Jumping Back In (Redout 2)

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  • Опубликовано: 17 янв 2025

Комментарии • 5

  • @tairach6373
    @tairach6373 9 месяцев назад +1

    Happy to see you're still going fast 🖖

    • @xaqfpv
      @xaqfpv  9 месяцев назад

      Thanks! Been a while, but I guess it takes a long time to totally lose it.

  • @dandy_is_lion
    @dandy_is_lion 9 месяцев назад +1

    The soundtrack of Redout 2 is a common complaint. The vibes of both WipEout and Redout 1 just can't be beat, but Redout 2's understated/subdued soundtrack lets the tracks and gameplay shine instead. Redout 2 does have highlight examples though, not just from Leonardo. Seashore Burnout, Arcade Rush, Racer's Home being some. Martian Dreams by Zardonic. Lights Out by Adrian. LARSEN by Matteo. 1984 by Ticon. Sledge by DWTD, etc

    • @xaqfpv
      @xaqfpv  9 месяцев назад +1

      I agree. I wouldn't say it's BAD, it just doesn't bang like the other games. That being said, the music effects also play a huge part in the redout 2 experience. The way it drops out on a huge jump but comes slamming back in as you land makes the jump that much more intense! Also the sounds the actual ships make themselves are cooler than the other games in my opinion. I guess playing the game for so many hours exposes you to the same songs so often that you almost don't hear them anymore.

    • @dandy_is_lion
      @dandy_is_lion 9 месяцев назад +1

      @@xaqfpv That's a very fair point! It also doesn't help that Redout 2's dynamic sound engine tends to play only small parts of the full song. A blessing and a curse. Wipeout HD Fury handles this well by only applying subtle effects to music but letting the song play in its entirety, while also letting you play your own music via USB with its own dynamic mixing