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Deadwood if you use Lord Champfort you will have a much much easier time with unkillable. Why? Because Champforts passive allows him to have decrease speed on the entire time. Yup, from the first hit on it will never come off. "What about when the boss cleanses it of?" He will take it off and then immediately put it right back on. Remember Champfort has 100% (with enough acc) chance of placing decrease speed EVERY time he is attacked, and the cleanse skill attacks as it cleanses putting decrease speed back on. Meaning that it will be predictable for unkillable. Allowing your champs to be at slower speeds, but also allowing them to use buffs without growing the bosses turn meter because he has decrease defense on them... hope you give him a try, he is actually quite remarkable and dare I say "game changing" for Iron twins boss.
@@peanutheadrules ya Champfort is 100% without question the best iron twins decrease speed champ in the game. Decrease speed automatically applied. Plus he has decrease attack, decrease defense, and decrease accuracy. He is borderline broken good on iron twins.... I guess you could say his down side is that his decrease speed is 15% and not 30%, but 15% decrease speed still stops the twins from getting turn meter when you use buffs. To run him and never have time worry about twins turn meter fill is awesome.
I only have 3 MEs. From your web page, I think I can set my fast ME (Bateater) to 269 though I need to run it in the calculator. However, I've got him built out with max damage and WM. Alternatively, I finally solve why MythFu fails on Spirit even though it seemed to work in the calculator when I tried it there.
I just gave my wife a 10 min speech about how flipping brilliant you are Deadwood. From clan boss to cracking the code on the twins. She was not amused 😐. You are a Jedi Master in our community! Thank you for all your work.
Thanks DW for this comp, I was getting frustrated with trying to make a block damage comp especially after the paragon nerf. Again much appreciated for your dedication helping the community with all the different comps your genius mind comes up with!!!
This is amazing! I'm currently using tower to get through some of the lower stuff. I'm so interested to see if or how this changes the current unkillable as well, as well as how this effects the more off meta unkillable champs.
I use Paragon Cheese: as simple as that! Runs are lasting much longer but too simple to avoid it. Everybody is able to do it: early-game, mid-game and end-game what so ever.
"We keep tweaking the Iron Twins boss to deliver a challenging and meaningful gameplay experience in that Dungeon. The Boss will be able to ignore Unkillable buff with some of its Skills so that One-Champion Unkillable-based teams stop being an all-around universal solution." RIP
Love everything, but as a late gamer person struggling with doom tower, I want to focus on the Iron Twins to help me push farther. I am lucky enough that I do have 2 maneaters and a frozen banshee so this is super awesome for me.
Nice build. I went with totally overpowered and slow team. My team for Twins is: Helicat he has 255 speed, Tower, Coldheart, Drextar (with Reaper blessing my luckiest stone draw ever so far), Sir. Nic... Team can't be killed but it is bit slow. Drex is not booked and does not jave masteries.
I feel like double Helicath could have some potential just because it would be 4 turns of block damage on 4 turn CD. Without any speed tuning, and just running auto, I used Helicath and Cardiel on lvls 11-12 and was able to keep up block damage or revive on death almost 100%.
I have tower and heli and I've tried this and later in the match you end up losing the block damage for 1 turn and they wiped my team. I may not have the right speed tune but both of them are 247 speed or higher
@@ryanchampney2637 I wonder if throwing in a third block damage or unkillable would work? Like double Helicath\Tower and a Maneater or Sir Nic. The team I ran was Helicath, Cardiel, Brogni, Mythrala, and Geo. So the couple times I wasn't on block damage or revive on death, I usually had a shield from one of them. Still have to see how that team works on lvl 15 though.
@@tkt546 you're right. I added maneater into the team and I was able to do it. It's slow and not auto but I did accomplish it. I used a husk and coldheart for damage dealers
recently got a roshard tower; like during this last 2X ancient ls recent, he was not a dupe and i did not build him yet- luckily. so i put 1book into him and it hit a n his block dmg ability bringing it to a 5turn cooldown. just like ManEaters. Perfect. so i have 1xtra ME and the tower which works in this comp as a replacement for 1 of the MEs. no block dmg hinders geomancers passive thereby slowing the run but successful non the less. yeah
Do one on Roshcard and Helicath! Or two of both Those being 4 turn CDs, probably easier to do And can probably have it up 100% of the time so you don’t have to worry about counter attacks?
