardosousa9291 8:00, bro said the map had more memories in rogue thats why its better, objectively the deepwoken map is just better its not even close, the look, the ambience, rogue through even the clips shown in the video just looks worse. He said the rogue map was more vibrant but every clip in the video literally looks less vibrant in comparison to the deepwoken clips he used.

    • @eduardosousa9291
      @eduardosousa9291 21 день назад +2

      ​@@RaffocsHe said one thing (which, by the way, not only did you misinterpret, but also goes against the general message of the video), and you say most of the video is about a specific message which, by the way, doesn't even apply to what he said

  • @ThomasBowman-pf9ng
    @ThomasBowman-pf9ng 20 дней назад +12

    7:45 is when the rogue glazing starts btw

  • @spectrophobia4042
    @spectrophobia4042 21 день назад +62

    Like two takes in this video were reasonable, the rest of this video was entirely fueled by nostalgia. The two takes i will agree with are the tundra being superier to layer 2, and rogue lineage having poor pve.
    First off, deepwoken is a pve game, any poll that questions the majority of the playerbase on whether they prefer pve content over pvp comes out overwhelmingly as pve. The game just looks like a pvp game because all of the pve content is too dry to make videos on. Tha majority of players would not intereact with pvp if they were not forced to, this is why games like bloxfruits that have private servers that allow people to progress without seeing anyone are massively successful compared to rogue lineage, and why rogue lineage’s highst numbers have never come close to deepwokens lowest.
    Rogue lineages lore is nonexistant. All anything anyone knows about rogue lineages lore comes from unnoficial youtube videos. The only interaction you get from food vendors is being able to ask them about eachother. You used the example of lance leshi, but you left out the entire quest you can do for lance leshi’s brother to try to learn his name, which is alluded to from an ingame book. And that is one example, for two npcs, that isnt even touching on the rest of the worldbuilding that is actually discoverable in game. Deepwoken may have piss poor mediocre world design, but it is a master class in storytelling and exploration, if you are willing to put in the work and pick up a book. (Which isnt hard there are multiple libraries in game)
    Another point i would like to make is that a media ban would not have done anything. It worked for rogue lineage because it was a tiny game compared to deepwoken, when the media ban was in place rogue was seeing about 500 players at any given moment, and thats without touching general roblox culture, when rogue lineage first released exploiting was way smaller, and way less known about by the general playerbase, expecially compared to deepwokens release, which also saw tens of thousands of players on the game. Deepwoken was an exponentially larger game than rogue lineage on release, even if there was a media ban there would be channels like key exploits that would just use exploits to constantly drop deepwoken info to chase clout.
    Final point i would like to make is that rogue lineage was a pay to win game, there is no comparison between common races like riggan and castellen to the rare races like dinakeri and djjin, and even when you were going through your progression you needed 5 burner accounts (with the right races on each of them) just to progress your character. And thats after the tomeless buff, it used to be 8 diferent races for tomeless.
    Early rogue lineage was a magical time, i played back when the community thought that scrooms took 2x dmg, but this entire video is just a nostalgia rant about missing the good old days. Deepwoken has more player than rogue lineage because it is a better game in every measurable form, and because at the end of the day its playable by your average player. Rogue lineage isnt playable.

    • @spectrophobia4042
      @spectrophobia4042 21 день назад +11

      If my goal was to revive rogue lineage and get a real playerbase going for it i would do the following:
      Make each artifact obtainable through a method similar to ultra quests or tomeless, each one would have a unique method of varying difficulty dependant on the power of the artifact.
      Add 7 new edicts, and tell the playerbase that i had added 10. In addition obtainment of each one would be locked behind the real world callender to sow more chaos.
      Give players an additional artifact slot, and make tomeless take up an artifact slot.
      Multiply all silver gains by probably x4.
      Add more loot run dungeons similar to castle rock, and balance them for different levels of progression.
      Add an npc that can soulbind your weapon.
      Nerf dmg across the board, no ultra should be able to one combo another ultra.
      Make races selectable, lock more powerfull races behind obtainment similar to azael or construct.
      Remove shinobi
      Either add in a weekly global restore or give players a life back every day (ingame)
      More pve monsters, and monsters that give chaotic on grip.
      Finally i would add in the semi safe server system that hallow abyss uses, where some servers protect freshies from progressed players, so like fresh/base class would have protection from supers, which would have protection form ultras, which would have protection from ashiin freshies.

    • @opiumsigmaclan
      @opiumsigmaclan 21 день назад +5

      @@spectrophobia4042 this is the most permafreshie suggestion i have ever seen. "no classes should one combo" "tomeless is an artifact" "remove shinobi" crazy

    • @spectrophobia4042
      @spectrophobia4042 21 день назад +7

      @@opiumsigmaclan I emphasized that no ultras should be able to one combo another ultra, its lame when you lose a life because you just got hit by a skilless faceless combo, tomeless is an artifact I put forward in addition to giving players an additional artifact slot, that way there is more build diversity because you can choose to give up tomeless for something like a lannis or whatever, I get that most players wouldnt give up tomeless so that means their build would just stay the same, and remove shinobi I mostly added as a joke but I dont feel that shinobi fits into rogue lineage, compared to every other class in the game it is overdesigned and feels like it came from a different game.

