Design Tic Tac Toe: Low Level Design Coding Interview Question

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  • Опубликовано: 30 янв 2019
  • Low-Level System Design involves designing a system's components before implementing them in code. It is used to define how the objects and interfaces in a system will interact with each other. It also defines what state and behaviors will be present in each object.
    An Interview question on LLD(Low-level design) usually has a data structure like a Rate Limiter or a Cache as a question. We are expected to design its #interface and keep the object open for extension but closed for modification (Open-closed principle). Design Patterns could be very useful during an interview and can simplify interactions if applied correctly.
    The low-level #SystemDesign allows us to define #DataStructure for Caches and the implementation of their algorithms. It also acts as an Object level API contract, which engineers can implement straightforwardly.
    Looking to ace your next interview? Try this System Design video course! 🔥
    interviewready.io
    Use the special discount code of 'HELLOWORLD' to get 20% off!
    #gkcs #systemdesign
    Reference:
    en.wikipedia.org/wiki/Low-lev...
    docs.microsoft.com/en-us/dotn...
    refactoring.guru/design-patterns
    You can follow me on:
    GitHub: github.com/InterviewReady/Low...

Комментарии • 199

  • @oopsywtf
    @oopsywtf 4 года назад +30

    Please - A few more of this LLD questions ! This is awesome

  • @mathematicalninja2756
    @mathematicalninja2756 2 года назад +85

    I was asked this in today's low level design interview. Funnily enough, I just watched 30 mins before the interview. Nailed it xD Thanks man

    • @gkcs
      @gkcs  2 года назад +10

      Congratulations 😁🍻

    • @abarag8
      @abarag8 2 года назад +8

      Congratulations. Which company asked this?

    • @chembetikarunakar814
      @chembetikarunakar814 2 года назад

      @@gkcs how to do this project please give source code link and other docs

    • @sushmitasingh8352
      @sushmitasingh8352 2 года назад

      Hh

    • @jaishreeramjaanki
      @jaishreeramjaanki Год назад +5

      the interviewer itself watch this video 10 minutes before interview...

  • @samsang8971
    @samsang8971 3 года назад +7

    The design and O(1) algorithm is really elegant! Thanks

  • @hari_cherukumilli
    @hari_cherukumilli Год назад

    Channel 10x'd in 3 years, well done !

  • @ankushrodewad
    @ankushrodewad 4 года назад

    This approach makes it very convenient to add new features!

  • @someshgangwar4013
    @someshgangwar4013 3 года назад

    @gauravsen I haven't meet a person like you which explain all concept in such a easy way

  • @srikantjenakumar
    @srikantjenakumar 3 года назад +1

    I love the way you Speak and Explain in details.

    • @gkcs
      @gkcs  3 года назад

      Thanks!

  • @shivamsantosh6111
    @shivamsantosh6111 2 года назад

    Just commenting to appreciate how you hit undo twice when explaining the undo requirement… genius

  • @devcybiko
    @devcybiko 2 года назад +64

    I'm concerned that the OP is doing "premature optimization." Since TTT is only a 3x3 matrix, the difference between O(n) and O(n*n) is immeasurable. (eg: O(3) vs O(9) is only 3x and in real terms is not significant). Also, the refactoring of the loop is a good idea, but in this case could be done even more simply. I would be more inclined to refactor the massive 3-if "guard" at the beginning of the function. I might even argue it's unnecessary since this is an internal method and nobody should be passing illegal values here. If an illegal value is passed, you should let it fail organically and let the parent (calling) method handle the exception.
    The OP says your code should be clear. This solution is completely UNclear. All you need are 8 comparisons (one for each winning position) and you're done. And this doesn't even check for draw.
    Also, if you're going to extend this logic to larger board games, this idea of keeping the rowSum, colSum, and diagSum will not work in chess.
    The big mistake here is putting the logic for the RULES of the game in the BOARD. The rules belong in their own class. The BOARD should only keep track of the model.
    This is a classic example of thinking locally about the solution and solving for just the problem at hand. If your goal is to grow this into a larger AI - this is the wrong path.

