Would've checked this out sooner, but it came out too soon after I beat the "all challenges" challenge and I needed a break. Should be on top of this game moving forward!
@@sharppixels0885 he actually only says it's a misplay if you put him in danger, and I don't know if that's better or worse than him calling everything a bad play
@@zawarudo497 Are you sure? From what I can tell, he just says this randomly from a selection of lines. I did see Stoat say "Total Misplay" even if there wasn't even a single attacking card, or a card in front of them.
I love how different Tyler's voice for Goobert is from me and my friends' voice for Goobert. In any case, Goobert is the best, he deserved better in the main game and I'm so glad he's here in Kaycee's Mod.
I love how every time you make a card go through an event it changes appearance slightly, and stays like that. Sacrifices make its “eyes” glow, Mycologist has that bloody cut down the middle, and now Goobert gives it that slight green tint. It really lets cards tell the story of your game.
To be fair, he countered that by never going for the other half of the totem the entire run. (Possibly in part because he had to pick up the next day and there's no way to see what totem pieces you already have without going to the event).
Since they are adding in some act 3 sigils, I'd love to see sentry and sniper make it into the next update. Would also love if they'd do a kaycee mod for each deck type as well. Play through the challenge levels with robot, undead and wizard based decks.
I could imagine the sniper sigil being a bird without the flying sigil (for obvious reasons), something like "The keen eyed owl. It knows which fights to pick."
I know this is literally the most inconsequential detail but with the minus health challenge the starting cards were weak blank so it would be cool to see something like that with the annoying.
The reason why they did that with weak is because there was no sigil to indicate why they had less health but with the annoying challenge there is a sigil so yea
@@JackofCookieJars If you use the brush item on the moon (the one that clears all sigils) The moon attacks the left most lain (because it loses its attack all spaces sigil) showing that it is on the left most lain
Moon fight should definitely get harder soon. Maybe give it the Growth sigil, otherwise it scales way too slow. Currently, anyone consistently making it to the moon basically already has the win.
@@10EightyPlays the tidal lock sigil is the one that looks like a planet with a ring around it. the rulebook claims that it gets rid of "small creatures," but it's actually just specifically squirrels.
@@10EightyPlays also even if you could stall with, idk, rabbits or something, stalling is a bad idea anyway because once you've drawn every card in your main deck and your side deck the moon starts gaining attack every turn so as to "finish you off quicker." it's possible to win regardless if you're already close or if you have, like, a geck with undying or something infinitely playable like that, but you still probably want to finish the fight before it gets to that point.
I have a feeling the moon's anti stink code just makes the moon's attack immutable rather than preventing it from being decreased... and since this a mod maybe they were unable to edit the moon card.
@@WhatsAGoodName42069 This is an official piece of DLC and the "mod" part is the name of the DLC. Plus, the "Made Of Stone" sigil is literally introduced in this DLC.
Sigil idea. Leap. Attack the unit behind the front unit, creating a counter to the dive sigil like a white shark. And could stop terrifying units in back from getting to the front
I have been meaning to request an all modifiers run with no fecundity. It would make another all modifier run interesting imo. Up to you of course! I won’t be mad if it doesn’t happen, I love all of your content
I use the painter every time because even when he messes up he either just lowers a stat by one or replaces a sigil with something similar. One time he replaced undying on a Geck with Fecundity, which made it arguably even better.
Interestingly enough, the moon is only in the far left slot and not in all slots, it just covers up the rest. You can see this if you use the paintbrush on the moon as it only attacks the left lane.
i would assume the failure of the annoying sigil on the moon is either because of the made of stone sigil, or because it wasn't in the far left lane, which is the lane that the moon attacks if it doesn't have the moon strike sigil. i could very easily be wrong though, the wiki doesn't seem to have any information about why that interaction happened the way it did at the moment
nice to see you pick it back up! i stopped playing when i was going for an all sigils win but APPARENTLY you aren’t actually guaranteed to get a playable card in your starting hand and bricked just before winning the run and that tilted me into stopping 😭
Remember that double strike is also effective against the angler because his sharks summoned from the bait bucket don't hide until your next turn *starts.*
Fun fact: The annoying sigil doesn't work on the moon because the moon was always considered (by the game, at least) a weird card in the left-most lane that attacks and defends all lanes. The stinky sigil in the original games works on it, maybe because the developers are aware of it and make it affect the moon in any lane
I remebr playing this like a week ago and the Goo kid can really mess you up if it decides to badify your cards. Also you could've won that Prospector fight if you played your Rat Kind after the 1st candle.
