I'm surprised at just how good the M4A1 feels in this game, let me know your thoughts on it, and what your favorite weapon is in the game! Ps. I'm trying to say the laser reduces total ADS time by around 50ms not 15ms lol
Great point, I’ll do a more in depth analysis of the different stats. For that one specifically, the stability while breathing is easily adjustable with your aim since it only applies before shooting, and nullified while holding breath. Good idea though, I will definitely include the specifics
Thanks for sharing the loadout! If I use Resonant Ergonomic Grip instead, my control is +2 of yours. Did you compare on that yet and is there a downside?
Yup I tested it out, and as it turns out, for the “control” number, higher doesn’t actually mean better recoil, its interesting but it’ll make sense when I make the detailed stats video :)
Good video and guide a statistic that I don't understand how it applies to calibration is the 16% moving stability, I don't know if it refers to being able to run more or to having more stability when moving while shooting or when the enemy moves and you follow it with the sights, it's not clear to me, I don't know if you can solve this doubt for me, and it would be good if you could make a video explaining what the calibration statistics consist of to better understand why the parameters move since I imagine that they will not be used the same for assault rifles as for snipers or machine guns.
You’re absolutely right about them being used differently depending on the type of weapon. Also, moving stability is how much the red dot (or sights in general) moves when your character is moving and not shooting (stability still matters when shooting and moving at the same time but its nowhere as essential as ‘control’ while shooting). I’ll definitely make a guide for all of the stats since it’s different than other games and a lot of people are wondering. Thanks for the comment :)
Sadly yes, from the notification we received in game it looks like everything will be wiped, except that the alpha testers will get an exclusive calling card, exclusive avatar, and an appearance that will transfer to the game when it’s released. But nothing else will transfer including skins and weapon levels
Level 67 is the last unlock for the full build (the 45 round magazine). In the future when the game is fully released I will do guides that help with the leveling process too, I used to do it for Black Ops Cold War and Modern Warfare 2 and it seemed to really help people with getting to the final levels
That’s just how they decided the stats should be balanced, when you put on a bigger mag, the recoil increases by 1.2x in all sub stats, and the handling (both the ADS speed and Sprint to fire delay) are increased by almost a second, so have to account for all of that :)
Thanks! this was a weapon skin that they had available from August 12th to August 26th if you completed all the challenges you could claim it (in the event menu, go to the normal challenges, and it's usually the first challenge to the left). There's a different camo available through that method now, I give a visual example in my Delta Force tips video if seeing the menu helps!
I don't really know but with how many people have expressed how much they like that camo (myself included) I hope they listen and bring it into the full game, it's too good not to 🤞
@@AuxOwl i mean it doesnt have a stock and a few more things is diffirent, that it looks like a star wars rifle.Maybe its someone else's loadout and you two have the same address.
Mainly preference because stability isn’t as important as control, stability is easy to control so it’s better to sacrifice it for other stats like recoil and handling
I'm surprised at just how good the M4A1 feels in this game, let me know your thoughts on it, and what your favorite weapon is in the game!
Ps. I'm trying to say the laser reduces total ADS time by around 50ms not 15ms lol
Always look at the stats when improving. Control can be improved by full auto or is just for burst fire.
The stats aren’t translated correctly so the “single fire” control is actually what decreases full auto recoil the most
This is the real cod killer. You can add more than 5 attachments . COD is like California law 🤣🤣🤣🤣.
You will be able to add 8 attachments in Black Ops 6.
Nice build. Just tried it out. Similar to one of mine.
Can you maybe explain why the calibration for "6% Extra Control" is worth it despite the "-18% Aiming Stability While Breathing"?
Great point, I’ll do a more in depth analysis of the different stats. For that one specifically, the stability while breathing is easily adjustable with your aim since it only applies before shooting, and nullified while holding breath. Good idea though, I will definitely include the specifics
@@AuxOwl "While Breathing" is not "while holding breath".
Ooops, thanks I didn’t realize I forgot a word lol I meant that it is nullified while holding breath
hold breath,aiming stability is useless anyway unless u are use sniper or markman rifle
they should make a survival mode in delta force with sentry guns, squads, airstrikes..
