So useful to know the tip about the hidden menu option to uncheck the image maps whilst saving the Material Preset! That info alone was great in addition to the main content of the video! 👍😀
Very cool! Everything is so clear and accessible that I figured it out the first time. Thank you very much!!! Please tell me how to connect two characters, for example, a man and a woman are hugging.
@@ParmyBaddhan yep epic thanks we always hit render button an got terrible results. But with this tutorial and HDRI lights everything works like a charm
@@integragemi7234 Have you changed the pixel filter settings and turned on spectral rendering for accurate skin tone colours and sharpness in your renders?
Good tutorial. I'm coming back to watch it again for a second time months after watching it the first time, since I was working on a figure's material settings and forgot some of the tips. But viewing it again reminded me: The only problem I saw with the tutorial is doing the lips separately isn't always a good idea. Why? Because not every vendor's materials line up perfectly, so you can get odd "lines" around the mouth where the settings are obviously different (and more obvious in close ups, but I've had issues even with more distant shots), where the area around the lips is clearly different from the rest of the skin. Usually it's a small area, but the human eye picks it up. So I *tend* to change my surface settings for the skin and lips at the same time to insure everything matches up. Great tutorials here tho! That's why I'm back!
Thanks for letting me know. I never expect my tutorials to work in every situation, there are just too many variables. Glad you found a solution that works for you.
Doing this much and for free ... Like other's has mentioned in comment .. do think about making a course on udemy . With some cool project to work on I'll definitely buy that ... Kudos for what you doing !!!!!!
Again thanks for the kind comments. I will think about the udemy course approach. Don't forget to share your skin shader renders. I like to show everyone's renders on my IG stories and on my blog.
@@ParmyBaddhan Cool that somebody already suggested this as well. I also wanted to suggest doing a udemy course. But if you do it, please do it well :D There are tooo many bad,unstructured, course materials missing etc. courses on udemy. One of my favorite courses, that I have purchased is this one. Take a look. It may be interesting for you as well: www.udemy.com/course/davinci-resolve-15-course/learn/lecture/11930612?start=60#overview It's a resolve video editing course. I have been using premiere pro for about 4 years to edit my videos, but the constand bugs etc. really made me switch to resolve. It is amazing! What are you using to edit your videos? Do yourself a favor and check out resolve if you don't use it already :)
I have the same light, but really don't understand all those arrows, options and totally don't know what to do with it. I bought the merchants tutorials, but again way to difficult. If you have the timecan you explain the light pack in noob language? And I like to know how to make cool light for darker characters. Thank you for the video.
Thanks for taking the time to leave a comment. I would highly recommend learning how to use HDRI's and the built in sun/sky Iray environment to understand the basic concepts of lighting. This will give you the knowledge to understand how the light presets in the video work.
Awesome tutorials man ,I see the passion you put in them and keep this up. What about a series of tutorials from start to finish including photoshop post processing. That will be awesome. Like the comics you made on your site.
@@ParmyBaddhan Thanks! Wow that's crazy.. I also have an ASUS nvidia GeForce of 8 GB GTX 1070 but even when there is just one character in the scene and no background it takes forever to render even just a preview.. makes my workflow very slow. Maybe it is something else I have to upgrade
Probably because you didn't choose the iRay materials for your character. These surface options are not "available for the skin I'm using" or not. They are surface options that can be used the way Parmy showed you, on any texure. Doesn't matter if it's a cube, an airplane, a skin, etc.
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Great tutorial Parmy! 👍 Thank you!
Thanks for your kind comment. I'm glad this tutorial helped you to achieve your goal.
Thank you! I appreciate your helpful tutorial. 🙂
I appreciate the kind comment and support.
Holy CRAP thank YOU. I have alot of fair-skinned models/characters and i've always wanted to make colored version of them. This helped a TON !
You're welcome! Have fun!
Super Helpful! Thank you.
Thanks for your kind comment.
Man you are a god send people like you deserve every happiness in life.
Thanks for the very kind comments.
We are all on this journey together and I will try to help where I can.
So useful to know the tip about the hidden menu option to uncheck the image maps whilst saving the Material Preset! That info alone was great in addition to the main content of the video! 👍😀
You're very welcome!
Very cool! Everything is so clear and accessible that I figured it out the first time. Thank you very much!!!
Please tell me how to connect two characters, for example, a man and a woman are hugging.
man exactly what i needed, now my renders looks like daz promo ones, you are a hero
I'm glad this tutorial helped you to achieve your goal.
@@ParmyBaddhan yep epic thanks we always hit render button an got terrible results. But with this tutorial and HDRI lights everything works like a charm
@@integragemi7234 Have you changed the pixel filter settings and turned on spectral rendering for accurate skin tone colours and sharpness in your renders?
