Aibo I don't mind the length of your videos. I love a deep dive into my new main. I think Victor is fun and can offer some complexity into his gameplay. Unfortunately I'm not very good at WR execution so I'm unable to take full advantage of Victor's WR2. Just a side note.
One character that is really weak to powercrushes is actually Steve Fox, lots of his moves force him into lionheart stance (the one where he shuffles his feet back and forth). Unless he goes in at like +10 or better every option from the stance loses to any powercrush or rage art (and even then only like the unrewarding fast option wins against a generic powercrush). He can’t block in the stance so if he wants to not lose to a powercrush he has to cancel it and then block and lose his turn if you didn’t go for it. At least he has like by far the best guard crush that isn’t heat only out of it, but against characters with a safe powercrush it basically doesn’t exist because the risk reward goes like this: 1. you powercrush and hit him and now it’s your turn and you get damage. 2. You powercrush and he cancels the stance and blocks and therefore he gets to continue his turn. 3. You don’t powercrush and take the high-guardbreak into decent damage, safe mid to catch ducking mixup. 4. You don’t power crush and he cancels the stance and just sits there blocking like an idiot while he loses his plus frames. Against characters without a safe powercrush it’s a little bit less stupid but you still basically get a mixup on him during his offense lol, especially since you will be armoring his move and gaining the bonus properties like Victor’s heat engager.
Bro dropping your azu sauce in an azucena essentials vid would be godlike. Seeing your tweet where you got God of destruction in 3 days with her is insane.
Informative as always. Just an idea maybe. Im trying to find practical ways to set up his unblockable sword move. I don’t see lots of victors use it so I know it must be bad but that makes me wanna be different and find some use for it lol would be cool to know your thoughts and if you could think of any setups where it could be used practically. Thanks! 🙏
Dude I've been trying so hard to find practical setups but the startup on the unlockable is so slow.... Perhaps there is a way to set up the unblockable on a tech roll situation where you modify the end of the wall combo with UF1,1 cancel? I will look into this more!
Excellent! I just look at B1+2 as an i7 option for easy math in the moment, same thing as your 6 rule just diff angle. Vic combo optimization vid next?
I found out a set up for back 1 from stance that actually puts you close enough. It’s so funny when it lands people are like wtf.Perfum 1> down 1+2> back 1 . It’s wild try it out
Great video! So my takeaway is that the high/mid crush properties of b1+2 start on frame 6 of the move, so it will be countered if an attack hits you on frames 1-5 of the startup, is that right?
Just so there isn't any confusion B1+2 doesn't have any high or mid crush properties but I understand what you're asking. In short, in order for the powercrush (armor) to be effective the sequence that your opponent is throwing out needs to equal 7 frames or more. Frames 1-6 will beat the powercrush. Example: Claudio 1,2 (+8 on hit) into DF1 (i15f) would not work because using those 8 plus frames into DF1 would make the move activate at frame 7 (15 - 8 = 7) which is right above the 6 frame threshold. Sorry for the long response hope this helped!
@@davide4607 Thanks for watching the video first and foremost. Also I apologize for my poor explanation skills. If you’re new to the game I highly recommend also checking out PhiDX if you haven’t already. He’s very articulate and makes excellent guides for all skills ranges!
Crush means beating moves by "evading"(we beat move by existing and its different than evading because evading is stepping moves or just movement) if something is low crush = jumping attack High crush = crouching attack We don't have mid crush per se but we have outliers like AOP (Phenix stance) from Ling X. and snake edge from Bryan. Power Crush(armor) is just powering through something rage art has hyper armor(you cannot throw person using it). If you want read further go to infill glossary. Hope it explains:)
I love the way you explain things. Greetings from Spain.
this the move that got me past the spammy low ranks
this guy single-handedly birthing victor mains
Who says men can't give birth, lol!
Aibo I don't mind the length of your videos. I love a deep dive into my new main. I think Victor is fun and can offer some complexity into his gameplay. Unfortunately I'm not very good at WR execution so I'm unable to take full advantage of Victor's WR2. Just a side note.
Been looking out for your content. Would like to see you play some matches as well like rank, etc. Best Victor indeed!
Thanks for the video,combo optimization vid would be sick!
