Why do developers hate Rust?

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  • Опубликовано: 16 ноя 2024

Комментарии • 1,4 тыс.

  • @letsgetrusty
    @letsgetrusty  9 месяцев назад +8

    📝Get your *FREE Rust cheat sheet* :
    letsgetrusty.com/cheatsheet

    • @sergeydev8273
      @sergeydev8273 9 месяцев назад

      Богдан здаров, часом ща не приехал погостить на родину?:)

    • @strelkan
      @strelkan 9 месяцев назад

      @@sergeydev8273 "too woke" - это он точно подметил

    • @АнимусАнанимус
      @АнимусАнанимус 6 месяцев назад

      "Statically typed" doesn't implies "verbose".
      Look at Haskell, for instance.
      I don't know why language creators keep inventing weird bicycles while most of the good stuff has been already invented long time ago.
      My opinion that Rust is an abomination, it has many good features that older language don't have, however it also accidentally got many ugly things that these language had (for instance, abbreviated keywords, subtyping. C-like syntax, or even worse).
      Weird.

    • @myronkipa2530
      @myronkipa2530 5 месяцев назад

      😅​@@sergeydev8273

    • @NickTheCodeMechanic
      @NickTheCodeMechanic Месяц назад

      Wow, just looking at Rust's syntax, I'm convinced it's written by demonically possessed people. Who in their right mind wants to do the mental gymnastics for 100k lines of code written that way? Wow.

  • @charles-y2z6c
    @charles-y2z6c 9 месяцев назад +716

    I think Rust's biggest mistake was not calling their objects "Buckets" Then they could appropriately be called "Rust Buckets".

    • @RenderingUser
      @RenderingUser 9 месяцев назад +24

      but crate goes well with cargo

    • @jessereyes-cortes1194
      @jessereyes-cortes1194 9 месяцев назад +2

      Missed opportunity indeed 😅

    • @gragogflying-anvil3605
      @gragogflying-anvil3605 9 месяцев назад +7

      The hostname of my development machine is "Rusty-Bucket". Maybe I should put it in a bay?

    • @Pilosofia
      @Pilosofia 9 месяцев назад +5

      Sounds like something a character from Monty Python could say

    • @rotteegher39
      @rotteegher39 9 месяцев назад

      ​@@RenderingUserYou can always say "Rust cargo" or "Rust crate".
      Who said that crates are not made of metal and cargo can't be of metal parts?

  • @michaellee3502
    @michaellee3502 9 месяцев назад +849

    There are more jobs where you talk about Rust than there are jobs where you program in Rust.

    • @OrbitalCookie
      @OrbitalCookie 9 месяцев назад +107

      Yeah, sadly when I write something in rust it just works and no one needs me to put out fires constantly. So I am just talking how great it is.

    • @WorstDeveloper
      @WorstDeveloper 9 месяцев назад

      It's not that difficult to learn imo. It's just different. ​@jazzycoder

    • @letsgetrusty
      @letsgetrusty  9 месяцев назад +17

      Sounds ideal

    • @devSero
      @devSero 9 месяцев назад +21

      Sounds like a bubble.

    • @nilfux
      @nilfux 8 месяцев назад +2

      And why is that? Self-fulfilling prophecy.

  • @Designed1
    @Designed1 3 месяца назад +171

    Rust makes it hard to write bad code by making it hard to write code in general

    • @serhii3194
      @serhii3194 Месяц назад +3

      Finally someone said it

    • @darkxdivinityx6469
      @darkxdivinityx6469 Месяц назад +2

      Hahaha true

    • @vncstudio
      @vncstudio Месяц назад +1

      lol

    • @Henry-sv3wv
      @Henry-sv3wv 21 день назад

      the gate keeping lang. only einsteins can do rust. even the linux kernel c devs aren't einsteins and kick out the rust leader

  • @tobiasvl
    @tobiasvl 9 месяцев назад +401

    2. Comparing a weakly, dynamically typed language's syntax to a statically typed language is unfair. The latter will always be more verbose.

    • @vytah
      @vytah 9 месяцев назад +60

      Counterpoint: Haskell. Haskell's declaration of map is literally
      map _ [] = []
      map f (x:xs) = f x : map f xs
      (I wrote it off the top of my head, but then checked and the official implementation is 100% identical)
      It can't be less verbose than than.

    • @aflous
      @aflous 9 месяцев назад +4

      Recursion everywhere ❤

    • @tobiasvl
      @tobiasvl 9 месяцев назад +9

      @@vytah True - but although Haskell is statically typed, it's also strongly typed, not weakly.

    • @vytah
      @vytah 9 месяцев назад +16

      @@tobiasvl Haskell is strongly statically typed.

    • @linkernick5379
      @linkernick5379 9 месяцев назад +12

      ​@@vytahReal programs in Haskell have type signatures for all top level functions and often inside functions for the sake of documentation and correctness. All the user defined data types often consist of smaller type helpers and other types too (e. g. newtype definitions). All this is usually not present in the programs on dynamic typed languages.

  • @PeterNeave
    @PeterNeave 9 месяцев назад +211

    By learning Rust. I've started to think more about error checking and results in my C# code. It is making my programming better overall.

    • @Innocent-Peros
      @Innocent-Peros 3 месяца назад +2

      True for me as well

    • @bingyu1425
      @bingyu1425 2 месяца назад +3

      Me too. By learning Rust, my C++ code is much better.

  • @nsubugakasozi7101
    @nsubugakasozi7101 9 месяцев назад +237

    Long compile times in comparison to stuff like golang and typescript is the biggest surprise and cause of the hate. If you are coming from c++ to rust, you expect it...but from those languages to rust, its a shock

    • @ІванБоровик-э8л
      @ІванБоровик-э8л 9 месяцев назад +17

      Compare to big js project linting time it's not to much difference

    • @nsubugakasozi7101
      @nsubugakasozi7101 9 месяцев назад +35

      @@ІванБоровик-э8л nah..its not comparable. Compile times of a big rust project and the lint time for a big js project cannot be compared...rust still losses. The compilation time thing is a big issue and will always be a shock unless its fixed

    • @tinrab
      @tinrab 9 месяцев назад +20

      Incremental builds during development are pretty good, imo. Often with Rust, people don't treat it as a systems programming language, and compare it to non-systems languages, like Go.

    • @trillex1861
      @trillex1861 9 месяцев назад +43

      Its one long compile the first time you start a large Project. Every compile after that will be fast. If you dont spend all day changing your depndencys, you wont notice the compile times.

    • @ІванБоровик-э8л
      @ІванБоровик-э8л 9 месяцев назад

      @@nsubugakasozi7101 you just haven't seen big js projects

  • @therustybits
    @therustybits 9 месяцев назад +192

    For non-trivial applications language simplicity is more of a liability than an asset. I'd much rather have the compiler discover problems in my code at build time than have my users find them at runtime.

    • @dinaiswatching
      @dinaiswatching 9 месяцев назад +17

      You and me both. Believe me, the worst kind of "magic" that can be on programming is the one that the developer has little control / information on how it works.

    • @hwstar9416
      @hwstar9416 9 месяцев назад +16

      those two things have nothing in common. A language can be simple and have compile-time checks.

    • @Knirin
      @Knirin 9 месяцев назад

      @@hwstar9416 Or complex and needs more of them aka C++.

    • @boycefenn
      @boycefenn 9 месяцев назад +12

      ​@@hwstar9416 that's not quite true. With simplicity comes ambiguity, sure there can be compile time checks but there are still much more assumptions being made by the compiler. (Proper testing can mitigate this concern however)

    • @hwstar9416
      @hwstar9416 9 месяцев назад +10

      @@boycefenn "With simplicity comes ambiguity" I'm sorry what? I think you're confusing different ideas with each other.
      "there are still much more assumptions being made by the compiler" What do you even mean by this?

  • @hydroxa4330
    @hydroxa4330 9 месяцев назад +69

    I think another part of it is certain ecosystem problems. I write in rust for hobbies because I really like the rust environment, but I have so much trouble writing graphical apps or games or anything user facing, because all the graphical stuff in Rust is still in its infancy. It's gotten a lot better with things like Slint, Dioxus, Bevy and the unofficial godot-rust, but these all have bugs or limitations that prevent them from being used for major projects.
    I do feel like we're on the right path, but I don't feel like there's a mature enough graphics ecosystem for most app developers to join Rust yet.

    • @vitalyl1327
      @vitalyl1327 9 месяцев назад +5

      Huh? Why do you want to depend on some third party code for something as basic and fundamental as graphics? Build your own. Regardless of the language.

    • @gocedokoski9823
      @gocedokoski9823 9 месяцев назад +24

      One only has one life 🙄

    • @dany5ful
      @dany5ful 9 месяцев назад +33

      @@vitalyl1327 Yeah sure, graphics can be basic, just like an AI can be as simple as a goomba from mario that only walks left and right. you're definitely not writing your own graphics lib / gui toolkit that is cross platform across mac, linux, windows. doesn't even make sense.

    • @vitalyl1327
      @vitalyl1327 9 месяцев назад +1

      @@dany5ful have you seen the Dear I'm Gui library? A perfect example how easily a cross-platform GUI can be written. Look at it, understand it, then write your own.

    • @supercheetah778
      @supercheetah778 9 месяцев назад +6

      Have you tried Iced for the GUI? It's being used to create an entirely new desktop environment, Cosmic.

  • @CFSworks
    @CFSworks 8 месяцев назад +11

    Another point, hinted at but not stated explicitly in the video, is that Rust's borrow checker forces a whole different set of programming patterns than a programmer may like. Yes, this is by design: these patterns are more obviously memory safe (i.e. verifiably safe at compile-time) than their alternatives, and it's generally a good idea to learn them so you can apply them to your favorite non-Rust programming language. But very often, the other patterns are just as memory-safe, possibly even more appropriate under the circumstances, and yet the borrow checker gets overzealous and prevents their use.

  • @BogdanSerban
    @BogdanSerban 9 месяцев назад +38

    The problem with Rust is that they try to reinvent each term. Most of the time you try to rewire your brain to understand that a crate is a library, or what is an arm or a trait.

  • @HalfMonty11
    @HalfMonty11 9 месяцев назад +35

    I really really wanted Rust to be my goto general purpose language... While it does have quite a bit of built in little things that let you ignore good practices and write dirty fast prototype code, it doesn't excel at it compared to some other languages. I don't tend to build programs that already exist, which means a good chunk of what I do is prototyping and testing and throwing away code as I come up with better approaches. The trouble I have is that takes longer in Rust. However, once you know exactly what you are doing and you know the thing you are building will live on and be useful for quite a long time, that seems to be when you want to involve Rust as that seems to be where it shines. Unfortunately for me... that's just not where I tend to sit professionally so I barely get a chance to use Rust.

