Doom Goes Rogue-like | DOOM INFINITE - Doom Mod Madness

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  • Опубликовано: 1 дек 2024

Комментарии • 218

  • @dosplayer7692
    @dosplayer7692 Год назад +154

    No words to describe the instant tsunami of excitement and dread that hit me the moment I've seen the link to this video!
    Being even mentioned by IcarusLives was a naive fantasy for many years of development, and when I actually heard "Doom Infinite" spoken in his voice I just had to pause the video and pace around with the biggest, silliest grin on my face.
    Maybe this moment should be the one in which I wanted to thank you for countless hours of hard work bringing us - the viewers, fans, friends (or foes) - an infinite amount of Doomed entertainment, joy and inspiration! All of that allows the community to discover and explore a massive amount of various mods, ideas and - in some cases - try to give some love back in a form of a mod of their own.
    May your runs be long and the deaths spectacular, thank you!

    • @ICARUSLIV3S
      @ICARUSLIV3S  Год назад +25

      Thanks for the fantastic mod!

    • @phasepanther4423
      @phasepanther4423 Год назад +1

      @dosplayer7692
      Can this be run with DoomRPG and DoomRLA for maximum madness?
      Or will it crash instantly?
      Because I was just trying to replicate a setup I used about a year and a half ago, before coming across this mod.

    • @dosplayer7692
      @dosplayer7692 Год назад +4

      @@phasepanther4423 oh, sorry, but no... Not at this stage at least. Gameplay mods will mess with it I'm afraid.

    • @LairOfLair
      @LairOfLair Год назад +1

      A W E S O M E!

    • @CrengTab
      @CrengTab 11 месяцев назад +2

      you made a great mod, good job

  • @Weak_laptop_gaming.2356
    @Weak_laptop_gaming.2356 Год назад +159

    The black skull on the chain is conceived as an object that you will use while under immortality, so that only monsters die and you stay alive

    • @roetemeteor
      @roetemeteor 8 месяцев назад +2

      My thoughts instantly went to Suicide King or Plan-C. You use it when you got extra lives or won't take damage. It's situational, but potent.

  • @adummy9664
    @adummy9664 Год назад +84

    I always love it when Doom Mods are essentially their own entire standalone game.

    • @mugwump7049
      @mugwump7049 Год назад +2

      ...which this one isn't 😏

  • @CinderBlockCuisine
    @CinderBlockCuisine Год назад +230

    The mod author must be snorting g-fuel. This is a needlessly complex mod and its fascinating lol

    • @bootblacking
      @bootblacking Год назад +48

      Doom modders are just built different

    • @karialy1479
      @karialy1479 Год назад +31

      Doom modders scare me.

    • @colbyboucher6391
      @colbyboucher6391 Год назад +21

      If you think this is needlessly complex, you haven't seen God Complex. The Zandronum modding scene is one of the wackiest things in gaming

    • @sdfkjgh
      @sdfkjgh Год назад +3

      @@colbyboucher6391: God Complex fans representin'!
      Hey Icarus, when you gonna cover God Complex?

    • @ian.swift.31614
      @ian.swift.31614 Год назад +3

      they're on the spectrum. @@bootblacking

  • @NisekoiARG
    @NisekoiARG Год назад +79

    the rougelike doom i've always dreamed of! thanks for showing it!

    • @michealpersicko9531
      @michealpersicko9531 Год назад

      I mean how roguelike depends on how random this mod is when the finished version drops.

  • @GeistInTheMachine
    @GeistInTheMachine Год назад +26

    The modder is a great guy. Chill Discord.
    It's already one of the best mods IMO. If one day it somehow incorporates an AI feature (or algorithm, etc. ) that allows its features to work on any map pack, it will be extremely hard to top the replayability of that!

