How to use Variables to create two-mode character

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  • Опубликовано: 19 окт 2024

Комментарии • 10

  • @unnamed966
    @unnamed966 6 месяцев назад +2

    9:52 Had my headphone volume at max when this suddenly blasted my ears LMAO

  • @revenantANIMS
    @revenantANIMS 7 месяцев назад +1

    Thanks for the Tutorial! 👀

  • @Ahamanumded
    @Ahamanumded 7 месяцев назад

    And those character kyo alter, mr kyo man would take likey years to develop for good one character respect.

  • @graydevil125
    @graydevil125 7 месяцев назад

    I guess the two mode character is part of KOF WING

  • @Kartara
    @Kartara 7 месяцев назад +2

    I used a helper to do 2 modes, not really fun.

  • @vitogames762
    @vitogames762 7 месяцев назад +1

    Quanto custa o kyo?

  • @rubenvanreenen1169
    @rubenvanreenen1169 7 месяцев назад

    What you doing? Anyways good tutorial

  • @reactor4100
    @reactor4100 7 месяцев назад

    Hi bro how can I fix character stuck in a loop of one animation it could be while crouching punch or could be doing auto combo it's just stuck there and I Ctrl+D looks at the debug tbh I don't think it shows anything cuz I really like this character
    The 2 character that I'm talking about is abyss nozi and Kyo another swipeswap I really want to keep this 2 character in my Mugen roster but idk this problem I looked on Google about Mugen animation looping also fail hope you can share some of your knowledge like in general what usually cause the characters to be stuck in one animation or stuck in one state maybe it need Ctrl = 1?

    • @kinokisu2859
      @kinokisu2859  7 месяцев назад

      Any number of reasons can cause this, usually missing animation, invalid state number, etc. If you can't figure it out from Ctrl + D then I honestly can't help you cause you should've seen what went wrong.

    • @reactor4100
      @reactor4100 6 месяцев назад

      @@kinokisu2859 yeah that's what make me confused Ctrl+D should shows the error but I guess I'm gonna try again maybe I'm missing something