This is such a great fight! At first I thought blood has the advantage, killing tons of harvesters with hammerheads. But the decisive eco move into the midfield gave Technique enough time to regrow in numbers
I was still surprised to see that Technique actually had the eco advantage the entire game! For me it looked like for most of the game Blood had many more tiberium fields under his command.
I've been meaning to mix in TW replays, but I've been covering a few TW tournaments lately and trying to ensure there is still coverage of KW. TW replays are coming though, so fear not!
I have a replay that was decided by a single rocketman's volley of a Millitant rocket squad... but there's abit of a long boring part in the middle :/ But it was an incredibly close game if I do say so myself.
If it's the game on Arena I'm thinking of, I already tried casting it. There was a pretty huge lull in the game that I couldn't really justify having a video on, since there was almost nothing to talk about for a solid few minutes.
Exactly. Basically for the last month or two I've been playing completey sh!t but that one game was just too close that by the end of it I was just like :O holy sh1t people have got to see this!!! lolol But I completely understand, it's just not viable to cast because of the 5 minute stalemate chess game in the middle xD. In fact during that time Mckay (zorro) could've just steamrolled me and won but he didn't know he had that advantage at the time. But you gotta admit that ending was probably the closest game you could possibly imagine other thn a draw. :D The only possible option is to fast forward the long boring part but I know you don't do that ;)
Idk, a couple of snipers garrisoned in APCs could have kited those infantry all day. Also, why not make a commando? Just 1 could have annihilated most of those infantry.
Thanks Sparty for keeping the regular uploads, also the mix of maps and players is very well received. Is there some 2v2 hanging around on replays sistem? See ya
I loved hooking up the beam cannons to the obelisks. If you player nod well you could just keep your base defense against the enemy and obliterate with those obelisks
Blood lost because he failed to win with the initial advantage of his superior strategy and then failed to change the strategy after Technique adapted to it.
Very very nice Match! I thought Technique would lose this but amazing how he turned this!!! I have a question spartacus. What is the Name of the Song at 31:36 ??
On hindsight I feel like these players don't make enough effective counters to the enemy unit composition that they face Around the mid game where the hammerheads were going up against a ton of rocket infantry, blood should have garrisoned snipers into the hammerheads, and be able to essentially chew away at the infantry from a long range while having the mobility to retreat, and repeat, and once the infantry force was weakened enough he could just rush in to snipe power plants and win the game, since the only anti-air was the rocket squads and Sam turrets
I think after blood dealt the blow to technique's Eco, he should have gone into mass juggernaut production instead of hammerheads because he should have known that tech would go into mass infantry because it is cheap. So big chance lost.
I don't think it's done any differently, but if you're having trouble, try heading over to www.gamereplays.org/community/index.php?showforum=2462 (GameReplays Tech Support) and/or cnc-online.net/support to get some help from experts on issues like these.
Hi, i never tried playing this game only tried the cnc yuris revenge and generals and Im really like those game. But watching your videos I wanna also try to play this. But what is the difference between this and generals? I mean what are the factions? Does every faction is balance and diff super weaon? I find this game kinda futuristic tho. Thank you
Generals, Red Alert, and Tiberium Wars all have different stories and world building. First, for Generals, there's two games on that field. Just Generals, and Generals Zero Hour; Zero Hour being loved by the community. The world setting is rather modern compared to the other two, and has three factions. USA, China, and GLA. in Zero Hours, this is expanded by having generals focus primarily on role settings, like aircraft, infantry, or poison. Second, Red Alert 2 (Yuri's Revenge) is a bit different, with the world setting a bit in the 1940s~. In this world setting, however, technology is a lot more advanced than what we had available in real life. The factions are the Soviets, Allies, and Yuri. Yuri's revenge adds the Yuri faction as a playable one, which Red Alert 2 does not. Also different campaign maps. Thirdly, Tiberium Wars, a personal favorite. DO. NOT. get Tiberium Wars 4. Absolutely terrible game, and anyone who has played it will tell you the same. Anyway, in Tiberium Wars, there are two different available choices in the franchise (ignoring Tiberium Wars 4). Tiberium Wars 3, and Tiberium Wars Kane's Wrath. Kane's Wrath did something similar like Zero Hours where it adds sub-factions apart from the main 3, which have different units and upgrades - specializing basically. The factions in this one are: GDI (Global Defense Initiative; the world's main source of military power after Tiberium was introduced to the world) Nod (Brotherhood of Nod; fighting against GDI) and Scrin (Alien race that was attracted to the Tiberium). And saying all this, if you ever get bored, finish the campaign, did all you could take in skirmish; there's also mods available on moddb for every game. With that said, if you want to mod these games, don't get the Ultimate Edition on Origins (Can't mod, EA is a terrible company). Otherwise, you're good to go. Cheers mate, hope you enjoy the franchise.