One character that is really weak to powercrushes is actually Steve Fox, lots of his moves force him into lionheart stance (the one where he shuffles his feet back and forth). Unless he goes in at like +10 or better every option from the stance loses to any powercrush or rage art (and even then only like the unrewarding fast option wins against a generic powercrush). He can’t block in the stance so if he wants to not lose to a powercrush he has to cancel it and then block and lose his turn if you didn’t go for it.
At least he has like by far the best guard crush that isn’t heat only out of it, but against characters with a safe powercrush it basically doesn’t exist because the risk reward goes like this:
1. you powercrush and hit him and now it’s your turn and you get damage.
2. You powercrush and he cancels the stance and blocks and therefore he gets to continue his turn.
3. You don’t powercrush and take the high-guardbreak into decent damage, safe mid to catch ducking mixup.
4. You don’t power crush and he cancels the stance and just sits there blocking like an idiot while he loses his plus frames.
Against characters without a safe powercrush it’s a little bit less stupid but you still basically get a mixup on him during his offense lol, especially since you will be armoring his move and gaining the bonus properties like Victor’s heat engager.
best victor making the best videos 🔥🔥🔥
Bro dropping your azu sauce in an azucena essentials vid would be godlike. Seeing your tweet where you got God of destruction in 3 days with her is insane.
Informative as always.
Just an idea maybe. Im trying to find practical ways to set up his unblockable sword move. I don’t see lots of victors use it so I know it must be bad but that makes me wanna be different and find some use for it lol would be cool to know your thoughts and if you could think of any setups where it could be used practically. Thanks! 🙏
Dude I've been trying so hard to find practical setups but the startup on the unlockable is so slow.... Perhaps there is a way to set up the unblockable on a tech roll situation where you modify the end of the wall combo with UF1,1 cancel?
I will look into this more!
Excellent! I just look at B1+2 as an i7 option for easy math in the moment, same thing as your 6 rule just diff angle. Vic combo optimization vid next?
I found out a set up for back 1 from stance that actually puts you close enough. It’s so funny when it lands people are like wtf.Perfum 1> down 1+2> back 1 . It’s wild try it out
Damn the new tech? I'm gonna try to implement that, Thank you!!!
Great video! So my takeaway is that the high/mid crush properties of b1+2 start on frame 6 of the move, so it will be countered if an attack hits you on frames 1-5 of the startup, is that right?
Just so there isn't any confusion B1+2 doesn't have any high or mid crush properties but I understand what you're asking.
In short, in order for the powercrush (armor) to be effective the sequence that your opponent is throwing out needs to equal 7 frames or more. Frames 1-6 will beat the powercrush.
Example: Claudio 1,2 (+8 on hit) into DF1 (i15f) would not work because using those 8 plus frames into DF1 would make the move activate at frame 7 (15 - 8 = 7) which is right above the 6 frame threshold.
Sorry for the long response hope this helped!
@@tkaibo Thanks for the explanation! This is my first Tekken game so I'm not entirely sure what most of the terms mean lol
@@davide4607 Thanks for watching the video first and foremost. Also I apologize for my poor explanation skills. If you’re new to the game I highly recommend also checking out PhiDX if you haven’t already. He’s very articulate and makes excellent guides for all skills ranges!
Crush means beating moves by "evading"(we beat move by existing and its different than evading because evading is stepping moves or just movement) if
something is low crush = jumping attack
High crush = crouching attack
We don't have mid crush per se but we have outliers like AOP (Phenix stance) from Ling X. and snake edge from Bryan.
Power Crush(armor) is just powering through something rage art has hyper armor(you cannot throw person using it).
If you want read further go to infill glossary. Hope it explains:)
Thanks dude! I'll definitely check out that glossary@@s.b.e._9692
this silly af🔥
Best player ever
What controller do you play on?
Currently using a Snackbox Micro but I also play on Korean lever (Knee NEO Premium)
mf goin stoopoo doopoo with da Vic sauce
feel me?
this move should be at least -10 on block. ima victor main btw lol
Neutral skip, reminds me almost to dragonrush
All these other victors are your sons rn
Def not the best Victor but you’re up there.
Who would you say is the best Victor?
Guy doesn’t know what he’s talking about you’re definitely the best Victor right now
all these guides so useless how inputs zzzzzzzzzzzz
Pleast start streaming your Victor gameplay live on youtube. Also, the LONGER AND MORE COMPREHENSIVE your videos, THE BETTER!