Having Rob Hubbard in the room to talk about 80s computing is like having George Patton in the room to talk about WW2. The man is a fucking legend. He should write a book.
youve hit the nail for me too. I got into composition and scoring soundtrack, production, tv stuff etc through sheer will and graft and i owe it to people like Hubbard and Galway who were a MASSIVE inspiration.
wtf? guy is a 80's comp music legend!! rob u caused me so much happiness in my youth.. bless u. 1 question??? i'd love to spend an evening drinking with him and asking him loads of stuff.. MONTY ON THE RUN on C64.. even now i play it on my pc through a c64 emulator and listen all the way thro... Just brilliant!! thanks rob.. respect!
After seeing this it's easy to understand why the music in the old games is so fantastic. The dedication and passion these guys had towards what they were doing can't be found today.
Those people in that room are in the presence of a god-like genius and they don't even ask any questions? Wow... Still, I suppose that's why the industry is as stagnant as it is now, because it's all corporates and teams and committees and nobody gives a toss any more. Thanks for uploading these, I really enjoyed listening to his story.
leopold005 I enjoyed it too, but i actually felt angry at the end. Rob fucking hubbard is in the room and you have no questions? none? nothing about how he got the "v8 return to base immediately" in last V8 so clear (back when speech was shoddy as fuck) why does he think so many of the tunes from the 80s that he and his peers wrote are such listenable classics, what made the C64 SID chip so much better sounding than every home computer for the next 10 years... Those are 3 questions i just came up with while typing this comment. I could come up with another dozen easily.
a living legend, and he deserves a little more appreciation than something like this. Maybe one day. Yet another icon who was responsible for my own musical journey into soundtrack work.
Thanks for posting these videos. I've never seen Rob speaking before but I've heard his voice hundreds of times (his musical voice) on games from my past. An absolute legend in music.
poor guy i felt so sorry for him come question time and nobody had anything to ask. he's obviously dedicated his life to learn about and help drive the video games (which in his time would've seemed out of this world) to where it is today and nobody could care less.
What a legend. This series was just great. I grew up with his music from the c64 onwards. I still hum his tunes more or less every day in the car on the way to work :) I couldn't quite work out the audience though?? Was it just some small "event" in a University or something? Pity they weren't all 30 - 40 year old fanboys :) Then you know the roof would have been raised and questions hurled at him :)
yes yes... it was all to sad, seeing the staff rushing him off stage, crowd not asking questions.... this guy had alot of information concerning the industry and I wold have loved to ask him more about the atari jaguar that he briefly mentioned....maybe it`s just us (c64 freaks from the 80`)but kids today are just lazy....
@markowe Totally agree. Hubbard was a genius...completely self-taught, great example of a smart working class bloke who just knuckled down and worked out how to do stuff that other people hadn't thought of or hadn't done as well.
@baldingeagle666 You're so right. If you weren't there and weren't part of that C64 scene you will never appreciate what Rob Hubbard meant in those days. To my generation he was not far short of a mythical deity! Give me a chance to go down the pub with Bono, Sting, or Rob Hubbard, I would choose Rob ANY day of the week!
It's a bit like trying to explain what happened after the invention of electricity and finding new things that can work on elect rather than manually. From a player point of view it was waiting each day/week/month for the next game out - how can they improve on the previous one? how can they make it better? what new features will it have? music? graphics?
On the sega genesis most sound drivers did run on the z80 it is just that you cannot access the ym2612 on both the z80 and the m68000 at the same time you had to "request" the z80 bus to access the ym2612 on the m68000.
No questions?!? Where and when was this? Because the audience seems badly mismatched to having Rob as a guest speaker, if they honestly really had no questions to ask him. I'd have been talking to him and going through that source code and portfolio of his with him for hours upon hours - Rob's patience willing, anyway - because you're talking to a legend about the very genesis and history of video game music itself. Kids these days, eh? Don't know they're born. Et cetera, et cetera...
Rob is extremely smart and knowledgeable but better at making the c64 do more than it was supposed to than doing a presentation. But if you cared about that era, it was very interesting to hear. Rob is a geek and throwing out names of chips are probably lost on those ppl. It seemed like an audience there for something else and they were ready to go.
@azynkron definetly, just I've known this guys name since I was a wee c64 junkie, but actually nice to see and hear the bloke himself to put a face to those tunes I was so hooked on :)
Rob is one of my musical heroes, he's not a presenter and I wouldn't expect him to be. I find some of the most interesting talks are fairly poorly "presented", once you get over that you'll find the gems in what he's saying rather than how he projects it. Shame about the Q&A, I'd have plenty of questions. 1) Did you ever speak to the C64 designers? 2) What do you think of the hunger for chip tunes to this day? 3) Do you still do stuff? Want to collab on something? ;)
I wonder if he threw out the question about how many interrupts an ST had to see if anyone in there actually knew what he'd been talking about for the last 45 minutes :) Worship over for today......