That would be a cool idea, they do have the same extraction game mode which is pretty close to it but I think I know what you mean
Nice! tks bro
🫡
Thanks for sharing the loadout! If I use Resonant Ergonomic Grip instead, my control is +2 of yours. Did you compare on that yet and is there a downside?
Yup I tested it out, and as it turns out, for the “control” number, higher doesn’t actually mean better recoil, its interesting but it’ll make sense when I make the detailed stats video :)
Nice Video!
Can you make a Loadout Video for the Sniper SV-98 :)
That’s definitely on the list 🫡
Good video and guide a statistic that I don't understand how it applies to calibration is the 16% moving stability, I don't know if it refers to being able to run more or to having more stability when moving while shooting or when the enemy moves and you follow it with the sights, it's not clear to me, I don't know if you can solve this doubt for me, and it would be good if you could make a video explaining what the calibration statistics consist of to better understand why the parameters move since I imagine that they will not be used the same for assault rifles as for snipers or machine guns.
You’re absolutely right about them being used differently depending on the type of weapon. Also, moving stability is how much the red dot (or sights in general) moves when your character is moving and not shooting (stability still matters when shooting and moving at the same time but its nowhere as essential as ‘control’ while shooting). I’ll definitely make a guide for all of the stats since it’s different than other games and a lot of people are wondering. Thanks for the comment :)
@@AuxOwl Thanks for the answer
Moving stability is reffed to less shaking and better accuracy when shooting while moving.
@@CenReaper. ah thanks for the answer
Love this game
Same here, glad it's becoming a reality
Thx 🤍
SG 552 is so good.
Hi ! All progress will be wiped ? Si its mean all skins and your guns points, etc ??
Sadly yes, from the notification we received in game it looks like everything will be wiped, except that the alpha testers will get an exclusive calling card, exclusive avatar, and an appearance that will transfer to the game when it’s released. But nothing else will transfer including skins and weapon levels
what level do you need to obtain all those attachments etc?
Level 67 is the last unlock for the full build (the 45 round magazine). In the future when the game is fully released I will do guides that help with the leveling process too, I used to do it for Black Ops Cold War and Modern Warfare 2 and it seemed to really help people with getting to the final levels
Why adding a mag hurts your recoil control?
That’s just how they decided the stats should be balanced, when you put on a bigger mag, the recoil increases by 1.2x in all sub stats, and the handling (both the ADS speed and Sprint to fire delay) are increased by almost a second, so have to account for all of that :)
i use this one: M4A1 Assault Rifle-5620492365023183183-Havoc Warfare (the handling is low
)
nice build how did u get that skin?
Thanks! this was a weapon skin that they had available from August 12th to August 26th if you completed all the challenges you could claim it (in the event menu, go to the normal challenges, and it's usually the first challenge to the left). There's a different camo available through that method now, I give a visual example in my Delta Force tips video if seeing the menu helps!
@@AuxOwl thanks also I only got access to the alpha yesterday do u know if they will be re releasing that blue camo it looked great
I don't really know but with how many people have expressed how much they like that camo (myself included) I hope they listen and bring it into the full game, it's too good not to 🤞
Are you playing on mouse and keyboard?
Absolutely, currently there’s no controller support for the game, but there will be once the game is out
Something is off, gun behaves completely different than the video and followed step by step
Maybe it’s how used I am to the recoil that it has? Not sure what could cause that
HERE the updated cody for the delta force demo M4A1 Assault Rifle-1188950318805681729-Havoc Warfare
Nerfed this update
Do you know the details of what was nerfed? (I’m at work so I haven’t had a chance to play this beta yet)
Best gun P90. Funny gun medium/short range
Loadout Code:
M4A1 Assault Rifle-1188950310215759497-Havoc Warfare
Is it for new beta version?
bro something cursed in this loadout Not the gun on the video
😳 what are the differences? I think something weird is happening with the share codes because I just tested it and it’s the same one on my end
@@AuxOwl i mean it doesnt have a stock and a few more things is diffirent, that it looks like a star wars rifle.Maybe its someone else's loadout and you two have the same address.
Why hurting stability so much?
Mainly preference because stability isn’t as important as control, stability is easy to control so it’s better to sacrifice it for other stats like recoil and handling
any weapon is op with autoaim from controller, so meh
this game doesn’t even have controller support
Stop it. Get some help.