I don't really care if there's a function overlap, you have to add the Reach LMG into the game. Also don't remove the SAW if you do, you could make it slower firing than the SAW but way more accurate when bursting. Just add some lights at the back of the H5 Magnum. That model is absolutely beautiful in its own right, it's just missing the cool lights that most Halo weapons had.
I’ve been following your work on Halo 4 Reclaimer and I really appreciate the effort you’ve made to this mod it reminds me of Kashiiera’s Halo 3: Combat Evolved mod giving these games the proper treatment and respect for these games that they deserve I’m looking forward to seeing the end result for H4:R!
I like some of the enemies model changes as well! Like Elites with Infinite armor/face, Ruutian Jackal with H4 armor, Infinite Sentinels, Watcher with H5 Constructor body. Also think it may be good if Knight Battlewagon retain it's H4 design, while Commander have it's H5 design, since both were coolest Knight designs. Plus for the standard Knight variant, maybe the early human face&skull matches well?
I would just like to see the LMG replace the SAW but make it slower firing, or take inspiration from the cut Halo Infinite LMG and give it an alt fire mode when you zoom in
Also I’d either replace the AR model or just get rid of the stripe. I always thought having that decal on AR’s was silly since reach since it doesn’t really add anything
I really like the update so far, I love the new looks of the weapons, and for some reason, I do like the Halo 5 magnum to this day even when I like the Halo Reach magnum the most, but I think its nice to add some Halo 5 weapons in this game and naming the Concussion Rod is perfect even when you fire at enemies that it explodes, even more, wow that is sick! The MLG is ideal to be added in the mod where it can be useful during a huge fight, and I agree with the model of Plasma Pistol which looks the same so I'm fine with the Halo 5 model. I do like the Halo 5 Needler model and the needles can be glowy like from Halo Combat Evolved classic. And oh man I love the Bungie Shotgun and I think it's the model from Halo 2 Anniversary? The texture can do some work if it can be a bit darker. But I do like the new look of the DMR model, it looks fantastic! The AR for the Halo 5 model looks good, similar to the Halo 4, and I kinda like the texture for it, I wondered what'll look like with Halo CE or Reach with that texture but hey I'm loving this update so far, keep up the good work! I can't wait for more! Oh and on Discord I love the new replacement models for the Spartan 4 and Palmer for Infinite design, and the Covenant looks great and who knows for Hunters if there are different ranks for them and different armor colors with different weapons like flamethrower? Idk I'm just saying those can be interesting short ideas in concept. But hey I'm excited for more!
Are you planning on enhancing the game's textures as well? Something I always found annoying with H4 is how low-res all the textures looked, especially the terrain textures.
Funny enough in some of the early alpha builds for the halo 4 campaign, a uncolored model of the halo 5 plasma pistol and Needler were gonna be in halo 4 as the new design but those design were cut and the halo reach designs were repurposed and colored for halo 4 so initially the new designs for plasma pistol and Needler were gonna be used, I wanna say the same thing for the fuel rod canon but I’m not sure.
@@Unseen_Halo personally I like the DMR you have in the video far more than the Reach one. I really don’t like the scope on the Reach version. I really hope you stick with the one you already made because it looks great. What I would really love to see is the Halo 3 energy sword.
Normally I would prefer the old look fore the plasma pistol but this looks grate good job man. I guess the only thing I would suggest is to make it's blue lights orange or yellow like in the old games you know what I mean?
@AudibleFist maybe, but it was purposefully made to look like a retro model instead of a modern version. I wish they kept the artstyle but just made if look higher quality. I can try though. Already started an attempt
The LMG doesn't fit. The SAW, GPMG from 2 and the one from Halo 2 anniversary are all the same gun, firing the same projectiles even. The SAW fits better because it's part of that modular system.
I tried, but they purposefully made it look like an old weapon, so it looked really bad. Maybe I can figure out how to make a better version. Meaning higher quality, so that it matches with the rest of the game.
@@Unseen_Halo ah. I figured the style would look dated, but I didn't expect the texture & such to. I've always preferred the "classic" halo style, so I'd personally love the CE magnum. Nice work on the mod! I'll definitely be playing it!