Of course you need two man-eaters when I just got my first during this last 2x event and a decon that I don't have 😭 can't wait for the new comps I guess I'll just have to stick with geo or paragon till then.
I used maneater hellicath and demytha and used the buffs to force the twins turn, might help with a speed tune if you know they are going to get a turn forced
boss will get a turn when hp gets to certain threshold that's why DJedi brought passive damage dealer which will not proc the extra turn and make the run fail
@@mozammilathar That makes sense and I saw that in the video. Oddly I don't have Occult Brawler but do have Kalvalax. I think that I could use him and just turn off his A3.
I wonder how Helicath, Helicath, Maneater, Maneater, and a single passive damage champ would work. Once I get to 15 I will throw them in untuned and see the mess in action.
This is what I want to see next Two helicaths Or 1 helicath and 1 Roshcard Should be able to have it up 100% to solve the counter attack problem when health drops
I think a True Unkillable team needs to have 2 Decrease Speed Champs or at least 1 that basically puts it up permanently. Then all you need to do is use a Geo and Keep the Unkillable and Block Damage up all of the time. If the Decrease speed is always up, even right after he cleanses, then you never have to worry about his TM boost. That's why you need 2 Dec. Speed champs. Keep us posted. Thanks
Thank you for this. I just wondering if there is replacement to another maneater? Like Maneater + Tower? In theory it should work right? Tower don't put up any buffs and has 2 turn block damage on 4 turn cd?
Pretty cool... but just like ice golem.. you have a chance to fail because even if the non-passive damage is low, you can still randomly proc his extra attack no? So you still have a chance of losing energy since it's not 100%?
How about a Nethril in Occult Brawler's spot with a triple hit A1 with multiple poisons? That would be awesome too, right? People often sleep on Nethril
I love your content and the work you put into this stuff is impressive.. However if you've got 2 Maneater, you probably have plenty of legendaries. Do you think 1 Maneater and a Tower could do it?
Deadwood, is it possible that Armstrong would be dressed not in 3 sets of Speed, but one Speed, one Perception and 2 more things without a set, or is it necessary to wear 3 sets of Speed?
Doesn't matter what you wear as long as you hit the speed thresholds. However, right now, I doubt they have been exactly figured out though I am sure that will be coming soon.
There is a rare that has a 100% decrease speed on A1 and has a 100% uptime on counterattack. Both wipes debuffs? No problem, counter attack gets it back up there
I was thinking about using double maneater and hellcat together so uk and block damage dont fall off just need to find who the other 2 will be probably dec def and weaken and dec speed
@@checkoutTinyHouseTravelers I do like the idea of using my clan boss maneaters, double Geos, and Heli. Problem is the first 4 champs already have their speeds set for CB and hydra
you briefly mentioned some substitutions. can you list more OB subs. mainly i only have 1xtra ME for this comp; is there a substitution for 1ME. for example i have a roshgard??
What about a Vogoth (maybe in toxic set) instead of occult brawler? I was just thinking that his passive heal would maybe help surviving the extra attack of the boss when the certain hp tresholds are hit. He also has the nice chance of extending Geo's burn with his a1 as an extra
I think it's awesome. On a completely unrelated unkillable matter, I am on day 63, and have managed to draw a maneater, and Painkeeper. I don't have anywhere near the leveling or gear I need for high level clan boss, but think I can do Hard. What kind of speeds would I need for an unkillable team on that difficulty?
for hard and brutal clan boss you dont need an unkillable team, just having 5 champs with warmaster/giantslayer (with one of 2 or the being poisoners) should be enough
Since you only really need 1 damage dealer I'm wondering if a Demytha team might be possible. Lysandra in lead for the aura using just a1, 2 Deacons, Demytha and a passive damage dealer. Have you already worked out speeds for something like that or is it just impossible given the boss' base speed?