    • @arv_sajeev
      @arv_sajeev Год назад +1

      The constructor here for Tic tac toe, takes a parameter N as the size of the matrix. Maybe he didn't mention it but his intention was for a TTT where size of the matrix can vary.

    • @nemanja.tonic87
      @nemanja.tonic87 Год назад +1

      @@arv_sajeev Yeah, but if N > 3, then you have more than 2 diagonals, so this algorithm won't work.

    • @arv_sajeev
      @arv_sajeev Год назад +2

      @@nemanja.tonic87 didn't get you? N here refers to the number or rows / cols in the N*N matrix. I think there can only be 2 diagnols between each pair of opposing corners? Am I missing something????

    • @HimanshuYadav-uh4oz
      @HimanshuYadav-uh4oz Год назад

      @@nemanja.tonic87 your point is valid but that can be extension of this as with n > 3 will lead to some advancement in rules and conditions to be check. For this one he just consider 3*3 game of board.

  • @avikchowdhury6933
    @avikchowdhury6933 3 года назад

    very elegant solution. Loved it.

  • @stephyjacob1256
    @stephyjacob1256 5 лет назад

    Great job. Please make more such video on LLD and HLD.

  • @vipingupta1567
    @vipingupta1567 4 года назад

    explained very well. Thanks Gaurav for the video

  • @RexZShadow
    @RexZShadow 2 года назад +8

    Thanks for this overview! very helpful and not overly bloated. Been looking up this low level system design question for my interview soon but so many of them seem to over complicate the problems so much. Like you have very limited time during an interview and stuff they show just is not realistic in that short period of time.

  • @AZHARSAMEER10
    @AZHARSAMEER10 4 года назад

    Nice video, please make more videos on LLD and using design patterns in designing some real world systems

  • @tusharrawat8768
    @tusharrawat8768 2 года назад +2

    Amazing video for LL design. Didn't know we could make finding winner operation in O(1), before watching this video.
    I tried to implement Tic-Tac-Toe game using the min-max algorithm, and kept the same code for 'move()' function, to get the winner in O(1) after making a move.
    But I was able to beat the computer everytime.
    Started debugging my code/logic of min-max/finding winner...and all other helper functions I wrote.
    After a day of effort, I figured that the bug is in 'move()' function itself.
    You said it right in video, but wrote different code.
    Correct condition to check if there is a winner should be:
    if(Math.abs(rowSum[x]) == n || Math.abs(colSum[x]) == n || Math.abs(diagSum) == n || Math.abs(revDiagSum) == n).
    Great video as always. Thanks.

  • @yelururao1
    @yelururao1 4 года назад

    Thanks.it's awesome..Please do more low level design questions

  • @adithyabhat4770
    @adithyabhat4770 5 лет назад +3

    Love your videos, helping a lot to me

    • @gkcs
      @gkcs  5 лет назад +1

      Glad to hear that!

  • @bostonlights2749
    @bostonlights2749 4 года назад +2

    High Quality Stuff!!

  • @59sharmanalin
    @59sharmanalin 2 года назад +1

    Great video Gaurav, One point is at least we need to return draw if 9 moves have been exhausted (though I'm sure there would be ways to optimise deciding draw before 9 moves too), we can keep a counter if it becomes 9 we can signal a draw with let's say by returning any number -2 or +2 or anything other than -1,0,1

    • @LT-js2yk
      @LT-js2yk 2 года назад +1

      We can also use a stack to store moves that will be used for undo operations and if the stack size becomes 9 we can say that we have a draw.

  • @sarthakgrover1850
    @sarthakgrover1850 4 года назад +2

    Thanks for the video sir, Can you make more videos of low level design? It would be very helpful.

