I just discovered your channel. I am very much a visual learner and even though I have read about some of these concepts in books...your video breaks it down so clearly and visually...it might finally stick now! I am very excited to work my way through all of your videos. Thank you so much!
Thanks for the video. Two observations if I may. At 6:23 you say that once we cube our percentage to win goes up from 75 to 84 - do you mean because we can now win 2 points instead of 1 that cubing has improved our equity? Because the actual percentage chance of winning at that precise moment can't have changed just because we cubed, surely? At 26:45 you give the actual answer (I assume from XG?) as to whether the position you are talking about is a double and whether it's a take. What are the 2 numbers that you have written down and what do they represent? Nice board by the way and I'm looking forward to watching the rest of the series 😀
Ok this brings me back to when I was first learning the game. Same questions. 6:23 I didn't say our win% goes up, so yes your observation is 100% right on track. What I said was ( or tried to convey to my best ability ) that with no cube action White wins 0.75 points per game on average. In this case the win% and average-points-per-game look the same 75% and 0.75. Now with proper cube action the win % is still 75% but the average-points-per-game won by white is now 0.84 because we are playing for 2 points and even when green gets some monster rolls and is able to re-cube we will take and still win a % of those games. So . . . the average points per game is the sum and average of all the games played with the cube at 2 and the cube at 4 and the cube at 8 etc. Yes it is true that the bulk of these games will be with the cube at 2 but there will ( should ) be games where the cube goes higher. Another thing to think about that might help you with this. Let's say you played this position out 1000 times. If you are White and never cube and your opponent never cubes, you will win 0.75 points per game average. Agree? If you cube every game and your opponent drops this position all 1000 games you will win 1.00 points per game. Agree? Therefore, proper cube action which is Double/Take must have a resulting points per game average that is inbetween 0.75 and 1.00. And it is. Keeping Win % and Average points per game average separate in your thinking is an aquired skill. Give it time , and thanks for the question. For your other question email me and I'll answer that for you. Yes it is XG I just like to write it out in a more 'human' way of communicating. I don't like .080 or .032 I just do 80 32 etc.
Great videos, on ths channel, fast and clear, even for a français like me. But if I may : "No maths required" ? ... well : just have to know the pip counts ...
Pip lead as a percentage is the pip lead divided by the player-on-roll pip count. Example : You are on roll, your pip count is 48, your opponents pip count is 56 your pip lead is 8 pips. 8/48=16.7% So for cash this is an easy Double/Pass Your Pip Lead / Your Pip Count BUT I don't do it that way as I'm looking to eliminate math, as much as I can. Conversion of Pip Lead to % will be the main focus of the 2nd Video in this series and I'm working on that right now. 2nd Video is my alternative method to doing traditional long-form division along with a few other tips and tricks.
Yes, my personal shortcut to do this is in Video 2 of this series. Keep in mind the 8-9-12 rule cannot be used directly in a match, the Cube, Take and Drop points in a match are different at each match score. However having a firm grasp of cube action for cash games is the foundation to start with.
These are excellent videos which I have recommended to everyone in our club
Fantastic tutorial here. Excellent well done keep em coming
Working through this informative series. I have found many surprises that will help my game tremendously! Gratitude to you! 🎲🎲
I just discovered your channel. I am very much a visual learner and even though I have read about some of these concepts in books...your video breaks it down so clearly and visually...it might finally stick now! I am very excited to work my way through all of your videos. Thank you so much!
Excellent. Ask questions anytime you have any.
Very helpful! Excited for the rest of the series.
I think I saw you play in Madison last year, what club do you play at?
@@backgammonskillset Are you referring to backgammon club or bottle club? I'm a member of both.
Thanks for the video.
Two observations if I may. At 6:23 you say that once we cube our percentage to win goes up from 75 to 84 - do you mean because we can now win 2 points instead of 1 that cubing has improved our equity? Because the actual percentage chance of winning at that precise moment can't have changed just because we cubed, surely?
At 26:45 you give the actual answer (I assume from XG?) as to whether the position you are talking about is a double and whether it's a take. What are the 2 numbers that you have written down and what do they represent?
Nice board by the way and I'm looking forward to watching the rest of the series 😀
Ok this brings me back to when I was first learning the game. Same questions. 6:23 I didn't say our win% goes up, so yes your observation is 100% right on track. What I said was ( or tried to convey to my best ability ) that with no cube action White wins 0.75 points per game on average. In this case the win% and average-points-per-game look the same 75% and 0.75. Now with proper cube action the win % is still 75% but the average-points-per-game won by white is now 0.84 because we are playing for 2 points and even when green gets some monster rolls and is able to re-cube we will take and still win a % of those games.
So . . . the average points per game is the sum and average of all the games played with the cube at 2 and the cube at 4 and the cube at 8 etc. Yes it is true that the bulk of these games will be with the cube at 2 but there will ( should ) be games where the cube goes higher.
Another thing to think about that might help you with this. Let's say you played this position out 1000 times. If you are White and never cube and your opponent never cubes, you will win 0.75 points per game average. Agree? If you cube every game and your opponent drops this position all 1000 games you will win 1.00 points per game. Agree? Therefore, proper cube action which is Double/Take must have a resulting points per game average that is inbetween 0.75 and 1.00. And it is.
Keeping Win % and Average points per game average separate in your thinking is an aquired skill. Give it time , and thanks for the question.
For your other question email me and I'll answer that for you. Yes it is XG I just like to write it out in a more 'human' way of communicating. I don't like .080 or .032 I just do 80 32 etc.
Thank you for the video really good explanations !
813 views, 374 subscribers.
Keep it like that, great for me if we can be not too many to know this channel.
Those green checkers are gorgeous! Where did you get them?
I inherited the board. 2 inch checkers. I'm guessing the whole set is about 40 years old.
Great videos, on ths channel, fast and clear, even for a français like me.
But if I may :
"No maths required" ? ... well : just have to know the pip counts ...
How to convert pip lead to percentage? Which formula do u use?
Pip lead as a percentage is the pip lead divided by the player-on-roll pip count.
Example : You are on roll, your pip count is 48, your opponents pip count is 56 your pip lead is 8 pips. 8/48=16.7%
So for cash this is an easy Double/Pass
Your Pip Lead / Your Pip Count
BUT I don't do it that way as I'm looking to eliminate math, as much as I can.
Conversion of Pip Lead to % will be the main focus of the 2nd Video in this series and I'm working on that right now.
2nd Video is my alternative method to doing traditional long-form division along with a few other tips and tricks.
hi , In the 8-9-12% rule, is there an easy way to calculate the percentage during the match ? for example 52, 58 pips, 11.5% ( 20:25 )
Yes, my personal shortcut to do this is in Video 2 of this series. Keep in mind the 8-9-12 rule cannot be used directly in a match, the Cube, Take and Drop points in a match are different at each match score. However having a firm grasp of cube action for cash games is the foundation to start with.
@@backgammonskillset Well, thank you for these important lessons....