Thank you for reviewing this mod. i was thinking of getting this since I'm a sucker for vehicles, but I think I'll give it a pass. The S-47 did a nice simple job of giving your follower a joystick grip to hold on to so that their arm isn't awkwardly hanging in the air.
@@NEON-Jai Hey! That should not be happening and I thank you for showing it. The position is perfect on our end, so that most likely means that it is conflicting with the new Deimog animations. We'll take a look as soon as possible to see if we can resolve the conflict as a lot of people will use the Deimog too. If you don't have the Deimog though, it should work perfectly. I left another comment up there. Thanks again guys.
Wish the flying vehicles actually flew and didnt have to hit space bar every 2 seconds to stay airborne. Be nice if the sound matched too. All of them are basically the same.
I now have quite a collection of cars but they all have the same issue. They all only allow two people. Would love to have a vehicle that could take up to 4 people (not Vasco!) and more importantly a way to change vehicle from your ship rather than going to a ship technician. Thanks for the video but will probably avoid this one at 400 credits.
The awkward position is most likely because of a conflict with the Deimog new animations. I'll take a look at that, thanks for sharing. But companion position should be PERFECT if you don't have the Deimog installed. A new High Speed Patch is out for this baby! Because of this review I also increased the weapon fire rate and damage in the patch (weapon speed will later be added to main release). Appreciate the review and the honest opinion. I made it this slow because of performance concerns, game might even crash for some people if you go too fast. I could not let it happen. Nevertheless I made a patch for people with High-End PCs, it goes fast! Let me know if you have any further ideas and suggestions, we can always use them.
@@Outrora-Mods Great to hear about the speed patch! Pardon my ignorance, I didn’t know about the possible performance issues with speed. Although, thinking about it now, it makes sense. I’ll keep that in mind from now on. Thanks for listening to feedback and making updates! Really appreciate that!! 🙌
@@NEON-Jai Yeah, modding can be confusing, there are lot of different stuff going on. Cars mods maybe prone to conflict at the moment, as we usually have to alter settings that are shared by REV-8 too, so it alters all of them. But soft conflicts, won't cause major issues. I only changed one "global setting" that allows the boost to go longer, but other mods might need to change more. So I should have basically no conflicts or issues, but... I didn't expect the Deimog to be released, and surprise! We're checking it right now, a patch for Deimog anims should be ready next week. Cheers!
hmm maybe starfield does have potential. needs open space flight and better generated structures, real npcs etc there is ALOT to get it to be a good game. but honestly bgs needs to just leave it to modders and put absolutally EVERYTHING into tes 6.
I like this car, but I do not understand why it is not Achievement Friendly. It is a Paid Creation from a Verified Creator, and all other Paid Creations now work without disabling achievements, but not this one.
I'm becoming a car collector because of Starfield. This is now a must have
I'm getting addicted to vehicles too. 😄
Thank you for reviewing this mod. i was thinking of getting this since I'm a sucker for vehicles, but I think I'll give it a pass. The S-47 did a nice simple job of giving your follower a joystick grip to hold on to so that their arm isn't awkwardly hanging in the air.
The Atlantis I does have potential. Hopefully the author continues support with updates.
@@NEON-Jai Hey! That should not be happening and I thank you for showing it. The position is perfect on our end, so that most likely means that it is conflicting with the new Deimog animations.
We'll take a look as soon as possible to see if we can resolve the conflict as a lot of people will use the Deimog too.
If you don't have the Deimog though, it should work perfectly.
I left another comment up there. Thanks again guys.
@@Outrora-Mods Great looking vehicle you designed there! Love your weapon mods too! 👍
Wish the flying vehicles actually flew and didnt have to hit space bar every 2 seconds to stay airborne. Be nice if the sound matched too. All of them are basically the same.
I now have quite a collection of cars but they all have the same issue. They all only allow two people. Would love to have a vehicle that could take up to 4 people (not Vasco!) and more importantly a way to change vehicle from your ship rather than going to a ship technician. Thanks for the video but will probably avoid this one at 400 credits.
I wonder if someone will make a halo pelican mod some day
The awkward position is most likely because of a conflict with the Deimog new animations. I'll take a look at that, thanks for sharing. But companion position should be PERFECT if you don't have the Deimog installed.
A new High Speed Patch is out for this baby! Because of this review I also increased the weapon fire rate and damage in the patch (weapon speed will later be added to main release).
Appreciate the review and the honest opinion. I made it this slow because of performance concerns, game might even crash for some people if you go too fast. I could not let it happen.
Nevertheless I made a patch for people with High-End PCs, it goes fast!
Let me know if you have any further ideas and suggestions, we can always use them.
@@Outrora-Mods Great to hear about the speed patch!
Pardon my ignorance, I didn’t know about the possible performance issues with speed. Although, thinking about it now, it makes sense. I’ll keep that in mind from now on.
Thanks for listening to feedback and making updates! Really appreciate that!! 🙌
@@NEON-Jai Yeah, modding can be confusing, there are lot of different stuff going on. Cars mods maybe prone to conflict at the moment, as we usually have to alter settings that are shared by REV-8 too, so it alters all of them. But soft conflicts, won't cause major issues.
I only changed one "global setting" that allows the boost to go longer, but other mods might need to change more. So I should have basically no conflicts or issues, but... I didn't expect the Deimog to be released, and surprise!
We're checking it right now, a patch for Deimog anims should be ready next week. Cheers!
I'd rather pay for this mod than adding sails on my Spaceship 🤦♂
The sails actually makes your ship faster
Ohh yeah, I saw that mod. I’m planning to check it out too, lol.
the sails look pretty cool, also the opportunity to build something from a completely Sci fi/fantasy genre. Not sure I'll buy them yet though
@@foxmulder7436 I'm gonna buy it and hopefully get a video out in a day or two. 👍
hmm maybe starfield does have potential.
needs open space flight and better generated structures, real npcs etc
there is ALOT to get it to be a good game. but honestly bgs needs to just leave it to modders and put absolutally EVERYTHING into tes 6.
I like this car, but I do not understand why it is not Achievement Friendly. It is a Paid Creation from a Verified Creator, and all other Paid Creations now work without disabling achievements, but not this one.
Please tell whats the music at the end of video?)
It's called Headlights by Gleeboi.
Thank you very much😊