  • @shruthich2542
    @shruthich2542 5 лет назад

    Many thanks..Very useful video.Waiting for many more useful videos down the line

    • @gkcs
      @gkcs  5 лет назад

      Thanks!

  • @chiragchatwani9124
    @chiragchatwani9124 5 лет назад +8

    You are amazing man I had done tic tac toe as hobby project. But this is insane. Please please Make chess video. Thank you for this channel

    • @gkcs
      @gkcs  5 лет назад

      Will pick it up soon 😋

  • @HELLOWORLD-ry9ds
    @HELLOWORLD-ry9ds 8 месяцев назад

    You are the king of HLD and LLD

  • @logic_master950
    @logic_master950 2 года назад

    Bhaiyaa, I am a Big fan of your tutorial . Thank you so much 💓💓💓💓. From BD

  • @vennyroxz
    @vennyroxz 4 года назад +31

    Please do more of these low level design coding interview questions.

  • @rashidsiddiqui4502
    @rashidsiddiqui4502 6 месяцев назад +2

    amazing content sir

  • @viks599
    @viks599 4 года назад +1

    Nice overview , I enjoyed the video.
    Other Important thing in oo design is interaction between objects.
    How player actually makes the move. What sort of interface will be used by player?
    How can board module be tested. Do current apis provide such modularity
    What if tomorrow there are four players ? Will interface change like the make move method
    If player makes a move then is it behavior of player. What if tomorrow I want to use ai as player. Now board state will be passed to player also , will the api change for that

  • @dd.c07
    @dd.c07 5 лет назад +13

    Loved this video..waiting for the chess video..

    • @gkcs
      @gkcs  5 лет назад

      😁

  • @shreyanshtiwari5384
    @shreyanshtiwari5384 10 месяцев назад

    thank you O(1) approach for winner is a really good one

  • @ShaliniNegi24
    @ShaliniNegi24 3 года назад

    very nice explanation.

  • @souvikghosh5668
    @souvikghosh5668 5 лет назад

    Saved to watch later. Next video on Netflix, RUclips concept would be great..

    • @gkcs
      @gkcs  5 лет назад

      I'll try my best!

  • @deathstrokebrucewayne
    @deathstrokebrucewayne 4 года назад +4

    Can I hope for chess's low-level design anytime soon? Probably more LLDs

  • @shankarsundaram5513
    @shankarsundaram5513 5 лет назад

    Please do some more low level design questions

  • @amanranjanverma
    @amanranjanverma 5 лет назад +2

    You are awesome. Just awesome.

    • @gkcs
      @gkcs  5 лет назад

      Thank you!

  • @venkateshpachigulla
    @venkateshpachigulla 2 года назад

    When this video was posted, the subscribers count was 47k, now subscribers count is 436k. Awesome.

  • @sushmitagoswami2033
    @sushmitagoswami2033 11 месяцев назад

    I think Gaurav is the only youtuber who focuses on the actual problem deeply and make the videos crisp instead of focusing on peripherals

    • @gkcs
      @gkcs  11 месяцев назад

      This is the best compliment I have received in memory. Thank you Sushmita, what is praised is what I strive for consistently.
      Cheers 🌟🌟🌟

    • @sushmitagoswami2033
      @sushmitagoswami2033 11 месяцев назад

      ​@@gkcs You deserve it! Truly.

  • @safakhan8177
    @safakhan8177 3 года назад +3

    Thank you Gaurav! Really appreciate your work and explanation on the LLD problem. One question, the comment above the move function says "@return winner +1 if first player, -1 if second, 0 otherwise" , but it seems the program is doing the reverse.

  • @sahilk335
    @sahilk335 5 лет назад +1

    Awesome video.. please made Low level design for chess game :)

  • @gauravpareek3783
    @gauravpareek3783 4 года назад

    Nice Video, very informative!! I just had one query how we can say returning zero from MakeMove method will be a Game draw scenario as for that we need to be check other conditions as well such as board should be filled up with players moves . If you could clarify on that point would be really great. Did I misunderstood anything there?