    • @treyyert9561
      @treyyert9561 20 дней назад +2

      Can’t blame him, prime rogue was unforgettable, and very fun

    • @Ritheix
      @Ritheix 20 дней назад +2

      @@spectrophobia4042never suggest again this is horrible

  • @fusion4460
    @fusion4460 19 дней назад +6

    I personally feel like ignoring rogue lineage where you basically cant get lives back, once you pick a class (basically attunement from deepwoken for people who haven't played rogue lineage) you can't branch off with another, and another note on classes they are specfically basic super and uber tiers of classes. Attunements in general have more customizability, dual attunement, triple attunement, and quad attunement are used decently often Deepwoken has paths for attunements that can change the main function of it (such as frostdraw chilling/freezing enemies but then later when you get to 40 frostdraw you can get the crystallization path which removes the chilling and freezing of enemies for higher damage output) and dual attunement mantras/paths also exist (Twisted Puppets path from flame and shadowcast)
    Edit: i forgot about ultra classes being in the middle of basic and uber tier classes in rogue lineages and also fuck edicts, oaths are 90x better

  • @eduardosousa9291
    @eduardosousa9291 21 день назад +17

    Personally, I believe the main reason Deep has more players is that it gives you room to learn while still being difficult. Not a lot of people mention this, as they have gotten better, but in a begginer's eyes, Deepwoken is a hard game, but the (mostly) nice and helpful community, the forgiving system and the decently good tutorial allow it to remain begginer friendly (this is also why I think limiting voidwalkers would help the game, as they are the most begginer unfriendly part of Deepwoken). On the other hand, in Rogue, you get no tutorial, the system is unforgiving and the community is so toxic that it matches COD (more than once, people didn't even grip after they knocked me, they just held me until I ragequit, I even had a f#cking conversation with one of these people who explained to me that this was his only source of joy, not to mention the main way people get money is through robbing noobs), which makes it so no new players can join the game, and as people quit without new players joining, the devs get less motivated to improve the game, making even more people quit.

    • @jeffboy4231
      @jeffboy4231 20 дней назад +1

      the tutorial for deepwoken is outright garbage. unless you mean the well put together wiki

    • @eduardosousa9291
      @eduardosousa9291 20 дней назад +7

      @@jeffboy4231 I'll take a garbage tutorial over no tutorial any day of the week (Also, the turotial isn't even that bad, it teaches you the basics of progression and humanoid combat)

  • @burtheone8629
    @burtheone8629 20 дней назад +7

    i believe its cause rogue lineage was way too focused on pvp cause it was mainly just targetted towards a certain audience, but deepwoken is pve/pvp so more players took interest into the game (also its probably cause of the update schedule)

  • @apache686
    @apache686 21 день назад +6

    As someone who bought rogue 4 years ago and still hasn’t gotten a single chaotic ultra class, the memories are still cool and I play it more recently just to prog and it seems like it’s gotten somewhat better, but deepwoken has more of a charm for me since it’s not so hardcore but gives me something to watch out for.

  • @frost5916
    @frost5916 21 день назад +9

    Tbf at 9:50 control of oceans is a very strong thing economically which can greatly help out seen when portugal had control of Indian Ocean Trade

  • @notshadyshad
    @notshadyshad 21 день назад +5

    lowkey rogue seemed fun in its prime, I got akuma a good while ago but I got jumped by a bunch of ultra classes and wiped /: the only thing I would give rogue over deepwoken is that builds are way less complex while with deepwoken you literally cannot PvP or do chime without some ultra specific build

  • @fog8008
    @fog8008 16 дней назад +1

    One thing I like about rogue is that pretty much any build you make will be viable in pvp, (as long as you have the required things like tomeless and helmet)
    Whereas deep, I just don’t like how complicated it is to make a build, this is just my personal taste but I just wanna jump in and have fun progressing, not spend 20 minutes compiling a stat board and a list of talents and mantras

  • @sentinelcalling4314
    @sentinelcalling4314 20 дней назад +2

    The reason being deep woken is far more forgiving and lets face it deepwoken gets updates and rouge doesn't and ill admit rouges progression is quite painful at times also deepwoken ones up rouge by replay ability

  • @adamanadolac5261
    @adamanadolac5261 20 дней назад +10

    Its SO FUN when ultras grip you for no reason as a freshie rouge players are not real people

    • @secuforreal
      @secuforreal 20 дней назад

      fr bro every ultra is like one person they all are fucking bots

    • @ShironageTV
      @ShironageTV 10 дней назад

      thats why rogue lineage was rewarding lol, the power spike you got from finally reaching that ultra or uber was unmatched, thats literally 90% of why it was so fun

    • @benj4845
      @benj4845 3 дня назад

      @@ShironageTV yeah but are we really gonna ignore the fact that progression was essentially putting down around 50-100 dollars on alt accounts and race rerolls for tomeless?
      also hitting ultra doesn't mean shit when a macro shinobi/faceless surprises you with a 1 shot macro.