    • @__kvik
      @__kvik 8 месяцев назад +2

      That's basically the kind of code I mostly write for work as well, with also often having to provide a GUI of some sort from the get go, plus an integration with external formats and/or applications.
      I normally used C++ and I know enough about it and the ecosystem to not be in pain all the time, but in reality writing C++ feels like walking in deep mud with slippers with no end in sight, a horrible unrewarding experience.
      I tried Python for the prototyping stage, but it just doesnt make sense in most cases because I'll always have to rewrite in a serious language anyway for a plethora of reasons so might as well not waste my time and use it from the start.
      I tried Zig, but it's way too unstable and unfinished at the moment, I can't afford having to deal with constant changes to the build system, standard library, etc. Also, it's not the most convenient language for shitting out code that you don't really care that much about. It's great for achieving very particular things in a very particular way. Great for when you want it, pain otherwise. Also, it's extremelly niche and has basically no documentation or resources for non turbonerds to learn, so good luck pitching it to your coworkers and boss.
      Rust has so far been a hit. It has nice tooling, superb documentation with lots of examples, lots of crates for doing various things, and I find the iterator adapters and various other functional aspects in particular to be a huge convenience for the type of domain code I write. Sure, it is quite hard to learn fully, especially for a newbie, though not anywhere near C++ level of hard, not even close. The difference being that there is a sense of reason and intentional, consistent design all throughout, so lots of things fall into place when you come to understand certain key aspects of the language. Sure, some things tend to be more verbose and inconvenient to write than I'd like, but with all the other positives considered it's still come out on top for me.

  • @frogandspanner
    @frogandspanner 8 месяцев назад +14

    I have been involved in computing since 1971. My first language was Algol 60, then Fortran, Algol 68, Cobol, Snobol, MIX, PDP-11 assembler. That was my first year at UK University. Since then there has been a new language sprung upon the poor programming masses by the purveyors of novelty.
    After so much practice I can learn a new language, but now in my '70s I am getting rather fed up with the quest for novelty. Most programming is not from afresh, but modifying and adapting code that already exists, and if it is in an unfamiliar language it is often a matter of guessing, or cutting and pasting - techniques that meaning-in-white-space languages like make and Python conspire to make this difficult.
    I want to spend my time programming, not learning to program.

  • @bigz0725
    @bigz0725 9 месяцев назад +53

    I've been learning Rust for a few months now (I'm a Ruby developer in my day job). On my hobby project, I fight the compiler a lot. On the other hand, when I'm done fighting with it, my code usually works.

    • @i_youtube_
      @i_youtube_ 9 месяцев назад

      Ruby is an elegant language. So it's good to ask you: As beginners, we run away from Rust because we hear about it's difficulty? What do you think beginners should do in the first 3 months to keep cracking this difficulty?

  • @MechMK1
    @MechMK1 9 месяцев назад +52

    One of the biggest issues I have with Rust is that it's virtually impossible to "pick up and explore". A lot of "modern" languages are reasonably straightforward to the point where you need to learn very little syntax and can get started fairly well. For example, if you've never programmed Python in your life and come from Java, then picking up Python will be relatively easy.
    But Rust requires you to learn so much before you can do anything, that a lot of developers will just say "screw it" and pick a different language.

    • @palmberry5576
      @palmberry5576 8 месяцев назад +10

      Yeah, but that’s kinda by design
      Rust has a lot of its own design features to force you to make safer code. Obviously, having concepts that basically no other programming language has and don’t directly translate into compiled code does make it a lot harder

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +6

      @@palmberry5576 It doesn't help that a lot of times those features are enforced needlessly. If I already checked this object for safety, the last thing I want to see from the compiler is telling me I am not allowed to do it because it's "unsafe".

    • @GaryChike
      @GaryChike 6 месяцев назад +4

      Have you noticed almost every, if not all, beginning Rust tutorials use the macro ‘println!()’ vs ´print!()’.
      Because you can’t simply write:
      print!(“What’s your name? “);
      let mut name = String::new();
      stdin().read_line(&mut name).expect(“Failed”);
      You have to flush the buffer. 😮
      print!(“What’s your name? “);
      stdout().flush().unwrap();
      let mut name = String::new();
      stdin().read_line(&mut name).expect(“Failed”);

    • @artxiom
      @artxiom 6 месяцев назад +6

      It depends where you are coming from - if you have experience with functional programming and C++ Rust will be also easy (it was for me at least).

    • @artxiom
      @artxiom 6 месяцев назад +5

      @@GaryChike Well, that's standard in system programming. In C/C++ you have to do the same - stdin/stdout/stderr are buffered, doesn't matter if you use fprintf or C++ streams. You can also disable buffering if you need to.

  • @apache__9997
    @apache__9997 8 месяцев назад +23

    at 4:30 you mention that rust is being used in aerospace and automotive applications. This is demonstrably wrong, rust has no formal specification unlike ADA, C, or C++. Because of this it is impossible to get software written in rust approved by FAA and relevant bodies for use in mission critical systems aboard aircraft or car controls. The rest of your points for rust are reasonable, but lying so blatantly; and for such a key point is disappointing.

    • @dennisestenson7820
      @dennisestenson7820 Месяц назад +4

      I've personally used rust in an automotive application. He's not wrong.

  • @BR-lx7py
    @BR-lx7py 9 месяцев назад +119

    To me the annoying part is that Rust programmers cannot admit that the language is complex/difficult, and want to gaslight you into thinking that it's easy if you just learn a few principles and read the error messages.

    • @tinrab
      @tinrab 9 месяцев назад +23

      Does anybody actually say that? I've been programming in Rust for about 6 years, and I don't think I'm an expert yet. But to be fair, people certainly overestimate the difficulty. The classic "fighting the borrow checker" is weird, because you get the hang of it fairly quickly. All you need to know is who owns the data, and that you can only mutate in a single place.

    • @gzoechi
      @gzoechi 9 месяцев назад +20

      ​@@tinrabI'm working with Rust for quite some time and I think it's freaking hard to learn. The borrow checker is only the first hurdle.
      "The function exists on type X but the trait bounds are not satisfied" 😭 just one example.
      Rust is praised for it's great error messages, but they only make sence once you understand why your code should be written differently.
      I still love Rust and I'm productive, but it's a painful journey. I think the pain pays off, but it's pain nonetheless 😉

    • @BR-lx7py
      @BR-lx7py 9 месяцев назад +13

      @@tinrab Borrow checker is the simplest to grasp imo. But there is also the type system, lifetimes, the way macros are...

    • @tinrab
      @tinrab 9 месяцев назад +2

      @@gzoechi Oh, that would mean that the function exists, but only on a trait, so you need to implement it. But yeah, it's hard.

    • @gzoechi
      @gzoechi 9 месяцев назад +3

      @@tinrab I know what it means, but not how to figure out what trait is not implemented. It's easy for my own types and traits, but hard to figure out if it's from dependencies.

  • @MrFreeGman
    @MrFreeGman 9 месяцев назад +48

    I went from C to Rust, and the main problem I had with it was the forced paradigms. It doesn't let you code the way you want to code. You can't write intuitively. It forces you to do things that feel gross and unintuitive, because it doesn't trust you. I just don't want to work like that.

    • @JorgetePanete
      @JorgetePanete 9 месяцев назад +4

      muh freed pointers!

    • @KayOScode
      @KayOScode 9 месяцев назад +12

      I agree. And when you use unsafe to try to tell the compiler you know what you’re doing, the compiler tells you “you might know what’s going on in c, but you don’t know my rules.” So you end up getting a situation where you write it exactly like you would c, but it’s truly undefined in rust. So annoying. As someone who’s using rust actively for a largish project now, I can say I just don’t love it

    • @MasterBroNetwork
      @MasterBroNetwork 9 месяцев назад +1

      This is one of the key things that always bothered me with Rust, The fact that it will warn me if I don't use a certain case type while writing out variables or whatever is frustrating.

    • @JorgetePanete
      @JorgetePanete 9 месяцев назад +1

      @@MasterBroNetwork I don't use Rust yet, but maybe rustfmt helps to format everything in one go

    • @MasterBroNetwork
      @MasterBroNetwork 9 месяцев назад +1

      @@JorgetePanete That's just it, I have my style for variable casing or whatever and I do not want to conform to Rust's style so the fact that it complains for me not using a certain style is infuriating.

  • @LeviShawando
    @LeviShawando 8 месяцев назад +22

    I'm a developer with autism. Rust is neat and the safety features are pretty cool but it doesn't satisfy my curiosity like C does. If anything, Rust doesn't even compete with C but complements it.

    • @desvendandoornasaude4127
      @desvendandoornasaude4127 7 месяцев назад

      I think exactally like you

    • @gustawbobowski1333
      @gustawbobowski1333 5 месяцев назад

      >developer with autism
      found rust's target audience.

    • @krazymeanie
      @krazymeanie 20 дней назад

      What are your thoughts about zig?

    • @zeron4081
      @zeron4081 День назад +1

      @@krazymeanie Zig language is a language that tries to fill the gaps of Rust language, and Rust language is a language that tries to fill the gaps of C language. Modern programming languages ​​are overrated. Because every community thinks about its own commercial future. Those who join these communities are passionately evangelizing about programming languages ​​like priests defending a religious book.

  • @isodoubIet
    @isodoubIet 9 месяцев назад +14

    My annoyance with Rust is due to the armies of Rust developers trying to push C++ out of existence. It was refreshing that you made a point of _not_ doing that.

    • @rusi6219
      @rusi6219 Месяц назад

      @@isodoubIet as awful as C++ is, even (modern)C++ cannot push C++(98) out of existence

  • @AreQ212
    @AreQ212 9 месяцев назад +55

    With 5+ years of experience in BE Web Dev with Java/Kotlin/Scala and currently 2 years with Rust, I would never go back. It's so addictive language. Everything has its place, and once you compile it, you can be sure it will work perfectly. So much so that having 3 micro services written in Rust, working for more than 1 year, none of them had any runtime error.

    • @OCTAGRAM
      @OCTAGRAM 9 месяцев назад +6

      More or less direct comparison is with Ada

    • @moodynoob
      @moodynoob 8 месяцев назад +3

      Yeah I remember when I programmed trading bots as a hobby in JS and the bots would crash randomly every 1 or 2 months.
      And when I joined a new job, I noticed their JS microservices would crash due to running out of memory and the team's solution was to increase the server memory every time.
      Those experiences got me in interested in learning Rust.

    • @marcocecchetti7234
      @marcocecchetti7234 6 месяцев назад

      In Java and Typescript you don't Need to compile to know everything works.

    • @AnthM33
      @AnthM33 2 месяца назад +2

      @@OCTAGRAM the government developing ADA then (somewhat) abandoning it to go back to C/C++ (with restrictions) only to start releasing a bunch of guidance saying stop using C... what a mess.

  • @mathgeniuszach
    @mathgeniuszach 9 месяцев назад +11

    I've seen a lot of neat arguments in support of Rust, but the paradiym shift is just a little too much for me - it forces me to think long and hard about every single line of code I write, which makes prototyping just impractical time wise. I want to write something fast and have it work (to get my ideas out), then after have a linter tell me how I can make it correct. During development, code is constantly changing and shifting - constantly putting in the extra effort beforehand unnecessarily spikes development time.

    • @SimonClarkstone
      @SimonClarkstone 8 месяцев назад

      It does sound like Rust is a poor match for the type of development you need to do.

    • @gr.4380
      @gr.4380 2 месяца назад

      sounds like you just need some python in your life

  • @kulikgabor7624
    @kulikgabor7624 9 месяцев назад +39

    I'm from java. 10+ years. I wrote a test in rust. I use testcontainers in it. I fill redis with some data, verify them. The test runs under 1 sec. The biggest relief in my life. No words to explain that. Now the tough part is to find a job.

