March of Swirling Mists is one of the best cards in all of my blue decks. It can protect my board and/or hinder my opponents for a round of the table. Fantastic insurance.
Change of Plans is also great, theres no innate cost reduction so March is probably better in mono blue. But as a reaction spell to an immediate problem, it Conniving with every creature you phase is so good. Fish for what could help and dump what can't.
A couple of my favorites are Greater Good and Momentous Fall in my G Omnath deck as a way to make sure I can refill my hand in the process and rebuild my board.
One of my favorite insurance policies that I try to drop into every deck I can is Luminous Broodmoth. The deck where it gets really nutty is Tayam, Luminous Enigma because Tayam can remove the flying counters to start recurring things over and over again
I've noticed not a lot of people talk about Dark Prophecy. I love running it in a deck that kills its own stuff, like yes the life loss is only 1 but most of the time you gain it back and it's an enchantment so it's often sitting around a lot longer than most creatures do.
I have started to run a ton of Phasing cards as well as cards like Ghostaway because of how much targeted removal and board wipes players use now. Theybsave me from targeted removal and they turn my opponents' board wipes into one sided board wipes that set me up for an amazing turn that they cleared the way for me.
I love Afterlife Insurance and Cauldron Haze in my Teysa Karlov deck. Afterlife Insurance is cheap to cast, draws a card, and gives all your creatures, token or otherwise, Afterlife 1, or essentially Afterlife 2 if Teysa is on board. It can also be used proactively if you have a sac outlet out and a bunch of creatures you want to sac. Cauldron Haze is also cheap to cast and gives everything Persist. So your bigger stuff will come back and stay and your smaller creatures will die twice, which you probably wanted to happen anyway.
I love the “Uno Reverse Card” type of effects the most. I’m even making a Jeskai Narset deck starring Narset Enlightened Exile as it’s Commander and including Narset’s Reversal, Deflecting Palm, and the new Return The Favor as some of my favorite cards in the deck. I call the deck “Stop Hitting Yourself.”
I also love this play style, which Sheldon created with his signature "You did this to yourself" deck. His deck was also Jeskai, with Ruhan of the Fomori, but do check out the aikido archetype which has a lot of variety. From the more political ones like Breena in Orzhov, to the ones focused on goading like Karazikar in Rakdos or Nelly Borca in Boros, or the more generalist ones like Queen Marchesa in Mardu, there is a wide range of choice and I'd recommend it to any player who wants to try something different!
Batwing Brume is the gold standard for fog effects for me, floor it’s a fog, ceiling it wins games! I Emrakul Promised End’ed a player (took control of his turn), made him swing out at me, I cast Batwing Brume and killed him, I had no other line available!🙌
My first EDH deck ever was Kamahl, Fist of Krosa. I was just interested in big ramp, fo wide, stompy stuff. I always felt really vulnerable to board wipes, but then I realized I can turn my opponent's lands into creatures in response and I now just keep a few mana open and always let people know that board wipes also have the additional text, "as an additional cost to cast this spell, sacrifice lands equal to the amount of green mana I have available." It doesn't always stop the board wipe, but it sure helps me to be in a good position to be ahead once we all try to rebuild.
I'm surprised you guys didn't talk more about generic fogs in general. You mentioned inkshield, my favorite is arachnogenesis, because the spiders can kill the attackers. I feel like fogs are not just a great way to keep yourself from taking damage, but even more than that, they are a great way to protect your board when you swing out, and someone pulls some unexpected combat trick, like giving everything deathtouch or flashing out a bunch of creatures! Fogs to protect your board in dangerous offensive pushes is just as valuable as on the defense! Shout out to maze of ith for this reason too! Maze can protect you from big damage, but can also protect your attackers when they are blocked by dangerous creatures!
I guess that's because fogs aren't traditionally considered insurance so much as protection. I think they can be seen as insurance in the case of swinging out though, good point.
Dawn charm or Mandate of peace are never mentionned anywhere but they are quite good too ! Blessed Respite is also amazing. Flexible fogs are so cool !
Galadriels dismissal is so good! It’s player removal, it’s board wipe dodging, depending on board state it can simplify your attack plan by allowing to send tramplers at other oppents while still getting in with your other creatures.
I aptly run Afterlife Insurance in my Orzhov Aristocrats deck. I run 5 pieces of protection in that deck, and will be swapping two pieces here soon with some better advantage for that deck (T-pro and Ink Shield)
If you're not running with angels, Glorious Protector is criminally underrated as a budget insurance policy option imo. And you get the flexibility of a flying body to boot.