  • @sj8065
    @sj8065 5 лет назад

    Great stuff Gaurav! Can you cover a video that goes over location services like Uber or Yelp?

    • @gkcs
      @gkcs  5 лет назад

      I have it on my list of videos to do 😁

  • @mohitmotiani6879
    @mohitmotiani6879 4 года назад

    Great video, very helpful. Please share the code link.

  • @nemanja.tonic87
    @nemanja.tonic87 Год назад +2

    Thanks for the video! I would just add that your O(1) solution only works for 3x3 boards, but the rest of your solution provides flexibility in terms of size (you take the size n as the constructor parameter). If someone passes n which is greater than 3, it won't work.

    • @gkcs
      @gkcs  Год назад +1

      That's true, thank you 😁

  • @bheemreddyshilpa1710
    @bheemreddyshilpa1710 5 лет назад +1

    Good one. Another minor correction in the edge case check. if (player != 0 && player != 1) should actually use OR operator for "Invalid player condition" if (player != 0 || player != 1)

    • @gkcs
      @gkcs  5 лет назад

      Are you sure?

  • @ndb70
    @ndb70 5 лет назад +69

    Nice video, but shouldn't the condition to detect the winner be if (abs(rowSum[row]) == n || abs(colSum[col]) == n || ....)? In other words, shouldn't you take the abs value of rowSum, colSum, diag and revDiag instead of taking the abs value of n???

    • @gkcs
      @gkcs  5 лет назад +32

      Oh God, yes! Thanks for pointing it out!
      This is what happens when you don't test your code properly 🙈

    • @iitgupta2010
      @iitgupta2010 5 лет назад

      @Jiren Jin No, check he already put a condition on player = player ==0? -1 : 1;

    • @omshankar4862
      @omshankar4862 3 года назад

      Why can’t we have players as 1 and 2? No negative and abs hassle!

    • @ALLINONETV1
      @ALLINONETV1 Год назад +1

      I also got same doubt..... Looking for related comments. Finally got...

  • @omshankar4862
    @omshankar4862 3 года назад +6

    This is amazing! Thanks a lot Gaurav for a well explained, fast-paced video.
    One QQ - why can’t we have the states as 1, 2, 3 as opposed to -1, 0, 1? Then we would not need to use abs.

    • @shubhshah4192
      @shubhshah4192 9 месяцев назад

      No, then row, col and diagonal sums wont be equal to n

  • @amishsharma7578
    @amishsharma7578 5 лет назад +2

    Thank you for the video sir.
    I just want to ask that which IDE you are using?

    • @gkcs
      @gkcs  5 лет назад +1

      It's IntelliJ Idea 😁

  • @ps36452
    @ps36452 2 года назад +1

    Great work. One question, which whiteboarding software do you use to present your session?

    • @gkcs
      @gkcs  2 года назад +2

      ArtRage with a Wacom board.

  • @shubhambansal5487
    @shubhambansal5487 4 года назад +6

    Semantic Error! In the line where you are checking for winner, you should take absolute value of rowSum[row], colSum[col], diagSum and revDiagSum rather than abs(n). Correct me If I'm wrong

  • @amulyakishore
    @amulyakishore Год назад +3

    'rowSum[row] == Math.abs(n)' is incorrect. 'n' is always positive; it's rowSum[*] which can become negative. So it should be 'Math.abs(rowSum[row]) == n'. Similarly for colSum and the two diag sums of course.

  • @ashishmasih2250
    @ashishmasih2250 5 лет назад +3

    Thank you so much for the amazing explanation.. but while voting for tic-tac-toe I was thinking it would be Player vs CPU instead of Player vs Player. I know it will become complex but can you do it?