    • @Hello-fu5wd
      @Hello-fu5wd 9 месяцев назад +4

      40+ years in java, can confirm

    • @aspiring_millionaire
      @aspiring_millionaire 8 месяцев назад

      Amateurs

    • @SimonClarkstone
      @SimonClarkstone 8 месяцев назад +5

      ​@@Hello-fu5wdThat's impressive, given that Java 1.0 came out only 38 years ago. Was it even called Java at the time?

    • @talwaar007
      @talwaar007 2 месяца назад +1

      @@Hello-fu5wdyou were programming Java in 1984? Lol

    • @talwaar007
      @talwaar007 2 месяца назад

      @@SimonClarkstone1995. 29 years ago.

  • @Qwantopides
    @Qwantopides 8 месяцев назад +15

    Why even bring up Zig, when it didn't even hit version 1 yet?

    • @unknown-user001
      @unknown-user001 8 месяцев назад

      Bun and tigerbeetle are written by zig, and Uber is using zig already. So, it's not wonder that people bring up zig

    • @Bingo901
      @Bingo901 2 месяца назад

      @@unknown-user001 they use it as a build system for c/++, no company will use a language that is not yet released.

  • @hiongun
    @hiongun 9 месяцев назад +9

    You have Zig, a beautiful optimazation between human factors and machine factors.

  • @foreignconta
    @foreignconta 2 месяца назад +6

    You forgot one important thing: Rust Cargo crate system! Imagine someone opening a PR with 100s of crates. It will be impossible to review each one of them. The dislike for rust comes from there as some people speculate that cargo is going to be like npm.

  • @dolorsitametblue
    @dolorsitametblue 8 месяцев назад +12

    Whenever I see Rust mentioned, most of the time it's the toxic part of the community: bullying Rust devs for `unsafe` code, bullying devs for not using Rust, hostile rewrites, vandalising wikipedia. It seems like some portion of rustaceans are edgy teens from 4chan. Not the people I would like to hang out with.

  • @Khari99
    @Khari99 9 месяцев назад +12

    I was debating whether or not I should write my server in Rust or Elixir. Even though Rust has much better performance, Elixir has a ton of features that make concurrency much easier to build than Rust and its very stable. I'm also a lot more productive in Elixir than I am in Rust. I've settled on using Elixir for most of my server logic and implementing Rust for things like using database drivers, and anything else that requires high performance like training machine learning models. I'd rather deal with Rust when speed is my top priority. Id rather deal with other languages when productivity and language features take a higher priority. I would love to build everything in one language only but I've begrudgingly settled on "use the right tool for the job".

    • @catto-from-heaven
      @catto-from-heaven 9 месяцев назад +7

      Elixir for most of your codebase and Rust for performance critical components is definitely the best option

  • @lorensims4846
    @lorensims4846 9 месяцев назад +43

    Rust looks to me like Swift done the hard way.

    • @EvertvanBrussel
      @EvertvanBrussel 9 месяцев назад +7

      I'm actually wondering if it would be possible to create a language that starts out like Swift, easy and relatively safe, and which can get progressively safer if you opt into that.
      For example, the reason Rust needs all that borrow checking, is because almost all variables in Rust are by default passed by reference, because of course that's faster than copying by default, which is what Swift does. But what if you'd start out with a copying-by-default model, because that's much simpler to work with, but you can opt into a passing-by-reference model whenever you want to make your code safer?
      let str1 = "This string constant will be copied by default"
      var str2 = "This string as well, but this variable is mutable"
      let ref str3 = "This string constant will be passed by reference, ownership and borrowing rules apply"
      var ref str4 = "Same for this mutable string"
      Or something like that.

    • @SilisAlin
      @SilisAlin 9 месяцев назад +1

      @@EvertvanBrusselyou can pass both by reference and by value in Swift.

    • @yuitachibana8829
      @yuitachibana8829 9 месяцев назад +4

      @@EvertvanBrussel wdym rust is pass by value by default. To pass by reference, you need to use & or &mut (or unsafe)

    • @EvertvanBrussel
      @EvertvanBrussel 9 месяцев назад +2

      @@SilisAlin Yes I know, but then Swift does not apply the ownership and borrowing rules of Rust in those scenarios. Swift relies on ARC, which works well enough in most situations, but is not as safe as Rust's rules for references. For example, in Swift it's still way too easy to create circular references that then never get deallocated.

    • @EvertvanBrussel
      @EvertvanBrussel 9 месяцев назад +3

      @@yuitachibana8829 If I understand correctly, in Rust when you pass a variable, in most cases, you're either transferring ownership of the value or you're lending / borrowing a reference. Both of those I would say is "pass by reference", since "pass by value" usually means to copy the value. And as far as I know, copying is not the default behavior in Rust except maybe for super simple types like integers. In Swift, structs are passed by value, meaning that they are copied by default.

  • @tomasbanzas2431
    @tomasbanzas2431 8 месяцев назад +101

    I hate about rust that rust fans will take a video about how and why people hate rust and make it propaganda for rust. You can't just enumerate things people don't like, you want to still enumerate why Rust is so good. I have seen this in fans of other languages, but with rust is taken to another level. This video is "why do developers hate Rust?" and less than 1/3 of the video is about why people don't like rust.

    • @nathanfranck5822
      @nathanfranck5822 8 месяцев назад +12

      So here's the thing I think happens with things like Rust, and say... Linux (probably other things too?) ... Godot - They are complicated and don't work the way you expect out the box, so people spend a bunch of sunken time trying to make them work, trying all sorts of different things, reading docs, trying to understand from the mindset of the creators ... that you can eventually develop a sort of stockholm syndrom or sunken cost fallicy, where people just start to obsess over the thing and get into arguments over minutia with others in the community, forms a sort of cult, where these videos are the cult leaders.
      There are definitely other REALLY GOOD tools out there, that get the job done, are not surprising, are even pleasing to use, but since they aren't complicated and confusing, don't get nearly as much air time because there's not nearly as much to talk about - "It does the thing without issue" is not as interesting or mind snaring

    • @IBelieveInCode
      @IBelieveInCode 8 месяцев назад +3

      @tomasbanzas2431 : I would have written this myself if my english had been better 🙂

    • @sandwich5344
      @sandwich5344 8 месяцев назад +9

      it's a mentallity thing. i don't feel like going in to politics - but have you ever looked at their profiles? hell- their github's even, there's a reason why there's 15 different "problems" that nobody else ever heard about.
      There's a reason why so many have 20 different flags in their bio's.
      It's not cause it makes them better team-players, and it's not cause it makes them office compatible.
      I thought being an embedded engineer made me the worst sack of ass on the office floor. But i'm starting to doupt that title should go to the mentally distraught smelly there in the corner.

    • @sciptick
      @sciptick 8 месяцев назад +5

      The language won't be mature until people are allowed to complain without waffling.

    • @casualweekday-ytshadowbang2469
      @casualweekday-ytshadowbang2469 8 месяцев назад +5

      I agree: I only searched about Rust on Android, not about dislikes; it’s YT that recommended that to me (I should have known better).
      The 1st video on the dislike topic was a parody, so actually meant to praise Rust. And now this one; second red flag IMO.
      The last time I experimented, Rust was still developed in OCaml.

  • @leshommesdupilly
    @leshommesdupilly 9 месяцев назад +82

    Virgin Rust dev: Pleeease, I need you to compile my pwogwam 😭
    Rust compiler: Noooooo !!!! You didn't respect the owner ship !!!!
    Meanwhile:
    Chad c++ dev: Trust me bro, this float is now a pointer to a function.
    Chad C++ compiler: Yes, Master. _Segfault_

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +7

      I like the C++ way, just give me complete control, and it will be my responsibility. At most I will allow it to warn me about it and then shut up.

    • @Giga4ever
      @Giga4ever 7 месяцев назад +9

      @@Leonhart_93 The more experience you get, the more you will understand that you are not as skilled as you think you are.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +10

      @@Giga4ever The more experience you get, the more you get annoyed when a compiler says "you can't do things your way, you have to do it my way".
      When I tried Rust I was always like "you don't get to decide, just shut up and let me do what I want". It was seriously annoying. Those that life Rust are into being told what to do at every step.

    • @artxiom
      @artxiom 2 месяца назад +1

      @@Leonhart_93 And when you get even more experienced you appreciate the compiler being your best friend and just trust that it's probably anyway a dumb thing you are trying to do.
      Helps also a lot with any real world project where you have more than one developer.

    • @Leonhart_93
      @Leonhart_93 2 месяца назад

      @@artxiom It's the other way around, those that don't know what to do appreciate that. I have 11y of experience and my patience with annoying compilers only went down as time went on, especially these days some languages have take it upon themselves to even tell you how to write the code. A very fast way to make me drop the language, not like these days you need to use a specific one.

  • @krux02
    @krux02 9 месяцев назад +50

    Where is "slow compile times" on that list?

    • @Turalcar
      @Turalcar 9 месяцев назад +5

      Surprisingly, not there

    • @olafschluter706
      @olafschluter706 9 месяцев назад

      Well, actually, C++ has a similar problem. There is a cppcon talk of Chandler Charruth about the cost of C++ abstractions here on YT, and one of the currencies you are paying for using them is "compile time". Which in C++ is mostly due to all that template stuff, in Rust it is mostly due to delivering libraries as source code. There is big room for improvement here on the Rust side. The other weak point of Rust is C/C++-interoperability. There's cbindgen to get access to C functions and data structures and use them in Rust code or exporting Rust code to C, but there is nothing allowing for the usage of C++ code in Rust. That's why Rust isn't the best candidate for a successor to C++.

  • @arcuscerebellumus8797
    @arcuscerebellumus8797 9 месяцев назад +21

    I have no previous experience with any "low level" programming language, but I have a bunch of people around me who do. One of them in particular sort of lives in his own professional bubble (mostly a branch of embedded, but where you also design the hardware from scratch), so he didn't even know rust existed, but he has the sort of foundation that makes choice of language "all but irrelevant" to the task... so I introduced him to Rust as an attempt of getting some useful tips. After some coersion, he even read The Book!
    He isn't impressed, to say the least. He said that 80% of problems Rust solves with its ownership and lifetime models are a question of setting a couple of compiler flags nowadays, and the rest is mitigated by having a general idea of hardware processes you invoke when running an application.
    I can't check that without spending like 40+ years in the industry like he did, so I just sort of present it like I received it. He showed me a bunch of stuff of his where he just implements ring buffers without even knowing beforehand what they will hold or any real way to check really or sets up a UDP without ANY abstraction just by raw-dogging some magical numbers that he just knows should be present on a struct... (I might be butchering terminology here, but you get the point, I hope)
    He says he HAS to do it because "that's how ALL hardware works under the hood" and Rust doesn't seem to give you the power to. All of his code would be inherently "unsafe" in Rust...
    I'm still giving it a shot, though. I'm not aiming for his particular domain and it feels like there's a bunch of bias going on, so I'd like to check things out before forming my own opinion.

    • @sciptick
      @sciptick 8 месяцев назад +6

      He probably is failing to take advantage of what could be done at compile time to improve reliability and productivity. But real engineers are used to not having their hands held, without people dying. They distrust abstractions they have not traced to the roots. A convenient abstraction is an extra burden when you accept that responsibility. And they hate modern products made by non-engineers who can't be bothered.