    • @dosplayer7692
      @dosplayer7692 Год назад +12

      No, YOU'RE a great guy! Thanks, man! 😉

    • @realstreetjesus1953
      @realstreetjesus1953 Год назад +1

      @@dosplayer7692 Dude, how do you even learn to mod at this level??? This is one of the most technically impressive mods I've ever seen.

    • @therealwhite
      @therealwhite Год назад +3

      Programming. Knowing the computer so well that you begin thinking in its patterns and problem solving off the walls with crazy numbers and letters... and lots of curly braces

    • @dosplayer7692
      @dosplayer7692 Год назад +6

      @@realstreetjesus1953 mostly by bring stubborn. Honestly, I've started modding Doom with no prior knowledge. Shit didn't work, stuff got weird, insanity and sleep depravation kept the project alive for years. I guess if you really care and want things to work as intended you just struggle on. You find your own way, your own pace, your own rhythm. It might be tough, or might drive you crazy, but if you're adamant enough you'll see the light at the end.

    • @realstreetjesus1953
      @realstreetjesus1953 Год назад +2

      @@dosplayer7692 Thanks for the insight. There's another mod in development called Divine Frequency which amazes me in a similar way, it's really crazy seeing how advanced Doom mods are getting. We're definitely past the point of Dehacked mods and sprite swaps. Keep it up man!

  • @lancergt1000
    @lancergt1000 Год назад +34

    1:07 in the demo, the maps that are available in the pool are all of the maps from Ultimate Doom + Dead Simple

    • @Knuckx117
      @Knuckx117 Год назад +3

      Imagine if you could get "Go 2 It" in this.

    • @The-Zer0th-Law
      @The-Zer0th-Law Год назад +2

      Yet E3M1 appears too often for me.

    • @lancergt1000
      @lancergt1000 Год назад +2

      @@The-Zer0th-Law it do be one of the starter maps (alongside E1M1, E1M2, E2M1, E2M2, and E3M2)

    • @The-Zer0th-Law
      @The-Zer0th-Law Год назад +2

      @@lancergt1000 But is it normal for it to be the starter twice in a row with excessive fog?

    • @dosplayer7692
      @dosplayer7692 Год назад +2

      @@The-Zer0th-Law It's one of the starting maps! The maps are sorted in order of their "accessibility", so you see the easier and shorter ones at the beginning of the run. Unless you're playing the Out Of Order run challenge...

  • @synthgal1090
    @synthgal1090 Год назад +63

    fun fact about risk of rain 1 and 2: the difficulty doesn't stop scaling after the bar fills up.

    • @ICARUSLIV3S
      @ICARUSLIV3S  Год назад +35

      Oh shit!

    • @WSilvermane
      @WSilvermane Год назад +17

      The limit is what your cpu or graphics card can handle. Lol

    • @ZIOM5000
      @ZIOM5000 Год назад +11

      In fact, it starts scaling up even faster.

    • @TheTwinkelminkelson
      @TheTwinkelminkelson Год назад +5

      To be honest, in ROR2 I never actually noticed that, once I got a combo of skills that basically shred everything on screen

    • @rory_o
      @rory_o Год назад +8

      There is a monster level cap of 99. However the game increases the amount of credits available for the director every minute with no upper limit. So it has more options to throw more dangerous shit at you. After a couple hours though the director has so many credits it just throws scavengers and overloading worms.
      The thing about RoR(2) is your items usually have exponential scaling. So if you also hit that point in your run your capabilities are numerically orders of magnitude greater than what the game has available to throw at you.

  • @TheMC1102
    @TheMC1102 Год назад +61

    "purple sludge that'll slow your movement speed to a crawl"
    *intense Doom Eternal flashbacks*

  • @unforgivencaleb528
    @unforgivencaleb528 Год назад +18

    Mods like this are why I always go back to the classic Doom games. Nothing against Doom 2016 and Eternal- both are awesome games- but the sheer number of mods and map packs and the awesome modding community are what draw me back to playing E1M1 or Entryway.