Klaymore wow really informative, thank you very much tho, by the its their still selling only the game tiberium kanes wrath? I mean the cd one does not need an origin?
You can get it on Steam, maybe wait for a sell for it if you're patient. Also, to answer one of your earlier questions, yes, every faction has its own super weapon. Origin is an application used to purchase games online, and with that account you will always own that game, available for download. Same goes to Steam. You might find a CD of it online, though, yes, which doesn't require any form of application - just slide it in and install.
The primary upgrades (railguns , purifying flame, tib core, shields, etc) are expensive and long to research, so you only use them whe you can leverage them a lot for big advantage. Usually that means railguns or Tiberium core, since you can spam those for all-purpose combat (and tib core helps close BH's air defense gap). Purifying flame requires committing into a lot of flame stuff, which is kinda expensive/vulnerable.
Blood should've done an Ion canon, the situation was a dead end so clearing his entire base and then give final blow could've worked, maybe :p It would've forced Technique to move to get this ion canon and therefore lose his higher ground his base conferred him. He had 3/4th of the map under his control, that's a bit of a missed opportunity I believe.
Also why focusing on HammerHead Jeez that is so much frustrating, you've got a nice roster of mixed units and he chooses to narrow down using only flying units, so easy to counter with pretty much everything. Technique only needs to put some air defense and that's it. He should've lured him by having a commando taking Tech's base in the back since he didn't have any ground defense and his forces mainly composed of infantry, that would've been catastrophic for Tech, given the fact that he didn't know Blood had a secondary base he could've lured him into using his first base as a decoy and have Tech sending all his troops there while destroying his base from behind on the sly...
www.gamereplays.org/commandandconquer3/portals.php?show=index&name=commandandconquer-cnconline-guide&tab=9861497 ^Go to this link, and follow the instructions to get online. The menu is on the right hand side of that page which should be able to answer any of your questions. If you have further questions or any trouble getting connected, just post in the www.cnc-online.net/support forums and they will be able to get you sorted out.
I do NOT understand how when people are playing against BH and see a spam of infantry. They send VEHICLES and AIRCRAFT to deal with MISSILE soldiers... you know... ANTI-ARMOUR/AIR... Why not train one Commando for 2000 credits who can more easily kill rocket infantry, than spending 10,000ish credits on helicopters that go down in a fly-over
I'm still around, albeit mostly lurking these days since my real life is so busy between work, kids, and family. Sybert was one of my inspirations when I started casting way back when (he was doing it before I was), and he's a class act over there man. One of the best dudes in general that I've met online, so big shoutout to Sybert!
Its such a pretty game..and such a lovely mixture of sub tech combinations for the factions making squad fights ruthless... just such a shame its so 'small' in scope..its tactical breath so lacking and its enviroment...well...it honestly feels like the old tiberian sun/firestorm from weestwood hade a more dynamic enviroment Despite watching some matches now and then in this game I never seen tib spread byond the 'designated fields'...or any 'bio matter fallout/volatile left overs' jokers poping up in a gameunless its map specific spawn triggers :/...sighs...such a EA product.