This is actually a fun dungeon but the rewards are kinda.... I hate what blessings are going to do to arena. I'm using a block damage comp with hellicath where block damage is up most of the time. I'm basically ignoring the turn meter boost and letting the boss take as many turns as they want. I've got strengthen and increase defense and perfect veil up almost all the time, there's so much damage mitigation and I heal back to full when the block damage goes up
🤠What do you think? Worth building? Better than Paragon Cheese?
🤠Find all my Music on SoundStripe by using code DEADWOODJEDI for a 15% discount with this link: www.soundstripe.com/?fpr=deadwoodjedi
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No... as i use bat-eater i cant afford to change slow maneater... i need something else
Deadwood if you use Lord Champfort you will have a much much easier time with unkillable. Why? Because Champforts passive allows him to have decrease speed on the entire time. Yup, from the first hit on it will never come off. "What about when the boss cleanses it of?" He will take it off and then immediately put it right back on. Remember Champfort has 100% (with enough acc) chance of placing decrease speed EVERY time he is attacked, and the cleanse skill attacks as it cleanses putting decrease speed back on. Meaning that it will be predictable for unkillable. Allowing your champs to be at slower speeds, but also allowing them to use buffs without growing the bosses turn meter because he has decrease defense on them... hope you give him a try, he is actually quite remarkable and dare I say "game changing" for Iron twins boss.
@@jamiebrinks1490 huh! Interesting idea!
@@peanutheadrules ya Champfort is 100% without question the best iron twins decrease speed champ in the game. Decrease speed automatically applied. Plus he has decrease attack, decrease defense, and decrease accuracy. He is borderline broken good on iron twins.... I guess you could say his down side is that his decrease speed is 15% and not 30%, but 15% decrease speed still stops the twins from getting turn meter when you use buffs. To run him and never have time worry about twins turn meter fill is awesome.
I only have 3 MEs. From your web page, I think I can set my fast ME (Bateater) to 269 though I need to run it in the calculator. However, I've got him built out with max damage and WM. Alternatively, I finally solve why MythFu fails on Spirit even though it seemed to work in the calculator when I tried it there.
Badass seeing a clan boss style team adapted to this, really impressive work speed tuning it!!
thanks bud!
I love this ! Was secretly waiting for the Jedi to make a unkillable tune for the twin fortress 😂👏🏼👏🏼
thanks mate!
I just gave my wife a 10 min speech about how flipping brilliant you are Deadwood. From clan boss to cracking the code on the twins. She was not amused 😐. You are a Jedi Master in our community! Thank you for all your work.
lmao that's hilarious and super relatable lol
Damn DW breaking up marriages left and right xD
@@integralinsanity1641 lol 😂 😂😂😂😂
Thanks DW for this comp, I was getting frustrated with trying to make a block damage comp especially after the paragon nerf. Again much appreciated for your dedication helping the community with all the different comps your genius mind comes up with!!!
The force is strong...on your channel man...another great guide, appreciate you DWJ. 👍👌
Amazing how fast you come up with a solution! Thank you, hats off!
This is amazing! I'm currently using tower to get through some of the lower stuff. I'm so interested to see if or how this changes the current unkillable as well, as well as how this effects the more off meta unkillable champs.
You can do it!
I use Paragon Cheese: as simple as that! Runs are lasting much longer but too simple to avoid it. Everybody is able to do it: early-game, mid-game and end-game what so ever.
Is your paragon lvl 60 and build with dmg? And how long do you need for one run?
@@mosuke5123 Im pretty sure people just run toxic.
@@mosuke5123 yes lev 60 but no masteries at this time. And set toxic as recommended by LeilaFox
@@mosuke5123 Cold Brew has a video on it.
You are amazing DWJ, this is going to help those of us without OP legos a lot. TY a million!
Awesome info Deadwood, Thanks bro!