@Benneffect So do I. It's just a model problem. It's just not a good-looking one. I still love the Ce magnum, though. Just don't have a high-quality one yet
And even the hunters look better here then infinites they actually look tall and menacing not like infinites where they look plastic and feel tiny! Lol
4th Movement of the Odyssey being used as the background music is absolutely class
Skaboodles LMG has to make it in
Could have Skaboodly's LMG be slower firing with more damage and the H2A GPMG be fast firing with less damage
I'm excited for more, my friend ❤
I don't really care if there's a function overlap, you have to add the Reach LMG into the game. Also don't remove the SAW if you do, you could make it slower firing than the SAW but way more accurate when bursting.
Just add some lights at the back of the H5 Magnum. That model is absolutely beautiful in its own right, it's just missing the cool lights that most Halo weapons had.
I’ve been following your work on Halo 4 Reclaimer and I really appreciate the effort you’ve made to this mod it reminds me of Kashiiera’s Halo 3: Combat Evolved mod giving these games the proper treatment and respect for these games that they deserve I’m looking forward to seeing the end result for H4:R!
Like the old guy in toy story once said "you cant rush art"
I like some of the enemies model changes as well! Like Elites with Infinite armor/face, Ruutian Jackal with H4 armor, Infinite Sentinels, Watcher with H5 Constructor body.
Also think it may be good if Knight Battlewagon retain it's H4 design, while Commander have it's H5 design, since both were coolest Knight designs. Plus for the standard Knight variant, maybe the early human face&skull matches well?
That Halo Ring looks fucking amazing
I would just like to see the LMG replace the SAW but make it slower firing, or take inspiration from the cut Halo Infinite LMG and give it an alt fire mode when you zoom in
Also I’d either replace the AR model or just get rid of the stripe. I always thought having that decal on AR’s was silly since reach since it doesn’t really add anything
I really like the update so far, I love the new looks of the weapons, and for some reason, I do like the Halo 5 magnum to this day even when I like the Halo Reach magnum the most, but I think its nice to add some Halo 5 weapons in this game and naming the Concussion Rod is perfect even when you fire at enemies that it explodes, even more, wow that is sick! The MLG is ideal to be added in the mod where it can be useful during a huge fight, and I agree with the model of Plasma Pistol which looks the same so I'm fine with the Halo 5 model. I do like the Halo 5 Needler model and the needles can be glowy like from Halo Combat Evolved classic. And oh man I love the Bungie Shotgun and I think it's the model from Halo 2 Anniversary? The texture can do some work if it can be a bit darker. But I do like the new look of the DMR model, it looks fantastic! The AR for the Halo 5 model looks good, similar to the Halo 4, and I kinda like the texture for it, I wondered what'll look like with Halo CE or Reach with that texture but hey I'm loving this update so far, keep up the good work! I can't wait for more! Oh and on Discord I love the new replacement models for the Spartan 4 and Palmer for Infinite design, and the Covenant looks great and who knows for Hunters if there are different ranks for them and different armor colors with different weapons like flamethrower? Idk I'm just saying those can be interesting short ideas in concept. But hey I'm excited for more!
Are you planning on enhancing the game's textures as well? Something I always found annoying with H4 is how low-res all the textures looked, especially the terrain textures.
the lmg looks like from doom 3, wich is nice
I still wish we just left Chief's Armor as just the Halo Infinite version, that big clunky armor fit with his movement so well.
@@Domibun_ Two armorsets are planned for the Chief.
Funny enough in some of the early alpha builds for the halo 4 campaign, a uncolored model of the halo 5 plasma pistol and Needler were gonna be in halo 4 as the new design but those design were cut and the halo reach designs were repurposed and colored for halo 4 so initially the new designs for plasma pistol and Needler were gonna be used, I wanna say the same thing for the fuel rod canon but I’m not sure.
Looks great, keep up the good work!
I honestly would use the Reach DMR model if you could. Just something so special about that version. But everything else looks great man!!!
@@adee_080 I might try it out. I think I have uncompressed bitmaps too
@@Unseen_Halo There's a high res version of it within Halo Recruit
@@maxine645 yep !