The new insurance policy card I am trying in Teysa, Opulent Oligarch is Afterlife Insurance. It seems like a great way to have a board state after a board wipe as well as a way to double the number of creatures I have to sacrifice to Blood artist effects.
For budget decks with white in them, Revivify has a solid Thrilling Encore like effect for 2 less mana with the caveat of having a little bit of luck involved. I have it in my Pantlaza deck so there's extra salt in the wound with the Discover trigger (if I'm lucky).
Skullspore nexus is a good insurance card. I use it for my hogaak deck where I can sac hogaak to get a dino hogaak replacement and spam extras. But also I get a giant token if you dare to board wipe while it's out.
One of my favorite ensurance cards is Kutzil's Flanker, it is so versatile! It is most often to me graveyard hate, but it can be lifegain+scry+trading block (thanks to flash!) but the last mode can come up even outside of blink decks thanks to flashing in a huge body after a board wipe (works around exile effects)
I've started experimenting with using Slow Flicker effects, like Long Road Home, as spot protection pieces over cards like Tamiyo's Safekeeping, since Slow Flicker will save your creature from both destroy and exile effects, from boardwipes of any kind, and from non-targeted toughness reduction effects (like Massacre Wurm). I think the downside of them being slightly more expensive is made up for by how flexible they are. Sometimes you can even use them aggressively to remove a key creature from your opponents board temporarily.
Also very good if you are using any ETB effetcs. Eerie Interlude and Ghostway are the boardwide versions of this and particularily good with an Eternal Witness or similar: Repeatable protection that can also trigger all your other ETBs every time you use it.
@@christiangreff5764 I'm not yet sold on board-wide ones, because if you use one to dodge a non-symmetrical board wipe, you leave yourself open for attacks. However, they do get around Farewell so that's definitely a point for them.
I'm a fan of Eerie Interlude and Ghostway as budget options. I also like Long Road Home and Otherworldly Journey to protect my commander. Kaya's Ghostform is another favorite to protect a commander or other key creature because it protects against exile effects.
I run Rise of the Hobgoblins in my Tori D’Avenant, Fury Rider deck. Every creature in the deck is Boros and the goblin tokens being created are also red & white. And yes, I do also run Ferrous Rokiric in the deck as well.
Galadriels dismissal is my new favorite for voltron. Easy to keep thenone mana open and just as effective for your voltron commander. It also works in a pinch for temporary enemy creature removal, and of course can be overloaded.
This here is why I turned my Lathril Elf Ball onto a Lathrill Voltron deck with enchantments (especially the kind that can return) and equipments. It's much easier to rebuild knowing I just need to bring her back out, re-equip, and slew out those elves.
I am surprised that the card Afterlife Insurance wasn't mentioned, it is a newer card but it is very much a good mention. Having the ability to create replacement evasive creatures for the cost of your board is awesome and it'll create some good stories
The card isn't out yet but heres a combo I haven't seen anyone mention and I think should have more attention paid to it - Arna Kennerüd, Skycaptain doubles counters when you attack, so if you have a planeswalker attack, such as a gideon or one equiped with the luxior giada's gift you can double your loyalty counters on a planeswalker with one swing letting you get ultimates out super fast. It can even go infinate if you get a planeswalker with an extra turn mechanic like Teferi or Ichormoon Gauntlet (though if you use the gauntlet and a planeswalker with Giaga's gift you do need to pay the equipcost to unequip the sword in order to -12 your planeswalker to get the extra turn) Basicly if you have Gideon with Ichormoon/Teferi with the sword/Any planeswalker with the sword and Ichormoon once you get to 12 loyalty you swing with the planeswalker, this doubles your loyalty to at least 24, letting you activate the ability to get an extra turn, where you can swing again, double your counters and repeat. If you have Teferi master of time with the sword you just need 8 loyalty before you hit on your turn which is just one turn cycle in a four player game, (You have 7 loyalty, you attack going to 14, you -10 to get two additonal turns going to 4. Turn 1 you +1 him going to 5 and then attack to 10, turn 2 you attack and go to 20 then -10, you now have an additonal two turns and are at 10 loyalty, when you next attack you go to 20 and are now profiting on turns.)
The ones I use most are Martyr's Bond and Karmic Justice. I even use Martyr's Bond on my Atla Palanio deck to clean enemy boards while my big creatures are entering the battlefield.