  • @RetroGameSpacko
    @RetroGameSpacko Год назад +45

    Curse Level 1: An old nun in a sanctum.
    Curse Level 99: An irish sailor stepping onto an infested piece of dog litter.

  • @michaelwestmoreland2530
    @michaelwestmoreland2530 Год назад +8

    I would drop an entire paycheck on putting this mod's mechanics into BD or PB. Zero cap.
    Appreciate you showing us. You perform good work here.

    • @ICARUSLIV3S
      @ICARUSLIV3S  Год назад +5

      Pretty sure this is the first superthanks comment I've seen on the channel! Cheers!

  • @1ceClimber
    @1ceClimber Год назад +16

    Three weeks ago, the trailer for this mod popped up out of nowhere on my feed and i felt that surge of excitement i haven't felt in a long time. I'm really looking forward to the full version of this, i feel like this is one of those games i'm just going to play non-stop for weeks on end. Also, the creator seems like a super-cool person in general.

  • @Xaero188
    @Xaero188 Год назад +10

    Finally
    The Binding of Doomguy

  • @jess648
    @jess648 Год назад +11

    there’s been many roguelike mods or modlists but this might be the most substantial even in this demo form

  • @Commander204
    @Commander204 Год назад +4

    If anything the main thing that draws me back to watching these videos and streams, when I get the chance, is the colorful and wonderful commentary provided by the fantastic British Doom Runner. Honestly, some of the things you say I never would think of myself and it just makes me laugh discovering new things to say and share with my group of friends.

  • @MeowMeowMeowMeowMeowMeowMeowww
    @MeowMeowMeowMeowMeowMeowMeowww Год назад +2

    The AAA games devs after baldurs gate 3: "You can´t expect from us so much passion and effort". Meanwhile a completly free mod for a 30 years old game.

  • @MrRukrio1
    @MrRukrio1 Год назад +4

    funny thing is in Risk of Rain 2, there was no cap to the timer difficulty outside of it just laughing at you non-stop. i fear the day when RoRR drops and that ends up coming back.
    back to the mod, this sounds like something i need to install and try, but alas, Baldur's Gate 3 and Splatoon 3 have me by the balls.

    • @Rorschach1998
      @Rorschach1998 Год назад

      More like baldur's gayte 3: bear fuck edition.

  • @aruan7sp
    @aruan7sp Год назад +1

    8:45 oh no it's the chasm back with a vengeance

  • @fredhead1309
    @fredhead1309 Год назад +2

    It's also works with Voxel Doom as well! I think these two complement each other perfectly!

    • @KhalMika
      @KhalMika 11 месяцев назад

      I noticed Gun Bonsai compliments this mod as well. It adds a level system to your weapons (after some kills and damage the weapon gets an ability for you to choose (vary from elemental damage, effects on kill/dmg, stat buffs, etc)
      Also I'm researching (?) if legendoom works as well

  • @DigitalConceptz
    @DigitalConceptz Год назад +15

    Hell yeah another DOOM MOD to add to my already hefty collection!

  • @illyay1337
    @illyay1337 Год назад +1

    I'm impressed. This feels like its own game, not a mod. I can't even imagine the insane coding that went into this.

  • @wighar
    @wighar Год назад +1

    Happy to see and hear that you like it, I know it makes DOS happy to see people enjoy it.

  • @adirblazkowics7717
    @adirblazkowics7717 Год назад +1

    Given the wild-ass changes this mod does to the levels later on in the runs, I imagine somehow this mod is gonna be spitting out totally custom levels in the future somehow.

    • @dosplayer7692
      @dosplayer7692 Год назад

      Mhmmhmhmhmh procedurally generated hand-crafted maps stuff mumble... I need scissors, 61!

  • @MrJerseyCobra
    @MrJerseyCobra Год назад +1

    Thank you for everything that you do on here, it's truly appreciated.
    I look forward to any gems you showcase, and this one is a true delight. Can't wait to see the full version.