Yeah, he can show up in the main game as well if you get enough pack choices. You get offered him as an item, Leshy says "you can't use that", you take him anyway because of course you're taking the thing Leshy says you can't use, you use him in a battle and Leshy says "no, seriously, you can't use that. I'll put it over there", and then he gets put next to the dagger and gives you hints while screaming in agony.
idk if tyler knows this but there is a couple of unlocks relating to the room still, I think one of them is an item and the other a card. Also this updated added a rare card that has the wolverine sigil but it persists over fights, basically offensive ouroboros.
Apparently you can upgrade ur candleabra in the first or second area(there are 2 leshy areas at the beginning) and change your squirrels to bees, and finally you can get a squirrel totem head
Yo I think you'd really like this puzzle game called relicta. If you were wanting to scratch an itch of puzzle games with similar mechanics to talos principle this is the one. You should try it out it, it would make a good video series imo
just did some runs and on the first one i got: fecundity+ant spawner corpse maggots 2 fecundity cuckoos (one from sacrifice and other duplicated) and a mycologist geck with undying second run i got fecundity mantis 2 cockroaches with magpie sigils multiple gecks with the item sigil thing 3 attack mantis god and to top it all off, a totem that gave all my bugs the magpie sigil (the one that lets you draw a card of your choice from your deck). in that run, like 90% of my cards were bugs meaning most of the time i could literally draw my entire deck turn 1 because mantis with fecundity and the times I couldnt I could just stall for a tiny bit and then just win needless to say it was fun edit: just looked at a screenshot and remembered that the undying mycologist geck was from a merge of a painted and normal golden pelt that i traded
The annoying sigil seems really powerful for the moon (and should buff it in the first place) as it will no longer have one attack. I think that sadly this challenge is too hard at all and rather easy to just get rid of. It should be instead worth a lot more challenge points but it gives every card you have the sigil.
Haven't test it yet but I'd like to think the sigil does work on the moon, but only on the first slot. Since, when you remove all the moon's sigil via bleach, it only attacks the first slot meaning the moon is actually positioned there.
@@MeeperCreepertown i think skunk's effect worked in any lane though in the past, so this should work in any lane too, provided the moon has its sigils.
@@MeeperCreepertown Agreed. I didn’t know about the first slot thing but I just wish it really added more of a challenge cause you can just remove it from your deck so quick.
Yep, the balancing is good, but sigil transfer is completely busted Field mice arent op on their own, 2 sacs is a lot, but transfer that onto something else (which is less expensive, or helps with sacs), and that thing can carry you whole game
@@pessskychaos4874 I've mentioned this before, but Fecundity should only return the BASE version of the card it is inscribed upon. Not only is it more balanced, but it means that Field Mice keeps its intended gimmick.
I find it hilariously ironic that P03's plan was to release Inscryption to the world with himself in charge, but then people make a mod so that Leshy is forever in charge instead.
Would've checked this out sooner, but it came out too soon after I beat the "all challenges" challenge and I needed a break. Should be on top of this game moving forward!
great vid
"An annoying stoat, also known as a stoat." Lmao. Good one
P03 was an annoying stoat. Not everything is a total misplay, and drawing you was not the best think that could of happened all of the time
@@sharppixels0885 Your reply?
Total misplay ❌
@@sharppixels0885 he actually only says it's a misplay if you put him in danger, and I don't know if that's better or worse than him calling everything a bad play
agreed!
@@zawarudo497 Are you sure? From what I can tell, he just says this randomly from a selection of lines. I did see Stoat say "Total Misplay" even if there wasn't even a single attacking card, or a card in front of them.