I really enjoyed this trip through history and I'm an avid fan of RH. I couldn't help thinking though that he looks and sounds a bit like a sober Paul Calf (if there was ever such a thing!!)
I can't help but notice that he jumbled up the chronology of some computer and console releases and details. It almost seems like post 1990 he lost track.
@RedMist1972 Hubbard did the best tunes. Galway was sometimes more creative with use of sounds...all those spiraling, swirling notes giving an otherworldly quality to some of his pieces.
@thesman32 It's no different from all the kids these days saying "like" every three seconds. You probably just don't notice "like" as much because it's become so ubiquitous...it's almost invisible now. "You know" used to be one of the equivalents.
Thankfully, 3DO ran out of budget (if that's the real story) and didn't put an FM chip in the 3DO. It actually had a 16-bit DSP, and could mix and process multiple channels of digital audio and had *far* better audio than the FM-based systems.
Crap... just had an image of what would have happened had Hubbard joined Microsoft in 1990.... until now I couldn't imagine them any bigger than they already are...
OK so I've gone back to the beginning and found out who the audience where...........what a wasted opportunity...... I'm off to listen to some SID tunes............SIDPLAYER time!
I always wondered why this guy didn't move over to the Amiga-scene? The sound of the Amiga was so much better than the C64. He could have been a legend on both platforms but instead he just disappeared working on crappy sound effects for PC or game consoles. Typical American :)
You Americans should be bowing to Mr Hubbard, this guy is a genius.
Having Rob Hubbard in the room to talk about 80s computing is like having George Patton in the room to talk about WW2. The man is a fucking legend. He should write a book.
This is actually happening at www.projecthubbard.com.
1st time I seen this guy talking, seems like a really nice bloke :)
youve hit the nail for me too.
I got into composition and scoring soundtrack, production, tv stuff etc through sheer will and graft and i owe it to people like Hubbard and Galway who were a MASSIVE inspiration.
Brilliant! This brings back fondly memories back from the eighties. C64 rocks and so does Rob Hubbard. Very nice!
wtf? guy is a 80's comp music legend!! rob u caused me so much happiness in my youth.. bless u. 1 question??? i'd love to spend an evening drinking with him and asking him loads of stuff.. MONTY ON THE RUN on C64.. even now i play it on my pc through a c64 emulator and listen all the way thro... Just brilliant!! thanks rob.. respect!
Very nice to see Ron Hubbart reflecting the past! Thanks for the upload!
After seeing this it's easy to understand why the music in the old games is so fantastic. The dedication and passion these guys had towards what they were doing can't be found today.
Thank you for these videos. Also thank you Rob for your intellect, Time and experiences. Cheers.
Great presentation. Rob Hubbard really lived through some great years for game music and game developing in general, I wish I'd been there :)
Those people in that room are in the presence of a god-like genius and they don't even ask any questions? Wow... Still, I suppose that's why the industry is as stagnant as it is now, because it's all corporates and teams and committees and nobody gives a toss any more.
Thanks for uploading these, I really enjoyed listening to his story.
leopold005 I enjoyed it too, but i actually felt angry at the end. Rob fucking hubbard is in the room and you have no questions? none? nothing about how he got the "v8 return to base immediately" in last V8 so clear (back when speech was shoddy as fuck) why does he think so many of the tunes from the 80s that he and his peers wrote are such listenable classics, what made the C64 SID chip so much better sounding than every home computer for the next 10 years... Those are 3 questions i just came up with while typing this comment. I could come up with another dozen easily.
a living legend, and he deserves a little more appreciation than something like this. Maybe one day. Yet another icon who was responsible for my own musical journey into soundtrack work.
Thanks for posting these videos. I've never seen Rob speaking before but I've heard his voice hundreds of times (his musical voice) on games from my past. An absolute legend in music.
he speaks with instruments better than words :)
poor guy i felt so sorry for him come question time and nobody had anything to ask. he's obviously dedicated his life to learn about and help drive the video games (which in his time would've seemed out of this world) to where it is today and nobody could care less.
Rob Hubbard is Almost the one and only person to create masterpieces for any computergame ever made, together with Martin Galway, they are Gods.
What a legend. This series was just great.
I grew up with his music from the c64 onwards. I still hum his tunes more or less every day in the car on the way to work :)
I couldn't quite work out the audience though?? Was it just some small "event" in a University or something? Pity they weren't all 30 - 40 year old fanboys :) Then you know the roof would have been raised and questions hurled at him :)
Thanks much for uploading this. I'd love to see what Rob Hubbard stores in his "back when" folder and look at some of his old routines.
www.projecthubbard.com is doing exactly that, both in book and audio...
He really should have received more appreciation from the crowd at that event. He sure deserves it, what an authentic icon of the 8bit era.
yes yes... it was all to sad, seeing the staff rushing him off stage, crowd not asking questions.... this guy had alot of information concerning the industry and I wold have loved to ask him more about the atari jaguar that he briefly mentioned....maybe it`s just us (c64 freaks from the 80`)but kids today are just lazy....