    • @gkcs
      @gkcs  5 лет назад +3

      Hey Ashish, I have made lots of videos on AI. You can start here:
      ruclips.net/video/KU9Ch59-4vw/видео.html

  • @krishnaidamakanti1644
    @krishnaidamakanti1644 5 лет назад +3

    Thank you very much for your help.. Just wanted to know which tool your are using for illustration of hand writing?

  • @bostonlights2749
    @bostonlights2749 4 года назад

    Hi!
    How do you make the video? The drawing of the tic tac toe and writing on the white screen. Which software is used?
    Thank you

  • @SHIVAMTIWARI-zu4ht
    @SHIVAMTIWARI-zu4ht 7 месяцев назад

    here abs() function should be on rowSum[row] and colSum[col] instead of having it on n . Eg. abs(rowSum[row])==n. Nice Explanation Overall

  • @jrajesh11
    @jrajesh11 4 года назад

    Great clarity. But one question, should we not have a From and To position in the move function? As we need to subtract for the ‘From’ position and do an add for the ‘To’ position?

    • @sarthakCompro
      @sarthakCompro 9 месяцев назад

      Tic Tac Toe is not chess, a move here is adding O or X on the board, not literally moving from one position to another.

  • @PrateekSaini
    @PrateekSaini 4 года назад

    Good explanation .
    Shouldn't it be Math.abs(rowSum[row])==n ?

  • @jackburgdoerfer5955
    @jackburgdoerfer5955 2 года назад +1

    This was awesome! Thanks. I'm not sure if I am right but why would it be n^2 to search the board? There's a constant/fixed amount to search.

    • @gkcs
      @gkcs  2 года назад

      N is the size of the rows

  • @yashrajanshukla7790
    @yashrajanshukla7790 5 лет назад

    Can we design chess ? .. BTW explaination is great ( as usual )

    • @gkcs
      @gkcs  5 лет назад

      Thanks Yash!
      Chess design will be fun. Let's finish another topic before we get to it :D

  • @VivekVardhan22
    @VivekVardhan22 5 лет назад

    Hi Gaurav,
    All the videos are very insightful. thanks for these. Great help. Can you take up a video on Twitter Notification, basically I was wondering, how notifications can flow almost immediately to say millions of followers within seconds as soon as a person tweet?

    • @gkcs
      @gkcs  5 лет назад

      Thanks Vivek!
      You can check out the Instagram interview video for the notification and user feed ideas 😁

  • @poojachugwani5201
    @poojachugwani5201 3 года назад

    Thank you for the video Gaurav. Could you please add code link.
    Also, how a player is going to decide which move to play to win?

    • @gkcs
      @gkcs  3 года назад +1

      You need a minimax algorithm to find the best move: ruclips.net/video/KU9Ch59-4vw/видео.html

  • @lovkush5257
    @lovkush5257 Год назад

    Nice

    • @gkcs
      @gkcs  Год назад

      Thanks!

  • @nirleygupta1537
    @nirleygupta1537 3 года назад

    If we are not saving the game state and you cannot resume a previous game. Should the winner logic be moved to front end and may be sync up only moves or state of board from backend for network drops?

  • @varunupadhyay3836
    @varunupadhyay3836 5 лет назад +1

    Great video Gaurav. Regarding the diagonal concept to check if we only make a move at the diagonal, how to extend this solution if the board is uneven(not a square matrix) or a square matrix of size nxn with n unknown?

    • @gkcs
      @gkcs  5 лет назад +1

      The solution can extend to take all (m+n) diagonals, in case that is considered a win. Maybe the case in a non square board.
      N has to be known to us for checking a victory. It is necessary for a tic tac toe game to be defined 😁

    • @varunupadhyay3836
      @varunupadhyay3836 5 лет назад

      @@gkcs Thanks for your reply. Looking forward to the chess video

  • @DarshitSuratwala
    @DarshitSuratwala 5 лет назад +1

    close to 50k!!!!!!!!!!!!!!!!!!!!!!!!!