I love how different Tyler's voice for Goobert is from me and my friends' voice for Goobert.
In any case, Goobert is the best, he deserved better in the main game and I'm so glad he's here in Kaycee's Mod.
Whats your goo voice
The goo event is actually op, just dupe your op geck that has fecundity
It also combos expertly into Mycologists, since he copies most if not all the changes, buffs and sigils included
Well I mean fecundity is already op, and geck is pretty good
69th like, nice
What if it removes Fecundity, though?
Goobert can do that!
@@greatsageclok-roo9013 then you fuse the gecks and get a 2-2 0 cost with fecundity+ something else
Additional thing to note about The Daus.
It ALSO works when the Bell Tentacle is damaged!
Does that mean it claimed the bell tentacle as "its" bell
Da sniper deck spike attack deck can be make?
@@SingingToast652 Bell Tentacle borrowed Daus'es bell
I love how every time you make a card go through an event it changes appearance slightly, and stays like that. Sacrifices make its “eyes” glow, Mycologist has that bloody cut down the middle, and now Goobert gives it that slight green tint. It really lets cards tell the story of your game.
if only there was a cool effect for campfire. maybe the edges of the card would be burnt and blackened?
Tyler: "im not going with anything too powerful"
Also Tyler: *grabs morsel totem 3 seconds later*
To be fair, he countered that by never going for the other half of the totem the entire run. (Possibly in part because he had to pick up the next day and there's no way to see what totem pieces you already have without going to the event).
Since they are adding in some act 3 sigils, I'd love to see sentry and sniper make it into the next update. Would also love if they'd do a kaycee mod for each deck type as well. Play through the challenge levels with robot, undead and wizard based decks.
I think it would be best to have mini campaigns for the two scribes we didn't get to see, each having their own little mod.
@@aidenaune7008 I read your comment, and all I can think about is loud pirate music blasting in the background.
Someone is worked on a mod that does just that with Act III.
Check it out! It looks awesome so far!
I could imagine the sniper sigil being a bird without the flying sigil (for obvious reasons), something like
"The keen eyed owl. It knows which fights to pick."
@@thebigiron2950 It’s prey never leaves its sight
Wast expecting an inscription upload. I'm pleasantly surprised.
30:08
I've never seen the bone flung like that 🤣You're never usually at the right angle.
I know this is literally the most inconsequential detail but with the minus health challenge the starting cards were weak blank so it would be cool to see something like that with the annoying.
"Annoying geck"
"Annoying Mantis God"
The reason why they did that with weak is because there was no sigil to indicate why they had less health but with the annoying challenge there is a sigil so yea
@@Blovy123
Their names were changed though
@@pluto3194 He never said the names didn't change. He was just explaining why the names changed.
Fact: The moon is technically on the leftmost lane that's why it isn't affected by annoying
oh... I thought it was because of its "literally a rock" sigil
I'd bet it's not affected by annoying due to the "Literally a Rock" sigil, as Stinky didn't care which lane you were in for the base game.
@@JackofCookieJars I thought the stone/rock sigil only negates the stinky and poisonous sigils
@@JackofCookieJars If you use the brush item on the moon (the one that clears all sigils) The moon attacks the left most lain (because it loses its attack all spaces sigil) showing that it is on the left most lain
@@Peanutman_64 it also can be seen if you cheat the moon into your deck(yes, it is possible)
he was talking about the prospector wapping his cards but i was just laughing to myself at the phrase wet ass prospector
wet ass prospector is hilarious
@@skinworms RIGHT?
I feel like they could make the moon an actual threat by giving it another point of attack or two.
Maybe it does 1 + number of enemy sigils?
@@TlalocTemporal thats a cool idea
Tyler after finding this comment:
So today I will play with the least amount of sigil
I literally love all of your inscryption content
19:30 Goobert you son of a slime you did it
Moon fight should definitely get harder soon. Maybe give it the Growth sigil, otherwise it scales way too slow. Currently, anyone consistently making it to the moon basically already has the win.
Will stop squirrelstalling. If not aquasqurrel, that does it anyway.
