3 Supply Ghost vs Patched Disruptor

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  • Опубликовано: 30 ноя 2024

Комментарии • 27

  • @andreassandsmark55
    @andreassandsmark55 21 день назад +32

    Before watching and regardless of the game, I would expect the ghost change to be a lot more impactful for tvz than tvp. This is because you need a lot fewer ghosts to emp a whole protoss army than you need ghosts to snipe a whole zerg army, if that makes sense. ^_^

    • @chloesmith4065
      @chloesmith4065 19 дней назад +3

      Agreed, I've been saying this all over the place. It takes 4 snipes to kill one (1!) Ultralisk. If you have 4 EMPs that blankets the entire Protoss army. And there's no delay or leash range or moving out of it or counterplay.

  • @wkazxm
    @wkazxm 21 день назад +31

    I love that disrupters, high templars and colossus are equally bad now

    • @sakesaurus
      @sakesaurus 21 день назад +4

      don't forget oracles getting lashed by static damage cyclone than scanned every time you use them to harass

    • @voltdriver4101
      @voltdriver4101 20 дней назад +5

      Why are high templars bad exactly?

    • @hentaidude666
      @hentaidude666 20 дней назад

      ​@@voltdriver4101both units are nowhere near as bad as the colossus, or at all so I don't know why they're crying

    • @MistaMasta420
      @MistaMasta420 20 дней назад +4

      If anything high templar got a butf with the energy recharge.
      Having a storm right upon warp in is great tbh, colossus forever remains ass tho.

    • @jpchris96
      @jpchris96 20 дней назад +2

      ​@@voltdriver4101because ghosts exist

  • @Junebug89
    @Junebug89 19 дней назад +2

    This map seems pretty cool, just something about watching them move between the lanes seemed nice. Maybe the closest we've seen to a true successor to golden wall, although it is still a little different.
    Showtime really delivered one hell of a game here too!

  • @Spaminator3000
    @Spaminator3000 17 дней назад +2

    4:45 How did he know ShowTime was going to put the robo bay right there??? Is the Captain psychic?

  • @chir0pter
    @chir0pter 21 день назад +3

    What a game by showtime

  • @realdomdom
    @realdomdom 17 дней назад

    Last fight at Byuns natural did it.

  • @Alex-pq2fv
    @Alex-pq2fv 21 день назад +2

    8:02 would you say he's been having a good ShoWTimE recently? :)

  • @sleepyangel1972
    @sleepyangel1972 20 дней назад +1

    ooh yay new patch content!

  • @kennstedas
    @kennstedas 20 дней назад

    crazy good game. It seems though that showtime forgot his disruptors for a big portion of this game.

    • @zhadoomzx
      @zhadoomzx 20 дней назад

      So did byun forget his ghosts... but once they hit the field its still GG, just like it ever was

    • @kennstedas
      @kennstedas 19 дней назад +1

      @@zhadoomzx Not quite sure what you mean, but there were a few fights where the disruptors werent zoning at all, which in turn allows for ghosts to land. I like the change, less spellcasters make players think of when to use energy. More diverse armies make the game about army and unit control.

  • @chir0pter
    @chir0pter 21 день назад +1

    Cool play from by in with the greedy third in game 1 but perhaps a true commit would have been to station his defense at the third to at least allow scvs to escape

  • @FierceBoar
    @FierceBoar 21 день назад +4

    Disruptor control was terrible all game, brother kept just a-moving them into army and losing them without doing anything, or just leaving them so far back that he forgot to use them at all
    That supply would have been much better used on literally anything else

    • @kugeltmg
      @kugeltmg 20 дней назад +5

      He would have lost without them several times. They keep the Terran from jumping on his army

    • @AnimeFan-wd5pq
      @AnimeFan-wd5pq 20 дней назад +1

      The good ol Protoss dilemma of ‘damned if you do it, damned if you don’t’

    • @chloesmith4065
      @chloesmith4065 19 дней назад

      Imagine a siege tank that can only shoot once every 26 seconds and you have to manually tell it to fire and it can miss if your opponents just right-click their medivacs

  • @zhadoomzx
    @zhadoomzx 20 дней назад +1

    3 supply ghost is just as broken as it ever was up to 199 supply.
    This change is a slap in the face for balance.

    • @chloesmith4065
      @chloesmith4065 19 дней назад +1

      imagine EMP as like a 4 second damage over time spell like storm

    • @Junebug89
      @Junebug89 19 дней назад +1

      The opinions of people who use the term "slap in the face" unironically can safely be ignored.
      It's a test realm and they are using it to test a nerf to an overpowered unit. Get over yourself. Play some games and give actual feedback instead of this pathetic whining.