    • @gkcs
      @gkcs  5 лет назад

      Yes!

  • @rahulsharma5030
    @rahulsharma5030 3 года назад +3

    Where can i find code link for this?

  • @RY-it3de
    @RY-it3de 2 года назад +1

    Hey this Tic Tac Toe code is not in the repo you linked in the description

  • @srikantsingh8867
    @srikantsingh8867 4 года назад

    Hey can you help us to understand IRCT ticket booking module LLD . How trains and station are mapped and train listing is filter between two station

  • @paramgandhi5768
    @paramgandhi5768 2 года назад

    I have just learnt c++, and the internship I applied too has system design too, how should I learn it from the start?

  • @NikhilKumar-vb8ym
    @NikhilKumar-vb8ym 5 лет назад +1

    Like always a nice video indeed.
    What if someone asks you to make it in a scalable way?
    Means it can be a m x n board and u need Kx’s or Ko’s to win?
    Also I see some redundant data structures used. For example whose move is it can be computed easily by current board status rather than holding an extra variable.

    • @gkcs
      @gkcs  5 лет назад +1

      The original approach of O(N) time would work there too.
      Yes, the player can be decided by the board itself. Good point. 😁

    • @nilspin
      @nilspin 5 лет назад

      @@gkcs would it be feasible to traverse all possible states and store them in a lookup table?

    • @gkcs
      @gkcs  5 лет назад +1

      @@nilspin For 3x3, yes. For anything else, no.
      Even the 3x3 needs reflections on x, y and diagonals removed for efficient storage.
      I'd much rather use a minimax algorithm to find the best move, if that's what you want.

    • @NikhilKumar-vb8ym
      @NikhilKumar-vb8ym 5 лет назад +3

      Another issue with the approach.
      There are possibilities where all boxes have not been exhausted but no possible winning streak would be possible. In other words game is headed towards a draw no matter what. Shouldn’t our algorithm be robust enough to detect that situation and declare draw before hand. I have a design which takes care of all such scenarios.
      May be I will blog about it and share a link.

    • @taranjitkaur9036
      @taranjitkaur9036 2 года назад

      @@NikhilKumar-vb8ym can you please share the code if available ? Thanks!

  • @pramodroy8137
    @pramodroy8137 5 лет назад +5

    Great video! Have you ever played ultimate tic-tac-toe? I can't imagine that being asked in an interview but that can be a really challenging question to solve.
    Ref: en.m.wikipedia.org/wiki/Ultimate_tic-tac-toe

    • @gkcs
      @gkcs  5 лет назад +1

      I have heard of it. Sounds good though :)

  • @xordux7
    @xordux7 2 года назад

    Tum dhanya ho 🙏

  • @rishabhjoshi948
    @rishabhjoshi948 5 лет назад +2

    Next: Master Slave Architecture (Y)

    • @gkcs
      @gkcs  5 лет назад

      The poll results were NoSQL. So that's coming out next.
      You can vote on the next poll coming after the video 😁

  • @Royceroni
    @Royceroni 2 года назад +1

    But then how do you determine if its a tie?

  • @StonkeyKong
    @StonkeyKong 5 лет назад +2

    🔥

    • @gkcs
      @gkcs  5 лет назад +1

      Fire!

    • @StonkeyKong
      @StonkeyKong 5 лет назад

      Gaurav Sen appreciate your videos bro. I am an SDE1 at Amazon and it’s nice to see another person’s opinions on these subjects and sometimes learn new things about architecture. I don’t have a CS degree so you helped me brush up on a lot of concepts.

  • @arnabkundu4541
    @arnabkundu4541 2 года назад

    With how many years of experience can we expect these kinds of questions in interview?