@@10EightyPlays the moon already destroys squirrels automatically at the start of its turn, that's what the tidal lock sigil does.
@@epikitee2186 I haven’t seen that sigil on anything.
@@10EightyPlays the tidal lock sigil is the one that looks like a planet with a ring around it. the rulebook claims that it gets rid of "small creatures," but it's actually just specifically squirrels.
@@10EightyPlays also even if you could stall with, idk, rabbits or something, stalling is a bad idea anyway because once you've drawn every card in your main deck and your side deck the moon starts gaining attack every turn so as to "finish you off quicker." it's possible to win regardless if you're already close or if you have, like, a geck with undying or something infinitely playable like that, but you still probably want to finish the fight before it gets to that point.
i feel like annying should apply to the moon just as an extra scare and challenge for that modifier
I have a feeling the moon's anti stink code just makes the moon's attack immutable rather than preventing it from being decreased... and since this a mod maybe they were unable to edit the moon card.
@@WhatsAGoodName42069 It's an official DLC, not a true mod
@@WhatsAGoodName42069 This is an official piece of DLC and the "mod" part is the name of the DLC. Plus, the "Made Of Stone" sigil is literally introduced in this DLC.
i like how you got a totem bottom, then forgot about it for the rest of the run
Its kind of his thing! Lol
To be fair, he has a better excuse this time since the run was split between two sessions lol
@@Scuuurbs M1
Shame you disabled the "Rare Boss Cards."
There's a new Rare card called the Hodag that works like a combination of the Wolverine and Ouroboros.
you should just say what it actually does, tbh. It's a wolverine buff that stays between fights.
@@BigDBrian oh i thought it was just a better wolverine
and honestly i feel that the wolverine is unplayable
Didn’t expect the deepvoicerock cameo.
I was falling asleep to the video like usual when suddenly Tyler’s voice changed and it brought me fully back awake lol.
Yea what is the deal with that?
The true lesson: don't mess with the Daus' bells: he'll beat up the moon~
25:08 "It's like printing my own money"
33:36 I just he also got..."annoyed"😂
I have watched every one of your videos even the new ones keep uploading your doing great!
I've noticed every time tyler picks the leftmost boulder its a gold pelt
It doesn't matter, win or lose is predetermined. Even if you click a different boulder it'd be the same result.
@@bonez565Same with the trials
loving the variety but it's nice to see another Inscryption episode!
Tyler sounds like he went through puberty over night
Goobert is now my fav character of anygame. Nothing can compare to him, he is awesome.
Sigil idea. Leap. Attack the unit behind the front unit, creating a counter to the dive sigil like a white shark. And could stop terrifying units in back from getting to the front
I have been meaning to request an all modifiers run with no fecundity. It would make another all modifier run interesting imo. Up to you of course! I won’t be mad if it doesn’t happen, I love all of your content
I use the painter every time because even when he messes up he either just lowers a stat by one or replaces a sigil with something similar. One time he replaced undying on a Geck with Fecundity, which made it arguably even better.
"i really don't go for the daus too often" i have watched every single video in this series, and you have not once taken the daus on-camera.
Interestingly enough, the moon is only in the far left slot and not in all slots, it just covers up the rest. You can see this if you use the paintbrush on the moon as it only attacks the left lane.
Dude the new goo event is so cool!
I love that's he's back on this game, I've been playing it a lot and it's so fun
i would assume the failure of the annoying sigil on the moon is either because of the made of stone sigil, or because it wasn't in the far left lane, which is the lane that the moon attacks if it doesn't have the moon strike sigil. i could very easily be wrong though, the wiki doesn't seem to have any information about why that interaction happened the way it did at the moment
You love to hear that voice crack on 22:00 ^^
Remember how you played THE ROOM? There's a game and sequel called the house of DaVinci 1 and 2, and they are very similar and fun to the room!
nice to see you pick it back up! i stopped playing when i was going for an all sigils win but APPARENTLY you aren’t actually guaranteed to get a playable card in your starting hand and bricked just before winning the run and that tilted me into stopping 😭
You never disappoint always good content keep it up 🥰
Tyler:I just want a strong skink
Me,for some reason:Strink?