@@ParmyBaddhan yup I've read on daz page about render settings. But missed this skin part
@@integragemi7234 That's awesome, your on top of your game. Would you mind sharing a link to your renders?
Another sunday and I learned again. Thanks for the tutorial.
I had to re-learn everything so that I could do the tutorial.
Good tutorial. I'm coming back to watch it again for a second time months after watching it the first time, since I was working on a figure's material settings and forgot some of the tips.
But viewing it again reminded me: The only problem I saw with the tutorial is doing the lips separately isn't always a good idea. Why? Because not every vendor's materials line up perfectly, so you can get odd "lines" around the mouth where the settings are obviously different (and more obvious in close ups, but I've had issues even with more distant shots), where the area around the lips is clearly different from the rest of the skin. Usually it's a small area, but the human eye picks it up.
So I *tend* to change my surface settings for the skin and lips at the same time to insure everything matches up. Great tutorials here tho! That's why I'm back!
Thanks for letting me know. I never expect my tutorials to work in every situation, there are just too many variables. Glad you found a solution that works for you.
Most realistic sunburn I've ever seen!
Every time you hear the word "glossy", drink!
best skin tutorial ever; thank you so much
Thanks for your kind comment. I hope the tutorial helps you to reach your goals.
This was suuuuper helpful. You are a great teacher :)
Thanks for your kind comment. Not a great teacher, yet. There is much to learn before one becomes great.
Doing this much and for free ...
Like other's has mentioned in comment .. do think about making a course on udemy .
With some cool project to work on
I'll definitely buy that ...
Kudos for what you doing !!!!!!
Again thanks for the kind comments. I will think about the udemy course approach.
Don't forget to share your skin shader renders. I like to show everyone's renders on my IG stories and on my blog.
@@ParmyBaddhan Cool that somebody already suggested this as well. I also wanted to suggest doing a udemy course. But if you do it, please do it well :D There are tooo many bad,unstructured, course materials missing etc. courses on udemy. One of my favorite courses, that I have purchased is this one. Take a look. It may be interesting for you as well:
www.udemy.com/course/davinci-resolve-15-course/learn/lecture/11930612?start=60#overview
It's a resolve video editing course. I have been using premiere pro for about 4 years to edit my videos, but the constand bugs etc. really made me switch to resolve. It is amazing! What are you using to edit your videos? Do yourself a favor and check out resolve if you don't use it already :)
I have the same light, but really don't understand all those arrows, options and totally don't know what to do with it. I bought the merchants tutorials, but again way to difficult. If you have the timecan you explain the light pack in noob language? And I like to know how to make cool light for darker characters. Thank you for the video.
Thanks for taking the time to leave a comment. I would highly recommend learning how to use HDRI's and the built in sun/sky Iray environment to understand the basic concepts of lighting. This will give you the knowledge to understand how the light presets in the video work.
@@ParmyBaddhan Thanks for answering.
Awesome tutorials man ,I see the passion you put in them and keep this up. What about a series of tutorials from start to finish including photoshop post processing. That will be awesome. Like the comics you made on your site.
Thanks for the kind comment. I will look into this.
Thank you
You're welcome.
What do I need to have for my renders to be previewed as fast as yours? Is it the video card?
It is down to the graphics card and how many items you have in your scene. The graphics card that I have is an Asus 8GB Nvidia GTX 1070ti.
@@ParmyBaddhan Thanks! Wow that's crazy.. I also have an ASUS nvidia GeForce of 8 GB GTX 1070 but even when there is just one character in the scene and no background it takes forever to render even just a preview.. makes my workflow very slow. Maybe it is something else I have to upgrade
@@deviantluis go to render setting, then Advance tap, and make sure to uncheck CPU and check GPU cards
awsome, u own a new suscribe
Thanks for subbing. I look forward to helping you achieve your Daz Studio goals.
My saved image went to; My library/Presets/Materials, not to, smart content, not that it's a problem, just curious how yours went to smart content?
nice work
Thank you for watching the tutorials.
You should make a complete course of Daz Studio in Udemy. I would buy it for sure. Think about it.
Thanks for the awesome comment. I was thinking about creating more in-depth tutorials. I'll think about!
None of those options are available for the skin I am using.
Probably because you didn't choose the iRay materials for your character. These surface options are not "available for the skin I'm using" or not. They are surface options that can be used the way Parmy showed you, on any texure. Doesn't matter if it's a cube, an airplane, a skin, etc.
You will need to apply the iray shader to your figures to follow this tutorial.
can i make cartoon character color on them
The first yellow changes made him seem like he had liver disease. Gave me some ideas about how to graphically show alcoholics in my comics.
That's exactly what these RUclips videos are designed to do. To give you creative ideas and the knowledge so you can execute on your desired outcome.
gracias amigoo! I am working on a short film, You will be the first one to see it ! señor!
I look forward to seeing it.