Roblox - Volumetric fog proof of concept

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  • Опубликовано: 3 фев 2025

Комментарии • 21

  • @mathieu525
    @mathieu525 2 года назад +45

    funny thing is an older version of Future Is Bright (back when it was still just in beta studio) actually officially supported stuff like volumetric lighting. They kinda just dropped support for it in the release for some reason

    • @martlesmartlesmartles
      @martlesmartlesmartles 2 года назад +12

      My guess is performance issues across rendering backends, as well as scope creep for the update. Not sure why they haven’t added it after the update, however

  • @chanchowaton
    @chanchowaton 2 года назад +14

    this is what roblox has been missing to actually look like AAA games

  • @davturtle
    @davturtle 2 года назад +8

    Can you do a tutorial on this affect? I've been trying to get something with this amount of fps for more than 2 years.

  • @apelsin9094
    @apelsin9094 6 месяцев назад

    Another method that a dude named rocketShotgun discovered is you stack lots of really transparent (like .996 type of transparency) emission 1 influence 1 beams, which works much better, and works outside and inside simultaneously if you get the settings right

  • @MrCaviar
    @MrCaviar Год назад +1

    this is cool i trying to figure out how to do something like this but for a game cam wise. like project zomboid

  • @FreneticFurry
    @FreneticFurry Год назад +1

    a better method would be to just use raycast's and create a culling like system so it isnt creating things that're not visible by a player

  • @senjifps
    @senjifps Год назад +2

    In an FPS game, could I attach a light to each individual projectile, like a red lighting to make tracers in a sense? Would it make it too laggy?

  • @OffiziereDann
    @OffiziereDann 10 месяцев назад

    How did you get it to look like that? I'm assuming you're using volumika which i have also bought. I'm curious what settings you put

    • @whozproxy
      @whozproxy 8 месяцев назад +1

      he made volumika

    • @portalj123
      @portalj123 8 месяцев назад

      @@whozproxy lmao

  • @CrociG
    @CrociG 2 года назад +2

    Are you using shadowmap or future, or do you have global shadow turned off?

  • @kaleidoscopicat
    @kaleidoscopicat 2 года назад +3

    holy shit how

  • @senjifps
    @senjifps Год назад

    Does this mean this is server-sided? If it’s CFramed to the character head, if I’m in the shade because of it on my screen, am I possibly in the light for others? Also has it been released for purchase or demo in game to see if I can even run it?

  • @3xpl54
    @3xpl54 Год назад

    i wish these were open source or just open to the public

    • @whozproxy
      @whozproxy 8 месяцев назад

      He has info on how he made it on his blog and there is an outdated version on GitHub named Shartika

  • @sawyersworld6353
    @sawyersworld6353 Год назад

    How can I use this

  • @cozboz
    @cozboz Год назад

    Give me want me want game link me want want me give me you game link give me now

    • @onrch
      @onrch Год назад

      give me you

    • @CracX
      @CracX Год назад

      ambatukam

  • @barackmori8607
    @barackmori8607 6 месяцев назад

    Not the furry avatar💀