  • @teddyharvester
    @teddyharvester Год назад +26

    So would you say that you can play this Doom mod... Eternally?

  • @pendantblade6361
    @pendantblade6361 Год назад +1

    You almost got me existential at the beginning there, Icarus.

  • @GrumbleBeeMN
    @GrumbleBeeMN Год назад +1

    Thanks for bringing us great new mods! Downloading now!

  • @mrblondeful
    @mrblondeful Год назад +1

    Glad you did this fantastic mod and the devs are really active in the discord, should head over sometime.

  • @krisfahrenheit3303
    @krisfahrenheit3303 Год назад +1

    I think I found my next addiction. This time for free. Who knew dopamine hits could be so abundant?

  • @007kingifrit
    @007kingifrit Год назад +2

    duke nukem has a similar rougelike mod which is amazing called attrition

  • @SuperAwesomeMovies
    @SuperAwesomeMovies 11 месяцев назад

    From the menu, you can start your run, check your stats, and there's also a config options menu that tells you if there are any issues with your settings and how to fix them. Now, that's classy.

  • @anon_y_mousse
    @anon_y_mousse Год назад

    What I've found is that engagement in the comments section helps with traction. It's why I try to comment on every video I watch, if I have the time. I don't know if the creators comments help too, but probably since apparently it recommends your own videos to you even when you're logged in. That one I figured out because of another channel I watch, not because I have any videos.

  • @LairOfLair
    @LairOfLair Год назад

    IcARUS, you're da best.

  • @OddsTheo
    @OddsTheo Год назад

    Oh hell yeah this looks fun as heck. I never got into DOOM but as an Enter the Gungeon fan this looks down my alley

  • @FORTEtheSECOND
    @FORTEtheSECOND Год назад

    Thanks, gentleman! This is awesome and so are You.

  • @DooMedSean
    @DooMedSean Год назад

    Saw a trailer for this a few weeks back and was so intrigued by it, I love Risk of Rain 2, and it looked to take a lot of inspiration from it.....but now that I've seen Icarus's feature of it, I've seen so much more and want to play it 100x more now!

  • @BunnyBun11
    @BunnyBun11 Год назад +1

    Wow my favorite game mixed with my favorite genre!

  • @MrKOLCOO
    @MrKOLCOO Год назад +2

    I love the healthbars

  • @sparen22
    @sparen22 10 месяцев назад

    Adding Obsidian to the mod would be a pretty cool addition as well :D

  • @joshuac4772
    @joshuac4772 Год назад

    Well done review. Thank you Mr. Icarus

  • @synthgal1090
    @synthgal1090 Год назад +13

    Some complaints I have with the demo so far:
    -Not showing the power-up's effect description on screen on pickup like Risk of Rain does. Rather, it shows some flavor-text one liner. Every time I find a new power-up I have to stop, open the relevant menu, find the item, then read the actual function of the power-up. It ruins the pacing early on.
    -Same thing with weapon quirks/mods. You don't have to show them on pick-up, but there's absolutely screen real-estate on the weapon mod screen. Having to flick through the guides to figure shit out is also killing the pacing.
    -I have no idea what the icons under the health bar are. I know they're called Player Stats because when I disable that setting in the HUD options, they disappear. The guide mentions them, but doesn't actually describe them. They're not kills souls or health, but beyond that I have no idea.
    -If new powerups are locked behind achievements, then achievements need to be enabled for easy mode. I just want to roguelite some doom and kill time while I wait for my goddamn brain surgery date, not die in stage 1 over and over. (Inb4 "git gud' I have a fucking brain tumour you asswipe) It's a single-player game, let me play how I want.
    -Ammo drops are way too scarce at the start. Either give the player a pistol in addition to the randomized gun drop at the start, tailor ammo drops for what gun the player has, or increase ammo drops. The OG Doom levels' ammo supplies were based around what weapons you were probably going to have at that point in the game, so getting a cell-firing weapon and then entering E1M1 is just dooming (heh) the player to run out of ammo.
    -The tutorial has way too much wandering empty hallways with no actual information being taught to the player.
    That's all I got so far. I know it's a demo so these things can easily be worked on, and I hope the devs won't go all "just go play cawadoody if its too hard for u" at any of these.