    • @ShironageTV
      @ShironageTV 3 дня назад

      @@benj4845 1- The game doesn’t explicitly tell you to buy tomeless alts lol. Just because a lot of people do it doesn’t mean it’s the only way.
      2- You can get macrod sure, but if you fight properly you avoid this situation

    • @benj4845
      @benj4845 3 дня назад

      ​@@ShironageTV you telling me everytime you get tomeless you're not relying on alts? get real.

  • @chocolatebar6785
    @chocolatebar6785 21 день назад +5

    tbh deepwoken showed the player alot more than rogue lineage
    it having several npcs around the map which gives you clues on how to start + a optional tutorial gives it a better start compared to rogue
    meanwhile rogue is more confusing to progress and you’ll have to go to the wiki just to even know how to play the game
    that + every other player is OP and will freshies on sight due makes it impossible to progress without being carried

  • @ShironageTV
    @ShironageTV 10 дней назад +2

    I feel like Rogue Lineage is timeless. Not necessarily within updates, but purely because of the game design.
    The power spikes between base, super, ultra and uber is steep. However, the reward you get from transitioning through each one was more then rewarding
    This also adds onto the difficulty. Making the game mainly PVP and making PVE harder to progress with makes the game something you can't just one and done.
    The need to get stronger and the fun you had playing with friends made Rogue what it was, and when it was updating frequently, it was addicting
    Deepwoken hasn't fully gotten this down yet. Once you max out in Deepwoken, that's it. There's no conquest, ganks don't give you anything to work towards like leviathan brand or tomeless, or money, or things that held value. And ontop of that, the thrill of only having 3 lives is removed when you can escape depths and you're back to "3 lives."
    I don't know. I've had alot of fun on both games, but I definitely believe that Rogue Lineage succeeded more then Deepwoken currently.

  • @lofu2445
    @lofu2445 20 дней назад +2

    Honestly came into this video expecting to hate it but you had some good takes. I do agree rogue was never meant to survive but honestly (as of right now atleast) its still around 1.5k-2k players which its held steady over the years. Rogues player base it genuinely the most dedicated set of players I've ever seen and will probably continue to play it for a long while. For me, I do come back and play it every now and then and the game is still fun honestly (despite the macros), personally I think the appeal of the game is the 1 combos and high speed combat but I also understand that it turns a lot of people away from the game (along with its progression system). Tbh I think if it came out today with a few more classes it would hold up to deep but thats probably my rogue bias honestly. Either way love deep still love rogue (yes I think rogue is better) and its cool to see someone talk about rogue reasonable instead of a jagged lens from years of playing

  • @treyyert9561
    @treyyert9561 21 день назад +1

    Rogue was extremely flawed but I met amazing and cool people that I talk to this day in rogue

  • @mj8135
    @mj8135 21 день назад +3

    I tried to give rogue lineage a second chance doing really well finding an azael horn being able to boost others. Then being banned from the anti cheat because rogue is glitched atm with no appeal and told get it back because azael and healer isn't rare.

    • @secuforreal
      @secuforreal 20 дней назад

      rogue is only fun with azael bro ngl cause traversing the map is ASS i spend most of the time just travelling around looking for silver

    • @mj8135
      @mj8135 18 дней назад

      @@secuforreal Right? It really is fun to gamble gate. I don't have any houses to boost me so I play solo I do have my friends but there's no need to call them because I won't commit. 😭🙏I'm glad I will be free

  • @panasonic8023
    @panasonic8023 21 день назад +2

    Honestly Grimmkind has made rogue a walk in the park compared to even a few months ago. Trinkets sell for even more, you can get mana run/climb day 0 and dash on day 1. Mana punching now trains your mana, so one round a zombie scrooms is enough for max mana training.
    Even PD’s are only a uncommon find nowadays (walked in castle sanc one time and 2 pds were just sitting next to eachother)
    All im gonna say is that solo progressing a chaotic class is nigh impossible with how the player base is. Most of the freshies you will kill for your grips have no issue in spinning back on a snap gate snap hoppa ultra druid. Compare this to orderly classes where you could reasonably get meditate in about 6-7 hours of play time from daily quests, mainly because days are only 30 minutes now and the repeatables are easy as hell

    • @pantommy
      @pantommy 21 день назад +1

      Walk in the park as compared to a boring chore, it wasn't "hard" before, just more tedious. It's actually harder now that the playerbase is so saturated with powertripping ultras and people that don't know how to move on from rogue lol

    • @mj8135
      @mj8135 21 день назад

      Yet the game just isn't fun. There's a thousand glitches in the game and seeing spec users is extremely common. Also Rogue Lineage is just a game people have. People will come back just for updates and leave. The game is utterly unfixable. Without my need to mention everyone is banned but it is what it is.