7:40 Turkey vulture down before he WHATs
There is also a new rare card that acts like the wolverine but keeps it’s buffs between battles
Remember that double strike is also effective against the angler because his sharks summoned from the bait bucket don't hide until your next turn *starts.*
Welcome back to home!
Video ideo idea, can u make someone make a random card thingy? It changes the cards but not the strength and health EVERY fight?
Day 105 of having a good time watching tyler, inscription was one of my favorite games of 2021 happy to see people still playing it
Fun fact: The annoying sigil doesn't work on the moon because the moon was always considered (by the game, at least) a weird card in the left-most lane that attacks and defends all lanes.
The stinky sigil in the original games works on it, maybe because the developers are aware of it and make it affect the moon in any lane
7:55 😳 “WAP WAP WAP”
I remebr playing this like a week ago and the Goo kid can really mess you up if it decides to badify your cards. Also you could've won that Prospector fight if you played your Rat Kind after the 1st candle.
How bad can the goo make the copy? In this video the changes seemed very manageable
@@bjoernpagaming2485 Uhh... Your Mom
@@bjoernpagaming2485 he can change attack by ±1, health by ±1, or change a sigil.
@@bjoernpagaming2485 I've gotten cards with zero attack before, which is basically useless and clogs up the deck
Wait, Goobert must be one of the wizard's apprentices! One of them was a goo, correct?
Yep, i love how much inter-scrybe stuff leshi gets in this dlc
Yep
Yeah, he can show up in the main game as well if you get enough pack choices. You get offered him as an item, Leshy says "you can't use that", you take him anyway because of course you're taking the thing Leshy says you can't use, you use him in a battle and Leshy says "no, seriously, you can't use that. I'll put it over there", and then he gets put next to the dagger and gives you hints while screaming in agony.
idk if tyler knows this but there is a couple of unlocks relating to the room still, I think one of them is an item and the other a card. Also this updated added a rare card that has the wolverine sigil but it persists over fights, basically offensive ouroboros.
17:49
It's gonna BEE fun
I think Goobert is the student from Magickus (I think that's what his name was, but it's the magic scribe) that was in the jar and you freed
based on what i've heard from sifd, goobert can give +1 or -1 to either stat, or replace a sigil
actually the moon is only affected on the left-most space all otehr spaces are basically mole/moleman sigil if that makes sense
The annoying starters is such an elegant fix for the challenge. I love that the most about this update
undead cat is a great card. I don tthink Ive seen it happen in your videos but its an intresting mechanic.
He can either:
-Change the sigils
-Add or subtract 1 attack
-Add or subtract 1 health
Goobert didn't have the imperfection, you did
16:20 can someone explain to me why the stoat killed the other bee on the back? every time this happens I don't understand why that's the case
Overkill damage. It's explained like on your 2nd run do i don't see how you'd miss it
@@matimele1 well i haven't played or watched the campaign gameplay, that's why
@@HoundNL you probably should lol. If not to get a better understanding of the game, it's just more content
Apparently you can upgrade ur candleabra in the first or second area(there are 2 leshy areas at the beginning) and change your squirrels to bees, and finally you can get a squirrel totem head
Oh and the smoke become greater smokes during boss fights
@@DDA_Apocalypse that’s only in the main game, not Kaycee’s mod.
@@cosmicstariight966 I never said it did
@@DDA_Apocalypse ...then why comment this on a video of a playthrough of kaycee’s mod?
@@cosmicstariight966 I'm letting him know for if he every wants to do a complete 100% playthrough
I think annoying might have worked on the moon if the creature was in the leftmost slot
The painting can also add a sigil
Step 1: Mantis God deck
Step 2: Sac ringworm to flames
Step 3: Buff Mantis God to 3 1
Step 4: Paint a few of them
Step 5: Win
Step 1: Mantis God deck
Step 2: Sac ringworm to flames
Step 3: 4:9 ringworm
Inscryption is back!!