I'm a HUGE fan of temporary exile effects. Spells like Eerie Interlude and Lae'zel's Acrobatics, especially in decks with plenty of ETB synergies. I've decked myself more than once in my Arcades Defender tribal deck trying to "dodge" a board wipe. Also, can just be used as card advantage. 😂
Phasing is amazing, especially in voltron/aura/equipment decks. March of swirling mists is the cherry on the cake but cards like Reality Ripple or Teferi's Veil have some amazing utility too
I love Silence and Grand Abolisher as combo protection insurance riders beyond counterspells to layer the protection. Hard to stop a combo when you literally can’t stop me.
Some times its not about protect your stuff, its about punishing the boardwipe tribal player (There is always THAT kind of player in every group). Kamahl, Fist of Krosa can turn opponent lands into creatures destroying their lands in the process...
on e of my small little go-to's for my angry jellybean (gruul omnath) is outpost siege choosing dragons. it's only 1 dmg but w/ omnath's 3 dmg on top of it, is just one of my fav's that most people usually only play for the impulse draw w/ khans
i also like a reckless style of gameplan, where you play threats that did theyr job in the turn they came so you dont care if theyr still there but if they are its gone hurt just more and more.
Life Insurance is pretty nuts IMHO, I bought a copy and have been waiting to use it, but I don't have an Orzhov deck (yet). I have been thinking about building one, maybe someday? It's not quite as easy to trigger as Kothophed, but it's also a lot less likely to kill you.
I call them RECOVERY cards. I always include cards in my decks that allow me to recover from a board wipe and etc. They are any card that help me get back in the game.
Using my protective spells and abilities offensivly in my equipment deck (Boros Charm, Akiri Fearless Voyager) is one of my most effective win conditions.
My fatal flaw as a player is overextending. I've gotten better about it over the years, but I just love running out all my stuff asap. I have a Gylwain deck that I think of as being "me-proof": I run lots of "insurance cards" (Clever Concealment-style spells and Selfless Spirit-style creatures) to make it less catastrophic for me if the board gets wiped. I know that that's a weird deckbuilding strategy--building a deck to compensate for my weaknesses as a player--but, really, we put cards in decks to shore up weaknesses in the deck; why not also put in cards that shore up our weaknesses as players?
I really enjoy Dogmeat because it is very resilient against over extension. His junk token generation allows you to play with impulse draws and keep a full grip of cards in hand if there’s a board wipe.
Personally, I prefer Nightmare Shepherd over Ratadrabik precisely because it exiles. That sounds wrong, but it allows me to more easily use the card with some dice over the power and toughness as the token, keeping the effects in play easily visible. It might be weaker, but it's also simpler to keep track of which is very important in Commander.
On Jarvis Johnson’s podcast he was talking about how he sometimes feels guilt for leaving his co-host Jordan out of the thumbnail, but it’s done because thumbnails with just Jarvis perform best and ultimately that’s what’s best for everyone on their team. Now I look at this video and wonder: do Matt thumbnails perform best?
Huge fan of Anax hardened in the forge in aggressive decks. A board wipe can translate into a solid board of 1/1’s, and it gives you insurance on all your nontoken attackers if you need to force through damage.
Thrilling Encore cards are the best when you don't even need to wait, the opposition just fries at instant speed from multiple stolen combos firing at themselves together
I’m disappointed my favorite insurance policy that I play in every deck elixir on immortality. Great way to get stuff back from the graveyard back into the deck after you use it or it dies and prevent mill. Also graveyard shuffling cards.
Loved this episode, I need to rework some of my decks to include Batwing. Can you guys do a episode on decks with the highest density of old cards ? What boomer decks have stayed boomer decks?
My brother and my youngest kid's partner both like to play Mothman (Mill) which is fine except it hurts my Yuma deck so I've put a phoenix and the new Phlage to help me race the mill.
Part of this episode is kind of confusing. Teferi's Protection is broken because on top of saving your board it's also a fog. But Rise of the Dread? Fresh Meat? Thrilling Encore? I'm not saying you have to put Necropotence in every deck but surely there are better ways to recover. Why would I try to answer a board wipe with a "gotcha" card when I could just play a less situational card that can also be used proactively (Reanimation, Regrowth, and Escape style effects)? I'm just saying it feels weird to play cards with a high ceilings but a floor of being useless to progressing my gameplan
i would say, another way is to make it a threat to do the Wipe, for example in the the Satya, Akki, Blizzard-Herder and Cards like Copy Shell, which could would simple say, okay, if you guys destroy my Board, it will blow up all of our lands, but i will have still big Creatures because of the Shell
Does anyone else use a commander as insurance? I usually leave Admiral Brass, Unsinkable in the command zone and fearlessly play all the pirates from my hand. When there is a board wipe, then I play Brass and start attacking again right away.