    • @panasonic8023
      @panasonic8023 20 дней назад

      @@pantommy I agree but the game can be fun with friends (grass is green take i know but still)

    • @panasonic8023
      @panasonic8023 20 дней назад

      @@mj8135 i could maybe think of a few things that could make rogue a better experience, but i agree the core aspects of the game lead to it eventually becoming unenjoyable, but i just think its fun to come back to with friends and just relive some memories

    • @mj8135
      @mj8135 18 дней назад

      @@panasonic8023 Oh of course funnest game I've ever played besides the random games when I was eight

  • @quodil9303
    @quodil9303 21 день назад +4

    Reacounter just so you know I can still green you in rogue and I still have that Morvid faceless healer for you

  • @Justakirbb
    @Justakirbb 21 день назад +4

    Forgot about the part of how rouge gives you PTSD from flinbvlurder.

    • @Reaconteur
      @Reaconteur  21 день назад +1

      true and bane

    • @mi_kii
      @mi_kii 20 дней назад

      flinbvlurder 💀

  • @rover4436
    @rover4436 21 день назад +1

    I wish I played rouge but back then I didn’t have a laptop I got it like 2 months before deep dropped but deep prolly one of most fun games I’ve played I got so many funny memories just exploring the game with friend like once we were in mini and he got one tapped by the mech cause I told him to fight it for a katana

  • @thesauceman8177
    @thesauceman8177 21 день назад +7

    I remember a couple months ago me and my friends bought rogue, those moments reminded me of when I first got deep, me and my friends were just tryna find out how to do stuff and get our classes. I went for monk to get dragon sage since I played allusions back then and dragon sage was one of my favorite items, however didn’t manage to get it before we hopped off. Haven’t been on since, but I might hop back on to try to get my class or wipe and go for Uber oni since that looks interesting.

  • @kitins6875
    @kitins6875 21 день назад +5

    It’s because deepwoken has crescent relief and rouge lineage doesn’t

  • @three6946
    @three6946 20 дней назад +2

    On the subject of maps, I feel like people overlook how important it is to a game. Games like Rogue Lineage and Verdant Moon stand out to me because of the atmosphere created by their maps.

    • @nick.4325
      @nick.4325 15 дней назад +1

      heavy on the verdant moon map

    • @Togi_ya
      @Togi_ya 10 дней назад

      ​@@nick.4325agree

  • @semlikegpo319
    @semlikegpo319 21 день назад

    yes, my goat, i agree with your opinion, my lord king master

  • @tuesdaysmurf3278
    @tuesdaysmurf3278 21 день назад

    Rouge lineage has extremely fast pvp combat which makes me wanna play rouge but taking heavy fall damage breaks my leg and I get jumped randomly from max levls and dont actually any prog done.

  • @JusArcadian
    @JusArcadian 21 день назад +2

    I was FR hoping DW was a better RL but now its just straight handholding I do wish it was more of a community game like how the new weapons/oaths came out where everyone banded together to figure stuff out

    • @Shadow_stopz
      @Shadow_stopz 20 дней назад +1

      It still happens a lot like with new weapons, but when conquest comes out they should have a media ban

    • @kingstondaking7877
      @kingstondaking7877 20 дней назад +3

      @@Shadow_stopzIn recent times, it hasnʻt taken more then a day for us to figure out where to get new weapons and oaths. Saltchemist was found the day it released. The game is too big for ʻsecretsʻ since thereʻs always players in every area of the game. Rogue had a better sense of secrecy when it comes to finding things because there is much more risk when you go through uncharted territory (tundra for example), and the community is much smaller which means word of mouth would spread slowly

    • @Shadow_stopz
      @Shadow_stopz 20 дней назад +1

      @@kingstondaking7877 I do agree hopefully when conquest drops stuff stays secret until found by a community working together

    • @Ammiad
      @Ammiad 18 дней назад +3

      It's not hand-holding, the community simply got better, as a relatively new player, I can tell you rn, deepwoken is still difficult, it's just that y'all have way more experience now so you *think* it's easier

    • @thecomet653
      @thecomet653 17 дней назад +2

      @@Shadow_stopz even if it is found normally by a working community, around 2-3 of the oaths are gonna be found in 1 or 2 days because its just so many players. There are about to be like 50k players. The reason media bans even worked with rogue and that they wouldnt work during conquest is cuz rogue had like 500 players when they were doing that. Deep is likely gonna have 100x that playercount