    • @arcuscerebellumus8797
      @arcuscerebellumus8797 8 месяцев назад +1

      @@sciptick Aren't compiler flags "compile time"? I'm confused...
      Barring that, I think you've got a point. I did notice a strong through-line with him... about how "you should know how things work" and that "if you do - you won't need all this obscurantist fluff to make them work".
      The more I think about it, the more I tend to agree. But I also acknowledge that most domains have their quirks some of which make knowing what's actually going on almost superfluous to the task at hand... :|
      Not everything is a spaceship, a high-speed train torque control system, or a military communication encryption unit... some things are just non-critical software someone uses to draw funny pictures...

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +5

      Yeah, I don't have the same experience as he does, but I came to the same conclusion. It doesn't seem like Rust is capable of resolving an actual existing problem without creating many others and multiple roadblocks for you.

    • @arcuscerebellumus8797
      @arcuscerebellumus8797 7 месяцев назад +1

      @@Leonhart_93 My follow-up after a bunch of fooling around and finishing a test project is "It depends", but I think I'm starting to get where he's coming from.

    • @absalomdraconis
      @absalomdraconis 7 месяцев назад +1

      ​@@arcuscerebellumus8797: "It depends" is probably the right stance. After the few times I've poked at Rust, my opinion was that it should be considered for things like avionics, and Linux, and maybe nuclear power plants, but I also started poking at writing my own language because I just couldn't agree that the language was actually good. It almost seems bad in a less severe form of how C++ is bad... or maybe not even less bad, but instead slightly differently bad. It's like the designers thought of a few nice _pieces,_ but didn't consider the larger language surrounding them.
      And for the life of me, I have no idea why they haven't made compilation a two-stage process so that precompiled libraries and object files can exist. It should be fully possible to output borrow-checking and similar info so that language guarantees can be completed at link time.

  • @ywenp
    @ywenp 2 месяца назад +3

    The more I'm growing up as a professional dev, the more I think the sentence "choose the right tool for the job" isn't actually that relevant an advice.
    To me, a language should be chosen to be in adequation not only with the task at hand, but also with the team at hand. I belive both are equally important. And to be clear, I'm not talking about the general skill level of the team, I'm talking about their mindset, how they approach software development in general, and how they are comfortable to work. In other words: their preferences.
    Because we like to think of software dev like it's 100% some objective science, as in "for each problem there exists an optimal path to solve it", and we often dismiss the importance of "mere" personal tastes and the importance of subjectivity in what people consider painful or boring.
    For instance, verbose type signatures and unmerciful type checkers are actually a selling point to me, not because I think they are The One Right Way (or because I'm masochistic), but because I just hate debugging, and I don't mind longer build times because it means the compiler is doing more stuff for me. Just like you say, I just love that fuzzy feeling when after spending hours on a code with only type checkers hints to help me, never even actually building my code (that's why long build times in Rust are actually not that much of an issue for a lot of projects), I build & run for the first time in hours and it just works.
    But if such an approach makes a lot of sense in Rust or Haskell, it would be a _terrible_ thing to do in e.g. Python. However, what pains me is not what pains others. Other devs prefer to see results quickly, optimize for iteration speed and are okay with the longer debugging sessions it entails, because they know their tools, they are pretty fast to zero in on the source of the bug, and they may even enjoy the challenge it offers. And at the end of the day their dev process can even be faster than mine. They just don't have the same mindset than I do, but it's equally valid and they are not worse devs than I am for it. It just comes down to preferences and workflow. And I cannot imagine the world of pain they would endure were they to tackle a project in a language like Rust that is so antagonistic to their mindset.
    True, this claim needs to be mitigated depending on the exact nature of the task at hand (you wouldn't make an OS in javascript, whatever the dev team), but for a lot of projects, there can be a lot of potential "right tools" for the job.

  • @abacaabaca8131
    @abacaabaca8131 9 месяцев назад +8

    Maybe you can compare c++ with rust.
    In term of compiling as shared object file rather than statically
    compile all functions into one binary file.

  • @otwock2
    @otwock2 8 месяцев назад +14

    I see no real use case in the enterprise software area for a programming language that is hard to learn, hard to write and... hard to read. This is crazy! Who will pay for that? Because it's hard in every aspect it will required just more time for development. Java beats it and JVM is fast enough for handling quite high work-load. That's all what we need.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +4

      Yeah, that's how every good business decision will look like. Ultimately this will be why Rust will never see large adoption.

  • @mintx1720
    @mintx1720 9 месяцев назад +99

    One day Rust will be as perfect as Dreamberd.

    • @zweitekonto9654
      @zweitekonto9654 9 месяцев назад +7

      And then we'll wake up

    • @David_Box
      @David_Box 9 месяцев назад +1

      Even using brainfuck as a joke programming language is funnier than dreambird

    • @Designed1
      @Designed1 3 месяца назад +1

      dreamberd is a bad joke language because it has features that are genuinely cool like using ? to print debugging messages

  • @H.Hardrada
    @H.Hardrada 9 месяцев назад +37

    After being a Python dev for many years, trying to wrap one's mind around the Rust syntax is like getting hit in the head with a shovel.

    • @olafschluter706
      @olafschluter706 9 месяцев назад +7

      No pun intended, but if you look into Rust as a Python dev, you are looking into your car's engine as a car's owner - you will have no clue, what is going on there. As C is, what makes Python going (i.e. the interpreting engine of Python is build with), and Rust is a more demanding (but also more reliable and more powerful) version of C.
      Now, I've been around in the programmer scene since the early 80s. My first programming language was BASIC, and when Pascal and C came around, my first stumble was "wait, what, no line numbers to GOTO or GOSUB?". It was a culture shock. Python and Javascript are the BASIC languages of the 21th century, the journey toward writing programs can only start there. If you can get your job done by writing Python scripts only, be happy and do not worry about not understanding Rust.

    • @dolorsitametblue
      @dolorsitametblue 8 месяцев назад +1

      Yeah, I believe, Nim is a better alternative, especially for Python devs - you get very safe and fast language without the borrow checker restrains and a Python-esque syntax as a bonus.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +2

      @olafschluter706 The more accurate analogy is that you are looking at a niche product's engine, while every other engine in the world has a different design.

    • @offensivearch
      @offensivearch Месяц назад

      @@dolorsitametblue I'd take Julia over Nim, but that's because I dislike Python's syntax. I can prototype in Julia as quickly as in Python but end up with fast compiled code.

    • @dolorsitametblue
      @dolorsitametblue Месяц назад

      @@offensivearch fair. I wanted to try Julia, but it really put me off how bloated it is: it depends on a huge runtime, hello world is around 150mb! That almost makes it non-option if you want share executables with someone.
      It's really hard to justify Julia's runtime size when in Nim, small utilities I write - are all 100-200kb, and can be statically linked (2-3 Mb exe), cross-compiled for linux/windows/macos in one command (with a little help of Zig compiler).

  • @Robert-ht5kd
    @Robert-ht5kd 8 месяцев назад +22

    I don't have fuzzy feeling when my Rust program finally compiles. I have a feeling of wasted time that I spent 10x more time on coding in comparison to similar program in Go.

  • @Polynuttery
    @Polynuttery Месяц назад +3

    I’ve spent a year learning Rust for a couple of hours a day. I’m not sure that it difficult to learn. It certainly is if you get into the weirder bits of Rust but for a lot of coding it seems comparably difficult to C# or Java and easier the C++.

  • @fragglet
    @fragglet 2 месяца назад +3

    Rust and C are both "hard" but in different ways: C is hard because you have to learn to avoid the dangerous parts of the language: stuff like buffer overflows and memory errors. Rust is hard because you have to learn to work with borrow checking and a more complicated syntax. People don't think of C as hard because it has a much shallower learning curve, but really it's just as hard to do *right* and when you screw up the consequences are far worse

    • @Polynuttery
      @Polynuttery Месяц назад

      Exactly.

    • @rusi6219
      @rusi6219 Месяц назад +1

      Probably helps that people who learn C also love to learn about how computers work.

  • @Speykious
    @Speykious 9 месяцев назад +42

    7:42 "Don't blame a perfectly designed language on a skill issue" is certainly one of the statements of all time
    (Edit: for context, he says "jokes aside" like 3 seconds later, of course Rust is not a perfectly designed language lmao)

    • @rw_panic0_0
      @rw_panic0_0 9 месяцев назад +10

      a perfectly designed language🤡and then you try async Rust. Bro just can't keep Rust propaganda from spitting out of his mouth. I doubt he has any technical expertise aside from being a tech content creator to begin with

    • @tinrab
      @tinrab 9 месяцев назад

      ​@@rw_panic0_0 I think async is pretty good. What does it look like in other systems programming languages? We'll see how Zig turns out. You have async/await, where `await` is a suffix call, which means you can have chaining. The hard part comes with pinning, but I almost never have to write that. Streams are also great. Recently I've been using `async-stream` create, which allows creating streams with imperative code and using `yield` keyword, just like "generators."

    • @sunofabeach9424
      @sunofabeach9424 9 месяцев назад +6

      >perfectly designed language
      Rust is many things but "perfectly designed"

    • @tinrab
      @tinrab 9 месяцев назад +3

      It's *almost* perfect.

    • @trillex1861
      @trillex1861 9 месяцев назад +4

      ​@@rw_panic0_0 Whats are your Problems with async Rust? Its very performant and easy to write once you have some experience.

  • @abirbasak1948
    @abirbasak1948 9 месяцев назад +7

    issues with rust that i find from c++ background are absence of variadic template, private inheritance as composition, overuse of macros (which are hard to debug). Its best things are sane defaults, cargo and traits

    • @vitulus_
      @vitulus_ 9 месяцев назад

      Curious what you mean by "private inheritance as composition" as an issue? Also, yeah, lack of variadic generics is a nightmare atm (have to do annoying macro stuff). Another problem with Rust atm is that constructors return the value. Compare this to C++ which constructs using a pointer to the class. This makes in-place construction (almost) impossible in Rust.

    • @abirbasak1948
      @abirbasak1948 9 месяцев назад

      @@vitulus_ C++ frequently uses a composition pattern like, struct person {string name;}; struct student : private person { grade gpa; }; this is not a polymorphism, but it allows easy auto implementation of traits, serialisation, CRTP etc possible.

    • @vitalyl1327
      @vitalyl1327 9 месяцев назад

      Macros are pretty much the only really good thing in Rust.

    • @absalomdraconis
      @absalomdraconis 7 месяцев назад +1

      ​@@vitalyl1327: Not a fan of Rust macros. The ability to add arbitrary syntax is something that languages should usually avoid, not support.

    • @vitalyl1327
      @vitalyl1327 7 месяцев назад +1

      @@absalomdraconis if you think so, you do not understand programming at all. Meta-languages are infinitely (literally, no exaggerations here) more powerful than the fixed languages.

  • @davidjohnston4240
    @davidjohnston4240 8 месяцев назад +17

    I tried it. The vast array of files and directories formed to compile a hello world program was frankly stupid. What's wrong with a single file compiled by a program to a single executable file? Also the super slow compile time. It took minutes to compile it. The syntax doesn't scare me, but the experience of programming with the rust compiler is not good.