I haven't heard anyone talking about Key to the Vault but this card is genuinely good. Even if it's a mass accessible bundle promo. A Jeskai/Raugrin shard that uses Doublestrike will love this unassuming equipment. If anyone doesn't have an efficient block this card can actually cast up to 2 spells for free each turn when equipped. Especially if you can force out the or notice the table without artifact removal. Key to the Vault can be absolutely absurd on card advantage and honestly I think it's better than or in tandem with Rhystic Study.
Three life for one extra mana per spell the one life per creature dying to get a treasure life insurance is good and in white and black the best life gain colors the card can kill you if you suck at using extort
you make a glaring mistake here: you confuse pay-off and insurance. can grim haruspex work as insurance? Sure. but no one plays grim haruspex in a deck where they can't sacrifice creatures or don't expect their creatures to die somewhat frequently. the other side is this green enchantment or thrilling encore. sure, when the stars align it's a blowout. but if something's wrong, like you not keeping up 5 mana because you didn't expect a boardwipe this turn cycle. or you did expect it, left 5 mana open the last 2 turns and actually need to cast some spells otherwise everyone else is running away with the game while you're busy sandbagging. these "insurances" are most often dead cards and are played for some hypothetical event. Yes you should think about "okay, what slows me down and what breaks my neck?" when it comes to your deck. and you should look towards solutions. a viable solution might be "I just kill them first", my Zada deck does exactly that. Everyone knows how dangerous this deck is. Yet, no one boardwipes when I got 3 creatures out. No one removes them. Everyone is busy ramping, drawing cards, developing the board. I cast a ritual, Zada. and the whole deck goes off and I kill everyone. And everyone agrees "yea we can't have Zada and some creatures on the board" and they do it all again. and yes, a boardwipe at the right time, a counterspell, a removal on zada ... and the deck is toast. and that's fine btw. I think decks should have some counterplay to stay fun but what do I know. heroic intervention is never really a dead card, 2 mana is not much to hold up and it is great at protecting your board. so is boros charm. these cards are versatile and never really dead and have no big cost of opportunity. but a 4 cmc enchantment that does absolutely nothing?? great...
Stop putting the spotlight on Thrilling Encore! I want my opponents to keep not anticipating end-of-turn Invent to tutor Blasphemous Act and Thrilling Encore in my Grixis decks.
March of Swirling Mists is one of the best cards in all of my blue decks. It can protect my board and/or hinder my opponents for a round of the table. Fantastic insurance.
Change of Plans is also great, theres no innate cost reduction so March is probably better in mono blue. But as a reaction spell to an immediate problem, it Conniving with every creature you phase is so good. Fish for what could help and dump what can't.
A couple of my favorites are Greater Good and Momentous Fall in my G Omnath deck as a way to make sure I can refill my hand in the process and rebuild my board.
Greater Good remains in my top five cards ever!
One of my favorite insurance policies that I try to drop into every deck I can is Luminous Broodmoth. The deck where it gets really nutty is Tayam, Luminous Enigma because Tayam can remove the flying counters to start recurring things over and over again
Nightmare Shepherd is another great effect that is very similar to Broodmoth, and is in black instead!
I've noticed not a lot of people talk about Dark Prophecy. I love running it in a deck that kills its own stuff, like yes the life loss is only 1 but most of the time you gain it back and it's an enchantment so it's often sitting around a lot longer than most creatures do.
I have started to run a ton of Phasing cards as well as cards like Ghostaway because of how much targeted removal and board wipes players use now. Theybsave me from targeted removal and they turn my opponents' board wipes into one sided board wipes that set me up for an amazing turn that they cleared the way for me.
Ghostaway is incredible
I love Afterlife Insurance and Cauldron Haze in my Teysa Karlov deck. Afterlife Insurance is cheap to cast, draws a card, and gives all your creatures, token or otherwise, Afterlife 1, or essentially Afterlife 2 if Teysa is on board. It can also be used proactively if you have a sac outlet out and a bunch of creatures you want to sac. Cauldron Haze is also cheap to cast and gives everything Persist. So your bigger stuff will come back and stay and your smaller creatures will die twice, which you probably wanted to happen anyway.
