The clunky PS2 game that made the Monster Hunter franchise
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- Опубликовано: 7 фев 2025
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Monster Hunter is an action role-playing video game developed and published by Capcom for the PlayStation 2. The first installment of the Monster Hunter series, it was originally released in Japan in March 2004, in North America in September 2004 and in Europe in May 2005. It was remade and expanded in Monster Hunter G, which was released in Japan for the PlayStation 2 (later ported to the Wii) and was brought to North America and Europe as Monster Hunter Freedom for the PlayStation Portable.
Much of the game can be played offline through single-player. The majority of the content is in the online section of the game. Only some monsters are found in single-player and the player's rewards are smaller (and less valuable) when they are offline. The goal for players online is not to defeat the most monsters but to reach the highest hunter rank, which is the storyline that is carried out online by non-player characters.
Monster Hunter Wilds is an upcoming action role-playing video game developed and published by Capcom. A successor to Monster Hunter: World (2018), the game is set to be released for Windows PC, PlayStation 5 and Xbox Series X and Series S on February 28, 2025.
Similar to its predecessor, Wilds is an action role-playing video game played from a third-person perspective. In Wilds, players take the role of a custom Hunter character who travels to the "Forbidden Lands", an unpopulated landmass filled with monsters, in order to locate a missing expedition party. As with previous games in the series, the player's Hunter tracks and fights monsters, either capturing or slaying them, from which they gain rewards in the form of monster parts and other resources. Along with other resources collected in the game world, the player can then craft new armour, weapons, consumables, and other gear which allow them to fight more difficult monsters.
The game world features several biomes, each of which is a large open world for players to freely explore. In Wilds, players can seamlessly move between the larger world and their hunter village where they can cook food, replenish their supplies, and craft new gear. Quests can also be started whenever players locate their targets in the wilds. The game introduces a type of mount named Seikret which aids player exploration and directs them towards their current objective, and can also be ridden while in combat. The Seikret allows the player character to carry two distinct weapons while hunting monsters, though armour can only be changed in the village.
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I have a savefile of MH1 that is just after you kill Rathalos in the main story and I keep multiple copies on different hard drives and USBs, cause there's no way I'm doing all that again whenever I'm in the mood for MH1
I sadly lost my memory card years ago. However, the good thing is the reenacted memories are now recorded in video format (this video) 😁😁
BREATH OF FIRE 3 MENTIONED THIS IS NOT A DRILL.
One of the goats!
@@BIOTREX and you're a hammer enjoyer as well.
That's it. I'm subscribed.
Thanks 😊 been and will always be
May Allah bless this video with great reach, and bless every recommended page with this video
Thanks! Salam.
Wtf
Mashallah
Im a ps2 MH veteran, from that Game y jumped to rise (never played any other in between) rise is a child play from what it felt to hunt 90 rathalos, 60 basarios, 40 diablos for a whole set of their armor each(not counting the 900 runs for minerals)..... Up until this day ive only touched 5 egg (and one single gunpowder) quests, those were nightmare dogSShitt... But i was able to clear everything with blood, tears and a lot of testosterone. A fun game that pushed my nerves to its limit
Very different times. Very different indeed.
@BIOTREX your gameplay was fun to watch! Even when You went ultra hardcore mode by not clearing every small cat-fangos-vespoids from the area before the Big one 😂
Area 9 will always be a hell hole 🤣 and thank you
It's all great and fun (pain) until the trouble quest I thought that thing was the most impossible thing in the world and as a 7 yo at that time it was. it wouldn't until I get to highschool I revisit MH and finish it, and it was still hard even though by that time I'm actually already played up to unite and dual monster hunt were not uncommon but troublesome pair is still hard in MH for me.
Also yes the controller is not just it's not just clunky it straight up bad for most weaponsespecially S n S and hammer.... Because charging with analog stick so weird leaving only GS as best weapons to use using this control because it's so easy to combo kt was just spam swipe and overhead. Other weapons were just bad in comparison imo, the analog Also the most commonly part that PS2 stick has problems with.
Hammer is pretty easy imo. As all you do is hold R2 and let go 🤣
Another thing I'd add. Respect for going back to beat it. Like I said, I stopped after Rathalos at 9-years-old. Another reason would be because Freedom 1 came out. And it was such a breeze having to press buttons to attack. The raptor hand position still sucked but it was way better than PS2 MH controls.