    • @ssokolow
      @ssokolow 8 месяцев назад +5

      Vast array of files and directories? It's literally just `Cargo.toml` (Rust's equivalent to `Makefile`), and a `src` directory containing a `main.rs` containing your `main()`. Sure, it also initializes a Git repository for you by default, but you can opt out of that with `--vcs none`.

    • @Giga4ever
      @Giga4ever 7 месяцев назад +2

      Maybe just use rustc is you just want to compile a single file? You are doing the equivalent of creating an entire CMake project, with a src dir, setting up vspkg, etc and then whine that is is not the same as just calling gcc.

    • @ssokolow
      @ssokolow 7 месяцев назад +2

      @@Giga4ever All the dependencies you're likely to want (especially with Rust's non-batteries-included standard library) assume use of Cargo. That's why rust-script exists and there's experimental RFC 3424 to explore the design space for supporting something similar directly. Invoking `rustc` directly is meant for implementing Rust support in build systems like Bazel. It's what Git calls a plumbing command, as opposed to a porcelain command.

    • @davidjohnston4240
      @davidjohnston4240 7 месяцев назад +2

      @@Giga4everThat didn't work when I tried it. It was a long time ago, so things may have got better. I don't have lots of free time to keep plugging at it until it gets better. Zig was nice, easy and quick right out of the box and so I was able to be productive with it in a few days of practice and getting fluency in the language. However 35 years of writing C and almost as much writing python, I don't really need to be nannied with new languages. I can get my work done.

    • @gallyalgaliarept410
      @gallyalgaliarept410 4 месяца назад

      @@davidjohnston4240 skill issues like literally.

  • @EduardKaresli
    @EduardKaresli 9 месяцев назад +4

    I've programmed 15+ years in C++ and then moved away for JavaScript/TypeScript for the last 6+ years because of the amount of web development jobs out there compared to C++ (yes, job safety is an issue if you're not careful enough).
    Now I'm slowly learning Rust (bought the Rust book) and I think Rust cannot be more complicated than C++ (which has become a monster language over the years).
    Also, Rust has solved a big issue with memory safety which would perfectly place the language in the domain of mission-critical applications.
    Also, the integrated package/build system makes development with Rust so much easier than with C++. You don't have to deal with make files (those are horror stories!), you don't have to figure out how each library must be linked in order to work). You have the whole build toolchain at your fingertips. You don't need a different build/toolchain under different platforms, your development experience is the same under Linux/Mac/Windows.
    And with big corporations backing the language I think job opportunities will definitely grow in the very near future.
    Rust is the new C++ for the next 10-15 years.

  • @simonrazer8303
    @simonrazer8303 9 месяцев назад +5

    things that would be tiny changes in C/C++ so often require big rewrites of program sections in Rust because introducing new (mutable) references is often illegal.
    Rust discourages fast development iterations, which is especially damadging when the product vision is not yet totally clear (which is why I can never see it take of for game development).
    I guess if you want to have super stable, perfomant stuff you rarely need to change, its awesome. But then you are probably a bank and boring af

  • @s0laret012
    @s0laret012 9 месяцев назад +24

    As a Rust & Zig developer, i think the example of the use-after-free is a bit... unfair.
    It's not common to just clean up memory without using defer in any shape way for form.
    You have the power to do so, but it more than likely is *always* an error and it *will* stand out as "fishy" code.

    • @araarathisyomama787
      @araarathisyomama787 8 месяцев назад +17

      When rust is better it's serious, but when it's criticised it's "oh skill issue, whatever, your lang unsafe"

    • @rusi6219
      @rusi6219 Месяц назад

      What's so hard about simply writing a linter or, you know, actually debugging your code. "If it compiles, it runs" is such a con phrase.

    • @RustIsWinning
      @RustIsWinning Месяц назад

      @@rusi6219 Show us a linter that can detect UAF. If you have to debug your code then it is already too late.

    • @rusi6219
      @rusi6219 Месяц назад

      @@RustIsWinning debugging is where the fun is at. Also stop stalking me.

  • @DCameronMauch
    @DCameronMauch 9 месяцев назад +13

    I think the lack of jobs is a real issue. I have played with learning it a little bit. But my motivation is not very high, because it seems like the likelihood of getting a job, after significant effort, is not great. Doesn't seem like a great investment of time.

    • @vitalyl1327
      @vitalyl1327 9 месяцев назад +7

      Those who seek a job as a "programmer in a language X" are either very junior, or simply delusional.

    • @DCameronMauch
      @DCameronMauch 9 месяцев назад +7

      @@vitalyl1327 I may be delusional. Definitely not junior. 30+ years at this. I get satisfaction from writing very high performance and high quality code. I can't do that with just any random language. You sound like the kind of programmer that is much more concerned about the problem to be solved. I am concerned about it being solved well. FYI - I currently write code in FP focused Scala.

    • @programmers_sanctuary
      @programmers_sanctuary 9 месяцев назад

      I'm liking it more because of its strict typing. I came from TypeScript and I'm fairly a newbie in programming as a whole. I don't know much about how its async operations work unlike in JavaScript though. What I don't like about it is that they use tokio, a library, for async.

    • @vitalyl1327
      @vitalyl1327 9 месяцев назад +6

      @@DCameronMauch there is no such a thing as a general purpose language. If you're a "programmer in X language", you're limited by definition. If you're a generalist engineer, you will use whatever language is the best for this particular problem. Or you'll build a domain-specific language for this problem.
      Just imagine saying that you're a rice cook, or a screwdriver engineer.

    • @DCameronMauch
      @DCameronMauch 9 месяцев назад

      @@vitalyl1327 Rust seems like a general purpose language to me. I am sure I can solve like > 90% of the problems out there using it.

  • @tsolanoff
    @tsolanoff 9 месяцев назад +2

    Personally, I’ve put rust on a shelf and chosen golang because of job opportunities. Like in a common joke “there are no junior rust developers”. Rust is mostly used in cases when other tools are not sufficient to accomplish a task, that is, by experienced developers, not newbies like me.

  • @sylvereleipertz955
    @sylvereleipertz955 9 месяцев назад +10

    Be careful when you guys say "it's easier to refactor and maintain" etc. Unless you are a professional Rust dev in a team, you probably have no idea if it's true in real scenarios. That's why people call for propaganda sometimes. Every tech is amazing when you only use it alone, on a side project i guess

    • @diadetediotedio6918
      @diadetediotedio6918 9 месяцев назад +1

      It is true, but it's also the case for the opposite, people cannot say it will be harder to maintain without having done it in bigger projects with a team.

    • @reiniermoreno1653
      @reiniermoreno1653 8 месяцев назад

      Only lang-specialized professional devs can refactor and maintain code so I don't know why you're thinking he's wrong

    • @armincal9834
      @armincal9834 Месяц назад

      ​@reiniermoreno1653 so you don't maintain and update your own side projects?

  • @be1tube
    @be1tube 3 месяца назад +4

    Missed my top 2: (1) Rust does not have safe defaults. For example, panics don't have to be declared, and all the built-in integer types can overflow. Memory safety without GC is excellent, but expected behavior can break without warning in other insecure ways. (2) Glacial compilation speed.

    • @0LoneTech
      @0LoneTech Месяц назад +1

      Very good points. Another bugbear is that global_asm is arbitrarily not regarded as unsafe, just because the unsafe keyword has no meaning at global level.

  • @vectoralphaSec
    @vectoralphaSec 9 месяцев назад +18

    Damn C++ has better syntax than Rust.

    • @anonymousman4419
      @anonymousman4419 Месяц назад +2

      Well, if you have a base in C, C++ syntax is 'better'.

    • @tototitui
      @tototitui Месяц назад +2

      The C++ templating / meta programming though is *horrible*. Rust is not perfect but at least now I am proficient at metaprogramming and it helps when you build libraries.

    • @Anonymous-e7t3w
      @Anonymous-e7t3w 6 дней назад

      Oh HELL nah. C++ boilerplate made me reconsider my life choices and one of the bigger factors that made me stick with Rust; Rust felt so clean.

    • @anonymousman4419
      @anonymousman4419 6 дней назад

      @@tototitui Metaprogramming became significantly easier in C++ after concepts were introduced in C++20. They should have done that earlier to be honest. Rust was ahead in the game with its Traits and Generics.

    • @lucaslabs4885
      @lucaslabs4885 3 дня назад

      @@tototitui that's what I hate the most about cpp too

  • @serecano104
    @serecano104 8 месяцев назад +5

    like, I'm sorry but I was hoping more of a genuine critique rather than a takedown of arguments. this feels a bit like a strawman.
    (Haskell has also shown us that you can have complex function signatures without them looking this awful and cluttered)

  • @georgehelyar
    @georgehelyar 9 месяцев назад +19

    Of course you would say this, you have rust in your channel name and therefore must be an official part of the rust foundation because there's no way anyone else can have rust in their name, ownership of the word rust was moved so you get a compile error if you try to use the word rust in a sentence now.

    • @bigsketti5570
      @bigsketti5570 8 месяцев назад

      You mean he has &rust in his name

  • @diadetediotedio6918
    @diadetediotedio6918 9 месяцев назад +59

    For the start, I just think you are taking generic haters so much seriously, and this is dangerous.

    • @diadetediotedio6918
      @diadetediotedio6918 9 месяцев назад +1

      But good video nonetheless

    • @JorgetePanete
      @JorgetePanete 9 месяцев назад +25

      Hater

    • @Microphunktv-jb3kj
      @Microphunktv-jb3kj 9 месяцев назад +15

      "hate" because this language is pushed and promoited like u must learn it... or u have no job in the future or smt..
      and so many junior or self-learners think they can learn Rust... meanwhile they should actually go to universdity for 4 years and learn Computer Science ,
      Learning rust when you dont understand how CPU works, how to read and write binary and how lower level stuff works and computers and OS in general... is pretty dumb to me.
      What the hell arte you doing with ur baasic rust knowledge? No company would hire you, Rust is not used for trivial things like web, crud api
      one problem with rust and learning is also t hey want to sound different for the sake of being different, they rename concepts
      they call data structures compound types? why?
      languagesa should stop renaming things, it just confuses people
      Rust Foundation drama itself showed what thy are... Rust will have same fate as Haskell... obscurity because of elitism and snobism
      "my program is bettter than yours,becvause im using rtust" ,
      if rust would be so good as they claim, every single company would be using it
      im neutral about rust, it looks nice @ hello world level...
      but when look some larger codebases, its very terse and unreadable
      I'd rather use Crystal , if it would be more mature language
      "most loved language" is a myth , taking stackoverflow survey seriously is illogical
      it's very small demographic, mostly americans and old guard... and certain type of toxic people
      dont people know how toxic stackoverflow is?
      all the countries in the world actually have different languages wich are most used and loved
      for example in Estonia python is almost not used at all , but Kotlin, Php, JS , C# gets heavy use. Now some Elixir as well and Go
      Literally have seen ZERO Rust jobs in this country.
      Basicly all the large companies use Kotlin/Elixir or C,C++

    • @KayOScode
      @KayOScode 9 месяцев назад +1

      @@JorgetePanete and that works just fine until you have to define 1000 trait bounds to T just to get it working the way you want. Imagine you have 100 different types that need those trait bounds and you have a boilerplate nightmare

    • @tinrab
      @tinrab 9 месяцев назад +8

      @@Microphunktv-jb3kj Sir, this is Wendy's.