Thank you for advocating the use of march of the hobgoblins. One of my personal favorites.
I love the “Uno Reverse Card” type of effects the most. I’m even making a Jeskai Narset deck starring Narset Enlightened Exile as it’s Commander and including Narset’s Reversal, Deflecting Palm, and the new Return The Favor as some of my favorite cards in the deck. I call the deck “Stop Hitting Yourself.”
I also love this play style, which Sheldon created with his signature "You did this to yourself" deck. His deck was also Jeskai, with Ruhan of the Fomori, but do check out the aikido archetype which has a lot of variety.
From the more political ones like Breena in Orzhov, to the ones focused on goading like Karazikar in Rakdos or Nelly Borca in Boros, or the more generalist ones like Queen Marchesa in Mardu, there is a wide range of choice and I'd recommend it to any player who wants to try something different!
Batwing Brume is the gold standard for fog effects for me, floor it’s a fog, ceiling it wins games! I Emrakul Promised End’ed a player (took control of his turn), made him swing out at me, I cast Batwing Brume and killed him, I had no other line available!🙌
My first EDH deck ever was Kamahl, Fist of Krosa. I was just interested in big ramp, fo wide, stompy stuff. I always felt really vulnerable to board wipes, but then I realized I can turn my opponent's lands into creatures in response and I now just keep a few mana open and always let people know that board wipes also have the additional text, "as an additional cost to cast this spell, sacrifice lands equal to the amount of green mana I have available."
It doesn't always stop the board wipe, but it sure helps me to be in a good position to be ahead once we all try to rebuild.
I always felt like Grim Haruspex drawing you cards was a positive thing, so from now on i will refer to it as Optimistic Haruspex.
I'm surprised you guys didn't talk more about generic fogs in general. You mentioned inkshield, my favorite is arachnogenesis, because the spiders can kill the attackers.
I feel like fogs are not just a great way to keep yourself from taking damage, but even more than that, they are a great way to protect your board when you swing out, and someone pulls some unexpected combat trick, like giving everything deathtouch or flashing out a bunch of creatures!
Fogs to protect your board in dangerous offensive pushes is just as valuable as on the defense!
Shout out to maze of ith for this reason too!
Maze can protect you from big damage, but can also protect your attackers when they are blocked by dangerous creatures!
I guess that's because fogs aren't traditionally considered insurance so much as protection. I think they can be seen as insurance in the case of swinging out though, good point.
Dawn charm or Mandate of peace are never mentionned anywhere but they are quite good too ! Blessed Respite is also amazing. Flexible fogs are so cool !
Galadriels dismissal is so good! It’s player removal, it’s board wipe dodging, depending on board state it can simplify your attack plan by allowing to send tramplers at other oppents while still getting in with your other creatures.
I aptly run Afterlife Insurance in my Orzhov Aristocrats deck. I run 5 pieces of protection in that deck, and will be swapping two pieces here soon with some better advantage for that deck (T-pro and Ink Shield)
If you're not running with angels, Glorious Protector is criminally underrated as a budget insurance policy option imo. And you get the flexibility of a flying body to boot.
The new insurance policy card I am trying in Teysa, Opulent Oligarch is Afterlife Insurance. It seems like a great way to have a board state after a board wipe as well as a way to double the number of creatures I have to sacrifice to Blood artist effects.
so good!
Effects like Promise of Tomorrow or Gerrard are my favorite kind of insurance
Starts at 5:09
For budget decks with white in them, Revivify has a solid Thrilling Encore like effect for 2 less mana with the caveat of having a little bit of luck involved.
I have it in my Pantlaza deck so there's extra salt in the wound with the Discover trigger (if I'm lucky).
As the resident Anim Pikal simp in my pod, I can assure you, Arby is a win button. Absolutely great challenge.
Skullspore nexus is a good insurance card. I use it for my hogaak deck where I can sac hogaak to get a dino hogaak replacement and spam extras. But also I get a giant token if you dare to board wipe while it's out.