This is such a great fight! At first I thought blood has the advantage, killing tons of harvesters with hammerheads. But the decisive eco move into the midfield gave Technique enough time to regrow in numbers
it shows that Macro>micro
I was still surprised to see that Technique actually had the eco advantage the entire game! For me it looked like for most of the game Blood had many more tiberium fields under his command.
didn't know c&c still had a pro scene
C&C:Online
Great cast. Very satisfying to see Technique adjust and finally get some map presence.
Lovely commentary! I have always enjoyed these replays. i just wish there were more Tiberium Wars replays.
I've been meaning to mix in TW replays, but I've been covering a few TW tournaments lately and trying to ensure there is still coverage of KW. TW replays are coming though, so fear not!
I have a replay that was decided by a single rocketman's volley of a Millitant rocket squad... but there's abit of a long boring part in the middle :/
But it was an incredibly close game if I do say so myself.
If it's the game on Arena I'm thinking of, I already tried casting it. There was a pretty huge lull in the game that I couldn't really justify having a video on, since there was almost nothing to talk about for a solid few minutes.
Exactly. Basically for the last month or two I've been playing completey sh!t but that one game was just too close that by the end of it I was just like :O holy sh1t people have got to see this!!! lolol
But I completely understand, it's just not viable to cast because of the 5 minute stalemate chess game in the middle xD. In fact during that time Mckay (zorro) could've just steamrolled me and won but he didn't know he had that advantage at the time.
But you gotta admit that ending was probably the closest game you could possibly imagine other thn a draw. :D
The only possible option is to fast forward the long boring part but I know you don't do that ;)
my compliments on your dedication sparty im liking the regular uploads
Thanks for watching!
This was such a great game and sparty's casting is so enjoyable!
Man ... I love your channel
Why did blood not build up snipers against those infantry?
Snipers are expensive and more skilled players reveal them easly
Because they are useless against NOD
Idk, a couple of snipers garrisoned in APCs could have kited those infantry all day. Also, why not make a commando? Just 1 could have annihilated most of those infantry.
Thanks Sparty for keeping the regular uploads, also the mix of maps and players is very well received. Is there some 2v2 hanging around on replays sistem? See ya
Funny you should mention it, because I was thinking of getting in a 2v2 game soon! Most likely next week, but we will see.
2v2's and 3v3's really make a nice change, probably not too many knocking about though
Spartacus TV you still working ??
GDI factions do fight and die with honor in any field, Wolverines!!
I loved hooking up the beam cannons to the obelisks. If you player nod well you could just keep your base defense against the enemy and obliterate with those obelisks
the legendary puns and beard .... are back! :P
Never realised how much BH is penalised by not having access to Venoms.
Black hand is so freaking nice fraction,...
good game, thanks guys, thanks sparty
Technique responded and turned this game on blood and absolutely devastated him with his redeemer and unit spam
Just found your channel. It's awesome
Blood lost because he failed to win with the initial advantage of his superior strategy and then failed to change the strategy after Technique adapted to it.
Very very nice Match! I thought Technique would lose this but amazing how he turned this!!!
I have a question spartacus. What is the Name of the Song at 31:36 ??
Them beam cannons tho, sexy af!
This was an absolutely insane game. Both of these players are amazing.
Is that street fighter kens theme music?
On hindsight I feel like these players don't make enough effective counters to the enemy unit composition that they face
Around the mid game where the hammerheads were going up against a ton of rocket infantry, blood should have garrisoned snipers into the hammerheads, and be able to essentially chew away at the infantry from a long range while having the mobility to retreat, and repeat, and once the infantry force was weakened enough he could just rush in to snipe power plants and win the game, since the only anti-air was the rocket squads and Sam turrets
Fuuuuuuuuuck! Snipers would've been absolutely brutal! :D
I think after blood dealt the blow to technique's Eco, he should have gone into mass juggernaut production instead of hammerheads because he should have known that tech would go into mass infantry because it is cheap. So big chance lost.