@markowe
Totally agree.
Hubbard was a genius...completely self-taught, great example of a smart working class bloke who just knuckled down and worked out how to do stuff that other people hadn't thought of or hadn't done as well.
@baldingeagle666 You're so right. If you weren't there and weren't part of that C64 scene you will never appreciate what Rob Hubbard meant in those days. To my generation he was not far short of a mythical deity! Give me a chance to go down the pub with Bono, Sting, or Rob Hubbard, I would choose Rob ANY day of the week!
Bless 'im, what a legend.
This guy is my hero! :D
It's a bit like trying to explain what happened after the invention of electricity and finding new things that can work on elect rather than manually. From a player point of view it was waiting each day/week/month for the next game out - how can they improve on the previous one? how can they make it better? what new features will it have? music? graphics?
On the sega genesis most sound drivers did run on the z80 it is just that you cannot access the ym2612 on both the z80 and the m68000 at the same time you had to "request" the z80 bus to access the ym2612 on the m68000.
No questions?!?
Where and when was this? Because the audience seems badly mismatched to having Rob as a guest speaker, if they honestly really had no questions to ask him.
I'd have been talking to him and going through that source code and portfolio of his with him for hours upon hours - Rob's patience willing, anyway - because you're talking to a legend about the very genesis and history of video game music itself.
Kids these days, eh? Don't know they're born. Et cetera, et cetera...
@ezedjay I even wonder how many people in the audience had much experience writing in assembly.
I agree. To me God has just spoken.
2:20 what was the really funny story, I wonder... :P
Rob is no.1
Rob is extremely smart and knowledgeable but better at making the c64 do more than it was supposed to than doing a presentation. But if you cared about that era, it was very interesting to hear. Rob is a geek and throwing out names of chips are probably lost on those ppl. It seemed like an audience there for something else and they were ready to go.
Very useful to historians though.
@azynkron definetly, just I've known this guys name since I was a wee c64 junkie, but actually nice to see and hear the bloke himself to put a face to those tunes I was so hooked on :)
Respect
fuckin hell thats alot of times to say YOU KNOW.......!
YOU KNOW.
Rob is one of my musical heroes, he's not a presenter and I wouldn't expect him to be. I find some of the most interesting talks are fairly poorly "presented", once you get over that you'll find the gems in what he's saying rather than how he projects it. Shame about the Q&A, I'd have plenty of questions. 1) Did you ever speak to the C64 designers? 2) What do you think of the hunger for chip tunes to this day? 3) Do you still do stuff? Want to collab on something? ;)
@Redline748 On top of that, he knows what he's talking about.
I wonder if he threw out the question about how many interrupts an ST had to see if anyone in there actually knew what he'd been talking about for the last 45 minutes :)
Worship over for today......
Well, thanks America! Once again... no fucking questions!
I really enjoyed this trip through history and I'm an avid fan of RH. I couldn't help thinking though that he looks and sounds a bit like a sober Paul Calf (if there was ever such a thing!!)
I can't help but notice that he jumbled up the chronology of some computer and console releases and details. It almost seems like post 1990 he lost track.
@ThePieter550 I'd start with asking about the John York alias incident :)
I wonder what the main theme of Monty on the run would sound like, you know, with kick ass hardware? (In stereo of course)
Go to remix.kwed.org or www.c64audio.com to find out. There's loads of covers.
@RedMist1972
Hubbard did the best tunes. Galway was sometimes more creative with use of sounds...all those spiraling, swirling notes giving an otherworldly quality to some of his pieces.
@darkstatehk
"I like a bit of, y'know, assembly coding, raster optimization, fight, break some bloke's nose....I like life."
@thesman32
It's no different from all the kids these days saying "like" every three seconds. You probably just don't notice "like" as much because it's become so ubiquitous...it's almost invisible now. "You know" used to be one of the equivalents.
Thankfully, 3DO ran out of budget (if that's the real story) and didn't put an FM chip in the 3DO. It actually had a 16-bit DSP, and could mix and process multiple channels of digital audio and had *far* better audio than the FM-based systems.
Crap... just had an image of what would have happened had Hubbard joined Microsoft in 1990.... until now I couldn't imagine them any bigger than they already are...
cant believe no one asked what he thinks about ST vs Amiga sound!!
soon to be featured on the NET... "c64 originals in glorious MONO" no plastic, only sid 6581 with some analogue goodness...
HA "ron hubbard"
it's "ROB"
"Ron hubbard " invented scientology.... i think !!! xxx
5:40 or that one :P
OK so I've gone back to the beginning and found out who the audience where...........what a wasted opportunity......
I'm off to listen to some SID tunes............SIDPLAYER time!
I always wondered why this guy didn't move over to the Amiga-scene? The sound of the Amiga was so much better than the C64. He could have been a legend on both platforms but instead he just disappeared working on crappy sound effects for PC or game consoles. Typical American :)
I probably am to stupid to find this interesting.