The 3 Biggest Braking MISTAKES - Sim Racing Coaching

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  • Опубликовано: 16 дек 2024

Комментарии • 19

  • @connorbellracing
    @connorbellracing  3 месяца назад +1

    Did this video help you? If so, leave a comment about what you learned and how you plan on applying it to your racing toolbox!

  • @inf_phoenix6317
    @inf_phoenix6317 3 месяца назад

    It’s so weird seing my local track on a sim racing video. I saw your race at the GP3R this year and I absolutely loved it. Hope to see you there next year!

    • @connorbellracing
      @connorbellracing  3 месяца назад

      @@inf_phoenix6317 It was a blast racing there as always. Unfortunately I was on for a race win on the Sunday but had engine troubles half way through the race. Come by our paddock next year and say hi! I’m in the #30 Subaru BRZ.

    • @inf_phoenix6317
      @inf_phoenix6317 3 месяца назад

      @@connorbellracing I’ll sure do! It will be nice to see the car from closer too. Let’s just hope the weather will be a bit better next year. Fridays conditions were horrible.

  • @underSTATEDexcellence
    @underSTATEDexcellence 3 месяца назад

    Not buying a quality set of load cell at the minimum brakes is the biggest mistake. Oh and then properly calibrate them. I have the Clubsport Elite with the optional damper kit and haptic feedback set up and it has been the best upgrade I made to shave off lap time.

    • @connorbellracing
      @connorbellracing  3 месяца назад +1

      @@underSTATEDexcellence You’re absolutely right. Loadcell pedals are a necessity to be fast and consistent

    • @gomezthechimp1116
      @gomezthechimp1116 3 месяца назад

      No, they're not essential at all. There are some very fast sim racers using basic logitech and thrustmaster wheels and pedals. There are even fast sim racers using controllers. DD wheels and load cell pedals just help with immersion, that's all.

    • @underSTATEDexcellence
      @underSTATEDexcellence 3 месяца назад

      @@gomezthechimp1116 most of those people have used after market customization to change the way those pedals respond. I don’t know if any sim racers that say you can get by with a set of none pressure regulated pedals.

  • @IAMJRAD
    @IAMJRAD 3 месяца назад

    I definitely notice I drop the brakes too early with tin cars. That's honestly probably my biggest issue. There are some car tracks combos I realized I could get away with it to whip the car around corners but on other tracks, it doesn't translate the same way. I think it's more of a muscle memory issue I need to break.

    • @connorbellracing
      @connorbellracing  3 месяца назад +2

      If you're coming from formula cars, it's definitely a muscle memory thing that will take time to break. I recommend reviewing good reference laps and paying attention to their brake trace, then going into iracing, turning on a telemetry overlay in the pits and try to mirror the same trace. This will help with starting to develop the correct technique. You also have to consider that formula cars and most prototypes don't require as much % of trail-braking simply due to the fact that they're much lighter cars, and naturally rotate better, while GT cars are the opposite, meaning you have to apply slightly more % of pressure in the trail-braking phase to get the same effect.

    • @IAMJRAD
      @IAMJRAD 3 месяца назад

      @@connorbellracing ok will do. I appreciate the help!

  • @dubby_ow
    @dubby_ow 3 месяца назад

    the way ABS works differs a bit between sims, I like how GT brakes work in ACC for example, it just feels right when you can use the modern advanced systems to their full potential, iRacing is like an opposite of it

    • @connorbellracing
      @connorbellracing  3 месяца назад

      I partially agree with this statement. You're definitely correct in saying that it differs between sims, none of them are quite alike in terms of braking. But the one thing I and many others agree on is that the braking in ACC is... garbage lol. Not realistic at all. There aren't many cars in real life where you can slam to 100% for the entire threshold period and be fast, especially over the course of a full stint. Not saying iRacing is perfect, it's definitely on the other end of the spectrum, but still not nearly as unrealistic as ACC in my opinion.

    • @ewenblack4174
      @ewenblack4174 3 месяца назад

      Real men don’t need to rely on abs

    • @TheOfficialRandomGuy
      @TheOfficialRandomGuy 2 месяца назад

      ⁠​⁠@@connorbellracingiRacings GT3 brake model is nearly identical to ACC’s model now. When was the last time you played ACC?

  • @brandonpetrolhead
    @brandonpetrolhead 3 месяца назад

    I've heard you also need to listen to the tire scrub sound on iRacing to compensate not having the G forces of real life, is that also an indication of yaw rate? or how should the scrub sound be used?

    • @connorbellracing
      @connorbellracing  3 месяца назад +1

      @@brandonpetrolhead Yes, exactly! I usually tell drivers to turn down the less useful sound effects like engine, wind, etc, and crank the tires up as high as they can go. Tire scrub noises are an amazing tool to understand how much slip angle the car currently has, whether you’re understeering/oversteering, as well as being a great tool for knowing when you are under, at, or over the limit. Some cars in iRacing have louder tire noises than others (such as the mx5), but in general there are only benefits to turning the tire sound up.

    • @underSTATEDexcellence
      @underSTATEDexcellence 3 месяца назад

      You could get a haptic set up or even a belt tensioner system.

    • @Lessenjr
      @Lessenjr 2 месяца назад

      Hearing the tires is very beneficial regardless of how advanced the rig is. My rig has a lot of obysical sensations but I still find the sound of the tires massively beneficial.