+25min AFK Agility +1-12k xph OSRS
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- Опубликовано: 3 окт 2024
- Lvl35 Agil 90 def tank lasted 27 mins at 3k xph
/ discord
XpH is 100x your Agi level aprox
Higher Agil might result in shorter afk time, as success rate might jump all traps in a row, but higher xph rates
Traps (lvl 88con) on a corridor with thzaar range mob at the end keeps your auto retaliate running back nonstop trough the traps.
While the traps either push you back or tele you to the start. Keeping aggro.
It lasts untill you either die or you reach the end (actually unlikely, so it will last a bunch of minutes fully afk).
Great video very interesting!
I found an optimization for this method, if you build a parlour adjacent to the last corridor before treasure room, diagonally from the treasure room, your character will start running backwards once both pitfalls are closed in front of you, and you get more AFK time.
I think that happens always when you've failed quickly twice in a row on the same trap both tiles, despite no side rooms
@@BTChanOSRS For me it doesn't, the character just stands in place. You probably just have your house set up in a way which is already conducive to what I'm describing.
@@BTChanOSRS Actually you can see it at 0:49 your character activates 2 traps and just stands still. So yeah in this vid its not optimized.
Hey, can you explain what u mean with a parlour adjacent to the last corridor?
Since the corridors dont have any door connections right
I saw your post on reddit. Good job figuring out the parlour trick.
I like videos like this!
Tested it longer on a lvk 35 agi tank for 27 mins afk 3k xph
Pretty afk, mains will afk less but way more xph, 5/5 method ngl
1st :-) Thank you for the video and the many others you have created.
Did they patch it? Does it still work?
would be cool if the video described how to set it up. idk what to build, where, or why you have 2 accounts there
Corridors (x2) from a chestroom to a throne room undie trap room.
The mob pulls, the traps push u to the start.
The trap is often not sending me to the start, but I can fail the trap and it sends me to the end instead @@BTChanOSRS
@@BTChanOSRS "Chestroom" = Treasure Room*??, what's a trap room?, omg throne room can only be built on ground level, man you really need to remake this video
@@JamaiiQdude no matter what I do I cannot find “how to build” video regarding any of these afk agility dungeons. All the videos just kinda tell you to do it
I’m currently trying this out.. not the best.. I get thru the traps way to often
Any tips would help
are you very high lvl?
did you built 2 corridors (for 4 traps)@@ivlark1
It's few mins afk, up to 6 only at high lvls, at very low lvls it can reach 30min
@@BTChanOSRS I’m higher level but I keep getting pushed to the other side of the trap.. any ideas?
same thing is happening to me. the traps are teleporting me towards the monster and not towards the start @@ivlark1
Yeah I am having a problem where the traps teleport me next to the monster.
be sure the room configuration has the throne above (upper floor) over the Center-corridor (where you can build a jail and a firepit)
that way it will tele you to the starting point as it should, you must have missed the layout
why do you keep flailing your mouse all over the place
no credits to the OP is sad
The redditor poster that shared it first got the data of the method so far OFF he deserves shit
plus he did not figured out how to maximize the afk time (praying prot range, then being tanky, using flowers)
@@BTChanOSRS
The OP was just some dude who found it messing around in leagues lmao, didn't even play normal osrs and gave no data at all. People just started commenting data.
also he didnt need those things as he was tanky af from the leagues things, you simply improved his method that you wouldn't have known without him, you won't grow your channel off of capitalising of others work.
Just like in scientific research they always refer to the works of the ones before them.
People respect it way more when you show what value you added yourself.
how long afk with full justi and bulwark with 126 cb?
There's two time vectors, survival with tankiness and failing to jump 4 traps in a row.
So the lower agility lvl the more afk. At higher agility you need to be reseting it as you'll reach the treasure room. Still, bunch of minutes afk at decent xph.
Have you tried this with a steel dragon instead so you don't need prayer just an anti dragonfire shield?
they're 20m ea, not worth trying lmao
u can place an altar and with high enough pray bonus last +13min overheads, even more with justicar as pray gear
if 1 prayer, then yeah, antifire would work, else, not better
@@BTChanOSRS they’re only 10m each I just don’t know if their attack range is far enough
@@BTChanOSRS I tried it and confirm it does not work
I'm trying this in my own POH, but sometimes I get teleported to the other side of the room? (aka next to the tok-xil) and then my auto-retaliate just murders it. I've set up my house in the same way as you I think. Is there anything you can do to prevent that?
you mean passing the 4 traps in a row or teled to the mob?
@@BTChanOSRS Getting tele'd to the mob
@@jurrejelle that's weird, reposition the rooms and see if its fixed, what you describe is absurd
If you figure out how to fix it let me know I’m having same issue
I think I have the teleport problem fixed but I keep killing the ranger
I guess for this to work I'd need the same house on all accs, is it actually upwards of 20k/h? Say at 71 agi
7200 xp I estimate +-
one corridor per acc ye
lvl x 100 is xph +- 1 to 12k xph 1-99
go outside gwd and drain your agility first.
xph is linear with lvl so no reason to lower it, while its not as afk as at low lvl, its still very afk, RL alert notification on movement will tell u when to click wothout attention