  • @LiveseyMD
    @LiveseyMD 9 месяцев назад +3

    As a full time C++ developer, I want to migrate to Rust. And unfortunately in our country there are no much opportunities to do that shift.

    • @olafschluter706
      @olafschluter706 9 месяцев назад +1

      I think the main issue with Rust in the domain C++ is applied is its poor C++ interoperability. If you are working in a C++ eco-system, then you want something that can seamlessly use what is already there. And C++ struggles really hard to find a successor language and - since the recent Cybersecurity Report to the US government discouraging the use of C and C++ - is in dire need to have one. AFAIK the first new programming language with C++ interoperability in production quality is Swift (and only since recently, C++ interoperability has been introduced with Swift 5.9).

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +3

      Don't do it, you will be shooting yourself in the foot when Rust fails to get the right adoption. Just become even better at C++, learn some advanced applications for it, like drivers for low level hardware.

    • @LiveseyMD
      @LiveseyMD 7 месяцев назад

      @@Leonhart_93 In my experience if we're talking about drivers it's C++11 tops in production and more often C++03 or plain old C.
      Newer C++ standards adoption is also pretty low. I personally faced C++17 (C++20 at best for some open source development like envoy proxy).
      And even with all goods of C++17 it's the gun pointed to your leg in the first place and programming language only after.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +1

      @@LiveseyMD Slow adoption of newer features is indeed an issue for mature projects, but due to the nature of the language it's not that limiting. Hell, people still build and maintain performant systems using C, which barely changed at all over the years.
      But I think that is exactly why C/C++ will always find purchase, while Rust does far far too many abstractions and forces too many liming factors to be universally useful. For example game dev, some required things are just unwieldy in Rust.

  • @SuperXzm
    @SuperXzm 4 месяца назад +10

    "Why rust is bad: There is at least a dozen of reasons,
    but let's iterate the same bs from the main page of rustlang for hundredth time!"
    Jesus save me from this madness

  • @hymnsfordisco
    @hymnsfordisco 9 месяцев назад +13

    My biggest problem with Rust syntax is the ergonomics. I start to feel physical discomfort typing Rust far sooner than any other language I use. The double colon is probably the worst offender.

    • @dmitriidemenev5258
      @dmitriidemenev5258 9 месяцев назад +1

      Do you use `use` statements enough?

    • @headlibrarian1996
      @headlibrarian1996 4 месяца назад +1

      You aren’t a C++ developer, I take it?

    • @terryriley6410
      @terryriley6410 4 месяца назад +1

      I swapped my ; with : a long time ago unrelated to Rust and it it made writing code much easier. Luckily Rust has fairly few semicolons if you don't mutate and use combinators when possible so this remapping is a good fit.

  • @gordonfreimann
    @gordonfreimann 9 месяцев назад +8

    the problem with rust ecosystem is that only people who don’t know the language well or use it for big enough projects say it is a great language. Real experts hate it in my opinion. i don’t think it will replace C or C++ ever. Also it is nonesense to compare it with Golang or such languages, though it will also never replace Golang.

    • @LibreGlider
      @LibreGlider 9 месяцев назад +1

      What's a big enough project and a real expert?

    • @gordonfreimann
      @gordonfreimann 9 месяцев назад

      @@LibreGlider big enough to maintain with a team of engineers and real expert means someone with years of experience on the system level design.

    • @catto-from-heaven
      @catto-from-heaven 9 месяцев назад

      @@LibreGlider A real expert is someone who can use pointers without a compiler taking them by the hand

  • @mikesbasement6954
    @mikesbasement6954 8 месяцев назад +14

    I've tried Rust briefly. I can program in assembly easier than I can in Rust, and get the job done faster by far. Second, I have yet to figure out how to handle data encapsulation in a way that makes sense. Third, the borrow checker drove me freaking nuts.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +12

      The biggest red flag is when you can do something faster in assembly than in a supposedly higher level abstractisation. The whole point of not doing assembly is that it's slower.

    • @havenselph
      @havenselph 4 месяца назад

      No rust takes time to learn because it makes choices of api for memory safety. It takes time to learn new things, and a borrow checker is a complex thing to wrap your head around. Usually lifetimes are needed when the borrow checker is upset, e.g. data requires other data to live, and thats where things get hairy. Once you've figured it out though its a pleasure to work with ​@Leonhart_93

    • @Plaer1
      @Plaer1 Месяц назад

      I'm a beginner and I prefer rust more, i guess rust isn't for you 🤷‍♂️

    • @offensivearch
      @offensivearch Месяц назад

      @@Leonhart_93 Ehh, I just doubt this is true. I'm sure you can do simple things faster in assembly. I seriously doubt you can write anything of even moderate complexity (ie requiring dynamic size or numbers of allocations) easily in assembly compared to rust.

    • @Leonhart_93
      @Leonhart_93 Месяц назад

      @@offensivearch But if it were true for the original poster as he claims, then Rust doesn't have a value proposition that stands for him.

  • @xerion3922
    @xerion3922 9 месяцев назад +5

    Ofc you have to study prop computer science, that goes for C also, a lot of people doesn't get how to use pointers correctly, let alone understand rust. I've worked with people who attended the "learn typescript in 3 months course" no previous or after knowledge of programming, the nightmares I have reading their code!

  • @MyriadColorsCM
    @MyriadColorsCM 9 месяцев назад +11

    I respect Rust, but I have truly despised the time I've spent (not wasted, I will grant) coding in it. It is the only language that made me feel like an idiot.
    Oh and let us nto forget the explicit political biases of the Rust Foundation (virtue signaling anti-war messages on patch-notes was a memorable one for me), alienating everyone who isnt a progressive.

  • @sandwich5344
    @sandwich5344 8 месяцев назад +14

    i get it, the language maybe isn't that bad. But the reason why i don't like rust- is not with the language (though that syntax gives me headaches) - but it is with it's programmer base.
    And i don't want to sound like an asshole- but i probably will regardless. So here's my reason:
    For some reason, whenever i encountered a rust developer- be it in university, in the field, through social media whatever platform suits you best- it's always so difficult to have a normal human being conversation with them. Like a normally developed adult. And before you all come slinging words like "we're autistic!" or "you're a boomer" - i get it, but i'm a damned embedded engineer.
    If there's anyone that's going to be the most autistic out of us all- it's probably going to be me.
    Yet, I still put my best leg forward, i still take a shower before work- and my classrooms weren't some cult trying to rustify anything (or c-ify anything in my case i guess)
    We just had our use case, we had a language that's been in this field for litteral decades. And it's our goto language for our complicated engineering needs.
    But then come the rust evangelists shouting about memory safety and "ackshually xyz" or "you know rust can do that too?" and i just wish they would shut the hell up for a minute.
    Nobody asked, Nobody cares, and i hardly know any engineering office enviorment that likes people that cannot shut up, just make it work and most imporantly - work together.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +5

      For real, why does it attracts only those types of people?

    • @Giga4ever
      @Giga4ever 7 месяцев назад +4

      @@Leonhart_93 It goes both ways. I seriously saw like 50 of your comments here were you can't stop hating on Rust, despite clearly having no experience in it. The "Rust hater" crowds is just as obnoxious as the evangelists.

    • @karstr770
      @karstr770 Месяц назад

      True, the community is insufferable. I don't even hate the language, and use it for some of my side projects.

    • @rusi6219
      @rusi6219 Месяц назад

      @@Giga4ever something something action-reaction

  • @trappedcat3615
    @trappedcat3615 9 месяцев назад +3

    1:22 This is really a non issue with a TypeScript extension for JS files, but it should be part of the language and accessible in V8.

  • @Mempler
    @Mempler 9 месяцев назад +11

    I dont hate rust.
    But i suck at it, I can write it, i can read it.
    But everytime i write rust, its not clean code and its always really ugly or hard to read or ugly to handle errors or map errors (even with anyhow/thiserror)

    • @Microphunktv-jb3kj
      @Microphunktv-jb3kj 9 месяцев назад +1

      thats just like how rust is...
      nothing to love there, unreadable
      i like Crystal , C-native bindings
      if the language would be more mature, i wouldnt be afgraiud to use it ; ) in production
      Its basicly what typescript is to JS , Crystal syntax is almost identical to Ruby but has c speeds and statically typed

    • @Mempler
      @Mempler 9 месяцев назад

      @@Microphunktv-jb3kj I came from a C++ world and rust is literally a godsent in that direction.
      or rather a better replacement for shit that needs to be secure / hard to crash.
      So, in that regard i still love rust.
      Never tried crystal, did try ruby; didn't like it.
      But tried Elixir and it was really fun to work with

    • @LibreGlider
      @LibreGlider 9 месяцев назад

      Read more Rust code. Read lots of other people's code. You can also request a code review on r/rust.

    • @catto-from-heaven
      @catto-from-heaven 9 месяцев назад +2

      You're not writing unreadable code, that's just rust code

    • @rusi6219
      @rusi6219 Месяц назад

      Just drop rust. Drop the "clean code" nonsense too, while you're at it.

  • @ArunShankartheRealOne
    @ArunShankartheRealOne 8 месяцев назад +3

    If a five-year-old can learn and program in golang, it is a strength rather than a weakness.

  • @BillGarrett
    @BillGarrett 9 месяцев назад +2

    As someone who's listened to plenty of Javascript hatred over time, I'm less interested in RUclips and Reddit comments about a language and much more about what the language can do, and Rust feels very powerful from my limited use of it.

    • @rusi6219
      @rusi6219 Месяц назад

      Yup, yet another self-absorbed JS frameworker defending rust. Just what we need.

    • @BillGarrett
      @BillGarrett Месяц назад

      @@rusi6219 well bless your heart 😂

  • @cyberpunkspike
    @cyberpunkspike 7 месяцев назад +3

    The reason people hate rust most, is that developers don't want the restrictions and overhead which come with Rust's bullshit promise of safety. Borrow checker, being one of the big manifestations of that. The performance promises are a lie and the language performs much worse if used idiomatically, than other systems language choices.

  • @O...Maiden...O
    @O...Maiden...O 9 месяцев назад +21

    Instead of studying rust, I'll dive into computer architecture and organization, operating system principles, then C/C++. In my opinion, rust is just a "tech bubble"

    • @primegurjar
      @primegurjar 8 месяцев назад +3

      Agree

    • @absalomdraconis
      @absalomdraconis 7 месяцев назад +6

      It'll stick around, but I don't think it'll be the final C or C++ killer. It'll probably always be in second or third place for low-level systems languages.

    • @TheDragShot
      @TheDragShot 4 месяца назад +1

      @@absalomdraconis I think it will do fine as a niche language with a community that hallucinates with not being a minority.

    • @hagaiak
      @hagaiak 4 месяца назад +2

      ​@@TheDragShot Rust will overtake C and C++ in popularity eventually. No other way around that. Most big corpos are pushing it also, for good reason. They are tired of mistakes costing them billions that can be caught by simply using a better language.

    • @rusi6219
      @rusi6219 Месяц назад

      ​​@@hagaiakif there's a language that'll overtake C it'll be Zig. You cannot get rid of a language that's so widely depended on with a radically different one that's so majorly incompatible. You take over by integrating and migrating the existing base to your team.

