Game Engine Programming 074.2 - Importance sampling Cook-Torrance BRDF + the split sum approximation

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  • Опубликовано: 21 янв 2025

Комментарии • 8

  • @larrychin1220
    @larrychin1220 15 дней назад +2

    Holly this is a gold mine of knowledge!

  • @itSMcodez-Official
    @itSMcodez-Official 16 дней назад +1

    🎉 It's about to go down

  • @x-risgaming1503
    @x-risgaming1503 16 дней назад +1

    thanks , man your videos is wonderfull keep up

  • @tlpue5
    @tlpue5 16 дней назад +2

    nice vid man! (im faster than currency :D)

  • @djdeto7382
    @djdeto7382 14 дней назад

    how many programming languages should we need to master to make an game engine ?

    • @Tomani02
      @Tomani02 7 дней назад

      Most game engines are written in C++ since allows you to program the memory registers and use OOP.

  • @RoboGameOfficial
    @RoboGameOfficial 15 дней назад +1

    my brain is not braining