    • @The-Zer0th-Law
      @The-Zer0th-Law Год назад

      Yeah, the difficulty and its scaling feels TOO much. In Risk of Rain you aren't dealing with narrow passages nor (to my knowledge) hitscanners, so that really needs to be toned down. And perhaps the starting weapons should come with full ammo reserves.

  • @The-Zer0th-Law
    @The-Zer0th-Law Год назад

    I think the difficulties should be shifted due to how hard it scales: Normal should be Hard, Hard should be Chaos, and there needs a more reasonable Normal... And a cure for severe ammo starvation.

  • @skateordie002
    @skateordie002 Год назад

    What a 30th year for Doom. Incredible.

  • @georgeoldsterd8994
    @georgeoldsterd8994 Год назад +2

    I guess Doom isn't eternal, just infinite. 🤷🏻‍♂️

  • @shukterhousejive
    @shukterhousejive Год назад

    This looks cool as hell, I hope the dev doesn't run into issues distributing the Doom 1 maps and music in their pack

  • @uncledeath2246
    @uncledeath2246 Год назад +2

    Given how you've tried this game out, I wonder if you'll ever try out Doom RPG (with legendoom or roguelike arsenal). Thanks for showing this off regardless, love doom and roguelikes

  • @alanwestmoreland6152
    @alanwestmoreland6152 Год назад

    I like how the sprite work on the guns mesh with the originality of the game

  • @Gizzor
    @Gizzor Год назад +1

    to answer the description question mark about likes and lites, roguelike is a game like the originator rouge and roguelite is similar but you keep something whether thats items currency exp, which makes repeated runs easier

    • @chaosvolt
      @chaosvolt Год назад +1

      I've usually seen roguelike to refer to games that retain the main genre elements of the original Rogue (the bare minimum generally being turn-based RPG), while roguelites entail other elements of the concept, usually the procedural generation but often permadeath as well, transplanted into other genres.

    • @Gizzor
      @Gizzor Год назад

      @@chaosvolt thatd be a fair way to see it but i cant think of many turn based rougelikes released in the last few years, but words are words

    • @chaosvolt
      @chaosvolt Год назад

      @@Gizzor Probably because traditional roguelike development is more commonly seen in open-source circles, rather than commercial gamedev.

  • @Runehorn
    @Runehorn Год назад

    This is awesome!!!

  • @nadrahel
    @nadrahel Год назад

    Doom? And roguelike?? Count me in chief :D

  • @-neurasthenie-
    @-neurasthenie- Год назад

    This is marvellous :O

  • @burakcz631
    @burakcz631 Год назад

    This looks insanely cool

  • @surplusvalues
    @surplusvalues Год назад

    Sheesh this one looks amazing..

  • @maninthesnow4393
    @maninthesnow4393 Год назад

    Higher curses like 15 will spawn hell guys. They can they will and they most certainly will kill you at all cost

  • @powerviolence29
    @powerviolence29 Год назад +1

    I can see this getting a cacoaward

  • @powerdude_dk
    @powerdude_dk Год назад

    Okay, Imma try this right now!

  • @Aikisbest
    @Aikisbest Год назад

    You had me at Roguelike.

  • @mercurioslevin1877
    @mercurioslevin1877 11 месяцев назад

    now I know it would most likely be a pain in the butt to do because of the dynamic map changes but if they could get the final version compatible with not only other map WADS but with sentinel's lexicon WAD Compilation then.... damn the amount of replay would be truly insane!