So hyped to be in the challenge this week. That game was fun, and I lost HARD
One of my favorite ensurance cards is Kutzil's Flanker, it is so versatile! It is most often to me graveyard hate, but it can be lifegain+scry+trading block (thanks to flash!) but the last mode can come up even outside of blink decks thanks to flashing in a huge body after a board wipe (works around exile effects)
I've started experimenting with using Slow Flicker effects, like Long Road Home, as spot protection pieces over cards like Tamiyo's Safekeeping, since Slow Flicker will save your creature from both destroy and exile effects, from boardwipes of any kind, and from non-targeted toughness reduction effects (like Massacre Wurm). I think the downside of them being slightly more expensive is made up for by how flexible they are. Sometimes you can even use them aggressively to remove a key creature from your opponents board temporarily.
Also very good if you are using any ETB effetcs. Eerie Interlude and Ghostway are the boardwide versions of this and particularily good with an Eternal Witness or similar: Repeatable protection that can also trigger all your other ETBs every time you use it.
@@christiangreff5764 I'm not yet sold on board-wide ones, because if you use one to dodge a non-symmetrical board wipe, you leave yourself open for attacks. However, they do get around Farewell so that's definitely a point for them.
I have a stompy trees deck (Doran, The Siege Tower) and casting Eerie Ultimatum after a board wipe tickles a part of my brain.
I'm a fan of Eerie Interlude and Ghostway as budget options. I also like Long Road Home and Otherworldly Journey to protect my commander. Kaya's Ghostform is another favorite to protect a commander or other key creature because it protects against exile effects.
Love Batwing Brume (and Inkshield) in my Firja deck! Life Insurance is in there too with a funky combo line using Enduring Renewal and Blood Pet.
I run Rise of the Hobgoblins in my Tori D’Avenant, Fury Rider deck. Every creature in the deck is Boros and the goblin tokens being created are also red & white. And yes, I do also run Ferrous Rokiric in the deck as well.
Galadriels dismissal is my new favorite for voltron. Easy to keep thenone mana open and just as effective for your voltron commander.
It also works in a pinch for temporary enemy creature removal, and of course can be overloaded.
This here is why I turned my Lathril Elf Ball onto a Lathrill Voltron deck with enchantments (especially the kind that can return) and equipments. It's much easier to rebuild knowing I just need to bring her back out, re-equip, and slew out those elves.
I am surprised that the card Afterlife Insurance wasn't mentioned, it is a newer card but it is very much a good mention. Having the ability to create replacement evasive creatures for the cost of your board is awesome and it'll create some good stories
The card isn't out yet but heres a combo I haven't seen anyone mention and I think should have more attention paid to it - Arna Kennerüd, Skycaptain doubles counters when you attack, so if you have a planeswalker attack, such as a gideon or one equiped with the luxior giada's gift you can double your loyalty counters on a planeswalker with one swing letting you get ultimates out super fast. It can even go infinate if you get a planeswalker with an extra turn mechanic like Teferi or Ichormoon Gauntlet (though if you use the gauntlet and a planeswalker with Giaga's gift you do need to pay the equipcost to unequip the sword in order to -12 your planeswalker to get the extra turn)
Basicly if you have Gideon with Ichormoon/Teferi with the sword/Any planeswalker with the sword and Ichormoon once you get to 12 loyalty you swing with the planeswalker, this doubles your loyalty to at least 24, letting you activate the ability to get an extra turn, where you can swing again, double your counters and repeat. If you have Teferi master of time with the sword you just need 8 loyalty before you hit on your turn which is just one turn cycle in a four player game, (You have 7 loyalty, you attack going to 14, you -10 to get two additonal turns going to 4. Turn 1 you +1 him going to 5 and then attack to 10, turn 2 you attack and go to 20 then -10, you now have an additonal two turns and are at 10 loyalty, when you next attack you go to 20 and are now profiting on turns.)
I literally just looked up most of these to add to my Gishath deck. This is such perfect timing!
The ones I use most are Martyr's Bond and Karmic Justice. I even use Martyr's Bond on my Atla Palanio deck to clean enemy boards while my big creatures are entering the battlefield.
I'm a HUGE fan of temporary exile effects. Spells like Eerie Interlude and Lae'zel's Acrobatics, especially in decks with plenty of ETB synergies. I've decked myself more than once in my Arcades Defender tribal deck trying to "dodge" a board wipe. Also, can just be used as card advantage. 😂
Phasing is amazing, especially in voltron/aura/equipment decks. March of swirling mists is the cherry on the cake but cards like Reality Ripple or Teferi's Veil have some amazing utility too
I love Silence and Grand Abolisher as combo protection insurance riders beyond counterspells to layer the protection. Hard to stop a combo when you literally can’t stop me.
