@@arnaudcasier4617 Its not really using a low amount of Polygons at all. The style and character demands FAR less than the tutorial presented. Imagine if a someone made a "low-poly barrel" with like 4k Tris. Yeah its technically not that large of an amount, but for something as simple as barrel it is way too over the top.
PLEASE NEVER TAKE YHIS VIDEO DOWN, your style is so nice and this is a great guide for me since I’m new to blender
wow i love this
lovely!!!
Incredible ! love this style ♥
What is the real time of this timelapse?
I really like the style of your model :o good job!! I'll save this video to have guide when i make one
I'd love to see the riging process!
I'm confused, did you use the solidify modifier to create the black outlines?
It's an outline technique called inverse hull which is used in games to give elements an outline.
@@alapidis interesting! I will have to try this.
Nice
❤
I didnt watch the video. I was too busy grooving to the music.
This is not Low-poly. This is a simple artstyle, sure. But not Low-poly.
Well, the artist uses a low amount of polygons, so I'd argue it is low poly?
Yeah this is definitely still pretty low poly
@@chidorirasenganzI'd say mid poly. It is not low poly like 256. tri or ps1 but higher. This style can go lower than what the artist modelled amount.
@@arnaudcasier4617 For me this is not low poly. You can see people make anime girl with around same amount of poly in this video.
@@arnaudcasier4617 Its not really using a low amount of Polygons at all. The style and character demands FAR less than the tutorial presented. Imagine if a someone made a "low-poly barrel" with like 4k Tris. Yeah its technically not that large of an amount, but for something as simple as barrel it is way too over the top.
my promise is to subscribe to every blender content creator. so I subs!