  • @Hyacsho
    @Hyacsho Год назад +1

    This one looks cool, going to give it a go this weekend :D

    • @MrListerBlister
      @MrListerBlister Год назад +1

      You should! DifficultOldStuff, one of the main devs, is a legend and an old streamer friend of mine

    • @Hyacsho
      @Hyacsho Год назад

      @@MrListerBlister Played it on stream! LOVED IT!! Going to have to talk more about it honestly, such amazing work.

  • @jareds9863
    @jareds9863 Год назад

    Love ya Ick. Cheers

  • @num8
    @num8 Год назад

    Comment for traction, keep the good work

  • @oj43085
    @oj43085 Год назад

    Wow this mod looks so creative

  • @sparen22
    @sparen22 10 месяцев назад

    This mod would be crazy with a reelism 2 crossover

  • @kamerona4723
    @kamerona4723 Год назад

    man what an insane mod

  • @trainee5471
    @trainee5471 Год назад

    0:34 It's true that I killed John Romero...
    And yet, I am not his murderer.

  • @lordfriedrick7911
    @lordfriedrick7911 Год назад

    Mom...
    MOM!
    Doom modders did it again!

  • @Wobbothe3rd
    @Wobbothe3rd Год назад

    I hope this is the direction id software takes with their next Hexen or Quake or whatever.

  • @ChrisSmout
    @ChrisSmout Год назад +2

    Excellent mod showcase, Icarus, looking forward to a livestream of this one day.

    • @dosplayer7692
      @dosplayer7692 Год назад +1

      Me too! I'd geek out and try my bestest to NOT backseat game this bitch while watching!

  • @googleforcedhandle
    @googleforcedhandle Год назад

    thanks for the recommendation

  • @BigWyrm67
    @BigWyrm67 Год назад

    Cool mod! :D

  • @Seraph68
    @Seraph68 Год назад +1

    Been playing it and it is awesome, but I had one question. What are do the stats in the lower left corner (the red, blue, and green icons) mean? I have seen them change every once in a while and I have no idea what they mean. I haven't noticed any significant difference when they have changed.

    • @dosplayer7692
      @dosplayer7692 Год назад +1

      Damage. Speed. Luck. ....for the love of god we need a wiki page or something...

  • @sheilaolfieway1885
    @sheilaolfieway1885 Год назад

    decino is doom knowlege and icarus is doom mods the doom doubles...

  • @MurganC6
    @MurganC6 Год назад

    Very very VERYYY interesting -w-

  • @blipblerp
    @blipblerp Год назад

    Damn this mod looks pretty cool, if you enjoy mods with cool systems like that one you should check out death and decay, its basically diablo in doom

  • @enderhx
    @enderhx Год назад

    Awesome

  • @DooMedSean
    @DooMedSean 10 месяцев назад

    So I'm stuck in the tutorial trying to figure out how to use the barons hand active power up, it's says press (undefined), and I can't find how to assign it a key in the options anywhere!!!! Help please!!!! Someone?

  • @ianrocha6854
    @ianrocha6854 Год назад

    There should be a hundred more doom roguelites. Also, do you guys know if there is any that has that procedural generated map thing? I mean, Doom Infinite has a little of it, but I mean the map being generated "from scratch" upon a seed

    • @ICARUSLIV3S
      @ICARUSLIV3S  Год назад +1

      You might want to seek out Oblige and DRLA. That might be a combo that scratches your itch.

    • @dosplayer7692
      @dosplayer7692 Год назад +1

      We're gonna have that. Not "from scratch" (no dynamic geometry generation on-the-fly possible), but map chunks connected into a proper, playable maps. More cohesive and better flowing than pure random generation, hopefully.

    • @ianrocha6854
      @ianrocha6854 Год назад

      @@dosplayer7692that's beautiful!

  • @bappojujubes981
    @bappojujubes981 Год назад +3

    Looks like I might have a replacement for My DRLAX runs!