  • @Ihavenever88
    @Ihavenever88 20 дней назад

    When you talked about fungzy gati he’s the last actual player that doesn’t macro

  • @oVerdrive-pt5uk
    @oVerdrive-pt5uk 21 день назад

    I think its because rogue didnt have any weird or strict npcs and no doors you have to open, souls to type something about and battle arenas to fight in, and guts with Blackpowder or any rng ingame but deep had a few

    • @thecomet653
      @thecomet653 17 дней назад

      wtf does guts and blackpowder have to do with this? your english is so bad i cant even tell what you're saying

  • @Bread_Pugs
    @Bread_Pugs 19 дней назад

    happy early bday king

  • @Niko_Twoshot
    @Niko_Twoshot 20 дней назад

    Just by looking at the footage of rouge lineage i find 1 not rly noticable problem and its that the map is not rly scaled to the player mobility like sure some places are massive for this speed but some like the bridges look extremely small which can cause a lot of trouble for someone fighting there and falling off while in deep the movement without jetstriker or mantras is pretty generic enough to not walk 30 min a simple path but not to be barely able to walk with double click falling into the water

  • @avanthiem
    @avanthiem 20 дней назад

    i wish arch and rag realize rogue isnt a bad game and work on it again

  • @user-gg2kg1kc2z
    @user-gg2kg1kc2z 21 день назад +2

    Luv u man

  • @wipsy2503
    @wipsy2503 20 дней назад

    bro i have the exact same fit as the one in 1:30.... EVEN THE HAIR DAWG

  • @fusion4460
    @fusion4460 19 дней назад

    8:13 i tried to increase my rep with etris as a voidwalker

  • @genericname7680
    @genericname7680 20 дней назад

    can you wipe that first build you showed in chime, unconteur? Please and thank you 🥰

  • @PotatoGod69
    @PotatoGod69 17 дней назад +2

    For me i only picked deepwoken cuz of graphics and visuals

  • @drdestruktoryes6722
    @drdestruktoryes6722 13 дней назад

    Suprised you didn't talk about rogue lineage races and their buffs compared to deepwoken

  • @tuesdaysmurf3278
    @tuesdaysmurf3278 21 день назад

    yk i feel like they should make the rouge lineage wiki a bit more helpful.

  • @lotuzopolis
    @lotuzopolis 19 дней назад

    I always saw Deepwoken as Rouge Lineage 2, honestly.

  • @cool_knight
    @cool_knight 21 день назад

    I hope the devs finds learn from the mistakes and benefits for cursed gear

    • @pantommy
      @pantommy 21 день назад

      Learn from the mistake of making rogue open to the public instead of keeping it closed community, lol

    • @Reaconteur
      @Reaconteur  21 день назад

      cursed gear probably isnt gonna be public

  • @kwhinotyehabuster1669
    @kwhinotyehabuster1669 19 дней назад +1

    i hope they are gonna do a datawipe on roguelineage so i can play again

    • @thecomet653
      @thecomet653 17 дней назад +1

      ngl a datawipe on rogue would be so cool cuz literally nobody can play without getting buttfucked by ppl with 30 hours on their character

    • @ShironageTV
      @ShironageTV 10 дней назад

      @@thecomet653 30? more like 400

  • @mano__diep1318
    @mano__diep1318 21 день назад

    i feel like mini stun combat kinda js makes people macro for harder comboes and also makes it over all feel kinda unfair when your m1s are untrue but that guy over there has true m1s even though you are both freshies (which is also an issue blox fruits has by the way...)

    • @drx737
      @drx737 21 день назад +1

      blox fruits doesn't even have a block mechanic

    • @mano__diep1318
      @mano__diep1318 21 день назад

      @@drx737 yeah
      im not saying blox fruits is a good game

  • @leonsmarun5935
    @leonsmarun5935 20 дней назад

    In deepwoken u can wipe like me i was going to light Hook out cuz od note food i ragdol and get floor 2 then i didnt get food and wipe

  • @ThePurple_e
    @ThePurple_e 21 день назад +1

    bro has the same exact music taste as me LOL

  • @pockista1079
    @pockista1079 21 день назад +8

    I always put on your vids during mommy-son-milky time.
    Luv your content Recauntie!

  • @hime3384
    @hime3384 21 день назад

    He is officially unc status

  • @Dalauan_Sparrow
    @Dalauan_Sparrow 21 день назад

    solo progressing without alt farming was so impossible in rogue re evolu got an exclusive race for it

    • @pantommy
      @pantommy 21 день назад

      It was very possible and quite easy, it was just a lot of cheese and not that fun. Basically just farm freshies whenever you see them and log if you see or hear someone stronger. It's like farming grips on an alt because they can't fight back for shit, just with the added annoyance of obese monstrosities chasing you sometimes.
      It really ain't all that, people make solo progressions seem like some skillful shit when in reality you just need a basic understanding of the game and luck. And assassin's armor + symphony of horses if you want to run from anything not including braindead shinobis.