@@Unseen_Halo personally I like the DMR you have in the video far more than the Reach one. I really don’t like the scope on the Reach version. I really hope you stick with the one you already made because it looks great. What I would really love to see is the Halo 3 energy sword.
Halo 4 DMR was the best in my opinion, the scope looks better than the reach variant and it has the counter unlike the Halo 5 version
Can’t wait for you to get to a point where you can make videos for RUclips as a job. Nice seeing another update
Gorgeous!!! Keep it up!
So cool to see :)
Me gusta como se ven las armaduras de los elites .
I think it's a really good idea to take what worked from halo 5, especially that H5 magnum.
nice work
Ngl for the pelican section you have to get the phantom gunboats and maybe even seraphs in. Or slap a bunch of guns on a lich
Wow that's look awesome and can you put rest of halo infinite weapons in the mod i like to see my favorite commando weapon in this halo mod
I'm always glad to see an update! Are you plan to only replace the current sandbox or expanding it?
I honestly much preferred the reach magnum you had in before
i do think you should swap the sounds to the reach or halo 3 also maybe use the plasma pistol animation to create the plasma rifle from halo 1-3
Could we get a showcase of all the Enemy models and types in the game up close. Really wanna see those elites a little better to be honest
@aidanarroyo5106 probably sometime, there is more than what I have shown in this video.
I think the storm rifle model should instead be the plasma repeater from reach
I dont suppsoe we could get a slightly mote family friendly cortana? Like h2 anniversary or h3?
PLEASE.
Normally I would prefer the old look fore the plasma pistol but this looks grate good job man. I guess the only thing I would suggest is to make it's blue lights orange or yellow like in the old games you know what I mean?
@@etikoshai9105 yee I can try that
are you thinking about changing the guns sfx?
@@FranciscoRodríguez-b5w gonna do all audio last!
Looks amazing as usual. Do you have an estimated release date for this mod?
:)
Its insane how much better this looks more then infinites lol
Bot detected
@@woodsgump bruh shut the f*ck up im not a bot
@@woodsgump 🤡🤡🤡🤡
Any chance you'd use the actual Infinite carbine model?
@FoxFire128 maybe, but it's like so blocky lol I can perhaps try it out
Maybe you could find the CE magnum model from Halo 5.
@AudibleFist maybe, but it was purposefully made to look like a retro model instead of a modern version. I wish they kept the artstyle but just made if look higher quality. I can try though. Already started an attempt
@@Unseen_Halo I would say if it doesn’t turn out the way you want it to look, try and add scuffs and scratches to one of the model layers.
@@AudibleFist i might bring it in substance painter
@@Unseen_Halo I’m rooting for ya! I’m sure Skaboodly or Rejected would be interested in the end result regardless.
The LMG doesn't fit. The SAW, GPMG from 2 and the one from Halo 2 anniversary are all the same gun, firing the same projectiles even. The SAW fits better because it's part of that modular system.
Damn those elites look better then infinites they're shiney and not glossy and clean looking like infinites! These elites in video look good!
Can you export the Halo 5 CE magnum?
I tried, but they purposefully made it look like an old weapon, so it looked really bad. Maybe I can figure out how to make a better version. Meaning higher quality, so that it matches with the rest of the game.
@@Unseen_Halo ah. I figured the style would look dated, but I didn't expect the texture & such to.
I've always preferred the "classic" halo style, so I'd personally love the CE magnum.
Nice work on the mod! I'll definitely be playing it!
@Benneffect So do I. It's just a model problem. It's just not a good-looking one. I still love the Ce magnum, though. Just don't have a high-quality one yet
is that cowboy behop music
Have you thought of using the H2A Magnum?
@maxine645 it's already in the mod! I'm giving it to the Oni peepz
The H5 magnum looks really nice in this mod.
And even the hunters look better here then infinites they actually look tall and menacing not like infinites where they look plastic and feel tiny! Lol
Yeah that’s a bot they’re repeating themselves
@@woodsgump huh? Not even 💀💀
I was so hyped for classic style from this mod and am disappointed because I hate halo 5 textures too :(
can you make an RPG mod where you play as a spartan going around taking out covenant bases and doing quests, similar to halo infinite campaign?