Do you have a speed tune for helicath?
Probably would need 2 to make it work
I knew when I saw the boss have nothing against unkillable that you would be right on top of that. Thanks for the content, always appreciated.
Well, looks like i need 2 more Maneaters then xD
Great info once more DWJ, thank you so much!
If only speeds matched for Easy Double man eater clan boss !
Mate you really are the best in your field. This will help loads of us, thank you!
Amazing work DWJ! You turned this around fast!
As always you're awesome man!!! Creating stuff like this.
"We keep tweaking the Iron Twins boss to deliver a challenging and meaningful gameplay experience in that Dungeon. The Boss will be able to ignore Unkillable buff with some of its Skills so that One-Champion Unkillable-based teams stop being an all-around universal solution."
RIP
How awesome! Just need to pull 2 more MEs lol. This is really great work, thank you.
Superb work Thankyou.
I shall build this as I have a spare ME. Need one more though but it’ll come
Great work! I've only got 1 Maneater, but I'm building a second Demytha (I use one for CB) and look forward to seeing this evolve. I appreciate you.
Thank you so much. Worked on my first attempt! Iron Twins: Solved.
Amazing content again. You are a superhero. Two man eaters? No worries. But......need those for daily CB. So need another two...... 🏃♂️
Yesterday another cc: dwj will do a speedtune for iron twins, but it will take time...... today smaaaaaack :)
Thank you for your content
I'm glad the CB master is going at it again xD I knew someone would and I'm glad it was DW to put together this team lol.
Bless you. Will be building this.
Excellent. Worked on Force L15 in approx 3 Mins
Well done Deadwood!
Helicath , santa ? Nothing on that dwj? Love the video lol
The only thing im missing here is the 2 maneaters haha
Love everything, but as a late gamer person struggling with doom tower, I want to focus on the Iron Twins to help me push farther. I am lucky enough that I do have 2 maneaters and a frozen banshee so this is super awesome for me.
Deadwood strikes again!
This is just so perfect. Big ups to you DWJ.
Thanks for the hard work you do I will be able to farm stage 15 when i get there now
Of course!
@@DeadwoodJedi это скорость только для stage 15?
I dont have maneater, but I do have 2 demythas, sir nic, tower, helicath, hope to see some future tunes with any of those.
sir i love you so much 🥺 thanks for all these tunes !
Glad you like them!
Lol. Plarium is steaming right now. Good job DWJ.
Nice build. I went with totally overpowered and slow team. My team for Twins is: Helicat he has 255 speed, Tower, Coldheart, Drextar (with Reaper blessing my luckiest stone draw ever so far), Sir. Nic... Team can't be killed but it is bit slow. Drex is not booked and does not jave masteries.
Nice man good work!
My man deadwood is the most humble people in the world...
A genius ...
" It's very hard to do it, but i was able to" ...
Nice kkkkk
Amazing, got the extra ME's wasting away in the vault. Will be building them today.
Good job. Now I just need to pull 2 maneaters. Easy peasy, except I haven't managed to get even one in over 2 years.
just whale the game and buy tons of shards. this is what Plarium wants with the new boss. money dump
I feel like that epic frog poisoner will be really good here.
I feel like double Helicath could have some potential just because it would be 4 turns of block damage on 4 turn CD. Without any speed tuning, and just running auto, I used Helicath and Cardiel on lvls 11-12 and was able to keep up block damage or revive on death almost 100%.
I have tower and heli and I've tried this and later in the match you end up losing the block damage for 1 turn and they wiped my team. I may not have the right speed tune but both of them are 247 speed or higher
@@ryanchampney2637 I wonder if throwing in a third block damage or unkillable would work? Like double Helicath\Tower and a Maneater or Sir Nic.
The team I ran was Helicath, Cardiel, Brogni, Mythrala, and Geo. So the couple times I wasn't on block damage or revive on death, I usually had a shield from one of them. Still have to see how that team works on lvl 15 though.