  • @pelamcoder
    @pelamcoder 5 лет назад +2

    Hey Gaurav , I am following your videos for quite a some time now. I want to ask you ,how do we prepare for the system design questions for the interview ,I mean seeing your videos everything seems so trivial and easy but doing it on your own is what is important .
    Can you tell me any protocols/steps to follow so as to make a good design or any book you may refer.

    • @gkcs
      @gkcs  5 лет назад +1

      Thanks for the feedback 🙂
      My videos are to help people learn interview/work related material. Practice and perseverance they have to bring themselves.
      I think interview preparation sites and solving competitive coding questions is a good way to practice problem solving.
      System design is something we can learn with colleagues. You can check my recent Quora answer for some tips 😁

    • @nilspin
      @nilspin 5 лет назад +1

      write your own software. no two ways about it. Tell yourself here's a compiler and here's a text editor. I'll not use any libraries and build all abstractions on my own. Slowly through making mistakes you'll get frustrated with your own functions/class designs and you'll slowly learn to realize what changes you need to make to make yourself a happy developer. Since it depends on usability and different people use systems differently, your designs will be specific to your use case. It's more art than science, really.

    • @gkcs
      @gkcs  5 лет назад

      @@nilspin That's a tough but good point!

    • @pelamcoder
      @pelamcoder 5 лет назад

      @@gkcs just read on Quora , found it helpful Thanks

    • @pelamcoder
      @pelamcoder 5 лет назад

      @@nilspin I think you are right it is more of a art

  • @abhiraj9990
    @abhiraj9990 3 года назад

    has Gaurav shared the code?I can't find it

  • @randomcomments1738
    @randomcomments1738 5 лет назад +1

    hey Gaurav what is the best programing language for a beginner like me start learning?

    • @gkcs
      @gkcs  5 лет назад +1

      Python perhaps.

  • @aleyummusic
    @aleyummusic 3 года назад +2

    Don't see the code on github?

  • @adithyakashyap64
    @adithyakashyap64 Год назад

    Nice video. But the return values don't match what was being said at the start of video. The explanation says return +1 if Player 1 wins but the code says " Player == Player==0 ? -1:+1;" Please let us know if this is right

  • @aliasal129
    @aliasal129 Год назад

    A problem with this is a lot of the complex design you do early on in the problem is not implemented when you actually write the code

  • @madhavgaba7617
    @madhavgaba7617 5 лет назад +1

    I have one doubt, we are returning 0, 1 or -1 indicating who is the winner, but where are we ensuring that the game has ended?

  • @sayobaid
    @sayobaid 5 лет назад

    Which writing pad do u use bro?

    • @gkcs
      @gkcs  5 лет назад

      Huion

  • @shradheytripathi7564
    @shradheytripathi7564 5 лет назад +4

    First. :D And thanks Gaurav. I was waiting for this video. :)

    • @gkcs
      @gkcs  5 лет назад

      😁

  • @9429963654
    @9429963654 5 лет назад +1

    Hello, Not from the point of view of the interviews, but for designing a solution for a problem in general, How to approach the problem?
    For example, at 4.33, you said whenever you make a move, you pass in a Move object. My question is how was it decided that passing a Move object as an argument would be better?
    Designing an OO solution in real life is not straightforward and it takes many iteration to come to a good solution. You can certainly prepare for the interview problems but you can not prepare for the problem you are gonna face tomorrow at your day job! It would be good if you can make a video about the thought process of solving the problem, how to iteratively make a solution better and overall attitude to approach a problem.
    Thanks! ♥️

    • @gkcs
      @gkcs  5 лет назад +1

      Thanks for the feedback Anand 😁
      I passed in a move object since it encapsulates an action. Too many params in a method which seem related to each other is an anti pattern.
      You are right, but this is in context of an interview. In general, the job requires us to constantly refactor and redesign the codebases we have. As the requirements shift, so does our code.
      I could try to touch on that topic, but maybe some other day. 😁

    • @9429963654
      @9429963654 5 лет назад

      @@gkcs waiting for that day! Hahaha. Thank you so much ♥️
      BTW, Are you gonna take part in FEB19 starting today?