A really fun insurance card is Fanatical Devotion, letting you sacrifice creatures to give other creatures Regenerate.
Some times its not about protect your stuff, its about punishing the boardwipe tribal player (There is always THAT kind of player in every group). Kamahl, Fist of Krosa can turn opponent lands into creatures destroying their lands in the process...
on e of my small little go-to's for my angry jellybean (gruul omnath) is outpost siege choosing dragons. it's only 1 dmg but w/ omnath's 3 dmg on top of it, is just one of my fav's that most people usually only play for the impulse draw w/ khans
This is one of my primary thoughts when building any deck.
i also like a reckless style of gameplan, where you play threats that did theyr job in the turn they came so you dont care if theyr still there but if they are its gone hurt just more and more.
Life Insurance is pretty nuts IMHO, I bought a copy and have been waiting to use it, but I don't have an Orzhov deck (yet). I have been thinking about building one, maybe someday? It's not quite as easy to trigger as Kothophed, but it's also a lot less likely to kill you.
I call them RECOVERY cards. I always include cards in my decks that allow me to recover from a board wipe and etc. They are any card that help me get back in the game.
Using my protective spells and abilities offensivly in my equipment deck (Boros Charm, Akiri Fearless Voyager) is one of my most effective win conditions.
Woo! Dana with the Ig-SNORE!!! one of the G.O.A.T. pun-backs I've heard on this podcast!!
My fatal flaw as a player is overextending. I've gotten better about it over the years, but I just love running out all my stuff asap.
I have a Gylwain deck that I think of as being "me-proof": I run lots of "insurance cards" (Clever Concealment-style spells and Selfless Spirit-style creatures) to make it less catastrophic for me if the board gets wiped.
I know that that's a weird deckbuilding strategy--building a deck to compensate for my weaknesses as a player--but, really, we put cards in decks to shore up weaknesses in the deck; why not also put in cards that shore up our weaknesses as players?
I really enjoy Dogmeat because it is very resilient against over extension. His junk token generation allows you to play with impulse draws and keep a full grip of cards in hand if there’s a board wipe.
Personally, I prefer Nightmare Shepherd over Ratadrabik precisely because it exiles. That sounds wrong, but it allows me to more easily use the card with some dice over the power and toughness as the token, keeping the effects in play easily visible. It might be weaker, but it's also simpler to keep track of which is very important in Commander.
Galadriel's Dismissal is AMAZING. It doesn't have more play % cause is expensive and was only printed in Collector Boosters and the Scene Boxes
On Jarvis Johnson’s podcast he was talking about how he sometimes feels guilt for leaving his co-host Jordan out of the thumbnail, but it’s done because thumbnails with just Jarvis perform best and ultimately that’s what’s best for everyone on their team.
Now I look at this video and wonder: do Matt thumbnails perform best?
I recently stumbled upon Scapegoat, which I run in my Extus deck.
Huge fan of Anax hardened in the forge in aggressive decks. A board wipe can translate into a solid board of 1/1’s, and it gives you insurance on all your nontoken attackers if you need to force through damage.
Thrilling Encore cards are the best when you don't even need to wait, the opposition just fries at instant speed from multiple stolen combos firing at themselves together
As someone who swears by Aetherize, I need to get a few more of these cards.
If this episode is sponsored by an insurance company it’ll be *chef’s kiss*
I love these kinds of cards which may say something about me as a player.
I’m disappointed my favorite insurance policy that I play in every deck elixir on immortality. Great way to get stuff back from the graveyard back into the deck after you use it or it dies and prevent mill. Also graveyard shuffling cards.
Loved this episode, I need to rework some of my decks to include Batwing. Can you guys do a episode on decks with the highest density of old cards ? What boomer decks have stayed boomer decks?
One of my favorites is Cosmic Intervention.
These jokes need to be put to bed
My brother and my youngest kid's partner both like to play Mothman (Mill) which is fine except it hurts my Yuma deck so I've put a phoenix and the new Phlage to help me race the mill.
Joey are you excited about the warden soultrader card coming out?
what are other dimir insurance policy type of cards except for thrilling encore, crowded crypt, rise of the dread marn?
Part of this episode is kind of confusing.
Teferi's Protection is broken because on top of saving your board it's also a fog. But Rise of the Dread? Fresh Meat? Thrilling Encore? I'm not saying you have to put Necropotence in every deck but surely there are better ways to recover.