Is c&c still popular? looks kinda cool but just wondering if its worth trying to get into it?
nice diff game ... cool match up tech blood
Wrath of NOD.
may i ask the background music? its so catchy
nevermind
Hopefully you found the links in the description. That's where you'll find the music listings.
I did found the music, but could you please put the music name as well as the creator in the description? For the other people.
Nice videos btw
RMs have got to be the most efficient unit in KW
Can we see a Twilight City cast? If there are some
Yeah man. Trying to mix up the maps as much as possible, so if there's a decent game there I'm sure I'd snatch it up.
Great game and great channel
Huh didn't see that one coming
BH infantry is so stronk but man, every time i see HH i think they could be a touch less tanky/fast/insane
Why doesnt NOD upgrade their turrets with the Quad Turrets upgrade from the Operations Centre ? Always saw it as a solid upgrade?
It is well known for causing game desync in multiplayer games.
To be more precise, it will cause the game to crash every single time within a minute or two after upgrading.
+gfaris92 it does not happen all the time :P
I didn't know people still played command and conquer
Does anyone know how to install command and conquer on Windows 8
I don't think it's done any differently, but if you're having trouble, try heading over to www.gamereplays.org/community/index.php?showforum=2462 (GameReplays Tech Support) and/or cnc-online.net/support to get some help from experts on issues like these.
Is there a way to turn off the superweapons?
James Ferguson tournaments could make a rule that disabled them. Other than that, I don't see any other way. EA has been really cruel to this game.
Hi, i never tried playing this game only tried the cnc yuris revenge and generals and Im really like those game. But watching your videos I wanna also try to play this. But what is the difference between this and generals? I mean what are the factions? Does every faction is balance and diff super weaon? I find this game kinda futuristic tho. Thank you
Generals, Red Alert, and Tiberium Wars all have different stories and world building.
First, for Generals, there's two games on that field. Just Generals, and Generals Zero Hour; Zero Hour being loved by the community.
The world setting is rather modern compared to the other two, and has three factions. USA, China, and GLA. in Zero Hours, this is expanded by having generals focus primarily on role settings, like aircraft, infantry, or poison.
Second, Red Alert 2 (Yuri's Revenge) is a bit different, with the world setting a bit in the 1940s~. In this world setting, however, technology is a lot more advanced than what we had available in real life. The factions are the Soviets, Allies, and Yuri. Yuri's revenge adds the Yuri faction as a playable one, which Red Alert 2 does not. Also different campaign maps.
Thirdly, Tiberium Wars, a personal favorite. DO. NOT. get Tiberium Wars 4. Absolutely terrible game, and anyone who has played it will tell you the same. Anyway, in Tiberium Wars, there are two different available choices in the franchise (ignoring Tiberium Wars 4). Tiberium Wars 3, and Tiberium Wars Kane's Wrath. Kane's Wrath did something similar like Zero Hours where it adds sub-factions apart from the main 3, which have different units and upgrades - specializing basically. The factions in this one are: GDI (Global Defense Initiative; the world's main source of military power after Tiberium was introduced to the world) Nod (Brotherhood of Nod; fighting against GDI) and Scrin (Alien race that was attracted to the Tiberium).
And saying all this, if you ever get bored, finish the campaign, did all you could take in skirmish; there's also mods available on moddb for every game. With that said, if you want to mod these games, don't get the Ultimate Edition on Origins (Can't mod, EA is a terrible company). Otherwise, you're good to go.
Cheers mate, hope you enjoy the franchise.
Klaymore wow really informative, thank you very much tho, by the its their still selling only the game tiberium kanes wrath? I mean the cd one does not need an origin?
You can get it on Steam, maybe wait for a sell for it if you're patient. Also, to answer one of your earlier questions, yes, every faction has its own super weapon. Origin is an application used to purchase games online, and with that account you will always own that game, available for download. Same goes to Steam. You might find a CD of it online, though, yes, which doesn't require any form of application - just slide it in and install.