    • @notshadyshad
      @notshadyshad 21 день назад

      tbh it’s easy for akuma you only need 2 assassinations, game still sucks tho

  • @StalkyWalky
    @StalkyWalky 14 дней назад

    Deepwoken is more of a casual game than rogue. I've never played Rogue but as someone who's doing a documentary about Deepwoken, i learned alot. It is true, aslong as you're smart about it, getting wiped in Deepwoken is technically impossible. Eventually you will but it's much much harder. But it still gives something for new players (like me) to watch out, and even the end game players have to be careful, because not all of them are god like in game, and PVP is still a thing.

  • @xianlieh
    @xianlieh 21 день назад +1

    I love this guy.

  • @V2_The_Machine
    @V2_The_Machine 21 день назад +3

    48 secs 1 view
    i tickle my pickle to angry birds

    • @Reaconteur
      @Reaconteur  21 день назад

      buddy youtube view counts aren’t accurate…

  • @Kendd
    @Kendd 5 дней назад

    i solo rogue and i get my ultra in about 4-5 days no boost (Thats 2-2:30 hours) That sounds like a skill issue 5:30

  • @rednessgod5729
    @rednessgod5729 15 дней назад

    Eclipse was right. We need casual chime (I suck😭)

  • @albertthescout9169
    @albertthescout9169 21 день назад

    to be honest they both failed on not adding ambrosia

  • @wallssinaa8024
    @wallssinaa8024 21 день назад +5

    honnestly imo the main reason why is just because of how different the games are, like for example rogue lineage is a completely new concept for roblox, with pvp progression, totally unique compared to other games. Meanwhile deepwoken has only gotten easier and easier since the games release, has bandit beater progression, where pvp is almost optional. i think rogue lineage will average between 500-2000 players for the next 1 or so years because of this though, since it’s the only popular game like this on the platform it retains most of its old players and even some new players. i think it’s wrong to say the reason why this is is because one game is “better” they both just appeal to the types of games certain people might like

    • @BlackGuy8450
      @BlackGuy8450 20 дней назад +1

      I mean, I wouldn’t really say it got easier, it just has been getting a ton of quality of life content like the loot all button and keybinds. It’s still a hard game for new people.

  • @zillidisplays7983
    @zillidisplays7983 5 дней назад

    I truly wish to see a rogue lineage remaster or a rogue lineage 2. I think rogue as a concept has way more potential than a game like deepwoken which is just less creative as a whole as it’s a basic rpg with perma death thrown in. Deepwoken was definitely made to make money and rogue was made out of passion. Rogues world is so much more interesting but the game suffers from being old and from the devs lacking from experience when creating it. While deepwoken is definitely not a bad game it was by far one of the biggest disappointment I have ever seen. It doesn’t have the life and soul that rogue had. I wish they remade rogue with into a higher quality game and added similar pve to deepwoken will still having the same feeling rogue had.

  • @certifiedgamer7s6h5k
    @certifiedgamer7s6h5k 21 день назад

    I think that you may be biased about rogue lineage to some degree, just because of the nostalgia. Still a good vid, keep up the good work.

  • @joshbennett2822
    @joshbennett2822 20 дней назад

    getting silver is not even close to the hardest thing about progressing in rogue its most definitely getting grips even if you want to say optimized efficient like a scroom alt it will still take longer to get the grips than it will to get the silver as a lapradist. unless dinakeri

    • @Reaconteur
      @Reaconteur  20 дней назад

      bro 60 grips takes like 20 minutes its not that hard

  • @rednessgod5729
    @rednessgod5729 15 дней назад +1

    Every stat peaks at 25 except weapons and elemental.

    • @benj4845
      @benj4845 3 дня назад

      50 fortitude 🤫🤫🤫

    • @rednessgod5729
      @rednessgod5729 3 дня назад

      @@benj4845 oh yeah forgot about unfazed

  • @fatoskaralliu7112
    @fatoskaralliu7112 20 дней назад +1

    In my opinion it's:
    Build variety
    Better pvp
    Better progging methods
    Oaths are overall a better idea than classes because almostball oaths are good in pvp
    You don't have to pay to get something (example: a class)
    Bosses
    Ideas
    And variety of weapons

  • @sceshaun3587
    @sceshaun3587 18 дней назад

    In my opinion only succeeded because it kept getting updated when rogue wasn’t

  • @76__76
    @76__76 19 дней назад

    Ice dragon is killable normally
    Your supposed to lure the dragon into the pillar(its kinda buggy tho but it works)

    • @Reaconteur
      @Reaconteur  19 дней назад +1

      thats still not normally its a cheese method

    • @thecomet653
      @thecomet653 17 дней назад +1

      @@Reaconteur dont even respond bro this guy has to be an npc

    • @76__76
      @76__76 22 часа назад

      @@Reaconteurwhy else would they add pillars that only the dragon can break

  • @benj4845
    @benj4845 3 дня назад

    we're really gonna glaze rogue lineage combat as mini stun combat, when in reality almost every class had true combos with the best classes having ultra high movement speed and 1 shot macros.
    the only real take in this video was that rogue lineage had a better map than deepwoken, but not because the map was good or interesting, but because it fit the general gank culture of the game adding a lot of verticality to fights. Everything else is essentially fueled by nostalgia.