  • @PreslavKolev
    @PreslavKolev 8 месяцев назад +5

    dang one time i tried rust. the next morning i had a headache

  • @adrianscarlett
    @adrianscarlett 9 месяцев назад +7

    Using an ai tool with rust makes picking up the language a lot easier.
    The biggest issues i have found is with code samples and tutorials that haven't been updated to reflect changes to the crate.

    • @catto-from-heaven
      @catto-from-heaven 9 месяцев назад +12

      Tell me you never read documentation without telling me you never read documentation

    • @vitulus_
      @vitulus_ 9 месяцев назад +9

      @@catto-from-heaven That's not nice. People have their own methods of helping them learn. No reason to believe they don't read documentation because of that.

    • @catto-from-heaven
      @catto-from-heaven 9 месяцев назад

      @@vitulus_ "The biggest issues i have found is with code samples and tutorials that haven't been updated to reflect changes to the crate." That leaves it clear

  • @CallousCoder
    @CallousCoder 8 месяцев назад +5

    I don't like it either! I did give it a serious shot but I just don't like the massive code blocks and boilerplate, verbose as hell and lifetimes seems like it's bolted on as an afterthought. The factory builder (was already a bad idea in Java) it's just too big of a language. A good language needs to be small, like C, Zig or assembly. It's fun for small apps other than that I avoid it. All my graphical work I still do in C++ with OpenCV and Qt. Constantly evolving is also a very bad trade of a language, because it eliminates a standard way of doing things. The charm of C is that it hardly changed in 30 years so the code written 30 years ago is still valid today. With Python, JS and Rust that change features yearly code is considered "old" or "stale" after a few years because some stupid useless crap has been bolted on again. And that woke leftwing bullshit, really gets to me! I also don't watch anything Disney, so I won't use Rust aslong as they are spouting Woke nonsense -- no politics in IT! We know everybody is the same so stop pushing your leftwing agenda.

  • @porkfatrules
    @porkfatrules 9 месяцев назад +51

    Worst part about writing rust is you constantly have to interact with people that have bright unnatural hair colors and furry github profile pictures.

    • @jongxina3595
      @jongxina3595 9 месяцев назад +16

      Finally someone says what I was thinking lmao. The community for Rust is garbage.

    • @edwin5145
      @edwin5145 9 месяцев назад +9

      Why is this like, bad?

    • @DelandaBaudLacanian
      @DelandaBaudLacanian 9 месяцев назад +1

      @@edwin5145 it's "bad" because @porkfatrules is sch1zophrenically engaged in the culture wars and thus is constantly looking for a weaker scapegoat to blame his problems on

    • @porkfatrules
      @porkfatrules 9 месяцев назад +8

      @@edwin5145 Not bad. Totally cool if you're into it. But I feel too humiliated when I'm getting talk down to by someone's fursona for not fully understanding the intricacies of the borrow checker.

    • @edwin5145
      @edwin5145 9 месяцев назад +3

      @@porkfatrules yeah but that's shitty behaviour in general for sure. Sorry you experience that.

  • @IsYitzach
    @IsYitzach 9 месяцев назад +21

    I've been seeing a number of job opportunities for Rust. I haven't seen any for Zig or Go. But I might be looking for the jobs that wouldn't favor Zig or Go.
    Go was not made for 5-year-olds. But Scratch, on the other hand, was.

    • @DCameronMauch
      @DCameronMauch 9 месяцев назад +8

      I did a brief stint writing Go. I hated it. Too overly simplistic and unexpressive language for my taste. Things I can write in a single line of Scala takes like 50 in Go. Anyways, just having that on my resume, I get contacted all the time about Go jobs.

    • @daven9536
      @daven9536 9 месяцев назад +6

      Zig isn't even at 1.0 so there aren't going to be serious jobs for a long time. It is a fun language though.

    • @007arek
      @007arek 9 месяцев назад +1

      I think you will see jobs for Go in web development.

    • @ngin6917
      @ngin6917 9 месяцев назад

      ​@@DCameronMauchthat's my big problem with go, for something that sells itself as easy to understand. It's really frustrating having to read a novel to figure out one function. Yes, each of the lines are trivial, but there are a billion lines that in most other modern languages wouldn't need to be there.

    • @EdouardTavinor
      @EdouardTavinor 9 месяцев назад

      @@ngin6917 go syntax can be verbose. however you can do stuff with go that you just can't do with any other major language. the concurency primitives and support in the runtime are revolutionary.

  • @timothyvandyke9511
    @timothyvandyke9511 9 месяцев назад +2

    Just saying, go has been a much better experience for me but I’m trying to make a game. Rust and game dev don’t get along nearly as well as people claim for LEARNING game dev. Maybe it’s great if you already know everything you want to try to do

  • @PouriyaJamshidi
    @PouriyaJamshidi 9 месяцев назад +12

    If Nim had a little hype around it, it would steal Rust's shine away.

    • @sp.n7401
      @sp.n7401 9 месяцев назад +4

      true and real

    • @weiSane
      @weiSane 8 месяцев назад +4

      You wish.

    • @GaryChike
      @GaryChike 6 месяцев назад

      Is Nim implementing 'Ownership and Borrowing' constructs? I know D is implementing it. I do like both Nim and D.

    • @sp.n7401
      @sp.n7401 6 месяцев назад +2

      @@GaryChike not a borrow checker, but look at the move semantics in the docs (=sink, =copy, =WasMoved) which accomplish similar things, but a borrow checker with their memory management model would be redundant

    • @GaryChike
      @GaryChike 6 месяцев назад

      @@sp.n7401 Excellent to hear!

  • @Colaholiker
    @Colaholiker Месяц назад +1

    I don't think Rust is overly complicated. Sure, it is more complicated than Python. Let me explain.
    I am an embedded developer, and my employer isn't ready for Rust yet, so we do things the classic way in C and C++. But since Rust has the potential to be a serious competitor in that segment, I am learning the language now.
    Comparing to other languages I have looked into, Rust is certainly different, but I wouldn't call it a lot more complicated than others. Yes, getting "something" done in Javascript or PHP is easier, but getting it right and safe certainly not. And then there are languages where getting anything done is hard, like Perl or all those purely functional languages where I wouldn't even know why anyone would want to use them.

  • @halneufmille
    @halneufmille 9 месяцев назад +12

    "I'm not going to sit here and tell you you should use Rust for every single use case, even though that's absolutely true." Not cultish at all.

  • @nakatash1977
    @nakatash1977 8 месяцев назад +2

    Rust is great but it's not great enough to warrant the complete paradigm shift from traditional OO. It's very easy to convert a traditional OO codebase from say Python to C++, but not so easy from Python to Rust, mainly due to the strict memory-safety rules. I think Rust's usage should be concentrated in critical applications such as avionics and medical equipment. If it's heavily used in these fields and replaces C++ it will be accepted everywhere else. Using it for less critical applications when it's not being used in more critical applications is putting the cart before the horse.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад

      I have a feeling it's still not trusted enough for those types of applications unlike C++. It may have unpredictable behavior.

  • @morglod
    @morglod 9 месяцев назад +7

    As rust continues growing, a lot of experienced devs see how stupid is rust community so it's not an argument

  • @Robert-ht5kd
    @Robert-ht5kd 8 месяцев назад +2

    I don't hate Rust but it baffles me why language with such a complicated syntax is so popular.

    • @sandwich5344
      @sandwich5344 8 месяцев назад +2

      it's nothing about the language - it's about the programmer base. Rediculous, problematic and socially inept (even for engineering standards)

    • @Giga4ever
      @Giga4ever 7 месяцев назад +1

      It is for programmers that want that low level control. The "complicated syntax" is just more knobs to adjust, to turn runtime into compile time errors.

  • @thestype
    @thestype 5 месяцев назад +5

    I stopped using Rust because of the string handling. If you leave it for a month then get back in and just want to output a dumb application logging, it feels like wasting your time. I never felt productive with it.

  • @danser_theplayer01
    @danser_theplayer01 Месяц назад

    That's why I replace every looping method with a for loop (except for maybe the spread operator).
    It becomes especially good when you learn that a for loop can have multiple "header" declared variables, and more post-check actions (usually people just write i++).

  • @robatkins
    @robatkins 9 месяцев назад +7

    JavaScript is easy to break, so it should be explicit and we need memory safety. Without memory safety you get memory leaks which means hackers can get right in rendering your JavaScript to garbage status. At my company all we use is rust-lang, c++ on the front end but rust-lang wraps around all of that to protect it. C++ & C have memory vulnerabilities.
    I’ll never use Go since Google’s involved and that’s a no go for our company.

    • @EdouardTavinor
      @EdouardTavinor 9 месяцев назад +3

      what does your company have against an open-source project?

    • @robatkins
      @robatkins 9 месяцев назад

      @@EdouardTavinor against Google you mean. Yeah we don’t trust big tech with anything, they always exploit the general public. I won’t have anything to do with them.

    • @BlueCardinal33
      @BlueCardinal33 9 месяцев назад +4

      Uh what the hell? Rust has memory leaks too.

    • @catatrophicalist
      @catatrophicalist 8 месяцев назад +2

      no language is invulnerable to "memory leaks" even python can also leak

  • @hiibolt
    @hiibolt 3 месяца назад +1

    Question for the developers in here with some tenure in upper-level development positions who are willing to answer.
    I've gotten good with Rust, have written tools which people use in their day-to-day, and even deployed much of my academic research with a codebase built in it. I've written game cheats, other programming languages, and more, but I've only ever tackled hobbyist and academic tasks.
    Am I wasting my time by doing these things in Rust? I currently prototype in Python or Go, before re-writing in Rust. I graduate with a degree in CS in three years, but I wonder if I should be learning a language which is actually adopted in wide array. I understand that the US government and many safety-critical fields are adopting it, supposedly, but is there enough appeal for it to matter? Should I backtrack and hone Go or the C family?

  • @MrLeeFergusson
    @MrLeeFergusson 9 месяцев назад +27

    Coming from C++ the Rust syntax feels really nice and clean I gues that's perspective for ya.

  • @paranormal5042
    @paranormal5042 9 месяцев назад +2

    The example of the map method reveals bad faith used in arguments to destroy such a (beautiful) language (speaking about the syntax). Such a method, as plethora of them in std, does have a complex signature, blending most of Rust complicated mechanisms, but as a beginner, most of them can be used without knowing a thing about what it uses. As an example, for map, you don't have to understand what the Map iter is, how lifetimes are handled in closures.
    That argument is not valid to me.
    Actually, the whole argument about Rust having difficult-to-master features and syntax doesn't stand: it is a systems language, which means it doesn't fit with people in their first steps of learning programming. That's its essence, not a fault.

  • @AlbatrossCommando
    @AlbatrossCommando 9 месяцев назад +16

    Honestly the reason I dislike Rust is simply because I hate the holier than thou attitude that radiates off the language and everything related to it. the idea that "the compiler knows best" when you need to practically be a language maintainer to implement CS 101 data structures just convinces me that the entire language is insufferable and will be utter torture to write.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад +5

      Yeah that's stupid. When I already checked if the object is ok before use it, the last thing I want from the compiler is for it to tell me that I can do something with that object because "it's unsafe".