    • @gkcs
      @gkcs  5 лет назад +1

      @@9429963654 I will have a look at the questions. Wondering if I should post an editorial later... 😛

    • @9429963654
      @9429963654 5 лет назад

      @@gkcs Do post one. Whatever you explain goes directly into the brain!🌝

    • @blasttrash
      @blasttrash 5 лет назад

      @@9429963654 what is feb19?

  • @dasvidaniya8412
    @dasvidaniya8412 5 лет назад

    Can you please create a system design for banking system

    • @gkcs
      @gkcs  5 лет назад

      I could try 😁

  • @harishs7951
    @harishs7951 3 года назад

    What if n is passed as 0 to constructor?

  • @nkalra0123
    @nkalra0123 5 лет назад

    can you post the code link..

  • @rakeshthapachhetri7427
    @rakeshthapachhetri7427 3 года назад

    If we are playing tictac toe on nxn board then we only have to determine the winner if the moves count of a player is n or greater than n

    • @gkcs
      @gkcs  3 года назад

      Yes.

  • @shrutigoyal600
    @shrutigoyal600 5 лет назад

    Waiting for the code link.

  • @tattvabodhaka6140
    @tattvabodhaka6140 4 года назад +1

    There can only be a winner after Atleast 3 moves of a player (so the win check can come only after 5 initial moves of both players combined Atleast ), will taking this into consideration reduce computation significantly ?

    • @gkcs
      @gkcs  4 года назад

      Nope.

    • @tattvabodhaka6140
      @tattvabodhaka6140 4 года назад +1

      Thought so, thanks ! It would anyway be of the same order . I’m new to LLD, not a CS Guy lol

  • @jayeshudhani99
    @jayeshudhani99 3 года назад

    Bro, I think your link doesn't points correctly or code doesn't exists. Can you recheck and attach the correct link ?

  • @rajivranjan6268
    @rajivranjan6268 5 лет назад

    Where is the chess design question? I couldn't find it anywhere.

    • @gkcs
      @gkcs  5 лет назад

      It's yet to be done :)

  • @shauryachopra3388
    @shauryachopra3388 4 года назад

    Please add the link to code

  • @ritankarsarkar9394
    @ritankarsarkar9394 5 лет назад +1

    Hello, I am in 1st year B.tech CSE. By what time will I be able to understand your videos and what are the things that I need to learn :/ I like your way of explaining and can only understand the theoretical part of videos.

    • @gkcs
      @gkcs  5 лет назад

      In a couple of years, you'll be doing a lot of projects and working on your algos. It will all fall in place then 😁

    • @ritankarsarkar9394
      @ritankarsarkar9394 5 лет назад

      For the timing, what skill set should be my main concern?

  • @swaramjagtap
    @swaramjagtap 3 года назад

    The repo does not contain the code for tic tac toe

  • @vinit.khandelwal
    @vinit.khandelwal 2 года назад

    Can somebody explain me why there are not enough tutorials on low level design. Searched entire web and found only a few vaguely done videos

  • @udeshkumarganesan7040
    @udeshkumarganesan7040 3 года назад

    The ground work of low level design is to make better design decisions which can mitigate risks when developer starts to implement code.
    Where is the design decision?.
    Really it's not necessary to show the code at design phase. But you should be able to show the conceptual design.
    Try to review SDLC( Software development life cycle)

  • @suhasnayak4704
    @suhasnayak4704 4 года назад +1

    Code Link please.

  • @wesleyrayn
    @wesleyrayn 4 года назад

    Where is the code?

  • @anchaldubey4217
    @anchaldubey4217 5 лет назад

    Please make a chess game design video

    • @gkcs
      @gkcs  5 лет назад

      Sometime in future 😁