Every 2D Body Used and Explained - Godot 4.2 Tutorial

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  • Опубликовано: 17 окт 2024

Комментарии • 17

  • @mostafabalboul3966
    @mostafabalboul3966 8 месяцев назад +2

    Your Quaternion and Variant videos have been so helpful!! I didn't think I'd be right on time for the premiere of your new didactic video but here we are :D

  • @bradb9635
    @bradb9635 7 месяцев назад +1

    Godot noob here. Thanks for explaining clearly, pointing out pitfalls, and just showing how a more experienced user can navigate around the editor. Learned a ton.

  • @samiyokim
    @samiyokim 8 месяцев назад +1

    Great video, I'm so glad I have these to refresh my memory without having to trudge through the docs.

  • @MrGramno
    @MrGramno 8 месяцев назад +1

    I had so much trouble when instantiating bullet in my other games and this fix using simple node is great ty :D

  • @Antiirgendwas
    @Antiirgendwas 4 месяца назад

    Good tutorial! You demonstrating the problems people will run into is very helpful

  • @MonkiGowst
    @MonkiGowst 8 месяцев назад

    Such a nice teaching style! Thanks for doing this series :)

  • @anonviking6969
    @anonviking6969 2 месяца назад

    very high quality content!

  • @clckwrk88
    @clckwrk88 5 месяцев назад

    Thanks for your tutorials! Been enjoying them. In the camera follow section you have a line2d that has a script setting follow distance, I'm curious how you did that but the git in the description doesn't seem to have the full project. Thanks!

    • @SDGGames
      @SDGGames  5 месяцев назад +1

      That wasn't actually a script, that was the drag margin settings. All of the camera work was using the built-in settings. I think the part you're referring to was under drag margins.

  • @Mixtrate
    @Mixtrate 8 месяцев назад

    This was incredible👏👏👏

  • @squarerootof2
    @squarerootof2 8 месяцев назад +1

    Every body need some body...la-la lala-la

  • @KyleeYay
    @KyleeYay 3 месяца назад

    18:08 fr you're making doodle jump omg

  • @monamibob
    @monamibob 2 месяца назад

    No fair you tricked me into learning

  • @pycratch
    @pycratch 5 месяцев назад

    Where does the position check need to go?

  • @callyral
    @callyral 4 месяца назад

    10:40
    Platforms... is it a platformer game? Something like Mario or maybe even Sonic? Well I don't know where you'd use rigid bodies and others in those later, so this is probably a pretty bad guess.

  • @lordsilica
    @lordsilica 8 месяцев назад

    19:36 Q-Bert 🤖

    • @SDGGames
      @SDGGames  8 месяцев назад

      Ooh, that's a good one!