Why would I try to answer a board wipe with a "gotcha" card when I could just play a less situational card that can also be used proactively (Reanimation, Regrowth, and Escape style effects)?
I'm just saying it feels weird to play cards with a high ceilings but a floor of being useless to progressing my gameplan
I had a Crowded Crypt give me enough zombies to Scry 21 with The Scarab God
Dammit, my record was 20!
I did get The Scarab God to a 25/25 with an Astarion's Thirst on a Marit Lage token, that was pretty memorable 🍻
One thing I think before adding this type of cards I ask "if they don't pull the trigger is this a dead card?"
Elenda the dusk rose is amazing, because the opponents need to order how they get rid of your board or it will cost them
i would say, another way is to make it a threat to do the Wipe, for example in the the Satya, Akki, Blizzard-Herder and Cards like Copy Shell, which could would simple say, okay, if you guys destroy my Board, it will blow up all of our lands, but i will have still big Creatures because of the Shell
I made the mistake of reading Batwing Brume. EACH player takes the damage.....
...for each attacking creature they control
Why are they calling Batwing Brume "Inkshield at home"? I don't get it.
Does anyone else use a commander as insurance? I usually leave Admiral Brass, Unsinkable in the command zone and fearlessly play all the pirates from my hand. When there is a board wipe, then I play Brass and start attacking again right away.
Joey, it looks like you're rocking a Beret.
Have you ever decked yourself by making too many scute swarm food golems? (Thanks Brenard)
Ultimate guard keeps coming out with products that outdo their past products. They keep getting boulder and boulder.
o h they finally did a protection vs recusion episode
Is Dana also miffed that Dogged Detective is not actually a Detective?
i like creeping renaissance in my gruul elves deck
I haven't heard anyone talking about Key to the Vault but this card is genuinely good. Even if it's a mass accessible bundle promo.
A Jeskai/Raugrin shard that uses Doublestrike will love this unassuming equipment. If anyone doesn't have an efficient block this card can actually cast up to 2 spells for free each turn when equipped. Especially if you can force out the or notice the table without artifact removal.
Key to the Vault can be absolutely absurd on card advantage and honestly I think it's better than or in tandem with Rhystic Study.
Sensational
Came here for the dad jokes.
Three life for one extra mana per spell the one life per creature dying to get a treasure life insurance is good and in white and black the best life gain colors the card can kill you if you suck at using extort
@08:04 ruclips.net/video/HL9kaJZw8iw/видео.html&ab_channel=lambofgodVEVO
At least you know one person gives a fuck 🤘🍻
As a mono-Red player, I, uhm.....
...Must be nice. ._.;
you make a glaring mistake here:
you confuse pay-off and insurance.
can grim haruspex work as insurance? Sure. but no one plays grim haruspex in a deck where they can't sacrifice creatures or don't expect their creatures to die somewhat frequently.
the other side is this green enchantment or thrilling encore. sure, when the stars align it's a blowout. but if something's wrong, like you not keeping up 5 mana because you didn't expect a boardwipe this turn cycle. or you did expect it, left 5 mana open the last 2 turns and actually need to cast some spells otherwise everyone else is running away with the game while you're busy sandbagging.
these "insurances" are most often dead cards and are played for some hypothetical event.
Yes you should think about "okay, what slows me down and what breaks my neck?" when it comes to your deck. and you should look towards solutions. a viable solution might be "I just kill them first", my Zada deck does exactly that. Everyone knows how dangerous this deck is. Yet, no one boardwipes when I got 3 creatures out. No one removes them. Everyone is busy ramping, drawing cards, developing the board. I cast a ritual, Zada. and the whole deck goes off and I kill everyone. And everyone agrees "yea we can't have Zada and some creatures on the board" and they do it all again. and yes, a boardwipe at the right time, a counterspell, a removal on zada ... and the deck is toast. and that's fine btw. I think decks should have some counterplay to stay fun but what do I know.
heroic intervention is never really a dead card, 2 mana is not much to hold up and it is great at protecting your board. so is boros charm. these cards are versatile and never really dead and have no big cost of opportunity. but a 4 cmc enchantment that does absolutely nothing?? great...
Was hoping to hear something about the cannibalism leaving a bad taste in your mouth
Stop putting the spotlight on Thrilling Encore! I want my opponents to keep not anticipating end-of-turn Invent to tutor Blasphemous Act and Thrilling Encore in my Grixis decks.
In my opinion, if a protection card doesn’t save you from Farewell, it’s not worth running.
First