  • @MasterGamer-zl7hq
    @MasterGamer-zl7hq Год назад +1

    Why not turn doom into a rogue like? Sounds like a bomb ass idea

  • @_.paprecum._8902
    @_.paprecum._8902 2 месяца назад

    epic

  • @SPTX.
    @SPTX. Год назад +3

    "demo version"
    fuck, I'll wait for RC

  • @phasepanther4423
    @phasepanther4423 Год назад

    Can this be combined with DoomRPG and DoomRLA?
    And is there any means by which there's a mod that generates maps using obsidian whilst in game, that can then be applied?
    Even if it doesn't save the WAD file.
    But bonus points if it does.
    I'd also want to add corruption cards for random mutators.
    Because why not question everything ever at least once more each time?

    • @JuanJCoronel
      @JuanJCoronel Год назад +2

      Can this be combined with DoomRPG and DoomRLA?
      No, it is a TC Mod and it is intended to be played on its own as an standalone game
      And is there any means by which there's a mod that generates maps using obsidian whilst in game, that can then be applied?
      No, it works by using modified maps that where made specifically to work with the mod, it doesn't work with normal maps
      edit: I've been investigating around about Corruption Cards working with this, and seems like it just not going to work that well (or even at all) due to the way Infinite manages its maps

  • @GATES-KEEP
    @GATES-KEEP Год назад

    I might play this with corruption cards later 🤔

  • @AndroidFerret
    @AndroidFerret Год назад

    Doom infinite works with VOXEL DOOM 2 !!!

  • @brownhorse63
    @brownhorse63 Год назад

    Doom,doom.yay

  • @stormap4071
    @stormap4071 7 месяцев назад

    This mod is very impressive the only problem for me it's the levels of Doom and Doom 2, some levels break and I get softlocked, meaning I need to restart everytime. Other than that awesome!

  • @UltraViolenceDoom
    @UltraViolenceDoom 11 месяцев назад

    This looks fucking bonkers. Wowww. I need to speed run my current playthrough so I can give this a play! Or maybe I should wait for full release.. Hmmm
    Edit: I wrote that before seeing the part about the shop and hidden switch you found mid map............... WTF MAN

  • @JKPancake
    @JKPancake Год назад +1

    But can I add Corruption Cards to suffer more?

  • @C0RRUPT3DITOR
    @C0RRUPT3DITOR Год назад

    It's a lot like MutantMods' DooM Infinite!

  • @samahell9488
    @samahell9488 Год назад

    Look good ! Feel Bad Ass !

  • @sniperbob7661
    @sniperbob7661 Год назад

    no tutorial level at start so i dont know how use any items and wat do i spawn in hub someone know solution to go at tuto level i try to use map command but i cant do anyfing

    • @dosplayer7692
      @dosplayer7692 Год назад

      Huh? But... uh... some people even COMPLAIN about the tutorial! :o What happened there?

  • @IaconDawnshire
    @IaconDawnshire 7 месяцев назад

    Will this work with the Steam version of Doom 2?

  • @TheMC1102
    @TheMC1102 Год назад +1

    Is there something Doom modders CANNOT do? Anything at all?

  • @nicktronson2977
    @nicktronson2977 11 месяцев назад

    might just god mode this.

  • @UltimatePerfection
    @UltimatePerfection 2 месяца назад

    I always wondered why there's no Doom source port that integrates Oblige and generates the next map the moment you finish previous until you finally die, making it go forever. This is close to that, but still not it.

  • @borisvdb
    @borisvdb Год назад

    Are you planning to look at Holstin?

  • @ManwithNoName2025
    @ManwithNoName2025 9 месяцев назад

    Which is better, Icarus? Doom RLA or Doom Infinite?

  • @kaczan3
    @kaczan3 Год назад

    Will you be covering illwill? That game really needs some love.

  • @wolvexus
    @wolvexus Год назад

    Time for the most important question
    Corruptions cards?