    • @Reaconteur
      @Reaconteur  3 дня назад

      thats not part of the game tho

  • @randomboijustsiting
    @randomboijustsiting 20 дней назад

    I like deepwoken but i love rogue lineage due to 1 thing and thats the stat system and the talents. If you want to play on a comp level you have to kiss a handfull of builds and not stray from them or you loose unless your a godsweat.

    • @meraldwaves
      @meraldwaves 19 дней назад

      Deepwoken pvp in 2024 is so heavily influenced by ur build it’s not even fun

  • @SilentWrlds-ud2ns
    @SilentWrlds-ud2ns 23 часа назад

    Alrighty you forgot getting jumped at “Slope” in the depths and being forced to drop any deep gems or enchant you may have had

  • @user-qi7ip6yn9s
    @user-qi7ip6yn9s 20 дней назад +2

    Deepwoken is just outright a newer and better game

  • @DunceDude
    @DunceDude 5 дней назад

    TL:DW: Rogue Lineage is Demon Souls and Deepwoken is Dark Souls/Elden Ring

  • @niersu
    @niersu 17 дней назад +1

    PvP progression thats why, PvP only is boring PvE and lore is better. Deepwoken would be better with optional PvP.

  • @Bruh.Andrew
    @Bruh.Andrew 21 день назад +1

    you're missing the biggest factor between both games deepwoken is just a better quality game overall even from verse 1 it was the highest quality game on roblox everything from the soundtrack to the combat the attunements the bosses the depths layer 2 the lore etc etc etc then you compare it to rogue and it just feels like an empty game with no sense of direction yes it was very fun and high quality for roblox standards at that time but it doesn't compare to what deepwoken has today not by a long shot
    edit: this video feels more like "ROGUE BETTER DEEPWOKEN SUCK IT TOO EASY" it's just rose tinted glasses and nostalgia when you look back on rogue in it's prime it makes me want to go back sometimes to play with my old friends and to compare deep to rogue is just not a fair comparison as there is one that is objectively better than the other due to a million factors while the other game is just full of ogs who just want to relive their memories and wont move on from that game

    • @Max_alabmah
      @Max_alabmah 20 дней назад

      that is a true deepwoken fan right here❤

  • @Thomas_-bg8hi
    @Thomas_-bg8hi 5 дней назад

    It’s like
    Boring ahh gameplay and endgame or way to difficult progression (but still somehow fun ) gameplay and a fun endgame

  • @vfisha
    @vfisha 14 дней назад

    enjoyable video

    • @Reaconteur
      @Reaconteur  14 дней назад

      Glad you enjoyed it

    • @vfisha
      @vfisha 12 дней назад

      @@Reaconteur very interesting i like this style of videos

  • @coocato
    @coocato 8 дней назад

    the only reason people like rogue at all is because despite having a horrible new player experience for most those who stuck around are the people who actually enjoyed learning everything and trying stuff out. once that fades away people just stick around because of sunken cost fallacy. deepwoken at least has decent gameplay even after you do it once

  • @NormalPersonYes
    @NormalPersonYes 21 день назад

    Bro how are you sick in like every upload?

    • @Reaconteur
      @Reaconteur  21 день назад

      i recorded 9 videos in a day

  • @2spooky4tim45
    @2spooky4tim45 20 дней назад +1

    huh rogue didn't even fail lol, deepwoken was just a new game they made, so rogue lineage obviously fell back

  • @TheAquer773
    @TheAquer773 20 дней назад +1

    this is what ive been saying dude, my friend keeps yapping abt how its wayyy better than deepwoken n shit but I joined the game and looked at the map for one second and I already left bruh

  • @ydpark8383
    @ydpark8383 20 дней назад

    permadeath games fun should be in the prog not the pvp. the pvp should be an endgame activity, not the goal.

  • @celestialdiamondgamings2297
    @celestialdiamondgamings2297 20 дней назад

    I love the fact that Tank Fish called Rogue Lineage harder than Dark Souls

    • @Reaconteur
      @Reaconteur  20 дней назад

      it is

    • @Ammiad
      @Ammiad 18 дней назад +1

      ​@@Reaconteurliterally no, it's just that PVP-locked progression will always suck because you have to defeat someone who has more experience than you, better stats than you, and most likely more teammates than you in order to progress, so it *seems* harder, but if you grind alts, it's not so hard to progress, whereas with any souls-like game, you literally cannot "farm alts" to progress, you just have to beat the bosses

  • @determinationswill5515
    @determinationswill5515 День назад

    Lmfao dawg this is just a Rogue player talking about his nostalgia fueled days 😭😭😭

  • @ImTriumph
    @ImTriumph 3 дня назад

    Well because in rogue lineage pvp is forced and wiping is forced and getting boosted is forced in deepwoken its much more fair

  • @thebrandunsafeone7184
    @thebrandunsafeone7184 21 день назад +2

    Honestly, its mainly just because rogue isnt playable solo. Trust me, i try. A lot. Its just not viable.