I love long game like this. I do not quite understand you, 'cause I'm from Russia. But I like your video
Why do the pros not use blue purifying flame tech?
The primary upgrades (railguns , purifying flame, tib core, shields, etc) are expensive and long to research, so you only use them whe you can leverage them a lot for big advantage. Usually that means railguns or Tiberium core, since you can spam those for all-purpose combat (and tib core helps close BH's air defense gap). Purifying flame requires committing into a lot of flame stuff, which is kinda expensive/vulnerable.
Sick!
Blood should've done an Ion canon, the situation was a dead end so clearing his entire base and then give final blow could've worked, maybe :p It would've forced Technique to move to get this ion canon and therefore lose his higher ground his base conferred him. He had 3/4th of the map under his control, that's a bit of a missed opportunity I believe.
Also why focusing on HammerHead Jeez that is so much frustrating, you've got a nice roster of mixed units and he chooses to narrow down using only flying units, so easy to counter with pretty much everything. Technique only needs to put some air defense and that's it. He should've lured him by having a commando taking Tech's base in the back since he didn't have any ground defense and his forces mainly composed of infantry, that would've been catastrophic for Tech, given the fact that he didn't know Blood had a secondary base he could've lured him into using his first base as a decoy and have Tech sending all his troops there while destroying his base from behind on the sly...
Are the any match ups not considered classic? lol
great !
when I download the surver what do I do?
www.gamereplays.org/commandandconquer3/portals.php?show=index&name=commandandconquer-cnconline-guide&tab=9861497
^Go to this link, and follow the instructions to get online. The menu is on the right hand side of that page which should be able to answer any of your questions. If you have further questions or any trouble getting connected, just post in the www.cnc-online.net/support forums and they will be able to get you sorted out.
Shit that background music from osu makes me want to click some circles
Still here
Пашок Техник еще и в стратегии хуярит на уровне, ну какой же многогранный человек! две дорожки пороха этому господину.
good game
I do NOT understand how when people are playing against BH and see a spam of infantry.
They send VEHICLES and AIRCRAFT to deal with MISSILE soldiers... you know... ANTI-ARMOUR/AIR...
Why not train one Commando for 2000 credits who can more easily kill rocket infantry, than spending 10,000ish credits on helicopters that go down in a fly-over
That's not a bad idea lmao
Elijah Klingensmith I just don’t understand why people see rocket infantry and send vehicles, which rockets are effective against
TECHNIGUE 👍
Where can i download this map?
Whatever happened to this guy? Now sybert has taken up the mantle I guess.
I'm still around, albeit mostly lurking these days since my real life is so busy between work, kids, and family. Sybert was one of my inspirations when I started casting way back when (he was doing it before I was), and he's a class act over there man. One of the best dudes in general that I've met online, so big shoutout to Sybert!
Fun Fact: Decoys can do damage.
Hammerheads need to be nerfed. Kind of bullshit
You could say Technique had technique.
BADUM - TSSSSS !!!
So annoying that one cant see resources the players have, guess im spoiled by watching sc2 :D
i have more 15 000h of game in c and c ...am i a pro player ? lul
Lost because not use infantery
I always think that nod players using infantries will mostly win no doubt...
1
Its such a pretty game..and such a lovely mixture of sub tech combinations for the factions making squad fights ruthless...
just such a shame its so 'small' in scope..its tactical breath so lacking and its enviroment...well...it honestly feels like the old tiberian sun/firestorm from weestwood hade a more dynamic enviroment Despite watching some matches now and then in this game I never seen tib spread byond the 'designated fields'...or any 'bio matter fallout/volatile left overs' jokers poping up in a gameunless its map specific spawn triggers :/...sighs...such a EA product.
GDI - is the weakest faction in the game
Александр Тесла they're the meta GDI faction since they get AP ammo without losing aircraft and predators.