@@tkt546 you're right. I added maneater into the team and I was able to do it. It's slow and not auto but I did accomplish it. I used a husk and coldheart for damage dealers
@@tkt546 unfortunately I have yet to pull a geo but he would certainly make it into that team
@Ryan Champney the boss has 250 speed, i think more speed on the block damage is required
Great stuff! Unfortunately, after 1 year of playing I have 3 Geos, 4 OBs and Z E R O Maneaters haha
Thank you deadwood you're amazing!
recently got a roshard tower; like during this last 2X ancient ls recent, he was not a dupe and i did not build him yet- luckily.
so i put 1book into him and it hit a n his block dmg ability bringing it to a 5turn cooldown. just like ManEaters. Perfect.
so i have 1xtra ME and the tower which works in this comp as a replacement for 1 of the MEs. no block dmg hinders geomancers passive thereby slowing the run but successful non the less. yeah
BEST RAID CONTENT IN MONTHS.....thank you
Do one on Roshcard and Helicath!
Or two of both
Those being 4 turn CDs, probably easier to do
And can probably have it up 100% of the time so you don’t have to worry about counter attacks?
Please do!
Fantastic content, much appreciated
Of course you need two man-eaters when I just got my first during this last 2x event and a decon that I don't have 😭 can't wait for the new comps I guess I'll just have to stick with geo or paragon till then.
Nice. now we need a helicath team :D
I don't know if you tried this but Toxic set is working for that type of run !
Brilliant!
Geomancer and Norog with their passives are insane for this
I used maneater hellicath and demytha and used the buffs to force the twins turn, might help with a speed tune if you know they are going to get a turn forced
Awesome!
I'd like to try this with Kalvalax in place of Occult Brawler. He starts with more poisons and has an enemy max hp attack on his A3.
boss will get a turn when hp gets to certain threshold that's why DJedi brought passive damage dealer which will not proc the extra turn and make the run fail
@@mozammilathar That makes sense and I saw that in the video. Oddly I don't have Occult Brawler but do have Kalvalax. I think that I could use him and just turn off his A3.
You are a true hero of our time!!
Love your content
I wonder how Helicath, Helicath, Maneater, Maneater, and a single passive damage champ would work. Once I get to 15 I will throw them in untuned and see the mess in action.
Could this work the same with my fast Maneater from my Bateater comp (279 speed) and a Helicath?
Hi, I have a double Helicath, what speeds would they need to run to make it full auto?
This is what I want to see next
Two helicaths
Or 1 helicath and 1 Roshcard
Should be able to have it up 100% to solve the counter attack problem when health drops
I think a True Unkillable team needs to have 2 Decrease Speed Champs or at least 1 that basically puts it up permanently. Then all you need to do is use a Geo and Keep the Unkillable and Block Damage up all of the time. If the Decrease speed is always up, even right after he cleanses, then you never have to worry about his TM boost. That's why you need 2 Dec. Speed champs. Keep us posted. Thanks
Lord champfort says hi.
The hard thing about Decrease Speed is that you have the 3% resist chance that will hit you randomly.
Thank you for this. I just wondering if there is replacement to another maneater? Like Maneater + Tower? In theory it should work right? Tower don't put up any buffs and has 2 turn block damage on 4 turn cd?
Brooooo this is why you are a beast
@deadwood do you think its possible to do this with a helicath and renegade/pain killer?
Getting to lvl 14 will be the hard part for me. Fortunately I don’t use a Bateater so I do have 2 ME in my vault as well as a few Deacon.
Don’t have 2 maneater so been comboing a high resist cardinal and 1 maneater
Two words: YOU ROCK!
A lot of people that have 2 maneaters have a helicath also now, maybe try some 3 or more unkillable block damage trickery...
Pretty cool... but just like ice golem.. you have a chance to fail because even if the non-passive damage is low, you can still randomly proc his extra attack no? So you still have a chance of losing energy since it's not 100%?
How about a Nethril in Occult Brawler's spot with a triple hit A1 with multiple poisons? That would be awesome too, right? People often sleep on Nethril
I love your content and the work you put into this stuff is impressive.. However if you've got 2 Maneater, you probably have plenty of legendaries.