  • @speedymonekye
    @speedymonekye 21 день назад +1

    This video feels like a rant

  • @sleepymf504
    @sleepymf504 4 дня назад

    As someone whos played both and was a top 50 pvper in rogue deepwoken is simply a better game

  • @Wind-iv3hn
    @Wind-iv3hn 21 день назад

    ngl im only 3 minutes into the video cause im too lazy to watch all of it but i think its pretty simple:
    1: rogue lineage feels more like a closed community game, and deepwoken is much more accessible to a lot more of the playerbase because of that
    2: learning the game is very difficult to play solo and literally everyone plays with a friend or a house
    3: the combat is like 10x harder to learn than the game, even if you think you got used to it there are techs that change the combat completely and require good muscle memory to be used every time u need it
    4: the game lives on very little updates because the ganking is addicting to the people that enjoy it, including me
    5. if i had to say either of the 2 games failed it would be deepwoken easily because of how tight knit rogue's community is and how deepwoken just seems harder to look at every update
    (i still miss the first 3 months of deepwoken)

  • @Daeron57
    @Daeron57 21 день назад

    I LOVE YOU REACONTEUR

  • @ColtonJohnson-lo3ws
    @ColtonJohnson-lo3ws 21 день назад

    You say that's it not hard to get out depths witch like the trial is easy but for me I have to go through like 6 mobs on a freashie getting jumped with mudskipper brutes 24 7 I hate mudskipper brute Lords 😡

  • @randomguyorsmth
    @randomguyorsmth 21 день назад +2

    in short, skill issue.

  • @humanbeing2410
    @humanbeing2410 21 день назад

    both games have shit engame content but i would feel much better finishing an edict wipe then doing w rank and the combat system for rogue is so much more fun than having 30 minute 1v1s

  • @ducktator7566
    @ducktator7566 21 день назад +1

    Love your vid unc. No stream tho :(

    • @Reaconteur
      @Reaconteur  21 день назад +2

      cancelled

    • @ducktator7566
      @ducktator7566 21 день назад

      @@Reaconteur why tho I didn't say anything 😔

    • @Reaconteur
      @Reaconteur  21 день назад

      @@ducktator7566 i mean the stream

    • @ducktator7566
      @ducktator7566 21 день назад

      @@Reaconteur ohh ok. Ye I knew about the stream

  • @visgyro
    @visgyro 20 дней назад +1

    8:47 That's kind of the point? The world of Deepwoken is dying, if you read the description of the game you would have known that.

    • @Reaconteur
      @Reaconteur  20 дней назад

      doesnt mean its not aesthetically displeasing

  • @cmwood9874
    @cmwood9874 19 дней назад

    the thing is that deepwoken dropping effectively killed rogue lineage because most of the rogue players switched to deepwoken when it dropped unless they were a perma freshie because htey were finally able to get ultras with ez and no life's because they spent so much time making builds and stuff it'd be a waste to switch

    • @cmwood9874
      @cmwood9874 19 дней назад

      also bro i like how while hes talking about rogue lineage you can literally hear it when he remembers how much fun rogue lineage was

  • @kvbgz6920
    @kvbgz6920 20 дней назад

    i miss rogue

    • @Max_alabmah
      @Max_alabmah 20 дней назад

      you shouldnt, embrace deepwoken.

  • @nsdal5
    @nsdal5 8 дней назад

    bro said 2-3 hours for max gaian armor😭

    • @Reaconteur
      @Reaconteur  8 дней назад

      they buffed trinkets and rates lil bro

  • @jrleyva6542
    @jrleyva6542 21 день назад +1

    hell nah simply deepwoken is going the same way as rogue lineage. They don't give what the community wants. And there's also the idea that the game doesn't really have anything new in the game.

    • @Max_alabmah
      @Max_alabmah 20 дней назад

      the asnwer is conquest.. which will come out in a decade..😅

  • @draconic_dreamz3818
    @draconic_dreamz3818 20 дней назад

    I'm not gonna lie, in a game with lots of lives, rogue lineage sanity wont be that bad in deepwoken as long as they remove it from layer 2

  • @megacraftbuilder1850
    @megacraftbuilder1850 20 дней назад

    bro rogue lineage didnt fail it was genuinely massive for its time its just an old game

  • @blazingblueinferno4673
    @blazingblueinferno4673 20 дней назад

    i dont think rogue lineage failed, its just a deepwoken vs blox fruits situation.