CODE GAIDEN SLAMS COMPETITIVE | Shindo Life
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- Опубликовано: 7 фев 2025
- Today we'll be using Code Gaiden In Competitive.
Moveset: Saberu Surprise, Acid 2nd Move, Ember Entry, Senko Raijin Shock(Senko Storm Reworked), Cement 6th Move, Taijtutsu Body Dodge, Maru Daggers, the throwables I'm using are bad. Use Azim Senko Dagai or Dagai Wire instead. Code Gaiden 2nd Move and 3rd Move
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Music:
Kokonoku Delicious
Incoming Xenoblade Chronicles 2 OST
Undefeatable Instrumental
#codegaiden #codegaiden #codegaidencombo #codegaidenshowcase #shindolifecodegaiden #shindolifecodegaidenshowcase #shindolifecodegaidencombo #cowardcat #rellgames #shindolife #shindolifecombo #rellcoinshop #shindolifelimitedbloodlines #limitedbloodlines #codegaidenreviews #shindolifecodegaidenreviews #shindolife #cowardcatcombo
One of the gaiden moves puts the enemies moves on a 10 second cooldown. Very overpowered.
Not really
Oh yeah if it's moded 5 moves puts the opponents CD in 10
Damn you are man of culture that put sonic frontiers ost after the hype
Wish I had this, would be a banger vid. Love ur edit style btw
Btw for some time the 3rd move use to put who gets it cunter/body dodge on cooldown
3:17
That was me, casually watching the entire battle. (red coat, yellow hair, and the funny hurricane fist)
Casually forgot to add punctuations.
Casually disliked your comment
jk
Although it is not on the subject, can you help me by saying that you can still obtain the borumaki gaiden alone or with company
Ypu can do it man.i get the bl in first try in event and i solo it its easy if you know how to do.
Rating this moveset because yes.
overall damage: this moveset deals around 38k damage per move, which is slightly above the usual 34-37k, however, the damage is divided up by only 5 moves, meaning half of its damaging moves just dont deal much damage. slightly above average.
mobility: this moveset has an ok amount of mobility. on one hand, it has 3 moves that allow you to teleport to your opponent instantly, which is pretty good. on the other hand, it only has 4 moves for actually running, and one of them is honestly pretty bad while the other 2 cant fly in the air. average.
range: this moveset has around 5 ranged moves, however one of them wouldnt be used for long distances. average.
combo starters (mainly focuses on block breakers): this moveset has 4 block breakers. saberu surprise is good but requires good timing, ember entry is bad, cement 6th is pretty predictable at any distance, but especially longer ones, and maru daggers is always good. the combo of senko storm and code gaiden 2nd is pretty redundant, and drain ur chi, but, if used right, can be pretty good. plus, cement 6th can set up other moves to combo start rather than combo start itself. above average.
combo extenders/combo potential (you can use them after m1s and air combos, and you can m1 after them aswell): this moveset only has 6 combo extenders, due to it having 2 kunai-teleporting moves, ember entry, and needle toss instead of dagai wire or azim dagai. when it comes to combo potential, acid 2nd alone allows him to pull off pretty good combos, but he doesnt have many moves that keep the opponent in place so it might be difficult to get the full 120k+ damage. slightly below average.
punishing moves: obviously this moveset is going to do well in this category with senko storm and code 2nd. besides that, this moveset really only has code 3rd and, to some extent, saberu surprise, when it comes to punishing, so its not like the punishing is top tier. the moveset is only carried by 2 good moves here, and most people already use at least one. slightly above average.
pressure: refer to the category above (although u can add cement 6th and maru daggers into the mix). above average.
overall defense: this moveset has slightly below average s (lack of chaos 3rd or just a third in general), slightly below average mobility (when it comes to purely escaping), and slightly above average punishing. s are the most important here, while mobility and punishing are equally important. slightly below average.
chi/stm cost & cool downs: senko storm and code 2nd can kind of drain ur chi, especially if u miss a lot, but the tai helps balance it out. average.
modes: reworked sage mode is a pretty good z spec, while code 2nd is good but not the best due to md drain. average.
overall moves: this moveset has some meta moves, some non meta moves, and some meh moves within those non meta, so its pretty normal in that way. in all honesty, this is a pretty normal moveset, aside from demon toss, ember entry, and needle toss. average.
flaws/counters: lacks in defenses.
anything else worth mentioning: lemme explain the rating real quick. this moveset has a decent amount of pros, however, the few cons it have really bring it down. it excels in offense, but kind of lacks in defense, so its hard to give it anything above a 7/10. senko storm and code 2nd really help carry this moveset, but, unfortunately, they just arent enough, especially since, like i said, most movesets already use one of them.
rating: 6.6/10.
dude.
Hey bro is acid 2nd move good. Cuz some people say its bad some people say its meh some people say its good but i want to see your choice cuz your really good at rating loadouts.
And sorry for grammar
@@giorgiavagumashvili3639 its good, but its only good for combos. on one hand, u basically cant use it unless ur comboing, but on the other hand, it boosts ur damage in combos by a lot. if you block break your opponent, land acid 2nd, and then place lock your opponent in it with 1-2 moves, you can easily deal 200k damage in competitive. it just makes combo-ing a lot easier.
Thank you really much, also i have loadout and can you rate it? If you want not. so pyro 6, acid 2, senko storm rework, cement 1, order 3, raion rengoku 3rd, taijutsu body dodge, minakaze 3rd, tetsuo kaijin 1st, maru daggers, dagai wire, hp stim consumable. mode: c mod tetsuo kaijin mode. No z spec mode. and jiso mentor
3rd move and the clones are a true combo anti auto dodge
3rd move puts everything on cd lol so no brainer
@@mynamebob7778 wut
hey that guy had the same combo
(Dokei 1st
Acid 5th
Dokei 2nd
Acid 2nd
Ww rush
Air combo q spec
Ashen storm q spec)
6:52
Which mode is better? Code gaiden mode or borumaki shiki mode?
2nd move is really braindead, counter any mobility move, rip azim senko kunai and dagai wire
1:28 and 1:34 What is the name of these attacks?
code gaiden 3rd move
Can you made a video on how to counter that move tp move in code bl? Damn its anoying to fight
I don't think it has a counter right now besides obitos kamwi
You can't win lol code slams
amazing music choice
The most broken pvp kg ever lol
Ray kerada before people know how to counter still a worse nightmare ngl
@@kezthekingepicz yea fr now its kinda easy to counter if you have any grab move like tet kaijin or kamaki grab, but if your autododge was on cooldown, your done, no escaping 🤣
1:48 - sad moment (chat)
fun fact: this was also requested by me and I've asked it 5 times
Ok
Bro have good patient 😂
Nobody really cares
@@zewy2864 Didnt ask if you care or not, hide your nonetheless opinion to yourself
Nobody cares lil bro@@blackwastak3n
Bo rlly thought the mark was the guy at 3:11
Great video
How do you guys do that one kick aftwr doing air combo ;-;
do M1 twice, and then press Q spec, Space, or just M1 again
@@CowardCat thank you thank you i found out about it when im trying to use tool ability while in air combo
“Click the video here” oh yes I’m going to click on the video(if only there was a video)
I fixed it already, thanks for pointing it out
Bro I don't even pvp and got this bruh
common cat W.
Ok
First
You have varror spirit?