I was hoping inscription was coming with the pinned comment in yesterday’s upload. Let’s gooo :)
My man's started a new day and his voice dropped an octive
I would have loved to have seen days with god mantis, imagine how that could work!
Incredible video Tyler
"why he wants to put all that goo in the jar"
2022
Ima have to make out with goobert for that🥺 25:07
the moon is a rock tyler
I had a geck with three-blood-sacrifices and undying, put it into the goobert encounter and the undying was replaced with the magpie sigil
That sucks :(
@@catface_q2123 until mycologyst
Wait what happens if you send one of the chimes to leshy's side with the new item and then the daus attacks it
Yo I think you'd really like this puzzle game called relicta. If you were wanting to scratch an itch of puzzle games with similar mechanics to talos principle this is the one. You should try it out it, it would make a good video series imo
the goo guy's event is just a second mycologist, using it i got a 30 hp moleman lmao
just did some runs and on the first one i got:
fecundity+ant spawner corpse maggots
2 fecundity cuckoos (one from sacrifice and other duplicated)
and a mycologist geck with undying
second run i got
fecundity mantis
2 cockroaches with magpie sigils
multiple gecks with the item sigil thing
3 attack mantis god
and to top it all off, a totem that gave all my bugs the magpie sigil (the one that lets you draw a card of your choice from your deck). in that run, like 90% of my cards were bugs meaning most of the time i could literally draw my entire deck turn 1 because mantis with fecundity and the times I couldnt I could just stall for a tiny bit and then just win
needless to say it was fun
edit: just looked at a screenshot and remembered that the undying mycologist geck was from a merge of a painted and normal golden pelt that i traded
1:07 Wolk
The annoying sigil seems really powerful for the moon (and should buff it in the first place) as it will no longer have one attack. I think that sadly this challenge is too hard at all and rather easy to just get rid of. It should be instead worth a lot more challenge points but it gives every card you have the sigil.
Haven't test it yet but I'd like to think the sigil does work on the moon, but only on the first slot. Since, when you remove all the moon's sigil via bleach, it only attacks the first slot meaning the moon is actually positioned there.
@@MeeperCreepertown i think skunk's effect worked in any lane though in the past, so this should work in any lane too, provided the moon has its sigils.
@@BigDBrian yeah just tested it, didn't work. would've been cool if the annoying actually did something to the moon though.
@@MeeperCreepertown Agreed. I didn’t know about the first slot thing but I just wish it really added more of a challenge cause you can just remove it from your deck so quick.
if it wasn't for the major unbalance this game would probably be perfect, but now its just really really good
Yep, the balancing is good, but sigil transfer is completely busted
Field mice arent op on their own, 2 sacs is a lot, but transfer that onto something else (which is less expensive, or helps with sacs), and that thing can carry you whole game
@@pessskychaos4874 sigil transfer is fine but theres clearly some cards that should be banned from it
@@pessskychaos4874 I've mentioned this before, but Fecundity should only return the BASE version of the card it is inscribed upon.
Not only is it more balanced, but it means that Field Mice keeps its intended gimmick.
HES FUCKING BACK
There is a mycologist boss fight you haven't done yet if you're interested
I would call the new npc Goofy goober XD (like in the spongebob movie goofy goofer)
12:04 his voice sounds so much different
You should go back to act 2 and get 2 broken opals and place them next to each other
Variety Content they said
Annoying didn't do anything to the moon is because its technicaly on the left most space
oh yea, more inscryption!
goobert is love goobert is life
There was a new rare card and new items that you haven't used, please finish the paintings and use the Hodag next time
im guessing made of stone also negates annoying like it does stinky
the fact that it didnt annoy the moon is disappointing. wouldve been more interesting to see it with that
Have you considered checking out the fan made Grimora mod?
I find it hilariously ironic that P03's plan was to release Inscryption to the world with himself in charge, but then people make a mod so that Leshy is forever in charge instead.
im pretty sure this “mod” is an official free add on/dlc
The goo is the wizard
OH HELL YEAH
They also added a new rare card
Annoying Stoat,
Ah yes, the genocidal bot.
Yay! Inscription