Do you think 1 Maneater and a Tower could do it?
Probably but it is going to take the community days/weeks/months to figure out all the different possibilities.
Superb.
Deadwood, is it possible that Armstrong would be dressed not in 3 sets of Speed, but one Speed, one Perception and 2 more things without a set, or is it necessary to wear 3 sets of Speed?
Doesn't matter what you wear as long as you hit the speed thresholds. However, right now, I doubt they have been exactly figured out though I am sure that will be coming soon.
@@whom382 thanks. ;)
There is a rare that has a 100% decrease speed on A1 and has a 100% uptime on counterattack. Both wipes debuffs? No problem, counter attack gets it back up there
Damn!!!
I was thinking about using double maneater and hellcat together so uk and block damage dont fall off just need to find who the other 2 will be probably dec def and weaken and dec speed
Geomancer and maybe a second Geomancer
@@checkoutTinyHouseTravelers I do like the idea of using my clan boss maneaters, double Geos, and Heli. Problem is the first 4 champs already have their speeds set for CB and hydra
I stay with paragon solo. So i dont need to build and speedtune a full team.
you briefly mentioned some substitutions. can you list more OB subs. mainly i only have 1xtra ME for this comp; is there a substitution for 1ME. for example i have a roshgard??
I will keep using my solo paragon since i dont have gear for that and a second maneater for that
What about a Vogoth (maybe in toxic set) instead of occult brawler? I was just thinking that his passive heal would maybe help surviving the extra attack of the boss when the certain hp tresholds are hit. He also has the nice chance of extending Geo's burn with his a1 as an extra
time to build second maneater, or theres a way to use demithaa or helcat insteadd of 2nd maneater?
@DeadwoodJedi I wonder if it’s possible to build a team with painkeeper and one maneater instead of using two maneater?
I think it's awesome. On a completely unrelated unkillable matter, I am on day 63, and have managed to draw a maneater, and Painkeeper. I don't have anywhere near the leveling or gear I need for high level clan boss, but think I can do Hard. What kind of speeds would I need for an unkillable team on that difficulty?
for hard and brutal clan boss you dont need an unkillable team, just having 5 champs with warmaster/giantslayer (with one of 2 or the being poisoners) should be enough
Myth-Fu Vs. Iron Twins will be interesting
I'd prefer to break up my Myth Fu team over touching my Bateater team.
Would Painkeeper make the Speedtune easier?
Since you only really need 1 damage dealer I'm wondering if a Demytha team might be possible. Lysandra in lead for the aura using just a1, 2 Deacons, Demytha and a passive damage dealer. Have you already worked out speeds for something like that or is it just impossible given the boss' base speed?
Do we have any ideas how awakenings will affect clan boss comps?
Any odds of making a twins calculator and outside that, what's the odds of a dymitha team or sir nick team
you are genius. can we do it with helicath and demytha?
My unkillable clan boss team is 288 and 287 for maneater. Would those work or do I need to make new maneaters?
What about a replacement for Deacon? Single one of the 5 I do not own.
This is actually a fun dungeon but the rewards are kinda.... I hate what blessings are going to do to arena.
I'm using a block damage comp with hellicath where block damage is up most of the time. I'm basically ignoring the turn meter boost and letting the boss take as many turns as they want. I've got strengthen and increase defense and perfect veil up almost all the time, there's so much damage mitigation and I heal back to full when the block damage goes up
I've been using geo with just a super tanky support team duchess wythier
And bad el to just force the boss into as many turns wi5h geo as I can
Can you do the Myth/Heiress strat?
Hey, just wondering if this still works? I'm not sure if there have been changes to the boss or these champs since then
Would be cool if could sneak in painkeeper and manage to make it auto.
Paragon is fine. Takes longer but ehh i got time
And its much easier to get paragon than 2 maneaters
@@hermanussswart7581 how long does it take? what's your Paragon speed?