    • @terryriley6410
      @terryriley6410 4 месяца назад +2

      @@Leonhart_93 You just don't understand the basics of Rust. At least the commenter raised a valid point while you are just arrogantly repeating the same ignorant take under every comment.

    • @Leonhart_93
      @Leonhart_93 4 месяца назад

      @@terryriley6410 No, I understand perfectly how annoying it is in demanding things to do only as the Rust compiler wants it and that way only.

    • @terryriley6410
      @terryriley6410 4 месяца назад +2

      @@Leonhart_93 Every single compiler and language has rules about how and what you can express. Rust sets out to disallow things that often lead to errors. You don't like it because you are arrogant and you didn't took the time to understand how rust works.

    • @Leonhart_93
      @Leonhart_93 4 месяца назад

      @@terryriley6410 The difference is that most compilers, especially the low level ones, only have the rules that are guaranteed logic errors, like missing memory location.
      Rust just has way too many restrictions even for cases where it won't necessarily happen. In the end it's a new paradigm created by a few people, I have no expectations from it.

  • @EdouardTavinor
    @EdouardTavinor 9 месяцев назад +1

    about once a year i decide to have a look at rust. then i spend a week trying to write small code snippets and end up giving up and moving back to another language. i'm quite happy with the concepts behind rust. it's just a huge effort to convince the rust compiler that i know what i'm doing.
    i think rust has some good ideas in it (though it isn't as revolutionary as go). i however do not gel with its syntax.

  • @martijn3151
    @martijn3151 9 месяцев назад +7

    The memory safety argument is only partially valid. Memory leaks can still occur in Rust. It’s safer but not fail safe. You still need to know what you’re doing. Which brings me to the biggest problem I have with rust. If you know what you’re doing, chances are that you also know how to properly code with memory safety in mind. So what problem is Rust trying to solve? And more importantly: at what expense? The loops and hoops you have to go through to satisfy the compiler, is just a big no no for me. Rust certainly has some interesting concepts I wish were implemented in other languages as well. But for me writing code fast is enjoyable. Battling a compiler is not.

    • @maximumoverflow901
      @maximumoverflow901 8 месяцев назад

      It's the little things. What people often fail to show is that it saves you from making very subtle mistakes, because those are difficult to condense into a single slide. Memory leaks are not unsafe. Unless you run out of memory, they're just annoying. Writing/Reading garbage from memory because you accidentally referenced something and then the buffer got reallocated by some code in a completely different part of the codebase, is. You can "properly manage memory" all you want, it's bound to happen at some point in very large projects. Microsoft, Google and others all have sensible and strict memory management guidelines, those kinds of problems still arise.
      As for battling the compiler, I've found that after getting used to how Rust expects things, **most of the time** I don't really have to do that anymore. Writing Rust in general is pretty straightforward once you got used to it. But yeah, when you start to mess with lifetimes, especially multiple ones, it does become really frustrating sometimes. But at the end of the day is either that or risking to introduce a very subtle memory vulnerability that will be exploited further down the line.
      I do agree that fast prototyping isn't its strong suit though.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад

      @@maximumoverflow901 Those "little things" you speak of aren't reason enough to break your back trying to implement basic features in a very obscure language.

    • @maximumoverflow901
      @maximumoverflow901 7 месяцев назад

      @@Leonhart_93That's an exageration. Unless you want to do some really performant zero-copy stuff, at which point lifetimes become important and sometimes hard to deal with, pretty much everything you could think of is just as trivial as in C++, or better. In terms of ergonomics and general use, Rust beats C++ hands down. I would never consider writing the equivalent of a quick Python script in C++, but I find myself just defaulting to Rust in times like that. Does it solve all my problems? Of course not, but the whole borrow checker and learning curve thing is extremely overblown. Like it or not, Rust is here to stay.
      ...with that said, the community is exhausting.

    • @Leonhart_93
      @Leonhart_93 7 месяцев назад

      @@maximumoverflow901 No really, I tried to implement some relatively easy structures like a global multi dimensional hashmap stored in a singleton that stores and dispatches functions.
      I always implemented this structure in PHP, JS, even C++, and all do it fast, seamless and without complaining or extra boilerplate code. Just some assignments and calls.
      No so in Rust, the experience was beyond infuriating. Had to fight the borrow checker and lifetimes at every step. If me who has 10y of experience feels like that, then a newbie has no chance.

    • @maximumoverflow901
      @maximumoverflow901 7 месяцев назад

      ​@@Leonhart_93That sounds fairly easily achievable in Rust as well...
      It's a different paradigm. If you go in with the expectation of doing things *exactly* as you do with those other languages, then yes, you'll have a bad time, but oftentimes just a slight tweak to the way you approach the problem makes most issues go away. Once that clicks, honestly it's not as daunting.
      Now you got me curious though... Do you have a concrete example of what you wanted to do?

  • @cyrilanisimov
    @cyrilanisimov 9 месяцев назад +5

    I tried to use Rust in embedded project as "replacement of C" and the size of hello binary in C is 16Kb, the size of Rust hello binary is 3,7Mb (350Kb after strip which is still more than 20x bigger than C). Also if you use it in RTOS like Nuttx you should run it without fn main... So I think Rust is pretty good language but there is lot of hype about it.
    There are some cool small utils like `ripgrep`, `eza`, `bat` and others but the serious projects like `Servo` where perfomance and safety is very important still unstable for many years.

    • @CheaterCodes
      @CheaterCodes 9 месяцев назад +3

      there are tricks to get rust down to the size of C, that's not the biggest problem.
      But in small embedded code, you'll end up with unsafe code everywhere, so you might be better off with c or zig.

    • @SoulExpension
      @SoulExpension 9 месяцев назад

      you can strip the debugging symbols out. that accounts for a lot of bloat. embedded zig would be awesome, though.

    • @Giga4ever
      @Giga4ever 7 месяцев назад

      You can use no_std and end up with 15kb in Rust.

    • @cyrilanisimov
      @cyrilanisimov 7 месяцев назад +1

      @@Giga4ever yes, but in C and C++ I do use std

  • @XFajk
    @XFajk 9 месяцев назад +7

    I like Rust but I like C more even though I know it is a worse language in terms of safety and even features one reason why I think people hate rust is because they like some languages like I love C and then if someone says rust is better it kinda demotivates you and you start hating your preferred language because it its worse than rust but you also hate rust because it made you hate your preferred language but that just my opinion

  • @gokudomatic
    @gokudomatic 8 месяцев назад +1

    When it comes to verbosity of syntax, you're not fair by comparing rust to js. A fair comparison would be between rust and typescript, which addresses elegantly the strong typing.

  • @eldrago19
    @eldrago19 8 месяцев назад +7

    Re: point 2
    This is still more complicated than Java which is also statically typed. What is the benefit?

    • @matthewmoulton1
      @matthewmoulton1 5 месяцев назад +3

      Rust is more performant than Java because it doesn't need a garbage collector. If the program you are writing doesn't have extreme performance or safety sensitivity, I wouldn't suggest using Rust.

    • @gustawbobowski1333
      @gustawbobowski1333 5 месяцев назад

      @@matthewmoulton1 not only GC, but also lack of JVM for runtime dependency...

    • @nullptr2124
      @nullptr2124 2 месяца назад

      @@matthewmoulton1 true, rust may only be used where performance and correctness is critical

  • @guyonlead
    @guyonlead 9 месяцев назад +2

    I want to try it but I don't have any projects that I could do in rust for work. I need a GUI framework to really want to get into it.

  • @twosmartfouryou2537
    @twosmartfouryou2537 9 месяцев назад +22

    "you can't even write a linked list without having a mental breakdown"
    pub struct Node {
    value: T,
    next: Option,
    }

    • @salvoilmios
      @salvoilmios 9 месяцев назад +29

      Great now make it doubly linked

    • @linkernick5379
      @linkernick5379 9 месяцев назад +5

      @@salvoilmios Double linked list has runtime invariants, that are not easily representable with the Rust's type system, that's why it feels so verbose.
      But in C you just completely ignore the invariants and pretend that the program you just have written actually works.

    • @Luxalpa
      @Luxalpa 9 месяцев назад +13

      @@salvoilmios
      Just use a couple Rc's and you're done.
      In all seriousness, these things are only difficult in Rust because Rust developers try to make them better than they are in other programming languages. It doesn't take much to get JavaScript-level performance using Rc's or C++ levels of safety using raw pointers. The issue only starts when you want to surpass that.

    • @bryandata6658
      @bryandata6658 9 месяцев назад +1

      No Box for the value?

    • @linkernick5379
      @linkernick5379 9 месяцев назад +8

      @@bryandata6658 No need to box T here, Node completely owns it and will be allocated in heap, since the previous Node boxes it.

  • @Little-bird-told-me
    @Little-bird-told-me 9 месяцев назад +1

    This was a much needed video. Rust is over hyped but has special uses cases, especially in large application and companies. The code base is very large due to boiler plate aka guard rails in the program. I was planning to learn rust but gave up after reading many reddit posts. I have gone with go and mojo

  • @christopherpetersen342
    @christopherpetersen342 9 месяцев назад +7

    Rust is something like my 25th+ language, so there are echoes of all kinds of things from other languages in my head all the time. The explicit lifetimes, even stronger type checking, etc. are hurdles for sure, but there's a lot you can *do* with Rust as you go along that journey. The ecosystem of crates is pretty amazing for a language this "new", and the examples you can look at are nearly endless. Don't get discouraged! 🙂

    • @gustawbobowski1333
      @gustawbobowski1333 5 месяцев назад

      What's the practical use-case for Rust>

    • @severaux682
      @severaux682 4 месяца назад +2

      how many crates are in their 1.0 + version and not yet deprecated, most i've seen are amateur 0.5 with promises of breaking changes in the future, not a mature ecosystem to reliably build upon imho

    • @christopherpetersen342
      @christopherpetersen342 4 месяца назад

      @@severaux682 That is absolutely an issue, but I'd be hard-pressed to name a language core that hasn't seen a lot of change along with libraries and whole frameworks. Rust is early in all ways. Watch the right/wrong youtube tutorial from 6-12 months ago, and some examples may no longer even compile.

  • @channel-uz9fz
    @channel-uz9fz 9 месяцев назад +1

    I like bash and zsh a whole lot because while these are the polar opposites of rust, they are the quickest for automation. Why write more when you can write less and get the same job done? I prefer rust for more complex applications (most of what I write), but shell languages are amazing. I will admit that zsh's expansions are extremely hard to understand unless you have a lot of experience.

  • @letronix6243
    @letronix6243 9 месяцев назад +14

    Sometimes people can not acknowledge that something newer is better when they have worked with something older for longer.

    • @fdwr
      @fdwr 9 месяцев назад +9

      More often I've witnessed the opposite, with people thinking that newer is better than older (e.g. the newest Electron-based framework is surely better than the older smaller faster thing...). People accept new things just fine when those new things fix the problems they had with the old things, rather than just solve old problems they didn't have to begin with while introducing new problems they didn't use to have.

    • @drditup
      @drditup 9 месяцев назад

      If 20years experience with c++ equals 10years with rust and you have the c++ experience, then you might be 40-50 years old and retire before rust even squares